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Old 03-06-2017, 06:09 PM   #801
RandoM51
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Redwoods finally added to 1.10.2 version of Natura, might be able to grow my tree after next major pack update.

In other news FTB Beyond released today, an FTB-flavored kitchen sink pack.

I'm currently spending time in Forever Stranded, Danny's Real Tech Pack, and Journey to the Core.

JttC got updated not too long ago, is even harder than before. On world #6 in HQM hardcore/quest modes. Just when I think I'm "safe" I run into something new and deadly. Latest was a Blaze that when I killed it split into a bunch of baby blazes called Cinders which were just as fast as baby zombies. Of course this happened right in the middle of my base so I lost all of my extra lives dealing with it.

Darkosto has another fairly hard pack coming out called Invasion, you can check it out on twitch when he or a couple other people---Deadpine and Vash505---do testing. I think it might not be that far from release.
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Old 03-06-2017, 08:28 PM   #802
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Redwoods finally added to 1.10.2 version of Natura, might be able to grow my tree after next major pack update.

In other news FTB Beyond released today, an FTB-flavored kitchen sink pack.

I'm currently spending time in Forever Stranded, Danny's Real Tech Pack, and Journey to the Core.

JttC got updated not too long ago, is even harder than before. On world #6 in HQM hardcore/quest modes. Just when I think I'm "safe" I run into something new and deadly. Latest was a Blaze that when I killed it split into a bunch of baby blazes called Cinders which were just as fast as baby zombies. Of course this happened right in the middle of my base so I lost all of my extra lives dealing with it.

Darkosto has another fairly hard pack coming out called Invasion, you can check it out on twitch when he or a couple other people---Deadpine and Vash505---do testing. I think it might not be that far from release.
I was wondering if there's new packs out. Beyond, I guess, just came out after I checked earlier today. Saw that Thermal Expansion also got a release. Fun stuff.
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Old 03-09-2017, 03:51 PM   #803
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I might need some help. I set up a Witch Water to Soulsand area and had the SS directed to a drawer. It worked fine at first and filled up the drawer no problem, but now that I've taken SS out of it, it won't fill back up.

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Old 03-16-2017, 05:35 PM   #804
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Will be upgrading server to 3.0.8 this evening or tomorrow AM.

Server is updated.

Darkmatter, you have far too many free range chickens and your collection system is backed up, causing lag on the server from all of the items sitting on the ground. Either put all your chickens in huts or put overflow into your collection system or have a lot less chickens. Please.

I pulled up your chunkloader and stuck it into your RS system for now.

Mission Accomplished.



These grow from 2x2 instead of 7x7, be very careful though as they'll plant more saplings when they grow, potentially creating an infinitely expanding redwood grove, consuming anything in its path. I found this out the hard way and had to restore the world, lol.
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Old 03-17-2017, 02:04 PM   #805
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Ya I knew you were gonna probably come down on me for that. I was hoping since I was the only one playing that the server could handle it. Guess not. I have a lot of leftover chickens that are low level. I'll start culling them. I'll also make walled in sections to hold different breeds.

BTW any thoughts on whats next?
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Old 03-17-2017, 04:40 PM   #806
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The chickens aren't really the problem, it is all the drops they produce that your system isn't picking up. So you can have as many chickens as you want, they just have to be in hutches or whatever they're called or your system that picks up all the drops needs to deal with filling up gracefully.

I was still at your base from the other day, soon as I flew over to the pens with magnet mode my inventory was instantly filled with full stacks of stuff and there was still enough laying on the ground to lag the server. :P
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Old 03-18-2017, 09:33 AM   #807
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Ya I've started culling already but its a big job cause I don't want to cull the better chickens.
You have any thoughts on the next mod we might try?
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Old 03-18-2017, 06:03 PM   #808
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Ya I've started culling already but its a big job cause I don't want to cull the better chickens.
You have any thoughts on the next mod we might try?
Just put them in hutches (or coops) and they no longer count as an entity (I think). Then add some void upgrades to the collection of the generic stuff (poop, feathers) so they don't get clogged until you max out on the good stuff. Maybe turn some stuff into plants, too. The Growth Crystals are super OP.

As for new packs, no clue. I'm still on Direwolf20 :P
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Old 04-21-2017, 05:29 AM   #809
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Hey, Random, any clue why a Direwolf20 1.10 instance would crash out and give the 0% loading bug when trying to reload? As far as I can tell, It crashes 2 hours after the last backup due to (I think) something involving a Refined Storage controller. You hear anything about that?

I can load my 10:30 backup, but my 11:30 (that was working before I left it running) is just crying a lot.

Tried deleting it in MCEdit, and that makes MCEdit crash.

Just asking a familiar face before delving deeper into this issue. Probably just need to rearrange the base.
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Old 04-22-2017, 06:07 AM   #810
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Update: Fixed it!

