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Old 03-10-2017, 09:47 AM   #21
MagGnome
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I'm hesitant to use walkthroughs as well. I usually feel guilty after doing so. However, if a puzzle is ridiculously hard I will sometimes make an exception, especially if it's ruining my enjoyment of an otherwise great game.
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Old 03-10-2017, 09:57 AM   #22
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I'm hesitant to use walkthroughs as well. I usually feel guilty after doing so. However, if a puzzle is ridiculously hard I will sometimes make an exception, especially if it's ruining my enjoyment of an otherwise great game.
What's really painful is when you look up something and it wasn't very hard and makes me think, "arg! I could/should have gotten that!"

Then there are the cases where I say, "sheesh, I'm GLAD I looked that up!"
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Old 03-10-2017, 10:10 AM   #23
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When I look it up it usually turns out to be some stupid little detail that I missed that isn't even a puzzle, like missing a door or a conversation with an NPC. Happens a lot in jrpgs.
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Old 03-10-2017, 11:13 AM   #24
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What's really painful is when you look up something and it wasn't very hard and makes me think, "arg! I could/should have gotten that!"

Then there are the cases where I say, "sheesh, I'm GLAD I looked that up!"
I know what you mean. Sometimes I hit myself over the head and other times I think "Really? Who the heck would figure that out?"
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Old 03-10-2017, 11:23 AM   #25
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I'm going to get back to Watch Dogs 2 so I can try to finish it up and clear up space for when Mass Effect Andromeda comes out. I'm not sure what else I'll be doing.
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Old 03-10-2017, 11:50 AM   #26
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Thought GF meant girlfriend for a second there, rein...

...
I thought rein had a gf too. I think rein is obligated now to have a gf.
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How did you get it up the stairs and in the door?!

.
I wondered if someone would ask. We scratched the walls getting it up the staircase. If I try to get it down the staircase (up the down staircase anyone?) i'll get stuck upstairs with no way to get down again. An interesting way to die, but I'm not ready for my end yet. If I take off the covering of the mattress and the stuffing, leaving the wire frame, that will be enough to move it without resistance against the walls.
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I believe an exception to that is Portal games. I don't think I've ever resorted to any hints on any Portal puzzles. And sometimes they can be pretty frustrating. (Especially various expansions and bonus levels I've played over the years.)
Portal is the only puzzle like game I won't cheat. I know i'll eventually figure out the solution, I always found the puzzles to be fair. If a puzzle is fair, i'll eventually get it. Most games have a puzzle or two that are totally illogical, I don't have time for that nor the patience so I will use a walkthrough if I get frustrated enough.
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Old 03-10-2017, 12:24 PM   #27
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Working on a schedule overhaul for one of my programs while listening to the NITW & Horizon soundtracks. Good times.
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Old 03-10-2017, 12:27 PM   #28
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Speaking of cheating on puzzle games, I wish the Universal Hint System was still used by walk through writers. It was a fantastic way to give you just enough of a prod in the right direction withought necessarily giving you the solution outright. Everything today is either YouTube play throughs or just the answer. Bah.

*shakes cane at kids these days*
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Old 03-10-2017, 12:33 PM   #29
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I thought rein had a gf too. I think rein is obligated now to have a gf
If I tried to do it right it would not be fair to them. Most girls are not excited to be 3rd on the list of favorite girls.
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Old 03-10-2017, 12:57 PM   #30
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More Horizon: Zero Dawn, probably start Res Evil 7.
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Old 03-10-2017, 01:17 PM   #31
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Speaking of cheating on puzzle games, I wish the Universal Hint System was still used by walk through writers. It was a fantastic way to give you just enough of a prod in the right direction withought necessarily giving you the solution outright. Everything today is either YouTube play throughs or just the answer. Bah.

*shakes cane at kids these days*
I wish that or something similar was used as well. Most of the time a hint would suffice, and that way I could still feel a sense of accomplish when I solve the puzzle, rather than being told the solution outright.
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Old 03-10-2017, 01:25 PM   #32
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I wish that or something similar was used as well. Most of the time a hint would suffice, and that way I could still feel a sense of accomplish when I solve the puzzle, rather than being told the solution outright.
The WORST is when they give a solution and it's totally out of context so you don't even understand WHY it was the solution. I want a hit that will help me get to the answer, not just something I can plug in and get past.
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Old 03-10-2017, 01:28 PM   #33
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It's very interesting how much easier it is to start to shuffle shifts around on a schedule when you erase all of the names associated with the various hours and lines. I was completely stumped until I did that and then it got much easier to stop thinking, "Well, if I do that, so and so will be upset about having to work so many mornings..." and the like.

I'm in a weird position of being both over- and understaffed at the same time. I don't have a lot of bodies but they have a lot of hours each and that means that I have a lot of overlap where it can be difficult to justify having people around.

As soon as I eliminated most of the 12 hour shifts, my schedule got really full.

Sigh.

At least the NITW soundtrack is keeping me focused. I just realized the composer is the same guy behind the Aquaria soundtrack, which is one of my faves. No wonder I liked this game so much.
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Old 03-10-2017, 01:32 PM   #34
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I wish that or something similar was used as well. Most of the time a hint would suffice, and that way I could still feel a sense of accomplish when I solve the puzzle, rather than being told the solution outright.
Huh. Looks like UHS is still around and even has some hints for 'newer' games like Skyrim and FO: New Vegas (although it is mostly aimed at adventure games).
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Old 03-10-2017, 01:37 PM   #35
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Huh. Looks like UHS is still around and even has some hints for 'newer' games like Skyrim and FO: New Vegas (although it is mostly aimed at adventure games).
I was curious to check out some of their hints for Broken Age.


No dice.
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Old 03-10-2017, 02:12 PM   #36
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I was curious to check out some of their hints for Broken Age.


No dice.
Yeah. That's a game ripe for the UHS treatment, especially the second half.
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Old 03-10-2017, 03:46 PM   #37
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I just experienced the most incredible thing in Breath of the Wild. I wish I could tell you about it but it's definitely a spoiler. This game has some truly epic moments.

Shortly after that I experienced my first thunderstorm. I got struck by lightning and was killed instantly. Ouch!
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Old 03-10-2017, 04:50 PM   #38
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Dammit Gmail, you have betrayed me! I just wanted to forward one email, not the whole chain! Hurry up weekend!
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Old 03-10-2017, 05:02 PM   #39
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I just experienced the most incredible thing in Breath of the Wild. I wish I could tell you about it but it's definitely a spoiler. This game has some truly epic moments.

Shortly after that I experienced my first thunderstorm. I got struck by lightning and was killed instantly. Ouch!
Did you
find the Master Sword?
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Old 03-10-2017, 08:18 PM   #40
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No! Not yet. I'm way too early for that.
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