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Editor in Chief
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Polytron Won't Fix Fez Patch
![]() It's tough being an indie developer. This is something Polytron has known for a while now, but that fact has been reinforced once again. Earlier this year they released Fez, a really interesting platformer, on XBLA. Soon after they released a patch to clear up some nagging issues, but the patch itself caused save corruption for some gamers. So the patch was pulled and Polytron tried to patch the patch. That was two months ago. That changed yesterday. Quote:
This isn't exactly an uncommon problem. Microsoft will do the certification for the first patch on a given game for free. After that the developer or publisher has to pay for the cert which, as Polytron says, can costs tens of thousands. They also point out that if they were on Steam the game would have been fixed right away, with no extra cost to them. But they're not on Steam. Although they noted in a later Tweet that their XBLA exclusivity expires in a couple months, and a Steam release is likely then. Source - Polytron Blog |
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#2 |
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The Cat Whisperer
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Wah, wah, wah...
It sucks for the people whose experience got corrupted, but it's not the fault of Microsoft, despite what people may think. It's not like these facts (cost of patch certification) are hidden from developers prior to them developing games for the platform. They were probably compensated for XLA exclusivity as well.
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The Cat Whisperer
Gamertag - fitbabits | PSN ID - fitbabits | Steam - fitbabits |
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#3 |
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Colonist
Join Date: Sep 2008
Posts: 2,096
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They're complaining about Microsoft charging them for a mistake they made. It sucks, but this is their own fault, not Microsoft's.
This just sounds like them trying to blame Microsoft for not letting them fix the game, while they should've tested more before submitting the patch in the first place. Last edited by Sl1pstream; 07-19-2012 at 07:30 AM. |
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#4 | |
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Colonist
Join Date: Oct 2008
Location: Ellicott City, MD, USA
Posts: 4,841
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They say it's the other way around. They payed MS, in both money and exclusivity, for promotional purposes. |
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#5 | |
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Colonist
Join Date: Sep 2008
Posts: 2,096
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Wasn't this game supposed to be released on multiple platforms in the first place? They decided to go with MS exclusively. They also had time to make a game that didn't require patching. How long has Fez been in development? 5 Years? Last edited by Sl1pstream; 07-19-2012 at 08:08 AM. |
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#6 |
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Terrible Yet Refined
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It is seriously beyond me why ANY indie developer would try to sell jack shit through XBLA anymore.
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#7 | ||
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Magnanimous
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Fez has been a bit of a mess for years though, at least from what I've read. They ran into a lot of issues with that game, and it seemed like it was in development forever. At least 5 years, right?
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#8 |
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Vampire Robot Dragon
Join Date: Apr 2009
Location: Toronto, ON
Posts: 5,606
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In other words they can't afford to patch the game.
I happily await the steam release.
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Life is not so easy as a toss of a coin, landing on one side or another, our simple illusions. That's why you roll with d20 dice! Last edited by Exodus; 07-19-2012 at 07:42 AM. |
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#9 |
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Vulcan Rage!
Join Date: Oct 2008
Location: Australia
Posts: 9,424
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Not to defend Fez because it really it the most pointless piece of indie crap I've ever seen but certification is a fucking extortion racket. So glad I've given up on consoles altogether, none of them are good for the industry at this point.
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#10 | |
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Praise the sun!
Join Date: Oct 2008
Location: Seritei
Posts: 8,791
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I loved it though.
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Now playing: Borderlands 2/ Skyrim/ XCOM: EU itsanother.me PSN: Menage00 Steam: Menage00 |
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#12 | |
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Colonist
Join Date: Nov 2008
Location: Kingston, ON
Posts: 5,370
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They may have been aware of the policy, but a policy that discourages patching and hurts small developers is not in my mind a good one.
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#13 |
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The Cat Whisperer
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Or you could look at it as a policy that encourages developers to release games without the need for constant patching, etc. If the financial 'penalties' were not in place, XLA would be flooded with games that were in various stages of being broken.
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The Cat Whisperer
Gamertag - fitbabits | PSN ID - fitbabits | Steam - fitbabits |
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#14 | ||
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Hardcore Dance Punch-Out!
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Quote:
Similar thing happened with Brutal Legend I think.
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COG Finished Games 2012, Now with 25% more epeen padding!---Thread Quote:
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#15 | |
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Colonist
Join Date: Nov 2008
Location: Kingston, ON
Posts: 5,370
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That's what certification is for. It's unrealistic to expect games that don't need to be patched. This isn't the cartridge era anymore.
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#16 | |
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Colonist
Join Date: Sep 2008
Posts: 2,096
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And again, Fez was in development for 5 years. Would it be that weird for them to have tested the game properly? It's not like they were rushing it out the door. Unlike that patch they released. Last edited by Sl1pstream; 07-19-2012 at 08:31 AM. |
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#17 | |
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Vulcan Rage!
Join Date: Oct 2008
Location: Australia
Posts: 9,424
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I was going to say that, only far more rudely. Like I said before, it's extortion, they never test shit, but god forbid some people stop sucking MS's cock for 5 seconds.
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And again, just before Fez is lazy shit for people in trench coats and fedoras with shitty little beards doesn't excuse the shit MS pulls daily. |
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#18 | |
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Nailed It!
Join Date: Feb 2009
Location: Calgary, AB
Posts: 3,531
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As for the notion of bugs you don't necessarily see, my favourite remains "Thank you for playing Wing Commander." - Origin's way of papering over a memory-manager error that they couldn't find/fix. It happens. |
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#19 | |
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Always Trust in Violence
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But its obvious that these guys have some issues internally. I just wish they could control their PR. Because aside from the japanese dev comments they made, they have this strangely fishy smelling statement blaming everything on someone else, the someone else they sought out to be exclusive for. At a point you have to take it on your own shoulders. But I really don't get it when they say they MS to release their game and don't get PAID. Either badly worded or something else.
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Game walkthroughs filled with Anarchy your thing? Come on over Walkthrough & Tutorial Youtube Channel Gamertag: Malanthrax Last edited by Karak; 07-19-2012 at 09:38 AM. |
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#20 |
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Anti-Music God
Join Date: Sep 2008
Location: Miami, FL
Posts: 9,111
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Encouraging developers to release perfectly coded games the first time around? Why not encourage people to learn to fly to beat the traffic problem?
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