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#1 | |
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be nice
Join Date: Oct 2008
Location: South San Francisco
Posts: 168
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Interesting Read on Fallout 3
http://www.brainygamer.com/the_brain...fallout-3.html
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Here's another blog linked in the article. Another perspective on the game: http://versusclucluland.blogspot.com...obably-ar.html
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Steam: T-Rex Holding a Flame Thrower |
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#2 |
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Bedroom Wall Press
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You know, I suppose in the end the story's supposed to be encouraging, but the initial reactions, and some of the comments to the article, just made me realize how fucking stupid and spoonfed gamers are these days.
Fallout really isn't that fucking hard to figure out. When I played it I had no manual, no instructions, nothing, and I still managed to get through just fine.
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#3 |
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be nice
Join Date: Oct 2008
Location: South San Francisco
Posts: 168
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True, but the industry has been trying to bring in people who aren't inclined to know trends in gameplay mechanics (whereas we have been trained to look for these patterns).
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Steam: T-Rex Holding a Flame Thrower Last edited by walkstheplanes; 10-22-2008 at 03:10 PM. Reason: confusing sentence |
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#4 |
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OM NOM NOM
Join Date: Oct 2008
Posts: 139
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fallout 1/2 is a decidedly old style game. Games back then were far less carebear and far harder to get into. I'll read the article when I get home, but I have no doubt fallout 1/2 would bewilder someone who never played those kinds of games before.
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#5 | |
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Lazzaloqu Devotee
Join Date: Oct 2008
Posts: 3,676
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Quote:
The fact is, we've moved on. It's not that they are "stupid and spoonfed". It's just things like interface, game mechanics, tool tips, and in-game tutorials have made the unrefined games of old show their age. Things evolve and progress. It's a wonderful thing. Being complicated just for the sake of being complicated isn't necessarily a virtue. It would be like new novels being printed in Old English. Why? |
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#6 |
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KISS MY AXE!
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Having recently played the original (I played Fallout 2 years ago) I was amazed by how much easier it was to get started in it compared to the sequel. By the time you've explored the other Vault, you have armour, a decent weapon and some other useful stuff. Fallout 2, on the other hand, is a pain the arse.
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#7 | |
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Bedroom Wall Press
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Quote:
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Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors. Now on Kickstarter! Bedroom Wall Press - Games that make you feel like a kid again. Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure Heaven's Shadow - A Roleplaying Game of Faith and Assassination |
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#8 |
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Et in Arcadio ego
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Really cool article. It's kind of cool how the experience playing Fallout is universally awesome. I really hope the folks at Bethesda have the same love of those games and imparted at least some of it into Oblivion With Guns.
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#9 |
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Schrödinger's vet
Join Date: Oct 2008
Location: R'lyeh
Posts: 10,326
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Do not expect the same from 3.
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And now our dreams are true, we don't know what to do
For we don't like it here, there's nothing for us to fear Bored mindless in Utopia |
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#10 |
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I am the Dangan
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What, for it to be awesome? I trust Bethesda, my friend.
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"We don't just borrow words; on occasion, English has pursued other languages down alleyways to beat them unconscious and rifle their pockets for new vocabulary." --James D. Nicoll "The closest they came [to] Platonic ideas is [using] two paper plates for lunch." --Pale Ale |
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#11 |
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Schrödinger's vet
Join Date: Oct 2008
Location: R'lyeh
Posts: 10,326
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Oh, it's awesome alright.
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And now our dreams are true, we don't know what to do
For we don't like it here, there's nothing for us to fear Bored mindless in Utopia |
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#12 |
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Sing-Ding Enforcer
Join Date: Sep 2008
Location: Toronts
Posts: 1,539
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Great article, thanks for sharing!
Reading that totally reminded me how much I absolutely devoured and loved every minute of the first two games. Unfortunately after having devoured every minute of gameplay footage and info I could find from 3, I'm just not feeling it. At this point, I'm giving it a total pass. |
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#13 |
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Knows where his towel is
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I'm looking at you, Eve Online.
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#14 | |
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Bedroom Wall Press
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Quote:
It's not like we're talking about fucking Battlecruiser or Microsoft Flight Simulator here. It's a point and click interface. It doesn't even really use the keyboard for anything except the quicksave/load keys. The only thing I ever had a hard time figuring out in FO was run, and not only was there an option you could turn on to just make the guy always run, but FO2 actually made it simpler. Just grabbing a random example out of sigs in this thread, what the fuck is anymore complicated in Fallout than say, KOTOR? Because I sure as shit can't think of anything. In fact I think the inventory/menu system in KOTOR is probably a good deal more complicated than FO1/2.
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Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors. Now on Kickstarter! Bedroom Wall Press - Games that make you feel like a kid again. Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure Heaven's Shadow - A Roleplaying Game of Faith and Assassination |
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#15 |
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Not quite dead
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I'm reading the article now, but is anyone else having trouble with the context here? Neither the author nor the OP give any indication of who this guy is and how has has a random group of people playing the original Fallouts. Is this some kind of college class?
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#16 |
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Schrödinger's vet
Join Date: Oct 2008
Location: R'lyeh
Posts: 10,326
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Aye, i was wondering the same myself. Nobody ever made me play Fallout at college. I had to teach myself.
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And now our dreams are true, we don't know what to do
For we don't like it here, there's nothing for us to fear Bored mindless in Utopia |
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#17 |
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FREE DISGUSTIPATED
Join Date: Sep 2008
Location: Club Sketch
Posts: 6,565
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![]() "Sweetheart, I think you're confusing interesting with boring." |
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#18 |
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Orangeagami
Join Date: Oct 2008
Location: Eugene, OR
Posts: 998
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My assumption was that it was some form of high school/college class.
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#19 | |
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KISS MY AXE!
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Quote:
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#20 |
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Colonist
Join Date: Oct 2008
Location: CT
Posts: 257
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Getting hung up on the game mechanics of Fallout points to a failure of something. It's just not that hard.
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