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#81 |
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Elephant Bug
Join Date: Oct 2008
Posts: 1,704
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Got around to downloading it and playing a little bit today and had a good time. Just played TDM to get the hang of skiing and stuff like that. Still need to figure out a key binding set up I like though I think.
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Do you want a second opinion?...You are also Ugly! |
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#82 |
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Forever da fool...
Join Date: Oct 2010
Location: Behind Ghostbear
Posts: 500
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well i havent played this in a long while until a few days ago and damn im enjoying it again.... we definately need to get a big group together, and what voice are we using again vent? ts3?
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#83 |
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Editor in Chief
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Hi-Rez has announced an official launch date of April 12. All progress made in the beta will carry over to the full release.
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Gamertag - [DoctorFinger] PSN ID - [DoctorFinger] Steam Profile - [DoctorFinger] Senior News Editor - Colony of Gamers |
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#84 |
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11%ABV, Nutrient Rich
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Right now, Tribes Ascend sits around an 8/10 for me. I'm having lots of fun, and I don't regret paying $50 for the upper tier pack, but there's some things that bug me.
1. CTF is too small. T2's 64-player CTF battles felt truly epic, but TA's player count is too low to reproduce that feel. 2. Vehicles are basically non-existent. You won't see them at all for the first several minutes of gameplay because it takes time to accumulate those credits, but those credits can be used for the more immediately satisfying and useful Tactical Strike. Plus, where the hell is the bomber? 3. I hate the flag in TDM. If you have an objective in the game, it's no longer TDM. It's hard to get a decent duel going if your opponent is prone to turning tail and chasing a flag. 4. Arena mode is really awesome, and it's where I've been spending most my time. But it only has two maps, and both are on flat structures. A real Tribes duel needs terrain to feel satisfying. 5. Health regenerates too fast. It's a very simple affair to jet away from a duel like a chicken and let your health accumulate again.
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XBL: The Reverant Steam: johneldridge Last edited by Reverant; 03-09-2012 at 08:08 PM. Reason: weird ass typos |
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#85 |
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Shower Advocate
Join Date: Oct 2008
Posts: 3,815
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I find more duels in CTF than I do anywhere else. Lots of times I'll be going through the midfield, and I'll shoot at anything I pass. If somebody else stops, I'll oblige them and we engage. It's really fun, never gets old.
For me, the player count is fine, because my Tribes experience was on the PS2, which until the end, was limited at 8v8 games. We made it work and it was a lot of fun. I don't like the fact that vehicles cost so much, especially when they're so easily destroyed. I don't like the fact we don't have a Bomber. Or a transport. |
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#86 |
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Terrible Yet Refined
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Ok, this is just amazing:
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#88 |
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Editor in Chief
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New patch is out, including a new CTF map (Sunstar) and an revised map put back in rotation (Temple Ruins). Full patch notes under the tags.
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Gamertag - [DoctorFinger] PSN ID - [DoctorFinger] Steam Profile - [DoctorFinger] Senior News Editor - Colony of Gamers |
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#90 |
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Dustbunny of Doom
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Haha, they've only had maybe 2 patches since Arena debuted? What they really need are friends list improvements to make Arena truly playable with friends. If I weren't sucked into ME3 and such right now I would definitely be playing a lot of Arena solo anyway.
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#91 |
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Editor in Chief
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The new map is small. I spawned practically right on top of the enemy base, and my base at the same time. It was very different from what I expect from Tribes maps. Not bad, but different.
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Gamertag - [DoctorFinger] PSN ID - [DoctorFinger] Steam Profile - [DoctorFinger] Senior News Editor - Colony of Gamers |
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#92 | |
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Atomic Danger!
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Quote:
![]() In all seriousness, there are a lot of good changes listed in there. Looking forward to testing it out.
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"If it's bad, I'll hate it. If it's good, then I'll be envious and hate it even more. You don't want the opinion of another writer." |
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#93 |
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Atomic Danger!
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If someone even half-coordinated uses it, the sniper rifle ruins this game.
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"If it's bad, I'll hate it. If it's good, then I'll be envious and hate it even more. You don't want the opinion of another writer." |
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#94 | |
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Editor in Chief
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New "Smoke & Dagger" update went live today. 3 new weapons and 2 new skins for the Infiltrator, plus a new arena map (Walled In).
The full changelog Quote:
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Gamertag - [DoctorFinger] PSN ID - [DoctorFinger] Steam Profile - [DoctorFinger] Senior News Editor - Colony of Gamers |
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#95 |
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Dustbunny of Doom
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That's a sweet update, I'm just disappointed that the Infiltrator stuff is so pricey. The best 'deal' (both skins and all 3 weapons) is nearly $20 I think. The game's technically still a beta, and it's already costing so much to get what little premium-exclusive content there is.
Edit: I'm also wondering how those skins facilitate easy friend-or-foe identification, as the Infiltrator is already designed to confuse those systems somewhat. Last edited by Lint of Death; 03-27-2012 at 08:28 PM. |
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#96 |
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Yum.
Join Date: Jan 2009
Location: San Diego
Posts: 685
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I hope you are all still playing this! I am loving it. Name is Acidpoptart in game.
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Steam: Acidpoptart Path of Exile: Khulz (Templar, Default Ladder) Guild Wars 2: Acidpoptart.6982 |
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#98 |
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11%ABV, Nutrient Rich
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I am too.
Got to play Raindance yesterday! As a purist, I'm slightly disappointed. One thing we tend to forget about Tribes 1 is that the scale was extremely small. The view distance was very limited, and so everything was a lot closer together than in the following games. I think the scale of this Raindance is around 3x the original, meaning there's just a lot more empty space. Also, no rocket turrets! Come on... Edit: My account name is chirz but my name in the game is Reverant. I'm not sure which you need to add someone as a friend. Anyone should feel free to hit me up in-game sometime!
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XBL: The Reverant Steam: johneldridge Last edited by Reverant; 04-17-2012 at 10:24 AM. |
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#99 | |
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Editor in Chief
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The "Raid & Pillage" update goes live today adding 2 new skins and 3 new weapons for the Raider.
Quote:
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Gamertag - [DoctorFinger] PSN ID - [DoctorFinger] Steam Profile - [DoctorFinger] Senior News Editor - Colony of Gamers |
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#100 |
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11%ABV, Nutrient Rich
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Plasma gun, eh? Almost forgot about that one. That's real staple of the original games.
These constant updates for new guns makes me wish I could refund my gold. I honestly hadn't expected to see all these new weapons drop when I used it all up in the beta. I'm not sure if they added that firing range mode that lets you test weapons yet, but I certainly didn't have it back then. I had to blow real money to find out how those weapons operated. The more I think about it, the more it irritates me. I'm a good player, and I have VIP and the exp boost, but it still takes a lot of playing to unlock a single weapon. I feel like unlocking weapons is like paying for talent points in an MMO, and instead of respeccing you pay more money to unlock the talents you wanted.
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XBL: The Reverant Steam: johneldridge |
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