View Full Version : [E3 09] Miyamoto Casually Mentions New Zelda Wii Game
Doctor Setebos
06-02-2009, 09:15 PM
One of the top Nintendo franchises that was noticeably absent from their E3 press conference this morning was the Legend of Zelda (save for a quick mention of the upcoming DS title, which we already knew about). Nintendo had hinted last year that there was already a new Zelda in the works for the Wii, but it apparently isn't quite ready for primetime. Instead, Miyamoto saw fit to mention it during a developer roundtable this evening, including showing off some artwork (which isn't available for distribution).
At an invite-only developers event with Shigeru Miyamoto, the revered designer confirmed that the title wouldn't see release until at least 2010. "We hope to bring it to you next year but it may take a little longer," he said through a translator. "To be honest, at E3 we wanted to announce a new Zelda game for Wii." Unfortunately, that desire didn't earn the title a spot in Nintendo's keynote and it was instead relegated to the developers event. He also said that the title could "possibly" be a Motion Plus exclusive – though if he's not sure, we don't know who would be.
Source - Joystiq (http://www.joystiq.com/2009/06/02/miyamoto-zelda-wii-coming-in-2010-at-the-earliest/)
As Kefkataran said (http://twitter.com/pkollar/status/2011857444), (quoting 1up-er Jeremy Parish (http://twitter.com/gamespite)) "Nintendo literally gave us everything".
TheFlyingOrc
06-02-2009, 09:29 PM
See Sony? This is how you mention games that you don't know when they're going to come out.
I mean, not to generate huge amounts of hype, but to be good people.
Ten19
06-02-2009, 10:00 PM
So they don't feel a new Zelda's worth a mention (which would have completed the Holy Franchise Trinity for them), but we can watch 15 minutes of presenters struggling with Wii Sports (bow-string sound).
This is why you fail, Nintendo.
DylonCorp
06-02-2009, 10:07 PM
This is after the bitching that Nintendo announced Wii Sports Resort too early last year. They can't win for trying.
I could of sworn they mentioned this some time ago (a Wii-specific Zelda being in development)
Savok
06-02-2009, 11:43 PM
Yes but does it come with a blow job attachment? The lack of a blow job attachment proves they have no new ideas and how much they suck (or don't suck in this case).
Ultima Thulian
06-02-2009, 11:50 PM
So they don't feel a new Zelda's worth a mention (which would have completed the Holy Franchise Trinity for them), but we can watch 15 minutes of presenters struggling with Wii Sports (bow-string sound).
This is why you fail, Nintendo.
Agreed. Though if we must use sounds to indicate phail, then no sound is better suited to the task than this.
1ytCEuuW2_A
Widgetcraft
06-03-2009, 12:05 AM
So they don't feel a new Zelda's worth a mention (which would have completed the Holy Franchise Trinity for them), but we can watch 15 minutes of presenters struggling with Wii Sports (bow-string sound).
This is why you fail, Nintendo.
Sounds like it is still in the conceptual stages, probably not a lot to talk about.
Urizen
06-03-2009, 01:33 AM
So they don't feel a new Zelda's worth a mention (which would have completed the Holy Franchise Trinity for them), but we can watch 15 minutes of presenters struggling with Wii Sports (bow-string sound).
This is why you fail, Nintendo.
Come again?
Nintendo ought to have mentioned Zelda just to complete this franchise 'trilogy' you've conjured in your head? Are they playing Family Feud? Dodging mention of Zelda Wii at the briefing is what reduced them to failure?
Absurd.
Anyway, it's worth recalling Miyamoto confirmed Pikmin was in development at the Developer's Roundtable last year. A shame we got nothing new on that.
Wedge
06-03-2009, 02:11 AM
Jesus Christ I'm starting to get tired of people crying over that the press conferences was not tailored after heir own tastes. How long is going to be like this on here? I'll go play some meanwhile.
MosBen
06-03-2009, 03:47 AM
What do you expect Wedge? The three big console companies gave their big speeches for the year, so people will naturally react based on what they hope/expect. Some people really love Zelda, so they want to hear when they're getting another Zelda game, even if it's just come concept art and "We're working on it." Personally, I don't really care about Zelda anymore and wish they'd spend their time working on some new property.
mister slim
06-03-2009, 04:40 AM
Yeah, I'd also like to see some new Nintendo franchises, especially from the non-Miyamoto staff, who must have learned something from working with the master and also have some new ideas of their own. Though I am curious about a new Zelda game, on the off chance Aonuma will try some new stuff and create the Wii equivalent of Majora's Mask.
