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#3422 |
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Terrible Yet Refined
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Some great games tonight (even though I was on Red most of the time and Red lost most of the time... maybe there's something to that)
I love that Ghostbear toughed it out through an arrow in the face to kill me: ![]() I even got killed by Mags at one point:
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#3423 | |
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Mechwarrior
![]() Join Date: Sep 2008
Location: Solaris VII
Posts: 6,498
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It's the bunny ears, they protect me.
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#3425 |
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Irrelephant x1k
Join Date: Sep 2008
Location: MD
Posts: 1,004
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#3427 | |
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Magnanimous
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A teammate avenges my death with an axe:
Who's head is that? My favorite shot of the night - Ghostbear falls to his death after killing me: On the bright side: I ran into that problem as well. I took an awesome screenshot of a spy engulfed in flames closeup, but it's gone.
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Quote:
Last edited by MagGnome; 05-27-2010 at 11:29 PM. |
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#3428 |
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Breaks brick walls
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Probably Wackman's, he was dominating me that map. Pesky spies, always faking being a friend or being invisible until they stab in the back.
One thing I noticed you doing (and this is because you're new) is that you kept trying to attack when the medigun equiped. switch to the bonesaw or needlegun for those times when the medic needs to become BATTLEMEDIC!™ Just a friendly observation as a former career medic.
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PSN Network ID: Rogue_hunter Steam: Rogue_hunter Games for Windows Live: Roguality |
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#3429 | |
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Documentarian
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So the buttons I chose were fire, and move forward. Since Duke3D was the era before WASD, and A was jump and Z was duck, I made my strafing keys D and G with the backwards key being F. All other keys are bound around these. So yes. My right mouse click moves me forward. (alternate fire in TF2 is S for me, but it changes for each game depending on the function, some games it's B, or spacebar)
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Rainwave.cc - Video game music and Overclocked Remix radio! |
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#3430 |
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Apathet
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Gentlemen! May I procure an invite to the Steam group?
Also, any are encouraged to add me, though I don't get the chance to play much: Jeffool But more and more I'm tinkering with TF2, and I figure "why not?"
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Jeffool.com |
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#3431 |
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Polyhedral Gyre
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Blue Slate Lore ~ Game Development Steam: Ten19 | XBL: tenineteen | PSN: tenineteen | Rainwave! Interactive Video Game Music Stream |
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#3432 | |
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Gravity Always Wins
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We need a mod on the server that remaps everyone's controls to 'LiquidRain' during sudden death melee. |
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#3433 |
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Colonist
Join Date: Aug 2009
Posts: 241
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To be fair we would have to map Liquid's to default. I fear not much would get done, but it would be quite comical.
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#3434 |
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Apathet
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Oh, you will I'm sure! (Not much violence going the other way, I expect... :\
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Jeffool.com |
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#3435 | |
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Documentarian
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![]() Conversely, though, I find WASD completely unusable. My muscle memory is far too strong at this point. I also find WASD restricting; I'm left with far too few keys on the left side of my hand to muss about with binds.
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Rainwave.cc - Video game music and Overclocked Remix radio! |
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#3436 |
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monoputer
Join Date: Sep 2008
Location: Vancouver, BC
Posts: 7,596
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#3437 | ||
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Magnanimous
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I switched to Soldier for the last few rounds, and I really enjoyed that class. I'll probably play as a Soldier again next Thursday.
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#3438 | |
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monoputer
Join Date: Sep 2008
Location: Vancouver, BC
Posts: 7,596
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#3439 | |
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Xbox Serial Killer
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#3440 | ||
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"Wackman!"
Join Date: Sep 2008
Location: Frigid North
Posts: 3,076
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Quote:
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PSN/XBL/STEAMID: Wackman3000 Quote:
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