Went through it a couple of times and it was due to a Refined Storage auto-crafting operation I'd half-assed to handle canola seeds for power. Knocked it all out, added some lava generators, and everything is working without FPS issues.

I think the hardest lesson I've had to learn is to not build every damn thing in one chunk.
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Old 04-26-2017, 07:16 PM   #811
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I'm currently in the process of moving the server software to a new host(still with Mot, just a different machine). Will let you know when complete and pm out the new IP if necessary.

Update: Move complete, tested a bit from my client, everything seems good. Thanks to Motwakorb for graciously hosting our minecraft instance even when it gets out of hand.

New IP pm'd to regulars. Anybody else wants to play some Sky Factory 3 send me a message.
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Old 04-26-2017, 09:28 PM   #812
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Groovy. Thanks to Mot and Random51 for keeping it up!

Sent from my Nexus 6P using Tapatalk
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Old 04-27-2017, 12:18 PM   #813
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I'm currently in the process of moving the server software to a new host(still with Mot, just a different machine). Will let you know when complete and pm out the new IP if necessary.

Update: Move complete, tested a bit from my client, everything seems good. Thanks to Motwakorb for graciously hosting our minecraft instance even when it gets out of hand.

New IP pm'd to regulars. Anybody else wants to play some Sky Factory 3 send me a message.
Cool. I'll log in to check it out this weekend. I've been caught up in Horizon and Persona 5 for a while so I haven't touched it in quite some time.

Any thoughts on when/if we'll switch to a new pack or try vanilla for a while? Skyblock is cool, but once you start getting things set up it's not that much different from the other quality of life packs that aren't up in the air.
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Old 04-27-2017, 01:55 PM   #814
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Any thoughts on when/if we'll switch to a new pack or try vanilla for a while? Skyblock is cool, but once you start getting things set up it's not that much different from the other quality of life packs that aren't up in the air.
I don't know how active the SF3 server is at this point. If people have packs suitable for server play that they're interested in they should mention them in the thread so we can check them out.

I play mostly challenge/progression packs, not sure if any of the regulars have the patience for stuff like GT New Horizons or Age of Engineering. They're similar to "Expert Mode" packs but with a lot more thought put into integration/progression. Speaking of expert mode packs, FTB Beyond should be getting Expert mode in the near future.

TerraFirmaCraft is a pretty cool mod/total conversion I play once a year, we could probably do that on a server but people would have to work together or most of you would just starve to death in the winter.

Not really "feeling" the 1.10 packs, when you get right down to it. Only a couple of them hold my attention for more than a day or two. Too easy, too buggy, or the same progression I've done 5 times already.
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Old 04-27-2017, 02:59 PM   #815
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TerraFirmaCraft looks interesting, but I think we're just in wildly different leagues as I've still never even fought a wither or made it to The End. I usually only have a few hours a week to play, and even then it competes with all the other games on my backlog. I sometimes feel lost on the modpacks because I still haven't put enough time in on the vanilla game, but if that's not fun for anyone else then that's not an option.

Looks like at least evil's still plugging away at SF3, so probably no reason to think about moving until everyone has had their fill.

Still, greatly appreciate you guys keeping up the server so that I can hop on whenever the mood strikes. Just having it available is cool.
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Old 04-27-2017, 05:39 PM   #816
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TerraFirmaCraft looks interesting, but I think we're just in wildly different leagues as I've still never even fought a wither or made it to The End. I usually only have a few hours a week to play, and even then it competes with all the other games on my backlog. I sometimes feel lost on the modpacks because I still haven't put enough time in on the vanilla game, but if that's not fun for anyone else then that's not an option.

Looks like at least evil's still plugging away at SF3, so probably no reason to think about moving until everyone has had their fill.

Still, greatly appreciate you guys keeping up the server so that I can hop on whenever the mood strikes. Just having it available is cool.
I haven't touched SF3 in months. I've just been playing my own DW20 pack with stuff I've added. Was doing this until I placed a cable to hook up my Botania mana gen to my refined storage system and killed my server again. This was last week. :P
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Old Yesterday, 09:06 AM   #817
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I'd be up for whatever. I'm not sure terra firma craft would lend itself well to our server, as what I've seen of it would mean we'd need to maintain a synced playtime window to get the most (die together a lot) out of it? But I wouldn't complain if it was on.

I agree with Random in that a lot of the packs seem like different kitchen sinks from before. Not bad, but not super awesome.

If you do put up a kitchen sink pack, I'd vote for something with a Biome expansion on it. The FTB Beyond pack only runs vanilla lands. Hopefully it will contain some upgrades in the expert for that.
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Old Yesterday, 01:20 PM   #818
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What I miss about the newer packs is the lack of HQM. I really enjoyed the quest system it had and was really disappointed in the half-done way SF3 handled it.

I'd be up for something more focused, less kitchen-sink. But, I'd play anything we put up, at least for a little while.
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