welcome to the CoG network!
Colony of Gamers
 
 
 
 
 
 
 
 
 
 
 

Go Back   Colony of Gamers > News and Features > Gaming News

Reply
 
Thread Tools Display Modes
Old 03-13-2012, 11:52 AM   #1
Ghostbear
Mechwarrior
 
Ghostbear's Avatar
 
Join Date: Sep 2008
Location: Solaris VII
Posts: 6,530
Mechwarrior Online Shows Us Some Gameplay


We now have some gameplay footage for Mechwarrior Online and you can almost feel the armor melting off your opponents.. This looks and feels like Mechwarrior of old. I think a CoG Battalion will be in order. What say you CoG? Will you ride with me into glorious mech battle?
Ghostbear is offline   Reply With Quote
Old 03-13-2012, 11:54 AM   #2
violent
Anti-Music God
 
violent's Avatar
 
Join Date: Sep 2008
Location: Miami, FL
Posts: 9,302
Mechwarrior is dumb. Especially when I see people with tattoos relating to the franchise. They're the worst.
violent is offline   Reply With Quote
Old 03-13-2012, 12:00 PM   #3
Ghostbear
Mechwarrior
 
Ghostbear's Avatar
 
Join Date: Sep 2008
Location: Solaris VII
Posts: 6,530
Quote:
Originally Posted by violent View Post
Mechwarrior is dumb. Especially when I see people with tattoos relating to the franchise. They're the worst.
Hah! You know you love it.
__________________
Quote:
Originally Posted by Bad Buddha
Your Mom didn't fall asleep when I got Passage to her Sloped Weir Baffled Culvert with my Hydrodynamic Structure!
Ghostbear is offline   Reply With Quote
Old 03-13-2012, 12:19 PM   #4
Dahzer the Cosmic Fool
Forever da fool...
 
Dahzer the Cosmic Fool's Avatar
 
Join Date: Oct 2010
Location: Behind Ghostbear
Posts: 505
prepared to drop, guass cannons loaded!

Damn it would be awesome to get a big group going
__________________
Quote:
Originally Posted by civil View Post
I really hope Dahzer the Cosmic Fool comes in with some serious deep shit.

I'm still waiting for Dahzer the Cosmic Fool to spew some apocalyptic shit, speaking in (internet) tongues and such.
xfire: dahzer Steam: dahzer

Last edited by Dahzer the Cosmic Fool; 03-13-2012 at 12:22 PM.
Dahzer the Cosmic Fool is offline   Reply With Quote
Old 03-13-2012, 12:25 PM   #5
Deadend
Done
 
Deadend's Avatar
 
Join Date: Sep 2008
Location: Detroit Area, MI
Posts: 4,174
Blog Entries: 2
Send a message via AIM to Deadend
Huh, something looked off about that.
I am not sure what exactly, yet.
Deadend is offline   Reply With Quote
Old 03-13-2012, 12:36 PM   #6
Mot Wakorb
47 Friendly Fires
 
Mot Wakorb's Avatar
 
Join Date: Sep 2008
Location: Green Bay, WI
Posts: 1,618
Blog Entries: 1
..I believe I need a joystick for this... so hot.
__________________
Quote:
Originally Posted by axion
If the Palm Pre is Tom Brokaw, the EVO 4G is Mot Wakorb.
Like gaming discourse? Check out the FUDcast at gameradio.us

XBox Live: Mot Wakorb | PSN: YDKCooKiE | Podcast: FUDcast
Mot Wakorb is offline   Reply With Quote
Old 03-13-2012, 12:36 PM   #7
OldeWolf
Being Hearing's overrated
 
OldeWolf's Avatar
 
Join Date: Oct 2008
Location: Twin Cities, MN
Posts: 2,914
Blog Entries: 1
Quote:
Originally Posted by Deadend View Post
Huh, something looked off about that.
I am not sure what exactly, yet.
It's the lack of the mech's reaction to such firepower that's trying to ram them to the ground such as no stumbling, no trying to balance the explosive power that's trying to shove the mech one direction while you're trying to go the other direction, no environmental reactions to the warfare shootings between two mechs, etc.
__________________
We are the hero of our own story.
- Mary McCarthy


Quote:
Originally Posted by Bingley Joe View Post
Oldewolf. Testing the boundaries of good taste one post at a time

Steroids turn grown men into slap-happy, emotional housewives.
-The Superficial
OldeWolf is offline   Reply With Quote
Old 03-13-2012, 12:51 PM   #8
Pale Ale
of Blowupyourfacehiem
 
Pale Ale's Avatar
 
Join Date: Oct 2008
Location: Left Side of the Map, That Elbow
Posts: 4,442
Blog Entries: 5
Piranha, you need to bullshot up this trailer! The internet has spoken!
__________________
I can not be held responsible for things I say unmedicated!!!

Steam: stalecandy
Filthy Live Tag: Stalecandy9
PSN: Stalecandy9
Pale Ale is offline   Reply With Quote
Old 03-13-2012, 01:00 PM   #9
MachEnergy
Coked-up Werewolf 4 Prez!
 
