View Full Version : Dead Space: "World's scariest game"
aVaKus
10-08-2008, 01:29 PM
Found this (http://www.computerandvideogames.com/article.php?id=198961) over at CVG.
Dead Space is "the world's scariest game" says the latest issue of PSW magazine, which goes on sale tomorrow with the first PS3 review. Needless to say, it scores well.
So well, in fact, that the magazine goes so far as to say it topples the Resident Evil series from its survival horror throne.
National Kato
10-08-2008, 01:31 PM
I sure as hell hope so. I'm planning on buying it and spending the evening in the dark.
fitbabits
10-08-2008, 01:31 PM
I've been saying this since I played it some time ago. Nice to see I'm not the only one to think it.
All going well, I'll have my review up by Monday at the latest.
aVaKus
10-08-2008, 01:32 PM
I've been saying this since I played it some time ago. Nice to see I'm not the only one to think it.
All going well, I'll have my review up by Monday at the latest.
Sweet! Can't wait to hear what you think of it.
Shadowstorm
10-08-2008, 01:32 PM
How does STALKER compare to this game in terms of scariness?
Sandman
10-08-2008, 01:33 PM
I want.....badly. Next week can't come soon enough.
Also, I just watched Event Horizon for what I think was the first time last weekend, great movie that is.
fitbabits
10-08-2008, 01:34 PM
I want.....badly. Next week can't come soon enough.
Also, I just watched Event Horizon for what I think was the first time last weekend, great movie that is.
Now get a hold of The Thing (preferably on HD) and watch that as well. You'll be all set.
Wedge
10-08-2008, 01:34 PM
On the 24th of October I'm buying 1 (one) game. Little Big Planet, Dead Space, Fable 2 or Far Cry 2. This bodes well for Dead Space being bought.
National Kato
10-08-2008, 01:36 PM
My only fear about Dead Space is that it'll be short. If it was Bioshock-length, I'd be happy.
AgtFox
10-08-2008, 01:36 PM
On the 24th of October I'm buying 1 (one) game. Little Big Planet, Dead Space, Fable 2 or Far Cry 2. This bodes well for Dead Space being bought.
That's one tough choice honestly.
aVaKus
10-08-2008, 01:36 PM
On the 24th of October I'm buying 1 (one) game. Little Big Planet, Dead Space, Fable 2 or Far Cry 2. This bodes well for Dead Space being bought.
I don't envy you, I think I would crack under the pressure of that decision. :(
crazyD
10-08-2008, 01:36 PM
How does STALKER compare to this game in terms of scariness?
I've been playing through Clear Sky, and I have yet to see anything scary. I'm probably only 5 hours in or so, but I didn't realize it was even supposed to be scary.
Shadowstorm
10-08-2008, 01:38 PM
I've been playing through Clear Sky, and I have yet to see anything scary. I'm probably only 5 hours in or so, but I didn't realize it was even supposed to be scary.
I meant the original game, if you've played that.
fitbabits
10-08-2008, 01:39 PM
My only fear about Dead Space is that it'll be short. If it was Bioshock-length, I'd be happy.
Twenty hours.
Cupelix
10-08-2008, 01:40 PM
Looks like I'll have to be playing this one when my wife isn't in the room, she doesn't handle scary games very well. I hope this is as good as it sounds. Stupid expensive end of year!
Twenty hours.
Really? My attention span for a shooter isn't quite that long; its hard to keep things interesting with the same set of gameplay mechanics and weapons for twenty hours! Bioshock was what, maybe 12?
Sandman
10-08-2008, 01:45 PM
Twenty hours.
Win. Freakin' win.
Young Al Capone
10-08-2008, 01:45 PM
Sounds good, but I will still be pretty impressed if they can reach Silent Hill 2 or Shalebridge Cradle levels of scary.
Next week I will be picking up both FarCry 2 and Dead Space, then subsequently barricading myself indoors until both have been utterly decimated.
Karak
10-08-2008, 01:46 PM
I may be the only person ever to think this looks horrid. I just have no want to play and it's usually this kind of thing that is right up my alley.
