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#61 | |
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Praise the sun!
Join Date: Oct 2008
Location: Seritei
Posts: 8,789
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Dragons Dogma, Dark Souls, etc. are still rpg's in my book. Only with better fighting
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Now playing: Borderlands 2/ Skyrim/ XCOM: EU itsanother.me PSN: Menage00 Steam: Menage00 |
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#62 |
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On Ignore
Join Date: Oct 2008
Location: plymouth, mn
Posts: 2,819
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Hell, I enjoyed the combat is Morrowind probably more than Oblivion and Skyrim. My most memorable combat moments in an Elders Scroll game are from Morrowind. Morrowind let you eventually have a really powerful character and didn't level enemies to match you. So there where caves where I would one hit the weaker dudes plowing my way to the main guy. Reminded me of Madmartigan from Willow. And the lucky arrow that hit some running guy.
So yeah, this thread reminded me of why I am still pissed at Skyrim. A game that by all accounts was my most highly anticipated game of 2011 and in the end I pretty much hated the game and Bethesda as well. Bethesda seems to be hit or miss for me. When they are releasing a new game I think of games like Morrowind and Fallout 3. Games that had bugs, but bugs I could live with. Just save frequently and do a reload when you get hung up on something. Skyrim went well beyond bugs and could be classified easily as a lemon that demanded a recall. At release it was broken. Ask any PS3 gamer (No DLC for PS3. Really?). The more you played it the worse it got. Instead of the usual random crashes, Skyrim crashes were getting closer and closer together. As if set to a timer, each crash was more and more predictable. So in order to play, I needed to launch an external executable just to play it (thanks PC mod community). I have never had to do that in all my years as a PC gamer. The menu is the worst menu no matter what system you are playing on. Quest bugs were so bad no amount of saving and reloading could fix them. The bugs literally started to stack on top of one another. Previous Bethesda game bugs seemed to damn near reset and disappear or are easily fixed by a save reload. Not in Skyrim. The bugs ruined major boss battles (Quest dragon suddenly gets sucked up into space. I guess he decided it was time to leave). Calling Skyrim buggy is being way to generous. It was broken and needed months of patching to get to buggy. It was luck to get through it without any issues. I'm not sure if I can go back to it later because it will bring back bad memories. It really left a bad taste in my mouth. And because of the size of the problems with the game it took a long while for patches to fix most issues. Games like Dead Island had a buggy release and within days was up and running. No hard feelings there. I'm sure by now Skyrim is now buggy rather than broken and with a good sale could be considered worth buying. Timing is everything. I paid full price for broken and it completely ruined my experience with the game. Issues that I can't just overlook. It is one of the few games I honestly wanted my money back on. I really wish I could get refunds for broken ass games. Which is why lately I have been waiting for a sale no matter what game and no matter what developer. Gaming is so much better when the price is right and the game patched. It is just too risky these days paying $60 or more for a new game.
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Xbox No. No. Bad Xbox. |
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#63 |
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FIFTY POSTS PER PAGE!
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Man I loved Skyrim.
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#64 | |
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Surfer Rosa
Join Date: Oct 2008
Location: Sun & Sand
Posts: 9,313
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YMMV.
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360: National Kato PSN: National_Kato Steam: NationalKato Origin: NationalKato Now Playing: Metro: Last Light / Blood Dragon / NHL 13 / Battlefield 3 / Borderlands 2 DLC / Skyrim [smith.ink] |
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#65 | |
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Zealot
Join Date: Sep 2008
Location: Columbus, Ohio
Posts: 6,416
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I'm with Keck.
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Steam: 1flyjedi |
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#66 |
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On Ignore
Join Date: Oct 2008
Location: plymouth, mn
Posts: 2,819
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Man I wish I loved Skyrim too. I really do.
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Xbox No. No. Bad Xbox. |
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#67 | |
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Always Trust in Violence
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Skyrim is this mystical journey that has some weird technical problems that makes you wonder if a giant exclamation point will show up randomly in front of you, but you sort of ignore that because OH LOOK STAIRS! Crazy but I have a hard time coming to a comparison between them that doesn't involve simple stuff like you stab things in both of them.
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Game walkthroughs filled with Anarchy your thing? Come on over Walkthrough & Tutorial Youtube Channel Gamertag: Malanthrax |
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#68 | ||
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Abomination Unto Goodwin
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If you hate bugs and stuff, buy the PC version. As a matter of fact, I have no idea why anyone would ever buy a console version of a mod-centric game series in the first place.
Sure, on its own, Skyrim is average, and that's not including the bugs. But the mods not only fix every bug, not only do they add incredible things to the game, some of them change the gameplay in amazing ways; if the combat isn't your thing, odds are there's a mod for that.
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Steam: dorkandproudofit |
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#69 | ||
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Hardcore Dance Punch-Out!
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![]() Edit: Read your later posts. Mostly agree.
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COG Finished Games 2012, Now with 25% more epeen padding!---Thread Quote:
Last edited by muddi900; 10-30-2012 at 08:13 PM. |
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#70 |
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Watch out for snakes!
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I played some Morrowind (PC), but never got terribly far with it. I mostly just liked the novelty of exploring a big 3D environment, taking screenshots, stealing things, enchanting weapons, etc. Hated those cliff racers.
