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Old 01-20-2012, 01:36 AM   #81
muddi900
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It's pretty much Torchlight with more complex combat.
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I think it's the collective form of the noun, actually.
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taint = slippery slope

Got it. Thanks.
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Old 01-20-2012, 04:25 AM   #82
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The trick is.. don't go down the might tree, it's boring compared to magic or daggers, at least the low level combat.
Try the quake spell, it looks amazing and, ironically, a lot more fun than any of the spells I've used from the magic tree. My first character in the game proper may have to be a warrior/mage hybrid so I can go all earth bender on people.

I'd also recommend giving the hammer a shot, I was amazed at how different the melee weapons feel and it's much more interesting than the default longsword.

There are definitely a lot of clear influences from other games, which is why it's kinda hard to get a bead on what it's like without playing it yourself.
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Old 01-20-2012, 04:39 AM   #83
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I think the biggest problem with the demo is that it does not give you enough. There's a lot of variety in there.
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COG Finished Games 2012, Now with 25% more epeen padding!---Thread

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Originally Posted by Jeffool View Post
I think it's the collective form of the noun, actually.
"What's an anonymous group of assholes called?"
"An Internet."
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taint = slippery slope

Got it. Thanks.
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Old 01-20-2012, 04:45 AM   #84
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I'm curious how you came to this conclusion....why is it not an epic fantasy world?
Can't be epic with super-deformed cartoony WoW-like art style, that is how I formed that opinion. When your character's equipment looks like something made by Fisher-Price, you're not epic.

There are some elements that make it look like at least somebody on the team wanted epic. They end up being a bit jarring though when surrounded by the rest of the package. You've got the mild comedy of the dialogue between the two little people rolling your body down a hallway followed immediately by the horror of waking up on a pile of decidedly unfunny corpses. A pile of corpses that all seem to be males of the same race who buy their underwear at the same shop, but that is another story.

Long story short, don't try to inflate it into something it isn't, Rune. Enjoy it for the whimsical action RPG it is. I suppose it could be epic from your point of view in the same manner Elemental worked "perfectly fine" at release from your point of view.
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Old 01-20-2012, 05:14 AM   #85
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So bright and cartoony can't be epic? Gotcha.

Shit, guys, we lost Avatar.
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Caelyn comes from the land of the ice and snow, from the midnight sun where the hot springs flow.

AAAIIIIIAAAAAAAAHH, AHH!
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Old 01-20-2012, 05:43 AM   #86
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Yeah I'm not sure what art style has to do with the game being epic or not.
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Old 01-20-2012, 05:46 AM   #87
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Quote:
Originally Posted by Definition of Epic
a long narrative poem telling of a hero's deeds
That is all.
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COG Finished Games 2012, Now with 25% more epeen padding!---Thread

Quote:
Originally Posted by Jeffool View Post
I think it's the collective form of the noun, actually.
"What's an anonymous group of assholes called?"
"An Internet."
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Originally Posted by pronounconnoun View Post
taint = slippery slope

Got it. Thanks.
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Old 01-20-2012, 07:02 AM   #88
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Whenever I try to download the demo on steam I get the following message:

No Steam content servers are currently configured to deliver content for this game. This will be corrected soon. Please try again in a few minutes.

Anyone seen this before? I have tried switching which server's I am downloading from and restarting steam but no luck. It has been saying it for this demo since yesterday afternoon.
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Old 01-20-2012, 07:24 AM   #89
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I didn't have a problem with the art style (though I'm not a huge fan of it), the world, or any of that, it was all fine. My problem was with the controls and the combat, they simply didn't feel fluid at all. When they first started showing the game they billed it as God of War meets Oblivion, but the combat and control doesn't even live up to Darksiders, not by a long shot.

I could live with other little nit picks, those are all ancillary, but when the core controls and combat feel off I just can't overlook that. As for my remark about the camera being far too close, yes, it does zoom out a bit during combat, sometimes, but it doesn't always do that.

