AgtFox
06-04-2009, 06:15 AM
http://www.colonyofgamers.com/images/newsimages/silenthill_logo.jpg
Scott ends his Day 1 reporting (Day 2 coming soon) with a trip to Konami. He didn't get to see any of the Metal Gear Solid games or Castlevania: Lords of Shadow (was announced yesterday). Heck, I'm not even sure anything but the MGS PSP game is on the floor, if even that. He did sit down with some unknown game since his guide dropped him off at it to tend to something else and the person explaining the game was already well into it.
He did get a chance to see Silent Hill: Shattered Dreams (Wii, PSP, PS2) and SAW: The Video Game (360, PS3, PC) though and found them both to not have much in the way of combat.
Here is part of his report:
You begin by filling out a psych exam. When asked about this I was told the game will "watch" you play. As though it's taking notes and changing things up ahead you'll be coming to based on your actions and decisions. For example, you come to a point in a building with a sign telling you that restrooms are to the left and the exit is to the right.
To read the rest of the report, check out the next post (http://www.colonyofgamers.com/cogforums/showthread.php?t=9179).
Scott ends his Day 1 reporting (Day 2 coming soon) with a trip to Konami. He didn't get to see any of the Metal Gear Solid games or Castlevania: Lords of Shadow (was announced yesterday). Heck, I'm not even sure anything but the MGS PSP game is on the floor, if even that. He did sit down with some unknown game since his guide dropped him off at it to tend to something else and the person explaining the game was already well into it.
He did get a chance to see Silent Hill: Shattered Dreams (Wii, PSP, PS2) and SAW: The Video Game (360, PS3, PC) though and found them both to not have much in the way of combat.
Here is part of his report:
You begin by filling out a psych exam. When asked about this I was told the game will "watch" you play. As though it's taking notes and changing things up ahead you'll be coming to based on your actions and decisions. For example, you come to a point in a building with a sign telling you that restrooms are to the left and the exit is to the right.
To read the rest of the report, check out the next post (http://www.colonyofgamers.com/cogforums/showthread.php?t=9179).