Originally Posted by Wolvie
I'd be OK with a Diablo style setup. The game would be multi-player, but have a feel and style of the SP games. The game would scale difficulty by the amount if people working together. That way people couldn't cheese bosses and quests.
I've wanted a multiplayer Elder Scrolls for ages, or at least something along those lines. One thing that no game has nailed is a MP version of that "young adventurer with shit gear going off to seek his fortune" experience. You'd think MMOs would have got that right by now, but they're just terrible at it because they're too structured, too restrictive and generally require too much work.