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Old 07-25-2012, 12:30 AM   #1
Ghostbear
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New Map revealed In Mechwarrior Online

As you guys can probably guess I am a huge Battletech fan. I know you're struggling to figure out why. It's subtle, I know. Anyways, The folks are Piranha have released a few new videos for the game. The most ecent shows off the map Caustic Valley. Looks like a nightmare for heat management. A video showing off the Centurion after the jump.

Last edited by Ghostbear; 07-25-2012 at 12:33 AM.
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Old 07-25-2012, 12:30 AM   #2
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Old 07-25-2012, 05:45 AM   #3
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I haven't really been following this Mechwarrior game, so forgive me if this sounds like ignorant surprise, but having maps that effect the performance of yoru mech is a pretty awesome idea.

Volcanic worlds where you need a low heat build, or ice worlds where you can just go all out etc. This game could really shape up to be something epic.
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Old 07-25-2012, 06:03 AM   #4
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No comment, except to say that previous MW games have had that concept with both cold and hot worlds - at least MW3 did, can't remember about 4.

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Old 07-25-2012, 06:47 AM   #5
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I really wanted to jump on the founder package, but no concrete news of server for my region.
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Old 07-25-2012, 08:57 AM   #6
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That video was awesome, but the voice-over sounded like a very nerdy programmer. They should have hired Psykoboy
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Old 07-25-2012, 10:05 AM   #7
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No comment, except to say that previous MW games have had that concept with both cold and hot worlds - at least MW3 did, can't remember about 4.
Really? I recall cold worlds etc in 3 (it's been some 10+ years since I played one I think) but I can't recall it affected your combat effectiveness.
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Old 07-25-2012, 11:52 AM   #8
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It's Jenner time!
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Old 07-25-2012, 12:03 PM   #9
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I definitely remember varying environments in MW2, even levels without atmosphere. Hell, if I remember right one of the expansions had a final mission on and inside a giant space ship.
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Old 07-25-2012, 12:54 PM   #10
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Did the varying enviroments alter mech play though? Or where they just pretty backgrounds.
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Old 07-25-2012, 12:58 PM   #11
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They did, but it mattered less because of nonsense like coolant flush, which was NEVER part of Battletech. Coolant flush was introduced in Mechwarrior 3 to make things easier on players.
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Old 07-25-2012, 12:58 PM   #12
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they will affect things like heat levels, i believe heat would climb faster/stay longer in the caustic valley map, and in the cold map they have talked about your heat would disparate quicker etc.
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Old 07-25-2012, 03:38 PM   #13
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Did the varying enviroments alter mech play though? Or where they just pretty backgrounds.
They definitely did.
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Old 07-25-2012, 07:01 PM   #14
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i noticed that the forest map the free hunchback would run at about 4% heat threshold when moving at max speed.

also, in mech 2, not only did the different planets have differing effects on heat efficiency, but I swear I recall some of the planets having much greater gravity than others effecting speed and jump jet power.

the coolant thing...it makes some sense, there are always ways to deal with an overheating powerplant. for instance, The Harrier has a tank of water it uses as a "consumable-coolant" when it's engine's at max power for VTOL activity.
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Old 07-26-2012, 05:18 AM   #15
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They definitely did.
Ah ok. Shows you how long it's been since I played MW3/4.

This is really making me want to play MW......
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Old 07-26-2012, 12:36 PM   #16
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mw4 is free for download
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Old 07-26-2012, 12:53 PM   #17
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Quote:
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mw4 is free for download
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Your Mom didn't fall asleep when I got Passage to her Sloped Weir Baffled Culvert with my Hydrodynamic Structure!
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Old 07-26-2012, 12:55 PM   #18
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Poor, ignorant Robin.
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Old 07-26-2012, 03:00 PM   #19
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Old 07-26-2012, 05:54 PM   #20
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i stated that it was easy to get not that it was better :P
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