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#21 | |
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Sr. Features Editor
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Sr. Features Editor, Colony of Gamers Gamertag - TrackZero PSN ID - Tray-Kuh-Ze-Ro [twitter][giantbomb] |
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#22 | |
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Mechwarrior
![]() Join Date: Sep 2008
Location: Solaris VII
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An interesting bit about some of the characters in X-Com. What it meant to be a non straight, non white american in the games world.
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#23 | |
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Always Trust in Violence
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I guess what I am saying is, in the past in other threads I have seen you at least GIVE something a chance, before you hate it, and got on others for not doing so. I was also not clear on who went to E3. It sounds like you did though, stating how much you dislike what they have done. So if you checked it out and feel that way, hey no problems here. At least you checked it out.
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Game walkthroughs filled with Anarchy your thing? Come on over Walkthrough & Tutorial Youtube Channel Gamertag: Malanthrax |
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#24 | ||
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AKA JayBob
Join Date: Sep 2008
Posts: 6,264
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Maybe some day we'll get the futuristic Sci-Fi setting this game should be in. But they'll probably bleed this thing for all it's worth, setting it in the following decades after the 60's. All I can do is hope this game gets enough backlash, that the dev team caves and does it right next time. That's why I'm not budging on this. I am not going to reward them for doing something wrong. How else will they learn and fix their mistakes? Quote:
I'll read a review or two when this comes out. But it's gonna be an uphill battle for this game. It's gonna have to wow me like Halo did to win me over. Nuff said. Last edited by Wolvie; 06-14-2011 at 05:43 PM. |
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#25 |
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Sr. Features Editor
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No, actually most spin-offs of successful properties are genre switches, not more of the same. Why compete with your winning product? I think your anger is confusing you.
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Sr. Features Editor, Colony of Gamers Gamertag - TrackZero PSN ID - Tray-Kuh-Ze-Ro [twitter][giantbomb] |
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#26 | |
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AKA JayBob
Join Date: Sep 2008
Posts: 6,264
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My oldest brother hates the new Star Trek movie. This is kinda like that for me... only the reboot barely resembles the original at all. So my hate is only stoked further. So, anyways, if you'll excuse me, I gotta go chase those damn kids off my lawn again. Edit: also, Halo Wars? Am I right? |
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#27 | |
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Sr. Features Editor
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And I love the new Star Trek, nor am I a "youngin" and I'm sure I'm just as "hardcore" of a Trek fan as your older brother, though that's all irrelevant to the point. Guess that new Bioshock sucks a dick too then eh? No Rapture? Different time, colour palette and possibly universe? What bullshit, Irrational should just stop making games, those assholes.
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Sr. Features Editor, Colony of Gamers Gamertag - TrackZero PSN ID - Tray-Kuh-Ze-Ro [twitter][giantbomb] |
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#28 |
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Hoary Host of Hoggoth
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I'm not terribly excited about this game either. I mean, yeah, it looks like a neat game, but it doesn't feel very X-com-y to me. And its not just the the fact that its an FPS. I don't see much of any resemblance to the original lore or world either. Its the Starship Troopers of X-Com games. I might have liked that movie okay if it were called something else, but if you're going to use a name, try to make it have some resemblance to the source material.
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Comics, miniatures, RPG's, video games? Does anyone know how to live without food? Wii: 5005 7050 7436 5446 SSB:B: 1504-9932-5744 XBL: tszarathstra Steam: zarathstra Last edited by zarathstra; 06-14-2011 at 07:47 PM. |
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#29 | |
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AKA JayBob
Join Date: Sep 2008
Posts: 6,264
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Then what if they don't make the game I want? So I wasted my money? Well golly gee that sure does sound like a waste of time to me! At least that game is still in the same genre and has the same type of gameplay. Turn Bioshock into an RTS, one with gameplay that vaguely resembles the original, and have it be the ONLY option for your Bioshock needs, then tell me if thats cool by you. Yeah thats what this new X-Com is like. BUT I SURE AM GLAD THERE'S SOMETHING WITH THE X-COM NAME BOY HOWDY! IMMA DEFEND IT TOO! WHEEEEEEEEEEEEEEEEEEEEEEEE!!! |
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#30 |
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And Loving Every Minute
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Did you guys not read about the tactical overlay? The battlescape? And leveling up and equipping and selecting your team?
