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[Rumor] Next Xbox Abandoning Optical Media, Launching 2013
The days of multiple disc packs for Xbox titles may soon be over, if a report on MCV pans out. The dreaded 'unnamed source' card is being played here, but with the reputation that MCV has in the industry, this one carries a little more weight:
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4th time between the 360 and the 720 this has been rumored, not including the other systems and their rumors past and present. I don't know who to believe! MCV doesn't seem any more reputable than the hundreds of others that have reported this, to me at least. But it is one more voice in the dark crying out about it.
The reason I can see this is it also fits into the past "no used games" rumours that have cropped up on the 720 list, as well as the PS3 list back in the day. If MS had a streaming(onlive style)+ DD front end storefront, smaller console, I could see it being very interesting. This actually fits with the older rumor of 2 devices. One very small set-top and one gaming system. |
Wouldn't that make the storage prohibitively expensive to produce? That would also kill BC unless they offer a DVD add on to play old games. I don't buy it.
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And full console. The unique thing is that this generation no matter what the Big 3 do, its a big turning point in how media is delivered, current competition and so forth. I have a feeling each of the big 3 is going to be missing and containing some vital pieces. More to separate them as machines than in the past gen. |
My first instinct was: this ain't happening. But then I thought about it for a sec. The rumor isn't saying there won't be physical media, just that the media won't be optical. You can get large capacity solid state media (20+ GB) for relatively cheap now. Sell the games on those, and you get the bonus (from the publisher's perspective) of locking those games to a system. You can still sell the games digitally for those who have the connections for it, but you can sell the games on flash cards at Gamestop or Best Buy for those who can't. Maybe you could even put game download stations in supermarkets to let people buy games on the spot using their own cards.
I'm still not sure I believe it, but it's not that implausible. |
all rumors until MS comes out with it. not too concerned.
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I can't see them throwing away a decade's worth of games for something quite expensive and frankly, not that great an idea. I like digital download services when I can make my own personal backups of the data instead of leaving it in the hands of a company and I don't see any of the big three opening up their consoles to that extent in the future.
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Edit: The 3DS too. |
Considering that pretty much all dataplans in Canada are currently capped and the average cap is around 60gb monthly, I can't see it happening.
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Is the cost of the physical cards needed for games the size they would likely be even practical? That's the largest road block I can think of.
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A quick look on Amazon says that 32GB of memory - flash drive or SD - will retail for about $25-$30 per and 16GB will cost about $15 per. Lets say that MS buying in bulk could get them for half, so $8 and $16 for 16GB and 32GB respectively. That's a lot compared to the $0.50 they pay per DVD now, or $2 per BR.
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If the next gen skips physical media, I personally see no reason not to go forgo it altogether and game with a PC instead. I refuse to get locked down by the monopolies Sony and MS have on their digital marketplaces!
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Hmmm Beyond3D has some interesting price differences between actual SD and the SD that would be used for games(nonRW) and there are some savings there.(actually someone else debunks this on the site) not sure who to believe and I don't know much about SD media. They also broke down the savings with no dvd/BR in the system both in price per unit, but space, heat and so forth. Its more interesting than I thought now.
Offering both DD and SDnonRW versions of your games... Also on the website in various places they talk about some compressions that could be run that can't be run on disks due to the way a disk is written out which would allow for compressing game data and uncompressing it while the player is getting through the first parts of a title as its installing to the harddrive. This is more and more interesting and does get passed some of the things that even a VERY fast disk drive can't. |
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Maybe this is the generation where I'll finally get a machine that lets me put in multiple pieces of media or doesn't require it at all so I don't have to get off the couch every time someone wants to play a different game :P
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I can't imagine that they would actually use SD cards or an equivalent for game storage. That would certainly drive up costs, as Doc pointed out. What would be the benefit of doing this? There are clear benefits for the Vita, but I don't see the benefits for a home system. I guess reduced load times, but is that worth the increased cost?
Edit - Something else to consider is the size of SD cards. It would be ridiculously easy to lose a $60 game, and it would be very unfriendly for children. |
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Since you could have encryptions to stop used games on a SD/ROM, this MAY in some way fit into the pubs and devs being promised "no used games". So somewhat like digital games(can't be sold at gamestop) but still on store bought media. A good deal of this all fits simply due to the fact that MS/Sony can't make a good deal of the jumps in tech they would like to with watts and heat being such a big concern in a small box. This is just another way to minimize that. Unique idea. Just not sure its a good one yet. |
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