AgtFox
10-08-2008, 01:48 PM
Sounds good, but I will still be pretty impressed if they can reach Silent Hill 2 or Shalebridge Cradle levels of scary.
Next week I will be picking up both FarCry 2 and Dead Space, then subsequently barricading myself indoors until both have been utterly decimated.
Wow, how are you getting FarCry 2 one week early? FarCry 2 comes out Oct. 21st much like every other game...heh.
AgtFox
10-08-2008, 01:50 PM
I may be the only person ever to think this looks horrid. I just have no want to play and it's usually this kind of thing that is right up my alley.
I don't think Nick (bap) was all that impressed when he saw the developer played demo at E3. However I also think that has to do with the fact that I think it was extremely loud when it was shown off.
Young Al Capone
10-08-2008, 01:51 PM
Wow, how are you getting FarCry 2 one week early? FarCry 2 comes out Oct. 21st much like every other game...heh.
Guess I am not. I skimmed Wedge's post and I assumed without checking the date on my own. Meh...
fitbabits
10-08-2008, 01:52 PM
For those who are going to buy this, I recommend the following:
Close the curtains
Turn off the lights
Turn up the sound
Close the door to your den
Put your phone on vibrate (you'll soon discover why when someone calls you)
Make sure you have plenty of supplies (beer/chips/whatever)
Zrikz
10-08-2008, 02:02 PM
/sigh.. I should not be spending more money, but I have a feeling I will buy this when it comes out. I loved FEAR and this sounds pretty sweet.
Morangie
10-08-2008, 02:11 PM
A game to topple Project Zero 2 (or Fatal Frame 2 if you prefer) as the scariest game ever? I can only hope its that good.
TheFlyingOrc
10-08-2008, 02:13 PM
My only fear about Dead Space is that it'll be short. If it was Bioshock-length, I'd be happy.
That's funny to me, as I thought Bioshock was too long and should have had two or so sections cut.
Young Al Capone
10-08-2008, 02:14 PM
A game to topple Project Zero 2 (or Fatal Frame 2 if you prefer) as the scariest game ever? I can only hope its that good.
I totally forgot about Fatal Frame 2, that should be added to the list of games to try and be compared to when making a survival horror game.
Telefrog
10-08-2008, 03:30 PM
Hmm. You know, I remember another game that was touted as the "scariest game ever" not too long ago.
Close the curtains
Turn off the lights
Turn up the sound
Close the door to your den
Put your phone on vibrate (you'll soon discover why when someone calls you)
Make sure you have plenty of supplies (beer/chips/whatever)
Yeah... Doom 3 wasn't scary either.
Play the game the way it was meant to be played - lock the doors, turn off the lights, and turn up the volume. Id Software presents the scariest game ever made!
King3567
10-08-2008, 03:34 PM
I am surprisingly looking forward to this game. I will be pleasantly surprised if it is really as scary as everyone is saying it is.
pomeroy
10-08-2008, 03:35 PM
That's funny to me, as I thought Bioshock was too long and should have had two or so sections cut.
What would you have cut?
Spacetronaut
10-08-2008, 03:40 PM
I hope it's that scary. Nothing draws you in like a terrifying game.
crazyD
10-08-2008, 03:49 PM
Hmm. You know, I remember another game that was touted as the "scariest game ever" not too long ago.
Yeah... Doom 3 wasn't scary either.
There is a bit of a difference between a game's marketing saying that, and an independent reviewer.
Shadowstorm
10-08-2008, 03:55 PM
What would you have cut?
To say Bioshock needed trimming is blasphemy.
I fucking love that game.
Gorvi
10-08-2008, 03:57 PM
The game looks fantastic. My only concern with the game is that it'll be just another action game with a great aesthetic and a horror coat of paint. Does it really create atmosphere well (Silent Hill 2, Bioshock)?
National Kato
10-08-2008, 03:57 PM
What would you have cut?
I certainly wouldn't have cut anything...but if I absolutely had to, it's be the level where: SPOILER you have to protect the Little Sister as she walks through those halls and keeps stopping.
