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Old 02-21-2012, 03:03 PM   #41
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I tried Sentinel, but it seemed like a basic class without much flash. Tech Armor has limited uses compared to other class-defining powers, especially if you try to stay at ranged. Maybe it would be more useful if you went with a shotgun and got right in your enemies faces repeatedly so you could blow up your armor.
Yeah, seems very middle road in all of it's abilities. Maybe that'll make a bigger impact in the full game.
I'll stick with it for a while, since i've been able to afford a few Veteran packs and I really want to unlock that Salarian Infiltrator.
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Old 02-21-2012, 04:18 PM   #42
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I have unlcoked the same base pistol shotgun and ar with veteran packs atleast 7 times a piece. anyone know how many guns are in the demo?
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Old 02-21-2012, 06:00 PM   #43
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I have unlcoked the same base pistol shotgun and ar with veteran packs atleast 7 times a peace. anyone know how many guns are in the demo?
You are actually unlocking better versions of those weapons with slightly better stats each time you unlock them. The Roman numeral will go up with each unlock. Also, I see a tendency for weapons that are used by your class unlocking more often than not.

As for the number of weapon types, I've seen 2-3 for each category, but one is always very rare like getting the Widow sniper rifle.

Personally, I hate getting the items from the packs with an RNG element. I've always preferred being able to earn unlocks at a measured pace to having to play enough to get lucky.

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Old 02-21-2012, 07:30 PM   #44
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Downloading right now.

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Old 02-21-2012, 09:47 PM   #45
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I like Warp for one reason: biotic explosions. Not only can you set them off, but also set them up with it. Even on shielded or armored enemies, you can set up a biotic explosion with Warp. This is perfect for turrets and Atlases, where continuous chains of Warp-Throw with my Asari Adept will tear shields down and eat away armor even quicker.

Also, exploding a Stasis-based biotic explosion with Warp will Stasis anyone affected by the blast radius. This is extremely useful.
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Old 02-22-2012, 01:19 AM   #46
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Each class I play is more fun that the last so far.

human soldier->trell vanguard->salarian infiltrator->quarian engineer

next up: turian sentinel and asari adept.
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Old 02-22-2012, 06:07 AM   #47
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I gave the MP a whirl last night, and I'm going to have to go against the grain and give it a big "meh".

Maybe I need to give it a good few hours of play, but it's basically a horde type on a small map, with occassional objectives. Not really anything groundbreaking and I haven't seen anything added that's really taken it anywhere.

Might be missing something, but it was pretty lackluster to me.
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Old 02-22-2012, 06:12 AM   #48
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I think the best class in MP is infilitrator, with one weapon equipped.
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Old 02-22-2012, 06:38 AM   #49
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I gave the MP a whirl last night, and I'm going to have to go against the grain and give it a big "meh".

Maybe I need to give it a good few hours of play, but it's basically a horde type on a small map, with occassional objectives. Not really anything groundbreaking and I haven't seen anything added that's really taken it anywhere.

Might be missing something, but it was pretty lackluster to me.
seemed the same to me but it also looks like you're locked into two maps and one enemy type hopefully with release there will be more variety.
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Old 02-22-2012, 06:44 AM   #50
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Each class I play is more fun that the last so far.

human soldier->trell vanguard->salarian infiltrator->quarian engineer

next up: turian sentinel and asari adept.
Man, how did you get so many aliens? I played a ton this weekend and haven't unlocked a single one yet.

Narradisall, where the game really shines, for me, is in the different classes and abilities. They really add a lot of variety to what could be a very basic horde shooter. Each one plays very differently, especially once you level it up a few times.
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Old 02-22-2012, 06:47 AM   #51
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Man, how did you get so many aliens? I played a ton this weekend and haven't unlocked a single one yet.
Only thing I've been playing for a few days. Play on bronze till 12-15 or so, then move to Silver, rinse and repeat until 20. :P
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Old 02-22-2012, 09:58 AM   #52
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I keep playing because i want a damn asari adept lol. but i do love my quarian engineer, throwing turrets behind people and shooting them in the back is great fun.
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Old 02-22-2012, 10:31 AM   #53
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I want a Salarian Infiltrator.
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Old 02-22-2012, 10:32 AM   #54
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I am starting to hate the RNG "Veteran Pack" system more and more. I got a Turian Sentinel, but I want some other alien race to play. I've already got him and my Infiltrator near maxed.
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Old 02-22-2012, 10:49 AM   #55
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I only hate it for alien races. I think it's fun for the weapons, upgrades, and items.

I am also predicting that, at the very least, you'll be able to unlock the alien races by recruiting their species in the single-player campaign.
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Old 02-22-2012, 01:23 PM   #56
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I can't figure out what good Sentinel is for. Are you supposed to tank with that armor? The explosion it creates isn't very good though. And Warp/Throw are good abilities, but I have an Adept that does it better, and with Stasis Bubble to boot.
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Old 02-22-2012, 01:28 PM   #57
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I was thinking of experimenting with a shotgun/melee Sentinel, charging into the fight and blasting foes with your armor's explosion. Also, the abilities for a Turian or Krogan Sentinel might be more useful, but I haven't unlocked those yet.
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Old 02-22-2012, 02:03 PM   #58
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I can't figure out what good Sentinel is for. Are you supposed to tank with that armor? The explosion it creates isn't very good though. And Warp/Throw are good abilities, but I have an Adept that does it better, and with Stasis Bubble to boot.
Yeah, they are a little bit tanky, but really they aren't worth using until you unlock the Turian version that has an awesome Overload skill. Warp/Throw are okay, but not insanely good like many other powers.
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Old 02-22-2012, 06:40 PM   #59
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Turian Sentinel makes human sentinel obsolete the same way Krogan soldier makes human soldier obsolete. Yes, it is a tank.
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Old 02-22-2012, 06:50 PM   #60
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Are there any benefits to taking a human in a class where there are alien versions? It seems that they're pretty rubbish compared to the rest of the universe in any given fields.
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