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Old 07-28-2017, 06:56 AM   #1
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Hellblade Launch Trailer


In a summer packed with tons of significant releases, this one has me really intrigued. Developer Ninja Theory a history of making interesting games, and Hellblade looks like it fits that descriptor.

Hellblade launches next week on PS4 & PC.
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Old 07-28-2017, 07:44 AM   #2
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Holy shit that was a cool trailer. I just went from knowing nothing to super interested.
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Old 07-28-2017, 10:20 AM   #3
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Looks neat, but from the price (and their history) I expect it to be short.
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Old 07-28-2017, 12:49 PM   #4
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I know I'll be skipping cut scenes on this one. The self vs self thing can get wearing as much as seeing batman's parents dying flash back sequence in a rocksteady game but I get the feeling this is a dark/demon's souls survivalish type game but with DmC/Batman AA combat.

I look forward to it.
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Old 07-28-2017, 02:47 PM   #5
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This is the most beautiful swan song I have ever seen.
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Old 07-28-2017, 11:08 PM   #6
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Will it be their last game?
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Old 07-29-2017, 05:51 AM   #7
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Nm i take it back. You get some sort of slow time ability.
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Old 07-30-2017, 06:06 AM   #8
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I'm just waiting for the opposite of Grimdark at this point.

Also, what the hell is the opposite of Grimdark?
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Old 07-30-2017, 08:07 AM   #9
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I'm just waiting for the opposite of Grimdark at this point.

Also, what the hell is the opposite of Grimdark?
Unicorns and rainbows?
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Old 07-30-2017, 01:57 PM   #10
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Originally Posted by evilgoodwin View Post
I'm just waiting for the opposite of Grimdark at this point.

Also, what the hell is the opposite of Grimdark?
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Old 07-31-2017, 01:08 AM   #11
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I'm just waiting for the opposite of Grimdark at this point.

Also, what the hell is the opposite of Grimdark?
... ...The 80s?
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Old 07-31-2017, 02:17 PM   #12
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... ...The 80s?
I do love me some 80s...

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Old 09-04-2017, 07:42 AM   #13
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Played this for a little bit. It's schizo inducing. Visually stunning. Appropriately priced. The technique they used in the illusion section is quite good. But this is a game that I feel will constantly go through hey you're going crazy dramatic moment over and over again. Like going through any batman game that goes through a flashback of his parents dying or max payne where you have to go through the death of his family sequence. Okay, we get it.

The great? The audio. The audio cues are some of the best I've experienced. An attack coming from behind you is warned by a whisper from behind that can be trusted so much that you can hit the parry in time with it to counter an attack.
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Old 09-04-2017, 09:35 AM   #14
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I didn't really give it enough time yet because of Uncharted LL, but it does look stunning. Especially the model for Senua.

Not sure about the puzzles though, she walks so slow it can become tedious. I'm enjoying it more when its a walking sim.
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Old 09-04-2017, 10:31 PM   #15
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I finished this up a few days ago, liked it. The combat was more frustrating than anything for me, but the presentation, story and themes kept me interested throughout.

Agree on Senua's character model, it is amazingly detailed. The sound design was some of the best I have heard as well, wearing a pair of headphones the voices were a pretty unique experience/idea that was executed amazingly.
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Old 09-04-2017, 10:53 PM   #16
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This was one of my most anticipated games of the year but I'm having a lot of trouble getting into it. Maybe it's because I haven't had a lot of time to play so I've been going at it in little chunks at a time. I'll probably set it aside until I can devote an entire weekend to it in order to finish it in a couple sittings.
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Old 09-05-2017, 02:14 PM   #17
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BIG time spoiler ahead, do not read until you have finished the game!





Just learned this from that awesome twitter thread Spigs posted and it added a whole new dimension to the game.

Apparently there is no permadeath, but the game tells you that there is and presents you with these frustrating scenarios and deaths to ramp up tension and further simulate mental distress.

I thought it worked brilliantly, and the more I learn about the game the more I appreciate it. The only warning I would give anyone interested in the game is to know the game is a narrative game and not an action game, and the game attempts to simulate psychosis which is most often a less than pleasant experience.
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Old 09-05-2017, 04:47 PM   #18
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Quote:
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This was one of my most anticipated games of the year but I'm having a lot of trouble getting into it. Maybe it's because I haven't had a lot of time to play so I've been going at it in little chunks at a time. I'll probably set it aside until I can devote an entire weekend to it in order to finish it in a couple sittings.
I actually haven't picked it up again since I completed the one branch. Honestly I don't think it's a gameplay type of game. More of a movie experience with some bits where you do puzzle stuff and fight things. Which kind of sucks because I like DmC and they are obviously capable of gameplay.

I will dub this genre they've created, the deviantart of vidya games.
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