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View Full Version : PSP-PS3 Connectivity in Resistance 2 & Retribution


DoctorFinger
10-09-2008, 12:15 PM
Who here has fond memories of Nintendo's efforts to get us to hook out Game Boy Advances up to our Gamecubes? No one? Well that's a shame, because Sony is attempting something similar with the PS3's Resistance 2 and the PSP's Resistance: Retribution.

By connecting your PSP (with R:R playing) via USB cable to your PS3 (with R2 playing) you can activiate the Infection on the PSP title. What does the infection do? PSP-PS3 connectivity transfers the Chimeran virus from the console game into the handheld adventure. Your character will gain the abilities of PS3's Nathan Hale. You'll be able to breathe underwater indefinitely, and you'll also have regenerating health (no more health packs!). Just these two changes radically alter the gameplay experience. Your character is not only stronger, but will have access to areas inaccessible otherwise.PSP owners who make the connection will also get some weapons from the PS3 game, as well as the ability to play through the PS3 using the Dual Shock 3, complete with rumble support. Interestingly enough, there are no bonuses transfered to the PS3, making the transaction somewhat one-sided.

Source - Joystiq (http://www.joystiq.com/2008/10/09/tgs-08-resistance-2-infects-psps-retribution-unlocks-new-feat/).

Goronmon
10-09-2008, 12:22 PM
That's pretty sweet. Unfortunately, though I have a PSP, I have yet to be able to afford a PS3.

hunterx280
10-09-2008, 01:36 PM
Man, I so beat you to this. Though, your writing is better.

http://www.colonyofgamers.com/cogforums/showthread.php?t=835

rinichanraar
10-09-2008, 01:49 PM
That's pretty cool, but it almost seems like something I'd want to do after beating the game the first time around on what'd be more of a regular difficulty. It seems kind of like the kind of reward you'd get for finishing a game.

Gorvi
10-09-2008, 02:29 PM
I love this kind of thing. I like it better when the games actually effect each other depending on your actions in each (SOCOM on the PS2/PSP did this I think), but that's not really possible with these since they're coming out a few months apart.

rein
10-09-2008, 03:45 PM
That's pretty cool, but it almost seems like something I'd want to do after beating the game the first time around on what'd be more of a regular difficulty. It seems kind of like the kind of reward you'd get for finishing a game.

I feel the same way. I genereally do not like having to 'unlock' special features but in this case, these features could really ruin the original PSP version play through.