| DoctorFinger |
06-21-2012 02:14 PM |
Blizzard to Legitimate Customers: Get In Line and Wait!
Oh, Blizzard. This isn't going to end well. The company announced today that anyone purchasing a digital version of Diablo III will be restricted to the Starter Edition of the game for approximately 72 hours ("sometimes less") while the company authenticates the purchase. For now the restriction doesn't apply to physical retail copies. If you buy a digital version, here's what you're limited to for the first three days of ownership.
Quote:
- Act I up to the Skeleton King is available
- Level 13 cap
- Matchmaking available only with other Starter Edition players
- No Auction House access (Real Money or Gold)
- Global Play is not available. Players attempting to connect to Diablo III Starter Edition in a region other than their Battle.net Account's home region will receive Error 12. See the Global Play support article for more information.
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Why make new customers jump though hoops? Guess. Nope, you're wrong. It's the real money auction house, which - I'm shocked to report - has apparently been exploited by unscrupulous sorts. The exact nature of the problem isn't widely known, but if Blizzard is locking down new digital purchases until they can be manually verified we can hazard some guesses.
This will of course reignite the debate over DRM in games. As I'm sure many, many people will point out, this restriction affects legitimate buyers, but not the pirates. They can play the game right away. I'm not condoning piracy in any way, shape or form, but at the same time I'm not condoning Blizzard's actions either. If they can't give you access to the game you bought for 3 days because of the RMAH, maybe they should take down the RMAH instead of inconveniencing legitimate customers. By their actions Blizzard is showing exactly what the most important part of the game is. It's not the loot hunting, it's the loot buying.
Sources - Battle.net; Shacknews; Polygon
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