SPBTooL
10-09-2008, 11:56 AM
Found via Xbox 360 Fanboy (http://www.xbox360fanboy.com/): Lionhead has posted on their official community blog (http://community.lionhead.com/blogs/) that the much talked about patch to enable the online co-op is done and will be ready on the games release.
Remember a couple of days ago (or was it a week) where on a blog it was mentioned that Fable II would be shipping 'without' Online Co-op? And remember we said we were busting our balls to get it ready in time for a 'Day One' release? Well - G o o d [Good] news folks! It looks like we've done it...for all of you who are connected to Xbox Live, when starting up your copy of Fable II (on 21st October in USA, 24th October in Europe and 18th December in Japan). So all of you getting upset and all, you wouldn't even have noticed... Sort of. Well done to the team.
Taken into account we don't fail certification! (http://community.lionhead.com/blogs/fable_2_development/archive/2008/10/09/3107261.aspx)
One of the features I am looking forward to is the ability to filter the orbs seen in my world to those close to me geographically.
Remember a couple of days ago (or was it a week) where on a blog it was mentioned that Fable II would be shipping 'without' Online Co-op? And remember we said we were busting our balls to get it ready in time for a 'Day One' release? Well - G o o d [Good] news folks! It looks like we've done it...for all of you who are connected to Xbox Live, when starting up your copy of Fable II (on 21st October in USA, 24th October in Europe and 18th December in Japan). So all of you getting upset and all, you wouldn't even have noticed... Sort of. Well done to the team.
Taken into account we don't fail certification! (http://community.lionhead.com/blogs/fable_2_development/archive/2008/10/09/3107261.aspx)
One of the features I am looking forward to is the ability to filter the orbs seen in my world to those close to me geographically.