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Senior News Editor
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[E3 09] Bioshock 2 Multiplayer Impressions
The first Bioshock is generally regarded as one of the finest games of this generation. It's unique in a lot of ways, not the least of which being it's lack of multiplayer. It's a rare FPS in this day and age which doesn't ship with at least some sort of MP, but 2K Boston thought it wouldn't work. So the announcement that Bioshock 2 would include multiplayer started some tongues wagging. Would they be able to make a multiplayer mode capable of hanging with the sublime, but very story driven, campaign? Well the MP was playable on the floor of E3 this week, and some of those questions have been answered.
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Best of all, a Big Daddy suit will randomly drop into the level. The first player to reach it becomes an unstoppable killing machine, but one likely to draw the fire of all the other players, too. Source - Joystiq. |
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BSL-4 Extreme Biohazard
Join Date: Oct 2008
Location: Saint Cloud, FL
Posts: 1,659
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Damn, it sounds fun. I was automatically assuming it would be shit like other SP heavy games before it, but it's starting to sound a lot more interesting.
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GT = carnage1115 Now Playing: Silent Hill Shattered Memories - Wii Forza 3 - 360 Prototype - 360 Now Reading: Just After Sunset - Stephen King |
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Vulcan Rage!
Join Date: Oct 2008
Location: Australia
Posts: 2,556
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Hopefully they use the elemental plasmids properly, like shocking water and setting fire to cover, make for a rather tactical game which I think is the only way MP for Bioshock could really work.
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#5 |
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Silence, Landdwellers!
Join Date: Oct 2008
Location: Seritei
Posts: 3,116
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I can see this working in deathmatch, but thank god there's no co-op mode for the campaign.
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Now playing: ME2/ Dante's Inferno/ M&M: Clash of Heroes |
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