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#21 |
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Peripheral Visionary
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With the loops like this >-----< if you put the input symbol in the same square at the end as the arrow it only triggers once when the waldo turns around.
Example: http://i53.tinypic.com/2sbncas.jpg That link might give you some ideas you'd rather come up with on your own so consider carefully before clicking it. Those who do look at it can get bonus points for figuring out how I can tighten it up even further. I'm pretty sure I can put just one input symbol inside the loops---similar to how there is just one output inside the loops---to handle both waldoes, making both routes one unit shorter, but I've not been able to get it working.
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RandoM51 could use a few good gamers to save the Earth from alien invasion. |
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#22 |
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The Professor
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What planet/level? I'll give it a whirl.
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The Ghost, the Girl, and the Gun, only $0.99 on Kindle! Free on my site! Proceeds go to charity! |
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#23 |
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Peripheral Visionary
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1-5, Removing Bonds.
The design in the pic is 35 cycles but there is a way to do it even quicker.
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RandoM51 could use a few good gamers to save the Earth from alien invasion. |
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#24 |
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Peripheral Visionary
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Hey, I broke down and bought this. I haven't been able to resist going back into the demo and tweaking each of my solutions so I figured I might as well get some new puzzles.
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RandoM51 could use a few good gamers to save the Earth from alien invasion. |
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#25 |
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Colonist
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I bought it too, and its preventing me from getting any work done, lol. Still uploading solutions to my youtube if anyone wants to compare
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#26 |
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Colonist
Join Date: Oct 2008
Location: Scotland
Posts: 2,704
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#29 |
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Colonist
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the challenge levels are HARD! which one was 20k cycles?
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#30 |
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Peripheral Visionary
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Well, I was the only person in the world who used that many cycles, it looks like from the graphs.
It is the challenge for the same planet you're working on now. The defense mission on that planet has me scratching my head. I need one more factory, lol. Guess I'm going to have to work some magic.
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RandoM51 could use a few good gamers to save the Earth from alien invasion. |
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#31 |
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Colonist
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Yeah im stuck there too =/
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#33 |
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Peripheral Visionary
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Post links to your Alkanost 1-reactor challenge once you've done it.
http://www.youtube.com/watch?hd=1&v=Ud5q2OcmPIA v1.0 5952/1/65 v1.1 5734/1/63 v1.2 5363/1/65 v1.3 5358/1/66
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RandoM51 could use a few good gamers to save the Earth from alien invasion. Last edited by RandoM51; 01-15-2011 at 12:14 PM. |
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#34 |
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Colonist
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On the defense level...
I havnt tried the one reactor challenge yet... |
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#35 |
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Peripheral Visionary
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I just finished the plutonium defense level, here is what I did:
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RandoM51 could use a few good gamers to save the Earth from alien invasion. Last edited by RandoM51; 01-15-2011 at 01:03 PM. |
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#36 | |
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Seriously, I'm not.
Join Date: Sep 2008
Location: MA
Posts: 475
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Quote:
v1.0 5308/1/52 v1.1 3418/1/66 (strongly influenced by RandoM51 in IRC) |
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#37 | |
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The Professor
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Quote:
v1.0: 2395/2/74
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The Ghost, the Girl, and the Gun, only $0.99 on Kindle! Free on my site! Proceeds go to charity! |
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#38 | ||
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Seriously, I'm not.
Join Date: Sep 2008
Location: MA
Posts: 475
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Quote:
Quote:
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#39 |
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The Professor
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DOH! Didn't read very carefully, did I? I'll try again.
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The Ghost, the Girl, and the Gun, only $0.99 on Kindle! Free on my site! Proceeds go to charity! |
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#40 | |
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Seriously, I'm not.
Join Date: Sep 2008
Location: MA
Posts: 475
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Quote:
I think that's most of the local minimization that can be done on time efficiency, although I'm sure an overall rewiring could squeeze more out. |
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