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#181 | |
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Magnanimous
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Is RTS really a genre that publishers won't touch now?
If so, the "AAA" part of the industry really is screwed up. Edit - Obviously there are some RTS titles coming down the pipe from major developers. Still, this one does look cool and a little different. Hopefully they hit their goal.
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Last edited by MagGnome; 08-16-2012 at 09:53 AM. |
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#182 | |
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Hardcore Dance Punch-Out!
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Well, C&C:Generals 2 went F2P.
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COG Finished Games 2012, Now with 25% more epeen padding!---Thread Quote:
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#185 |
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Turn Me
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I wouldn't be surprised if RTSes are a dying breed, or at least being pushed off into the periphery by the publishers. Speaking personally, I used to consume any RTS that came out but it has been ages since I really spent a decent amount of time with one. StarCraft 2 was probably the last one I actually put time into and that was over a year ago.
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#186 | |
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monoputer
Join Date: Sep 2008
Location: Vancouver, BC
Posts: 7,607
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Quote:
![]() On a side note, Defense Grid got well funded...rewards:
Considering that the Kickstarter was only to fund "Containment" with the hopes of DG2 if they hit a higher goal, it's pretty awesome that all backers get a copy of DG2 anyways when they get around to building it (they just will not be able to get it out as soon as they had hoped if they got full funding). Last edited by biosc1; 08-16-2012 at 11:10 AM. |
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#187 |
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Turn Me
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That's great to hear about Defense Grid.
I think most of my RTS love has shifted laterally to tower defense games. This is probably because I just don't have the hours of free time to devote to a game where I can spend an hour on a map and have my defenses fall apart at the last minute because I screwed up something in the initial section of the map and have to restart. Ah, being a parent of two young kids = no brain activity.
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#188 | |
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monoputer
Join Date: Sep 2008
Location: Vancouver, BC
Posts: 7,607
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The best I've done is get some co-op gaming in with my brother for some "comp-stomp", but even that hasn't happened in a few years. Bloody kids, eh? Ruining all our gaming time ![]() "Dad just needs to put up this defense and then you can have some food" |
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#189 |
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Turn Me
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The thing is, I think I've played about 3 multiplayer RTS matches in my life. I don't care about that stuff. I just want the cheesy stories and the strategy... but now I just do the TD stuff because it's much more bite-sized and I might waste 5-10 minutes on a poorly planned level instead of an hour and a half.
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#190 |
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Atomic Danger!
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Christ. I'm feeling a strong urge to pledge, despite the fact that I don't care for Uber's previous games or the RTS genre as a whole... but... robots... and ASTEROIDS!
Also, I love the art style. I saw some folks bitching about it at RPS, and they can go straight to hell.
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"If it's bad, I'll hate it. If it's good, then I'll be envious and hate it even more. You don't want the opinion of another writer." |
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#191 |
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I'll handle this.
Join Date: Nov 2008
Location: NYC
Posts: 21,943
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Like most Kickstarters, I probably won't donate myself. $20 is a bit high for an unreleased game that I'm not absolutely crazy for. Plus it's nearly a year away from release. This one looks like it's well on track to make its initial goal, though, so I'll be following it to see how it goes. I hope the stretch goals are interesting.
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#192 |
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Spacefaring Bii
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Not a game, but I finally backed my first kickstarter: John K's "Cans without Labels". I figured I owed it to my childhood.
It only has 25 hours to go, but if anyone's interested, a dollar gets you the cartoon.
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"Our opponent is an alien starship packed with atomic bombs," I said, "We have a protractor." |
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#193 |
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I'll handle this.
Join Date: Nov 2008
Location: NYC
Posts: 21,943
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I'm glad to see he made it. It was definitely a close call.
I have a lot of respect for John K. He's clearly a student of the art of cartooning that knows a lot about the masters of the craft and the techniques they used. I've just never been much of a fan of his end products. |
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#194 |
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Colonist
Join Date: May 2012
Posts: 23
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Planetary Annihilation looks really promising. I wonder how they'll manage fog of war when you can see the silhouette of the buildings. That's something I've gone back and forth with with my own projects. I'ts Uber Entertainment too so this IMO is more of the more promising projects that has a really solid chance of actually delivering on what they are envisioning.
I'm totally throwing cash at Mercenary Kings, just the over-the-top designs are awesome. Great thread btw! B |
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#195 |
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I'll handle this.
Join Date: Nov 2008
Location: NYC
Posts: 21,943
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Well, if you're observing objects in a solar system, you wouldn't be able to see anything that's behind another cosmic body. So you could hide your weaponized asteroid behind a planet only you control.
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#197 | |
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Colonist
Join Date: May 2012
Posts: 23
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Heh, it was "pre-alpha" I wish we were at beta! We still have a lot of new features to add and plan to do more play tests in the coming weeks ![]() Parnell |
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#198 | |
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I'll handle this.
Join Date: Nov 2008
Location: NYC
Posts: 21,943
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#199 | |
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ONE FUCKING BOX
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360: Xerxes PSN: ArmoredXerxes Bitch, please. I've gone through the alphabet with more girls than a kindergarten teacher. -Ox My life requires busting faggoty assed bitches like yourself in the fucking face. -Zeal the original Game Boy was the size of a VCR -pronounconnoun
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#200 | |
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monoputer
Join Date: Sep 2008
Location: Vancouver, BC
Posts: 7,607
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So...nyah nyah ![]() Also, everyone should check out the Pinball Arcade ST:TNG table Kickstarter: http://www.kickstarter.com/projects/...ext-generation |
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