Panthera
06-03-2009, 09:35 AM
Jesus Christ I'm starting to get tired of people crying over that the press conferences was not tailored after heir own tastes. How long is going to be like this on here? I'll go play some meanwhile.
I know, this is ridiculous. People are actually complaining that a game that probably wasn't ready to be shown wasn't shown.
TheFlyingOrc
06-03-2009, 09:46 AM
Yeah, I'd also like to see some new Nintendo franchises, especially from the non-Miyamoto staff, who must have learned something from working with the master and also have some new ideas of their own. Though I am curious about a new Zelda game, on the off chance Aonuma will try some new stuff and create the Wii equivalent of Majora's Mask.
Well, unfortunately, their new franchises have all been casual. Which is sad.
LongStepMantis
06-03-2009, 09:53 AM
The icing on the cake as far as E3 bs goes is the mainstream media. Everyone was showcasing motion controls this year, so naturally...
"Joysticks, button controllers on their way out for gamers" (http://www.cnn.com/2009/TECH/06/02/e3.nintendo.sony/index.html)
They see all the motion controls, so naturally it must mean that controllers are now an outdated and dying control scheme. I sure as hell hope not. If consoles ever drop controllers, I quit gaming.
On-topic: A new Zelda game is never a bad thing, imo.
TheFlyingOrc
06-03-2009, 09:59 AM
They see all the motion controls, so naturally it must mean that controllers are now an outdated and dying control scheme. I sure as hell hope not. If consoles ever drop controllers, I quit gaming.
Honestly, I don't understand this viewpoint - especially with Microsoft's thing IF IT WORKS. I've never heard more gamers sound like old people complaining about how things were better in the old days.
Savok
06-03-2009, 10:06 AM
Honestly, I don't understand this viewpoint - especially with Microsoft's thing IF IT WORKS. I've never heard more gamers sound like old people complaining about how things were better in the old days.
Well they were :p
Not the hardware's fault though (except when it doesn't stop breaking), it's the devs. I mean shit, look at how many crappy looking rail shooters are on the Wii. The GC played RE4 for christ sake, devs just look at anything new and shit themselves.
LongStepMantis
06-03-2009, 10:16 AM
Honestly, I don't understand this viewpoint - especially with Microsoft's thing IF IT WORKS. I've never heard more gamers sound like old people complaining about how things were better in the old days.
This is one case where that viewpoint seems right to me. I don't want to play a fighting game by kicking and punching at the air. It seems and looks really ridiculous. If that puts me in the minority, that's fine.
Motion controls themselves aren't bad. But they don't need to incorporate them into every genre. Sports games and the like, great, use them. But the only way to use motion controls in a fighting game, let's say like the piece of the Natal promo where he's fighting by kicking and punching, is to slow the game's pace down enough that the CPU doesn't just crush you because you can't possibly move fast enough. The games will never reach the speed of play in current, button-driven games. Could you play SF4 with motion controls? Maybe against another person using motion controls...and it would be slow as fuck. My opinion.
Ink Asylum
06-03-2009, 10:23 AM
Even slower than expected, I'd imagine. Naturally regular people can't throw punches and kicks as fast as Ryu. But I don't think these camera based controllers will even be able to keep up with an average person trying to attack quickly. You'll have to slow yourself down to keep the game from "Bam!" misreading your movements.
pronounconnoun
06-03-2009, 10:42 AM
Could you play SF4 with motion controls? Maybe against another person using motion controls...and it would be slow as fuck. My opinion.
If they did, I predict that there would be headlines that read, "Children punch holes in TV playing motion sensor fighting game." It would probably be shorter and more catchy, but you get the gist of it.
Ink Asylum
06-03-2009, 10:53 AM
Just wait until they release a vs fighting game, where you have kids punching EACH OTHER in front of the TV.
Ultima Thulian
06-03-2009, 01:04 PM
I know, this is ridiculous. People are actually complaining that a game that probably wasn't ready to be shown wasn't shown.
It seems to me the complaints stem more from the fact that Nintendo is more focused on vitality meters, lameass shovelware, and poorly done kiddy sports games than on their most critically acclaimed and financially successful franchises. Kinda hard to blame them. No one is saying that they shoulda shown a game not ready to be shown, but it's kinda hard to believe they wouldn't even bother mentioning it.
I mean c'mon...a heart vitality meter? Jesus titty fucking Christ! Throw me a goddamn bone here.
Ravenlock
06-03-2009, 06:09 PM
Throw me a goddamn bone here.
Yeah, aside from a 4-player coop classic Mario title, the sequel to one of the best-reviewed games of all time (Galaxy), a new Golden Sun, some solid 3rd party stuff and a new Metroid game that looks like it'll play like Ninja Gaiden (and is made by the same team), they didn't have anything!
