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#41 |
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KISS MY AXE!
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Hmm, Starfox on the Wii with some really, really good motion controls? That'd be cool.
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#42 |
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Still Green In My Heart
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First off, I'd love to know what they did to Smash to purposefully make it more "casual". It's always been a very accessible game. Mario Kart has always BEEN a casual game, and Mario Galaxy was quite difficult at places. I actually can't think of any franchise that Nintendo has purposefully dumbed down, just new dumbed down franchises they've been creating.
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#43 |
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Colonist
Join Date: Oct 2008
Location: Scotland
Posts: 2,704
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Starfox is actually ideal for the Wii, we've got proof that rail shooters are excellent on the Wii.
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#44 | |
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Life is good!
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__________________
Now Playing: Soul Sacrifice Fallout: New Vegas PSN ID: Gorvi - Steam ID: gorvivelgin |
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#45 | |
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Still Green In My Heart
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However, let me be frank: The lack of a battle mode without a time limit in the Wii game is a war crime. Edit: Also, Nintendo has seemed convinced that Battle mode is not important since the 64 iteration. It feels like it was tacked on due to tradition, not given the hours it deserves. |
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#46 |
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Saturn's Onion Rings
Join Date: Oct 2008
Location: Boise
Posts: 709
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You must not see the goddamn blue shells flying around my hobbit hole. It may not be dumbed down, but it is DUMB.
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#47 | |
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Life is good!
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__________________
Now Playing: Soul Sacrifice Fallout: New Vegas PSN ID: Gorvi - Steam ID: gorvivelgin |
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#48 |
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Colonist
Join Date: Oct 2008
Location: Scotland
Posts: 2,704
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MK Battle Mode is probably the number two cause of lost friendships with the people I grew up with. The number one cause was of course, Goldeneye.
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#49 |
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Tichu!
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Smash - slowed the game, removed techs, upped shielding
Kart - changed powersliding, upped items, wii wheel Galaxy - co-op, lowered star requirements With Galaxy they did a good job with their for everybody design. I dislike how the tutorials keep getting longer. As with Zelda, I know I'm wasting the first five hours with a hand-holding furry. And their everybody design is ingratiating, because the bar gets lower to the lowest-common denominator. Some of Galaxy stars are difficult, but by the same token, some are easy. |
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#50 |
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Life is good!
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They were that way in Mario 64 and Sunshine. Mario has always been that way. You can beat the game as a casual player but there's something deeper there for those who seek it out. I wasn't totally wowed by Galaxy, but it was still a damn good game.
__________________
Now Playing: Soul Sacrifice Fallout: New Vegas PSN ID: Gorvi - Steam ID: gorvivelgin |
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#51 |
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Still Green In My Heart
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Block Fort has more memories for me than my Elementary School.
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#52 |
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Tichu!
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They were, but look at it this way: Sunshine is harder than 64 which is harder than Galaxy. Galaxy is rather flaccid when it comes to hardness.
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#53 |
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Tichu!
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#54 | |
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Life is good!
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I may be a little off on Sunshine, it's the one I played the least, but I did go through the first 40 or so shines about a year ago and it played just like I remembered.
__________________
Now Playing: Soul Sacrifice Fallout: New Vegas PSN ID: Gorvi - Steam ID: gorvivelgin |
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#55 | |||
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Still Green In My Heart
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Slower pace made slow characters usable, I consider myself a hardcore player and I did not tech (It's not just a hardcore thing, it's a top %10-15 percent thing). Grab them, you retard.
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However, there are at least 10 stars in Galaxy that are harder than any star in Mario 64. Luigi's purple coins and purple coins on the Battle...star, was it called? Were very hard, as were all 3 of the special green levels, and those are just the ones I remember. The difficulty of getting all the stars in Galaxy is much, much higher than 64. |
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#56 | ||||
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Tichu!
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#57 |
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Still Green In My Heart
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And no stars were "walk into level, go down a slide, get a star" or "walk into level, grab penguin, go down a slide, get a star". There's very few stars that you just run up and grab in Galaxy. Those 60 stars are harder to get than 70 stars in Mario 64.
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#58 | |
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Tichu!
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For now, I doth shake my head with vigor and loudly proclaim, "Nuh-uh." And you will retort with an equally vigorous nod of "Yuh-hunh." Repartee. Dodge; parry; thrust. Hadoken! |
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#59 |
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Spacefaring Bii
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Shit, I don't even remember which school I went to, but I sure as hell remember how to dodge a red shell.
__________________
"Our opponent is an alien starship packed with atomic bombs," I said, "We have a protractor." |
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#60 | |
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Life is good!
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Quote:
__________________
Now Playing: Soul Sacrifice Fallout: New Vegas PSN ID: Gorvi - Steam ID: gorvivelgin |
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