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Editor in Chief
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WoW Mists of Pandaria Preview Blitz
![]() The upcoming Mists of Pandaria expansion doesn't have a release date yet, but that doesn't mean you can't start learning about all of the changes and additions now. As you may be able to glean from the name, Mists of Pandaria brings pandas to the battle. Because why not? But there's more to Pandaria than just a desire to bring more cute creatures into the game. The whole continent is infused with a vaguely pan-Asian feel, from the visuals to the story. This also brings the Monk class to the party, which adds a lot of different martial arts styles to the combat mix. The level cap has been bumped up to 90, and there are several new factions for you to join. Oh, and now they've added pet battles. The fights are turn based and resemble old-school Final Fantasy encounters. The pet battles are an attempt to keep more casual fans hooked. Oh, and then there are the changes. Every class has been tweaked, some in small ways, others with significant changes. And the entire way you choose and raise Talents has been rebuilt from the ground up. From the previews it sounds like they're trying to make min-maxing less effective in an attempt to get people to make more individual characters. Too many players seemed to all be running the same version of each class, or class-race combo, and Blizzards wants their players to be a little less bound to a formula. For higher level players, Blizzard has also added Challenge modes: dungeon raids with increased difficulty, with performances put on a leaderboard for all to see. Blizzard isn't yet saying when Mists of Pandaria will be released, but all three previewers linked here feel the expansion is very far along, and seem to think a beta will start relatively soon, with a release coming this summer. Sources - PC Gamer; Shacknews, Joystiq |
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#2 |
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Colonist
Join Date: Oct 2008
Location: London, England
Posts: 15,452
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I'm well out of WoW and have been for some years, but it's still interesting to watch as it is such a giant of the MMO world, and now it's been running many years it's interesting to watch how they try to evolve it to keep it running.
Panda's have been knocking about since WC3, so I expected it at some point. I can envision 'fight clubs' starting up over the pets, and I think trying to make class builds more unique is a nice idea, although I honestly can't see how it will work. I'm sure everyone will hate everything about it though and bitch continously all the way to the shop when they buy it.
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Gamertag: Narradisall Steam ID: Narradisall |
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#3 | ||
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Magnanimous
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#4 |
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Colonist
Join Date: Oct 2008
Location: London, England
Posts: 15,452
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WoW does seem to get a large amount of ire for changing anything though, patches, talent trees, THEY ALL RUIN THE GAME!!!
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Gamertag: Narradisall Steam ID: Narradisall |
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#5 |
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Without Fear
Join Date: Sep 2008
Location: Internets
Posts: 4,811
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I'll be there at release to check it out. It amazes me how much Blizzard changes the game. You cannot accuse them of playing it safe, at any rate. When it comes to mechanics, the current game bears little resemblance to the one originally released.
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#6 |
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Colonist
Join Date: Oct 2008
Location: London, England
Posts: 15,452
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I think that's a part of why it's lasted so long though, it keeps refreshing itself. I always found it a good thing when I played, kept things interesting. Once you boil the mechanics down on any game and play them for so long it starts to get stale.
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Gamertag: Narradisall Steam ID: Narradisall |
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#7 |
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Old Picky Bastard
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No fix to the terrible item inflation that's been plaguing the game since TBC is utter laziness. The numbers are going to get so fucking high. I came back to WoW last week after months of rift and I couldn't stand all the high numbers. To me it just looks..weird.
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Currently Watching: Buffy The Vampire Slayer 2/7, Becker 1/3 |
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#8 | |
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Without Fear
Join Date: Sep 2008
Location: Internets
Posts: 4,811
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It was not "fixed" because most do not find it to be broken. |
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Not quite dead
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#10 |
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Moar and Moar and Moar
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That's actually a knife that goes both ways. The high numbers matter an awful lot to a lot of people, and that's why they decided not to do the "item squish". I don't understand why big numbers matter to a lot of people either.
The biggest news that wasn't in the news post is that the final boss of the expansion is going to be the current Warchief of the Horde, Garrosh. He goes over the line in the reflaring of the war between the Alliance and the Horde, and both factions decide to remove him. (Probably led by Thrall)
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360--Karmakin World of Warcraft--Karmaze (Sen'Jin) I be a tree!! |
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#11 |
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I'll handle this.
Join Date: Nov 2008
Location: NYC
Posts: 21,893
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We get to kill Garrosh? That might actually get me to play again, and I was a Horde player.
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#12 | |
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The Lord of Shadow
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FOR THE TRUE HORDE!! And...I really shouldn't want to go back...but I always get tempted...I may get in on this but I dunno...
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I have a blog. Go read it! PSN/Steam ID - JaynesHat/Hawkzombie There is the crazy HZ and the well refined logic and reasoning HZ. Both are pretty entertaining -Purple Santa I love that Hawk exists to make every decision I make, no matter how self-destructive, look wise by comparison. -Ox I just realized that for the longest time I've been getting you and Karak mixed up. -fitbabits |
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#13 |
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A *** in the machine.
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The Looking For Raid tool brought me back to the game. I can experience content and get tier pieces in a casual manner without having to join a raid guild, or go through the amazing amount of time and frustration it used to take to form a PUG raid. Cross-realm raiding/dungeon running is also a big plus, though they need to work on expanding that.
Hopefully they don't do something terribly stupid like they did with Cataclysm when they decided, "It's time to get hardcore again, let's crank up the difficulty!" I don't play WoW for the challenge, broskis.
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Currently Playing: Atelier Totori Plus, Soul Sacrifice Currently Watching: A Game of Thrones, Adventure Time Steam: Widgetcraft Follow me on Twitter! |
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#15 |
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A *** in the machine.
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I don't really see the problem with big numbers. That's kind of been the core of dungeon crawling RPGs since... forever.
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Currently Playing: Atelier Totori Plus, Soul Sacrifice Currently Watching: A Game of Thrones, Adventure Time Steam: Widgetcraft Follow me on Twitter! |
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#16 | |
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Banned
Join Date: Sep 2008
Posts: 1,940
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Personally, I think the exponential growth isn't really necessary. If people want to skip Hellfire Ramparts (who doesn't really? I get so tired of that fucking level and I've still not seen all of Area 51 and that other high level Outlands map. . . though honestly, I just can't stand Outlands anymore. I have all these level 58-62 alts that I've just not touched) to get to the 3rd "continent" then they should be allowed to do so. |
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#18 |
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A *** in the machine.
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Yep, right now it only works for the newest raid, but it's supposed to be expanded over time. You queue up just like the dungeon tool, and it eventually puts you in a group. The LFR raids are the lowest tier of a raid, it still has all the content and items, but the tier pieces are a different color, and the boss mechanics are more forgiving. The equipment is all the same but with slightly worse stats than normal raiding, and even worse when compared to Heroic. You can run LFR, Normal and Heroic in one week, independently.
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Currently Playing: Atelier Totori Plus, Soul Sacrifice Currently Watching: A Game of Thrones, Adventure Time Steam: Widgetcraft Follow me on Twitter! |
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#19 | |
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My life for Aiur!
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CoG IRC- irc.enterthegame.com #ColonyofGamers Steam/Xbox: Pathmaster |
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#20 |
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moar lootz
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The vids they released looked gorgeous.
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trolled. XBL: Primus DCE PSN: Leper DCE |
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| mists of pandaria, mmorpg, pc gaming, world of warcraft, wow |
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