In the latest Iwata Asks
, Nintendo President Satoru Iwata interviews none other than the man himself, Shigeru Miyamoto, and his latest baby, Wii Music. A candid Shiggy touches on his musical "complex", how Wii Music is an instrument of sorts, and how this is the game he's been trying to create over the course of his career:
As I listen to you talk, I feel like Wii Music may be one of your life's work, something you've wanted to make for a long time.
I suppose it is. That's why I'm overjoyed that it's complete. I didn't really feel this kind of joy when making other games.
There's no need to debate on whether Wii Music is better or worse than other games, but how would you say it's different?
Let's see... To put it a way that makes me sound good, it gives me hope that I will have made a contribution to the future of music, and that makes me happy. It may sound presumptuous to say I can have that kind of influence on music, but the game may have an influence on new musical instruments yet to be created, and from now on there may be musicians who say Wii Music was what first got them into music. I have a feeling that will be true.
And people who have given up on music and musical instruments will come to know the joy of music through playing Wii Music.
Definitely. A lot of people are afraid of playing a musical instrument. In particular, playing together with someone else can be fun, but unsettling and scary at first. Wii Music removes that fear, and players, just by imitating actually playing, quickly get a feeling for the structure of ensembles and how fun it is to jam with others. What's more, some people may be inspired to start learning a real musical instrument, and may find their appreciation of live musical performances enhanced.
So there's a possibility that Wii Music will drastically raise players' fundamental understanding of music.
That's right. I think it would be great if kindergartens and elementary schools adopted Wii Music to begin children's music education.
And in the first part
of an equally revealing interview with Stephen Totilo, Shiggy discusses the unimportance of the Wiimote to the Wii, Wii Music as the extension of Zelda, and the future of Wii Music and the WiiMotion Plus:
In fact, what I think was one of my biggest challenges with “Wii Music” is that when we had the product nearly complete and we took it to E3 just this year to show off, and in interviewing with people I had many people ask me, “Did you decide to make a music game because games like ‘Guitar Hero‘ and ‘Rock Band‘ are so popular?” And then I felt a little bit disappointed and I felt like, you know, I really wish I made this before those other games were popular because I really want people to be able to look at it from the perspective that I looked at it from.
So, yeah, I think in terms of timing-wise, my feeling is that we created “Wii Music” to be a part of the Wii experience. And the only reason that “Wii Music” is launching at the same time as “Rock Band” and “Guitar Hero” are very popular is because it just so happens that that is the period of time when Wii has been released into the market.
I'm interested in Wii Music - are you?