Even if this game isn't exactly what you want from XCOM, it is not 'more of the same'. This has virtually no similarities to "bro shooters" "CoD shooters" or "teh Halos" that people seem to disparage so often. It's not like they just re-skinned some bullshit game or are trying to follow the footsteps of an already existing FPS. This is new territory, and that itself should be exciting. Edit: once again, it's not like a current gen XCOM strategy game was ever going to happen, Wolvie. How many TBS games are coming out that aren't indie or handheld?
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"Willy Grogan: Galahad was what they call a knight of the round table, Howie. He was also something of a square. I can't state this as a positive fact, but he probably died very young." PSN: clarkkentsdead Last edited by Superman's Dead; 06-14-2011 at 08:12 PM. |
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#31 | |
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AKA JayBob
Join Date: Sep 2008
Posts: 6,264
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#32 |
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And Loving Every Minute
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You don't know that any of that is the truth (aside from the initial lack of high tech future stuff)
In fact one of the things Ghostbear mentioned on IRC, if not in this post, was that you had to be selective about the missions you chose to be because some of them were time sensitive and you had decisions to make. Also, other than them saying "there will be research", we know almost nothing about the research. Everything I have learned about this game the past few weeks has been surprising and not a single bit of it has been negative from any standpoint. In fact, the more we hear about it, the more like XCOM it gets. And it doesn't come out until next year.
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"Willy Grogan: Galahad was what they call a knight of the round table, Howie. He was also something of a square. I can't state this as a positive fact, but he probably died very young." PSN: clarkkentsdead |
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#33 |
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AKA JayBob
Join Date: Sep 2008
Posts: 6,264
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That sounds like pre-set missions like in Dead Rising. Their set on a timer, there's consequences or some such stuff, blah, blah, blah. And the research was already covered: it's based on weapons you pick up. As in, do you keep it and lose the option to research or send it back to research/unlock the weapon/item.
But ultimately the deal breaker is the art direction and time period. Blocky/oil monsters... even if this was an RTS I couldn't get past that. And the 1960's time setting just has no appeal to me. Hopefully in the years time the dev team takes feedback from people and finishes this, then goes back to the drawing board and makes something more like we all know and love. But anyways, outside of some drastic dev shift and this becomes awesome in the next year, I will just have no interest. Some times taking creative license with something just ends up with dumb results. This is the case this time IMO. |
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#34 | |
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Zealot
Join Date: Sep 2008
Location: Columbus, Ohio
Posts: 6,416
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As someone who enjoyed the original immensely, this looks like a friggin' blast. I was a little on the fence initially but after reading this write-up, I'm sold. Sounds like a great successor while keeping the property in mind and doing their own thing with it.
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Steam: 1flyjedi |
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#35 |
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Atomic Danger!
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I hate when developers take old properties and try something new with them because the old fans' complaints always completely dominate the conversation, making it impossible to talk about the game on its own merits. Every single god damned time.
Edit: Oh, and I think the game looks sweet, BTW. I have to admit that I'm in a bit of '60s fever anyway, but everything new I hear about the title sounds really exciting. Here's hoping they pull it off.
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"If it's bad, I'll hate it. If it's good, then I'll be envious and hate it even more. You don't want the opinion of another writer." |
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#36 | ||
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Zealot
Join Date: Sep 2008
Location: Columbus, Ohio
Posts: 6,416
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Steam: 1flyjedi |
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#37 | ||
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Mechwarrior
![]() Join Date: Sep 2008
Location: Solaris VII
Posts: 6,508
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#38 | |
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AKA JayBob
Join Date: Sep 2008
Posts: 6,264
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If you want something to stand on it's own merit, then let it be it's own thing. Don't gut the thing, replace it with all new then expect us fans of the original to have sunshine and rainbows come shooting out of our asses when we see it. Edit: ya know what? This is pointless. On one side you're gonna have people beating off to this game and patting each other on the back and reasuring themselves that they are indeed correct. Then there's the rest who say I disagree. Then the squabbling starts and it all goes to pretentious city. I'm done. Last edited by Wolvie; 06-14-2011 at 09:42 PM. |
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#39 |
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blarg?
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YES! i was just thinking the other day.. whats that game in the 40s/50s and aliens and you are an fbi agent or something and if the ooze gets on you... this game seemed to fall off the radar for awhile.
will keep my eye on it.
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LIVE: Wilkz07 PSN: Wilks08 Now Playing: Random Games |
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#40 |
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Colonist
Join Date: Sep 2008
Posts: 1,488
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The mechanics are intriguing and I think the aesthetic looks cool. Between the original and Terror from the Deep I must have completed them twenty times.
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