...Oh wait.
I know people are all sore that they didn't get to look at Zelda and Pikmin titles that aren't far enough along for Nintendo to feel comfortable showing them, but come on. We at least know those are in the pipeline, and what we did get beats the hell out of Wii Music.
Nintendo can't win with its own "fans". Luckily they don't need to, since in case you didn't notice they're able to print money without us, but I find it sad that even when they try people still play the nerd rage card. Further reinforcing that Nintendo's best bet from a business standpoint is just to ignore the internet and continue to court the Wii Fit crowd (of which, by the way, I am also one, though I agree the Vitality Meter is really goddamned dumb looking).
On topic: Glad to hear more confirmation that new Zelda (and Pikmin) is in the works. I hope Wii Motion Plus has widespread enough success to allow them to require it for the new Zelda title.
Ultima Thulian
06-03-2009, 07:08 PM
Yeah, aside from a 4-player coop classic Mario title, the sequel to one of the best-reviewed games of all time (Galaxy), a new Golden Sun, some solid 3rd party stuff and a new Metroid game that looks like it'll play like Ninja Gaiden (and is made by the same team), they didn't have anything!
...Oh wait.
I know people are all sore that they didn't get to look at Zelda and Pikmin titles that aren't far enough along for Nintendo to feel comfortable showing them, but come on. We at least know those are in the pipeline, and what we did get beats the hell out of Wii Music.
Nintendo can't win with its own "fans". Luckily they don't need to, since in case you didn't notice they're able to print money without us, but I find it sad that even when they try people still play the nerd rage card. Further reinforcing that Nintendo's best bet from a business standpoint is just to ignore the internet and continue to court the Wii Fit crowd (of which, by the way, I am also one, though I agree the Vitality Meter is really goddamned dumb looking).
On topic: Glad to hear more confirmation that new Zelda (and Pikmin) is in the works. I hope Wii Motion Plus has widespread enough success to allow them to require it for the new Zelda title.
Whoa there, Cap'n. I was merely explaining why people would be bitching in the first place. I said I understood their complaints, but I never said I agreed with them (though, I'll be honest, I mostly do). And of course Nintendo is making money. Now anyway. And they'll continue to do so for a good while.
And when I said "throw me a bone" I wasn't saying they didn't have anything, I was saying that the vitality meter was pushing it. The balance board is bad enough (sorry Wii Fit fans, but c'mon), and the Wii Motion Plus is shit that should've been available from the get-go, but a vitality meter? You shitting me?!
I mean c'mon, how many fucking toys must I buy for the damn thing? You wanna know how much it would cost to have four wiimotes, four nunchuks (something that should be packaged with every wiimote BTW), a balance board, wiimotion plus for my controllers, a vitality meter (pfft) and all that other stupid shit they expect me to buy (classic controllers, wii-wheels, etc)...I mean c'mon! It's getting to the point of epic ridiculousness. How am I to experience everything the system has to offer like that? It doesn't help that the prices of these peripherals are fucking insane.
Sure, a couple of wiimotes will get you where you need to go for the most part, but it seems to me we're seeing a lot of this strategy: Release an slightly above average product, include a stupid peripheral with it, and PROFIT!!! We've seen it with: Wiiplay, Mario Kart, WiiFit, the new Wii sports game, etc etc etc. And we'll see it with many more games. And don't even get me started on those weakass ports of GCN games with "enhanced" Wii controls. And they charge $30 for them? Come on!!
Look, I ain't a Wii-hater like you think I am, but just because I don't jump up and down everytime Nintendo makes a game that interests me doesn't mean I hate them. Way I see it, that Wii is a $250+ investment, so they better damn well make games I'd enjoy. Same can be said of the other systems too. If they didn't make games I didn't like or I was otherwise unhappy with the product, I'd already sell the systems (I own the big three and the portables too, so I don't hold an allegiance here) and say "Fuck it." But I'm not (though I've come close to doing so with my Wii, but recent news of new releases have me holding on to it..so I ain't just being a pissypants experiencing "nerd rage").
In fact, for the most part, I like my Wii. It's the ONLY system that kept its word on Backward Capability, has free online (though it sucks), has some of the best at-home party titles available, has several exclusives I enjoy, I like the VC and the WiiWare stuff for the most part, and when a game does utilize the motion controls well, it's truly an unique experience. It's a solid system, but it's the one I enjoy least out of the three because it has been the one with the least amount of games that interest me. Hell, even Nintendo has been slacking. How many games did the develop for the thing in 2008? Not fucking many. And some, like WiiMusic, were horrible abortions that is not reflective of Nintendo's quality as a developer or publisher.