MachEnergy's Avatar
 
Join Date: Oct 2008
Location: Northern Virginia
Posts: 2,853
This is the version of MechWarrior that I'm actively going to try and get into. Can you veterans attempt to explain how best to look at MW gameplay? I've tried MW2/3/4 and never really understood it. I blame the fact that I approached them less as a simulator and more as an FPS. Coming at it from a sim standpoint, how do you describe the flow of the game? I always spammed the SHOOTEVERYWEAPONATONCE button until I ran out of ammo and died while waiting for energy weapons to recharge

I'm guessing it's more about targeting specific parts of the enemy mech based on their (and your) weapon loadout. It reminds me of an 1800's gun fight, with having to take time to pack more powder and load the next shot, all while staring your opponent in the face. Am I close?
__________________
using System.Awesome.Me;
http://backloggery.com/machenergy/sig.gif
MachEnergy is offline   Reply With Quote
Old 03-13-2012, 01:04 PM   #10
Vandabo
Guise srsly
 
Vandabo's Avatar
 
Join Date: Oct 2008
Location: Vancouver, WA
Posts: 6,271
Blog Entries: 1
Looks very promising. I hope it keeps improving with time, and by the time it's done I'll be ready to lead a lance.
__________________
Quote:
Originally Posted by Karak View Post
Hopefully it ends up with Monica Bellucci eating pie on my dashboard.


Gamertag/Steam = Vandabo
Vandabo is offline   Reply With Quote
Old 03-13-2012, 01:10 PM   #11
Ghostbear
Mechwarrior
 
Ghostbear's Avatar
 
Join Date: Sep 2008
Location: Solaris VII
Posts: 6,530
No, you should always try and stay mobile. You need to balance heat generated with damage output. Target specific mech parts is a strategic move, want to stop that Gauss rifle from tearing you apart? Shoot that weapon. Tired of that quicker mech running circles around you? take out that leg. If you are fighting in a city, do you have jump jets to get behind the enemy?
__________________
Quote:
Originally Posted by Bad Buddha
Your Mom didn't fall asleep when I got Passage to her Sloped Weir Baffled Culvert with my Hydrodynamic Structure!
Ghostbear is offline   Reply With Quote
Old 03-13-2012, 02:27 PM   #12
Pale Ale
of Blowupyourfacehiem
 
Pale Ale's Avatar
 
Join Date: Oct 2008
Location: Left Side of the Map, That Elbow
Posts: 4,442
Blog Entries: 5
bah! slap the alpha strike button until you shut down!
__________________
I can not be held responsible for things I say unmedicated!!!

Steam: stalecandy
Filthy Live Tag: Stalecandy9
PSN: Stalecandy9
Pale Ale is offline   Reply With Quote
Old 03-13-2012, 02:29 PM   #13
torrefaction
Returning video tapes.
 
Join Date: Sep 2008
Posts: 4,424
I would be over this like shit on a stick.
torrefaction is offline   Reply With Quote
Old 03-13-2012, 02:53 PM   #14
Panthera
ANUSTART
 
Panthera's Avatar
 
Join Date: Nov 2008
Location: Kingston, ON
Posts: 5,422
Quote:
Originally Posted by MachEnergy View Post
This is the version of MechWarrior that I'm actively going to try and get into. Can you veterans attempt to explain how best to look at MW gameplay? I've tried MW2/3/4 and never really understood it. I blame the fact that I approached them less as a simulator and more as an FPS. Coming at it from a sim standpoint, how do you describe the flow of the game? I always spammed the SHOOTEVERYWEAPONATONCE button until I ran out of ammo and died while waiting for energy weapons to recharge

I'm guessing it's more about targeting specific parts of the enemy mech based on their (and your) weapon loadout. It reminds me of an 1800's gun fight, with having to take time to pack more powder and load the next shot, all while staring your opponent in the face. Am I close?
The main tactical consideration in a mech duel, in no particular order:

1) Speed versus aim. If you move faster, you're harder to hit, but you might find it harder to hit your target. If in doubt, always keep moving and keep moving fast.

2) Firepower versus heat. Some mechs can shoot all day and stay cool, but many will build up heat if you fire everything continually. Heat up too much, and you'll shut down and become a sitting duck. Which leads into the next point:

3) Appropriate weapon for range. Select which weapons systems you'll used based on the range of the weapon. Larger lasers can hit father, missiles are sorted by range - spam your SRMs in a knife fight, pelt a distant target with your LRMs - and so forth. Often you can fire everything, even if it has little chance of hitting and build up heat, or fire the appropriate weapons and stay cool.

That's about it. Everything else has to do with details of your role on the battlefield. Some mechs are better up close, some better at range, some can fight at every range but can be bested at certain ranges by specialists.
__________________
Quote:
"It's my fate to steal," pleaded the man who had been caught red-handed by Diogenes.

"Then it is also your fate to be beaten," said Diogenes, hitting him across the head with his staff.
Panthera is offline   Reply With Quote
Old 03-13-2012, 02:57 PM   #15
Vigil80
Colonist
 
Vigil80's Avatar
 
Join Date: Apr 2009
Location: North Carolina
Posts: 6,296
Blog Entries: 2
Welcome to Solaris! Now let me show you the sky.

