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violent
06-20-2009, 02:07 PM
From the official Left 4 Dead blog (http://www.l4d.com/blog/post.php?id=2599) comes word of the following new features to be implemented next week:

Add-Ons
Third party campaigns are designed to be installed using a new Add-On framework. Content authors will be able to package up their new maps, along with new posters, models, and textures, into a single .VPK file. To install and activate this content in-game, players need simply download the .VPK and double click on it. Alternatively, they will be able to drop it into a new "addons" folder. The list of installed add-ons will be viewable from a new item on the 'Extras' main menu flyout.

Matchmaking
Because Left 4 Dead is all about sharing, we've re-tooled Left 4 Dead's matchmaking system to provide extensive support for custom add-on campaigns. When creating or searching for a lobby, a new option named "Add-on campaign" will let you select from among the add-on campaigns that you have installed. You can then find games or lobbies as well as create a lobby for that campaign. You can invite your friends, too. If they do not have the campaign installed, they will automatically be offered and an option to download it.

We've also made it easier to create lobbies by adding a 'Create Lobby' option directly from the 'Play Online' menu. Once you're ready to go, the new matchmaking system will automatically try to find any dedicated servers nearby that have the custom add-on campaign installed, or you can make your own local server.

Authoring Tools
We're also officially releasing the Authoring tools/SDK. Thanks to all who provided feedback during the open beta, the authoring tools have been updated with a few fixes and several new additions, including:

* The tutorial_standards map has been expanded into a minimal example campaign add-on called 'Dead Line'
* A new command line utility for creating and extracting from .VPK files
* Source files for all the official campaign maps


This update will hopefully push the custom campaign movement forward. Read the whole story at the official page (http://www.l4d.com/blog/post.php?id=2599).

Source (http://www.l4d.com/blog/post.php?id=2599)

Disgustipated
06-20-2009, 02:10 PM
*OMG Left 4 Dead 2 meanz valve has left this game... 4 dead! rant here*

Shrinn
06-20-2009, 02:12 PM
Neat to see integration for user created content.

divinechaos
06-20-2009, 02:14 PM
Hey, maybe in the next 5 months they'll release those new maps they were talking about. I mean, it only took them 7 to release this stuff.

Wasson_
06-20-2009, 02:22 PM
hurm, I hope the matchmaking works decently <,<

Wackman3000
06-20-2009, 03:35 PM
hurm, I hope the matchmaking works decently <,<

That doesn't sound anything like the matchmaking I had in mind. I thought they were going to make it easier to find other full groups of 4, not make it easier to use custom maps.

Jackel
06-20-2009, 03:37 PM
That doesn't sound anything like the matchmaking I had in mind. I thought they were going to make it easier to find other full groups of 4, not make it easier to use custom maps.

I believe that they still are including the groups of 4 matchmaking. They were just using the blog post to promote how they are going to go about easily allowing custom content.