I tried getting into Oblivion (360) several times, but just couldn't. Part of it was that either I sucked at combat, or it was too difficult for me at the wrong times. And some of it was the somewhat generic-feeling fantasy setting. (I know Elder Scrolls has its own lore and everything, but sometimes you just get sick of Tolkien-esque fantasy settings, characters with names you'll never remember, etc.) Any time I went in that first Oblivion gate, I knew I was in for a bad time. I read about the "leveling problem," where if you don't level skills appropriately, then the enemies' auto-leveling will eventually out-level your ability to fight them. Sounds like it's punishing players who want to explore all the different things you can do in the game. I liked what I played of Fallout 3 (PC), having never played any of the Fallout series before. I haven't played it in a while, but plan to go back to it eventually. I didn't jump on Skyrim (360) right at launch, in part because of Oblivion, but it does pretty much everything right. It's a world that I want to keep exploring, because there's just so much to see, and it rarely feels like a chore. Yes, there are some bugs, but nothing game breaking for me so far. It's just part of making game of this size and complexity. I think I'll try the DLC the next time I get back to the game.
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Playing: Prison Architect (PC), Tiny Tower (iOS), Persona 4: The Golden (Vita); Watch List 2013; Gamertag: EasyToType Watching: Iron Man 3, The Office, Flowers of Evil, Home Movies S4 |
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#71 |
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A *** in the machine.
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That's one way to do it. The other way to do it is to have it depend on fast-paced twitch combat. There is no law saying that one is better than the other. I hate that roleplaying has become tied so closely to stats and numbers.
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Currently Playing: Atelier Totori Plus, Soul Sacrifice Currently Watching: A Game of Thrones, Adventure Time Steam: Widgetcraft Follow me on Twitter! |
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#72 | |
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Always Trust in Violence
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Game walkthroughs filled with Anarchy your thing? Come on over Walkthrough & Tutorial Youtube Channel Gamertag: Malanthrax |
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#73 | |
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Colonist
Join Date: Nov 2008
Location: Kingston, ON
Posts: 5,370
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Roleplaying games always have been. Depending on twitch skill devalues the purpose of adventuring and character advancement. I have nothing against action games, and even hybrid games can be fun, but it just doesn't fit the elder scrolls.
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#74 | |
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Praise the sun!
Join Date: Oct 2008
Location: Seritei
Posts: 8,789
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What is wrong with decent combat if you got the stats to back it up? That really has to do with old school limitations and the origin of dice rolling imaginary table top. Make the whole thing turn based then. Cause that's how that stuff works. Not pressing x to hit something in realtime with those stupid ruiles attached. It doesn't work for me. Like shooting something from 1 meter away in Mass Effect and actually missing something. It's just dumb.
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Now playing: Borderlands 2/ Skyrim/ XCOM: EU itsanother.me PSN: Menage00 Steam: Menage00 Last edited by menage; 10-31-2012 at 02:46 AM. |
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#75 | |
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Hardcore Dance Punch-Out!
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Yeah, a lot of those hits in action games are calculated by random number, like dice rolling. The only difference is that it's faster.
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COG Finished Games 2012, Now with 25% more epeen padding!---Thread Quote:
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#76 | ||
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Colonist
Join Date: Nov 2008
Location: Kingston, ON
Posts: 5,370
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#77 | ||
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Magnanimous
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I need to get back to this game. I was super excited when it came out, and put in 25-30 hours in the first couple of weeks, which is quite a bit for me given that school and socializing take up so much of my time. I took a break from the game to focus on finals last fall, then I went out of town for over a week...then the next semester started...and I never got back to the game. I tried to pick it up again a couple of months ago, but I wasn't sure what my character was up to. I'm in a town in the Northeastern part of the map, and I was on my way to do something...but I can't remember what. I suppose it doesn't matter, but I have a hard time starting up a save after a long absence, yet I don't want to start over either*. I should just dive in and wander around or do some of the quests in my logbook. Hey, maybe I'll do that today! ![]() *This exact scenario has occurred many times and kept me from finishing several great games. Metroid Prime comes to mind as one example. Starting up a game after some time away from it can be difficult, but starting over always seems like a chore.
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#78 | ||
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Magnanimous
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![]() One nice thing about Skyrim is that it's a lot less buggy than Bethesda's prior releases. I never ran into any really bothersome bugs, which is something I can't say for Morrowind, Oblivion, or Fallout 3. I've heard that some people had issues with the game, but I honestly can't recall running into a single bug that took me out of the game. Edit - Another thing I liked about Skyrim: the dungeons. There are a lot of fantastic dungeons in the game, and they are way better than the generic dungeons of Oblivion and the largely repetitive ones of Morrowind. I came upon a lot of amazing sights in the Skyrim dungeons. Edit 2 - The only thing I didn't like about Skyrim was the menu system, which was obviously tailored for consoles and was pretty weak.
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Last edited by MagGnome; 11-03-2012 at 09:30 AM. |
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#79 | ||
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Magnanimous
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I haven't run into the same issues with the Elder Scrolls games though. :/
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#80 | |
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Praise the sun!
Join Date: Oct 2008
Location: Seritei
Posts: 8,789
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Quote:
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Now playing: Borderlands 2/ Skyrim/ XCOM: EU itsanother.me PSN: Menage00 Steam: Menage00 |
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