It's not hard to see why some people are pissed off at Nintendo. Right now, instead of jizzing their pants when they see the new Metroid or whatever, they're saying, "About damn time." I can't blame them.
Urizen
06-03-2009, 07:37 PM
Everyone's knocking the vitality Sensor...
Iwata did a poor job selling it, but I've got my condom just in case it promises me something like what was teased (http://en.wikipedia.org/wiki/Tetris_64) a long ass time ago
http://upload.wikimedia.org/wikipedia/en/thumb/2/2c/Biosensor.JPG/445px-Biosensor.JPG
There's at least some potential to this thing, though I must admit the fact that they show it running off of the Wiimote's battery makes me hesitant. I'd love to see it used in games that required a nunchuck. I don't know - what if keeping your heart rate in control meant your character in a fighting game was better recovering from a blow, like an automatic L-cancel in Smash Bros or something? Or it meant your top speed in Mario Kart was just a tad bit higher? Or it meant your QB had an extra second inside the pocket at the end of a close game?
Certainly it's not going to cause a major revolution, but I don't get all the hate for it. My biggest gripe is that it's yet another peripheral. It should have been out a long time ago and maybe shipped with the system if Ninty wanted to incorporate in the ways I described.
There's way too much knee-jerk hatred for Nintendo. And I still maintain every gamer should happy for the life they've breathed into the industry.
Ravenlock
06-03-2009, 09:35 PM
The balance board is bad enough (sorry Wii Fit fans, but c'mon)
This really isn't an argument. I think the Balance Board is a pretty sweet peripheral, and not just for Wii Fit though I do enjoy that. I wish more devs would take advantage of it, but I've really enjoyed the experience of playing Shawn White's Snowboarding and Punch-Out with the board.
Aside from that, I don't have any argument with your post. Apologies for taking what you said the wrong way.
Ultima Thulian
06-03-2009, 09:39 PM
This really isn't an argument. I think the Balance Board is a pretty sweet peripheral, and not just for Wii Fit though I do enjoy that. I wish more devs would take advantage of it, but I've really enjoyed the experience of playing Shawn White's Snowboarding and Punch-Out with the board.
Aside from that, I don't have any argument with your post. Apologies for taking what you said the wrong way.
I didn't take it the wrong way...so I hope my overly long rant didn't come off as me being butthurt, I was just trying to explain why some people are so frustrated with Nintendo, and why they tend to meet even good news with growing skepticism.
Oh well, no harm done. Apologies from me as well, just in case. :)
quidmonkey
06-04-2009, 09:44 AM
There's at least some potential to this thing, though I must admit the fact that they show it running off of the Wiimote's battery makes me hesitant. I'd love to see it used in games that required a nunchuck. I don't know - what if keeping your heart rate in control meant your character in a fighting game was better recovering from a blow, like an automatic L-cancel in Smash Bros or something? Or it meant your top speed in Mario Kart was just a tad bit higher? Or it meant your QB had an extra second inside the pocket at the end of a close game?
Certainly it's not going to cause a major revolution, but I don't get all the hate for it. My biggest gripe is that it's yet another peripheral. It should have been out a long time ago and maybe shipped with the system if Ninty wanted to incorporate in the ways I described.
There's way too much knee-jerk hatred for Nintendo. And I still maintain every gamer should happy for the life they've breathed into the industry.
I always imagined it as a way to scale the game's intensity. Take a shump: lots of enemies onscreen. Your heart rate jumps; sensing this, the game scales the game up, throwing more enemies at you to keep your heart pumping at an optimal level of excitement.
But we're probably looking at the latest gizmo to grade your accomplishments in Wii Fit+.
Ink Asylum
06-04-2009, 09:58 AM
Nintendo has been experimenting with new types of controller input since they started making video games (they pretty much invented the basic gamepad) and have really started getting creative since the DS. Even if you're frustrated that it means a bunch of peripherals you don't want, they're succeeding. They've done so well that Microsoft and Sony are following in their footsteps. If the Wii had been another controller driven console or had flopped commercially do you think we'd be seeing Natal or Sony's motion control? Probably not.
boratika
06-05-2009, 07:08 AM
http://i45.photobucket.com/albums/f66/boratika/Wii_Zelda_e3.jpg
[edit]Doctor Setebos beat me to it by 12 minutes. (http://www.colonyofgamers.com/cogforums/showthread.php?t=9222)
DylonCorp
06-05-2009, 11:00 PM
I just peed a little.
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