Battle Block Theater has been on the burner for quite some time now. With the leaderboards for Castle Crashers recently breaking three million players, it’s fair to say that The Behemoth’s “Game #3” is highly anticipated. Playable versions of Battle Block have been popping up since at least 2010, and at this year’s PAX Prime I had a chance to play a recent build of it on the show floor. I also sat down with Dan Paladin (co-founder, art director for The Behemoth) behind-the-scenes and received a rundown of their recently announced features. Stop in and check out
my impressions of everything they had to offer.