I'll give the demo another shot, maybe download the Steam version too to see how that compares.
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Old 01-20-2012, 08:35 AM   #90
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The AI is stupid as well. I basically stabbed a guy in the back who was doing nothing at all looking the other way picking his nose while I was beating up his buddy 2 feet behind him.
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Old 01-20-2012, 09:16 AM   #91
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Where are they getting Oblivion from? It's nothing like Oblivion. Likely that's just their way of trying to garner interest from a wider audience.
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Old 01-20-2012, 09:35 AM   #92
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Originally Posted by RandoM51 View Post
Can't be epic with super-deformed cartoony WoW-like art style
I couldn't disagree more with this opinion.
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Old 01-20-2012, 09:51 AM   #93
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Yea, looking at some of the video, it reminds me of Darksiders, especially style mixed with combat.
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Old 01-20-2012, 09:59 AM   #94
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The AI is stupid as well. I basically stabbed a guy in the back who was doing nothing at all looking the other way picking his nose while I was beating up his buddy 2 feet behind him.
you mean the tutorial about stabbing people guy? Gasp!

I always saw the other archer at the beginning start running around, those two are very bad at noticing the player and it takes them several seconds to see the PC from the front, but they don't just stand there.

Ken Rolston is the source of why I compare it to an Elder Scrolls game. I also can't see why they are so different? Is it because the world isn't quite as huge? What is the essential bit of Elder Scrolls that keeps them incomparable.
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Old 01-20-2012, 12:34 PM   #95
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Ken Rolston is the source of why I compare it to an Elder Scrolls game. I also can't see why they are so different? Is it because the world isn't quite as huge? What is the essential bit of Elder Scrolls that keeps them incomparable.
To list just a few off the top of my head: skill-based leveling and XP, 1st-person view, true open world, radiant quests, ability to never follow the main questline...the better question is how is it like an Elder Scrolls game? Besides having a dude who worked on one in the development team?
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Old 01-20-2012, 12:57 PM   #96
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To list just a few off the top of my head: skill-based leveling and XP, 1st-person view, true open world, radiant quests, ability to never follow the main questline...the better question is how is it like an Elder Scrolls game? Besides having a dude who worked on one in the development team?
Your character has arms and legs? There are trees? The left stick controls movement? Come on, man, I can go on all day, the games are practically identical!
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Old 01-20-2012, 01:19 PM   #97
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My gf is a huge Fable fan so I think she might dig this as well.
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Huh, went from oo this is potentially great to ooo, this kind of sucks by the forums reaction..

Well which is it?!
I'm wondering the same. But I don't mind the debate since its been helpful to see how opinions differ on this game.

I've seen enough Fable references. I think ADD has to try the demo at least.
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Old 01-20-2012, 01:44 PM   #98
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Whenever I try to download the demo on steam I get the following message:

No Steam content servers are currently configured to deliver content for this game. This will be corrected soon. Please try again in a few minutes.

Anyone seen this before? I have tried switching which server's I am downloading from and restarting steam but no luck. It has been saying it for this demo since yesterday afternoon.
I was trying to download Transformers War for Cybertron when that message came up. I tried it again a little bit ago and it finally worked. Maybe they had problems with their download servers or something.

As for this game I played the demo once or twice more to figure out what I might want to try out. I'm leaning towards a sword and bow user at the moment. That could change if I played the demo again though...
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Old 01-20-2012, 03:12 PM   #99
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I liked what I played. I had to turn the camera sensitivity right down to make it playable with a mouse though. I also had to turn off post-processing or all I got was a black screen and sounds.

Technical issues aside, the game was fun until I stole a health potion, one thing led to another and I ended up massacring a whole town.

Actually that was kind of fun too once a random farmer dropped a huge flaming warhammer. Warhammers are tops.
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Old 01-20-2012, 03:34 PM   #100
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How exactly does stealing a potion result in an entire town being massacred? I think you have issues..

Of course, the flaming warhammer made it worth it I suppose. Makes you wonder what other civilians might have hiding on them? Kill them all I say!
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