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#1 |
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Senior News Editor
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Battlefield 1943 to Include 'Community Unlockable' Map
Interesting. EA has announced that Battlefield 1943 - the XBLA,PSN & PC iteration of the series - will feature a "community unlockable" map. What does that mean? Well when the game has a whole has recorded 43 million kills, a fourth map - Coral Sea - will be unlocked for all players. That's in addition to the three previously announced maps: Wake Island, Guadalcanal and Iwo Jima. Battlefield 1943 will be released this summer for XBLA and PSN, with a PC release following in September. The game will cost 1200 MSP/$15. |
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#3 |
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A Scientist Salarian
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I see EA trying cool stuff, and it just kills me that they're below profit goals, or whatever you call it. I hope they don't catch so much flack that they change course again.
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#4 |
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...like an AM single
Join Date: Oct 2008
Location: Sun & Sand
Posts: 3,875
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I'm going to buy this like a bitch. I played so much BF1942 back in the day that I still remember all the angles of these islands. Add full destructibility a la Bad Company? Yes, please.
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360: National Kato PSN: National_Kato Now Playing: Bioshock 2 / Dante's Inferno / Midnight Club: LA / Forza 3 / NHL10 |
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#5 |
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FIFTY POSTS PER PAGE!
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Man I loved 1942. We'll have to see about this.
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#6 |
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Cololonist
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#8 |
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Colonist
Join Date: Nov 2008
Posts: 456
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EA has been doing some really progressive things that I wouldn't expect such a big publisher to do. They're looking at what the industry will be and are doing it first. I really hope it pays off for them in the end.
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#9 |
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Mainstream'd
Join Date: Oct 2008
Location: Huddersfield, UK
Posts: 2,501
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I haven't missed a Battlefield game yet, and at $15 this certainly won't be the first.
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#10 |
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Colonist
Join Date: Oct 2008
Location: Madison, WI
Posts: 63
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This community idea is fantastic in my opinion. As long as in game they have some way to see the progress.
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#11 |
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Ergo I'm retro.
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I was already all over this, but this makes it even cooler.
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trolled. XBL: Primus DCE PSN: Leper DCE |
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#12 | |
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...like an AM single
Join Date: Oct 2008
Location: Sun & Sand
Posts: 3,875
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Quote:
Not as nice as it should be, but still an interesting idea.
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360: National Kato PSN: National_Kato Now Playing: Bioshock 2 / Dante's Inferno / Midnight Club: LA / Forza 3 / NHL10 |
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#13 | |
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Editor-in-Chief
![]() Join Date: Sep 2008
Location: Twin Cities, MN
Posts: 4,568
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Quote:
If DICE heard enough flack they may have taken that out, but at initial press play those were features in order to make it more "mass market".
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Editor-in-Chief, Colony of Gamers Weekend Editor, Co-Optimus Live/PSN/Steam ID: AgtFox Twitter: AgtFox |
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#15 |
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Natural 20's!
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Honestly, I can see why they're doing it if they're trying to make the game appeal to more than the hardcore shooter crowd or Battlefield vets.
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#16 | |
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Colonist
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Quote:
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|Gamertag: raven395 |Twitter: halbpro Second Nature Podcast - Gaming News And Views
There is never any need, here. You never give me an opportunity to indulge in dark imagery. You simply make light. ~ Tycho |
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#17 |
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Colonist
Join Date: Oct 2008
Location: Bay Area, CA
Posts: 580
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Ah, for a minute, I read 'Coral Sea' was 'Midway'. Ah well. Coral Sea was fun but predictable, Midway was fucking awesome.
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