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-   -   Deus Ex Franchise Goes Back on Shelf...For Now (http://www.colonyofgamers.com/cogforums/showthread.php?t=33258)

DoctorFinger 01-30-2017 09:24 AM

Deus Ex Franchise Goes Back on Shelf...For Now
 

I hope you enjoyed Deus Ex: Mankind Divided, because it's likely the last big budget installment in the series in the foreseeable future. Eurogamer reports that poor sales of Mankind Divided, combined with developer Eidos Montreal's full plate - they're supporting on the upcoming Avengers game and leading work on the next Tomb Raider - mean the series is likely dead.

Square Enix announced a rebirth of the Deus Ex nearly a decade ago, and the first installment - Human Revolution - was a critical darling. The revival did well enough to warrant a sequel and even a 'Deus Ex Universe' initiative, but the sales never matched the critical acclaim. They could continue the series in alternate channels - the Deus Ex Go mobile game did fairly well - but we've likely seen the last major release for the series in the near term.

Source - Eurogamer

DoctorFinger 01-30-2017 09:26 AM

This is the big problem with gaming now, and I've been harping on it for a decade. If you aren't an ultra hit - a Call of Duty, and Uncharted, a Pokemon - then you're probably not profitable. The industry contracts creatively - at least in terms of packaged releases - a little bit more every year. And few studios have managed to really crack the code of mid-range releases that could sustain creative variety at retail.

Xerxes 01-30-2017 10:49 AM

That's a bummer. I enjoyed the first one. I bought the second but haven't made time for it. I actually wanted to go back and play the first again. I played the original with the original bosses and I heard they had revamped them all for the second release. I didn't mind the fights at all in the first. Didn't even have much of an issue with them.

digitalErich 01-30-2017 11:57 AM

Quote:

Originally Posted by DoctorFinger (Post 1358126)
This is the big problem with gaming now, and I've been harping on it for a decade. If you aren't an ultra hit - a Call of Duty, and Uncharted, a Pokemon - then you're probably not profitable. The industry contracts creatively - at least in terms of packaged releases - a little bit more every year. And few studios have managed to really crack the code of mid-range releases that could sustain creative variety at retail.

Yeah, AAA games are just so expensive to make. I'm finally getting around to playing the last AC game and I was marveling at just the sheer amount of detailed art assets I just sprinting past without even noticing 90% of the time.

It's been said by ppl that know what they're talking about, like Carmack, that most of the work in a AAA game these days is asset generation.

I know that asset outsourcing is already a thing as are pre-build asset packs, but I'm curious to see if the industry can solve this issue, either by leveraging those two concepts more heavily or some other creative solution, maybe automated asset generation based on photos or something. I know tech like that already exists, but I'm guessing is still in early stages.

fitbabits 01-30-2017 12:16 PM

Good night, sweet Jensen.

Philonious 01-30-2017 12:25 PM

But what will I do without the sweet sound of Elias Toufexis!? I really enjoyed the first game, and the second was off to a pretty great start... Sadly Destiny came along and robbed me of a few more months of my life, so I haven't finished it yet. Hopefully the series isn't on hiatus for too long.

muddi900 01-30-2017 12:42 PM

Quote:

Originally Posted by fitbabits (Post 1358163)
Good night, sweet Jensen.

He never asked for this.

Fubl 01-30-2017 12:45 PM

Well square enix has always had issues knowing what they list as a sales objective. If I remember right the following games were targets to sell at least 1.5 million if not more first week not lifetime:. Tomb raider reboot (came closest to it's target I believe it was 2.5 million copies first week. Was like 2 and some change.). Deus ex,. Sleeping dogs, and hitman absolution.

fitbabits 01-30-2017 01:22 PM

Quote:

Originally Posted by muddi900 (Post 1358166)
He never asked for this.

Well played.

MagGnome 01-30-2017 03:45 PM

I've been saying for years now that the "AAA" side of the gaming industry is in big trouble. Sales are largely stagnant or declining while budgets climb higher and higher. We've seen the results with studio closures and barely any risk taking from the large publishers. I pointed this out again when folks were criticizing the Switch for not being comparable to the PS4 or Xbone specs-wise. I'd rather see Nintendo and other developers focus on strong mid tier games rather than bankrupting themselves in the pursuit of more and more polygons and 4k textures.

I find the most enjoyment with indie and mid tier titles on the PC and 3DS, so that's where my gaming dollars are spent these days.

Narradisall 01-30-2017 04:56 PM

Quote:

Originally Posted by muddi900 (Post 1358166)
He never asked for this.


This is why I keep you alive.


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johnperkins21 01-30-2017 11:26 PM

This is a bummer. Although I'm partially to blame as I still haven't picked up Mankind Divided as I'm waiting on a good sale, plus I have a huge backlog. The first game was very good, and I've heard great things about this one, but Fubl makes a great point about how terrible Squenix is at forecasting sales.

Narradisall 01-31-2017 01:10 AM

I enjoyed the first and picked up MD but haven't played it yet.

Shame as it does sell well but they've evidently moved onto things that will shift serious mega numbers


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Philonious 01-31-2017 08:04 AM

The five year gap, delays, and release date probably didn't help. Might have done better had it capitalized more on the (mostly) good word of mouth from the first game and not dropped right before the rush of bigger titles.

MagGnome 01-31-2017 08:57 AM

Why is everyone referring to Human Revolution as "the first game"? Isn't it the third? Does it retcon 1 and 2?

Xerxes 01-31-2017 09:21 AM

Quote:

Originally Posted by MagGnome (Post 1358232)
Why is everyone referring to Human Revolution as "the first game"? Isn't it the third? Does it retcon 1 and 2?

I think it's supposed to be a prequel to DE and DE:IW I believe.:confused:

I guess we are thinking like the 1st in the revamped series of games. If this goes on the shelf too long... they'll be a new first.

johnperkins21 01-31-2017 11:07 AM

Quote:

Originally Posted by MagGnome (Post 1358232)
Why is everyone referring to Human Revolution as "the first game"? Isn't it the third? Does it retcon 1 and 2?

I do the same thing with the Tomb Raider reboot. It's not technically correct, but I think most people understand what we mean.

Philonious 01-31-2017 11:29 AM

Quote:

Originally Posted by MagGnome (Post 1358232)
Why is everyone referring to Human Revolution as "the first game"? Isn't it the third? Does it retcon 1 and 2?

Because I consider them to be more spin-offs or spiritual successors set in the same universe rather than direct sequels. The 'Jensen Saga' or something?

MagGnome 01-31-2017 12:19 PM

Fair enough. I was just really confused at first. I thought some folks were referring to the original, which didn't make sense in the context of their posts.

Fubl 01-31-2017 02:04 PM

So what's the over under on how many copies SE says they need to sale of the avengers game to make it successfully. I'm putting my number at 5 million first week copies


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