bapenguin
04-22-2009, 09:15 AM
http://image.colonyofgamers.com/aol2_40_preview_header.jpg (http://www.co-optimus.com/preview/183/page/1/Army_of_Two__The_40th_Day_Co-Op_Preview_and_Impressions.html)
EA Montreal invited Co-Optimus along for an early look at Army Of Two: The 40th Day. We were treated to seeing the new game in action, Q&A with the producers and an exclusive look at the new trailer for the title.
Let's get one thing out of the way, Army of Two: The 40th Day is definitely a product of the "new" Electronic Arts. Following on the heels of games such as Dead Space, Mirrors Edge and Skate, 40th Day is taking established conventions and moving them in new directions. Using the best gameplay dynamics from the first title, being inspired by elements from other top tier properties and introducing whole new ways to dynamically approach scenarios, it feels like a different game right from the start. Which is really what you hope a sequel will do.
Read the full Community Event coverage from TrackZero right here (http://www.co-optimus.com/preview/183/page/1/Army_of_Two__The_40th_Day_Co-Op_Preview_and_Impressions.html).
EA Montreal invited Co-Optimus along for an early look at Army Of Two: The 40th Day. We were treated to seeing the new game in action, Q&A with the producers and an exclusive look at the new trailer for the title.
Let's get one thing out of the way, Army of Two: The 40th Day is definitely a product of the "new" Electronic Arts. Following on the heels of games such as Dead Space, Mirrors Edge and Skate, 40th Day is taking established conventions and moving them in new directions. Using the best gameplay dynamics from the first title, being inspired by elements from other top tier properties and introducing whole new ways to dynamically approach scenarios, it feels like a different game right from the start. Which is really what you hope a sequel will do.
Read the full Community Event coverage from TrackZero right here (http://www.co-optimus.com/preview/183/page/1/Army_of_Two__The_40th_Day_Co-Op_Preview_and_Impressions.html).