I can hardly wait.
Vigil80 is online now   Reply With Quote
Old 03-13-2012, 03:30 PM   #16
BabyJesus
Playing Mass Effect 2
 
BabyJesus's Avatar
 
Join Date: Oct 2008
Posts: 723
Thats the problem I have always had with Mech battle games. At the end of the day its nothing more than deathmatch. You just don't die as fast(although you WILL die), and you get more things to shoot with, but you still end up doing nothing but circle strafing each other. I would like it more as a Squad based game where you could have a team of 4-5 or more Mechs that had to work together to win a common goal. That way you could have a varied team and could cover each others weaknesses. Dont know if this game has it but judging from the video it mostly looked a single player deathmatch or maybe team deathmatch.. Off to check out the site.
BabyJesus is offline   Reply With Quote
Old 03-13-2012, 03:49 PM   #17
Vandabo
Guise srsly
 
Vandabo's Avatar
 
Join Date: Oct 2008
Location: Vancouver, WA
Posts: 6,271
Blog Entries: 1
Quote:
Originally Posted by BabyJesus View Post
Thats the problem I have always had with Mech battle games. At the end of the day its nothing more than deathmatch. You just don't die as fast(although you WILL die), and you get more things to shoot with, but you still end up doing nothing but circle strafing each other. I would like it more as a Squad based game where you could have a team of 4-5 or more Mechs that had to work together to win a common goal. That way you could have a varied team and could cover each others weaknesses. Dont know if this game has it but judging from the video it mostly looked a single player deathmatch or maybe team deathmatch.. Off to check out the site.
Chromehounds did a pretty good job of this, although I wish it had more varied mission types. Hopefully there is more than just deathmatch/TDM in this one.

I want 32 player conquest with limited respawns. That would kick ass.
__________________
Quote:
Originally Posted by Karak View Post
Hopefully it ends up with Monica Bellucci eating pie on my dashboard.


Gamertag/Steam = Vandabo
Vandabo is offline   Reply With Quote
Old 03-13-2012, 04:01 PM   #18
Ghostbear
Mechwarrior
 
Ghostbear's Avatar
 
Join Date: Sep 2008
Location: Solaris VII
Posts: 6,530
Quote:
Originally Posted by BabyJesus View Post
Thats the problem I have always had with Mech battle games. At the end of the day its nothing more than deathmatch. You just don't die as fast(although you WILL die), and you get more things to shoot with, but you still end up doing nothing but circle strafing each other. I would like it more as a Squad based game where you could have a team of 4-5 or more Mechs that had to work together to win a common goal. That way you could have a varied team and could cover each others weaknesses. Dont know if this game has it but judging from the video it mostly looked a single player deathmatch or maybe team deathmatch.. Off to check out the site.
There will be objective based combat and "Role Warfare" you will load modules that give you better command and control,scouting, artillery support, etc. You will also have city maps where circle strafing will NOT work. This will be 12 v 12 if I recall correctly.

Role Warfare
Role Warfare continued

Mech Warfare

Seriously though click those links.
__________________
Quote:
Originally Posted by Bad Buddha
Your Mom didn't fall asleep when I got Passage to her Sloped Weir Baffled Culvert with my Hydrodynamic Structure!

Last edited by Ghostbear; 03-13-2012 at 04:10 PM.
Ghostbear is offline   Reply With Quote
Old 03-13-2012, 04:21 PM   #19
MagGnome
Magnanimous
 
MagGnome's Avatar
 
Join Date: Sep 2008
Location: Excelsior, MN
Posts: 37,895
Blog Entries: 6
Send a message via AIM to MagGnome Send a message via Yahoo to MagGnome
Ugh, yet another franchise turned into a first person shooter.

This is looking good. I'm glad this franchise is returning.
__________________
Quote:
Originally Posted by Dr. DiSomone Masters IV View Post
Gnomes have patterns of narcissism and psychosis. It is best not to befriend any.
Steam: MagGnome
Twitter
MagGnome is offline   Reply With Quote
Old 03-13-2012, 05:19 PM   #20
Wasson_
The Last Starfighter
 
Wasson_'s Avatar
 
Join Date: Sep 2008
Location: AREA 88
Posts: 3,809
Fucking awesome. The missile and ballistic weapons FINIALLY look right!! And the lasers seem to have struck a cord between the pulse and regular lasers of mech 3. I wonder if the game will even have pulse lasers, and if they'll be more like 3's or 4's. Both games - wildly different. also - the cockpits look great.

I see from reading some of the details that the game's damage readout takes into consideration both the armor and the internal structure - it is no longer just an armor "lifebar" as it was in previous games. Makes me wonder if certain weapons will have armor piercing qualities.
__________________
THE RUSSIANS SENT A TANK TO THE MOON!
-O. Urungus
Wasson_ is offline   Reply With Quote
Reply

Bookmarks

Tags
mechwarrior online, piranha games

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -6. The time now is 03:16 PM.


Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2013, vBulletin Solutions, Inc.
// Google Analytics - Must remain as a separate script // External Source Executed