Psykoboy2
10-08-2008, 04:02 PM
Where the hell is AniAko?
I saw what Bap did at E3 and it bored me.
I'd written off the game at that point. Then I got some more time with it at PAX and it looked like fun. Not scary. But fun.
Sandman
10-08-2008, 04:08 PM
Where the hell is AniAko?
I saw what Bap did at E3 and it bored me.
I'd written off the game at that point. Then I got some more time with it at PAX and it looked like fun. Not scary. But fun.
It's almost impossible to be scared by a game like this in an environment like PAX.
also post #300.
Telefrog
10-08-2008, 04:36 PM
There is a bit of a difference between a game's marketing saying that, and an independent reviewer.
I'm pretty sure there are plenty of "professional" reviews on Doom 3 lauding it's super scariness. Oh, look! There they are (http://www.metacritic.com/games/platforms/pc/doom3).
I'll wait to see for myself.
Sandman
10-08-2008, 04:44 PM
I'm pretty sure there are plenty of "professional" reviews on Doom 3 lauding it's super scariness. Oh, look! There they are (http://www.metacritic.com/games/platforms/pc/doom3).
I'll wait to see for myself.
I don't know about you but that early bathroom scene scared the shit out of me the first time I saw it.
Telefrog
10-08-2008, 04:54 PM
I don't know about you but that early bathroom scene scared the shit out of me the first time I saw it.
I just don't get scared by "gotcha" moments in games and movies. I like to be scared with a growing sense of dread or a horrible realization. My issue, not yours.
Wedge
10-08-2008, 04:55 PM
I don't envy you, I think I would crack under the pressure of that decision. :(
Of course I will get the rest of the games later. I just don't need all those games all at once. I'll be plenty occupied with PES 09 -> mystery game week -> Fallout 3 -> Gears 2. After Gears 2 I'll pick up the left overs as needed.
Vandabo
10-08-2008, 04:58 PM
My big question is: Will the game play like what I would do in the same situation?
If the answer is yes, and it still manages to be scary, then that is awesome. If the answer is no, because they don't let you hold a flashlight and a gun at the same time, then I don't care.
KingGorilla
10-08-2008, 04:59 PM
2008 will go down as the single greatest moment in games journalism hyperbole.
itchyeyes
10-08-2008, 05:06 PM
On the 24th of October I'm buying 1 (one) game. Little Big Planet, Dead Space, Fable 2 or Far Cry 2. This bodes well for Dead Space being bought.
Same here. Fable 2 was in the lead, but Deadspace is a definite contender now.
itchyeyes
10-08-2008, 05:11 PM
Of course I will get the rest of the games later. I just don't need all those games all at once. I'll be plenty occupied with PES 09 -> mystery game week -> Fallout 3 -> Gears 2. After Gears 2 I'll pick up the left overs as needed.
Silly Wedge, you don't get a break after Gears 2. You've still got Mirror's Edge the next week, L4D the next one, and PoP 2 weeks after that.
...and people said 2008 was going to be a "down year" after '07
National Kato
10-08-2008, 05:18 PM
...L4D the next one...
Ah, shit. I really need to get my PC fixed. :(
Wedge
10-08-2008, 05:32 PM
Silly Wedge, you don't get a break after Gears 2. You've still got Mirror's Edge the next week, L4D the next one, and PoP 2 weeks after that.
...and people said 2008 was going to be a "down year" after '07
Shit, forgot about L4D. But I am still not sold on Mirror's Edge or POP though! Mirror looks interesting, but there has been reports that it is not really all that good (from PAX) and as for PoP: we'll see some reviews first.
And yeah, 2008 is packed.
rinichanraar
10-09-2008, 04:59 AM
I wish I could watch the Italian version of the game in action and hear Dario Argento's creepy-man voice. Everything about him is kind of scary, and it's awesome.
A game to topple Project Zero 2 (or Fatal Frame 2 if you prefer) as the scariest game ever? I can only hope its that good.
Truth. I actually never played the first and third Fatal Frames, but I did play the second, and I never finished it because I kept getting scared. :(
AniAko
10-09-2008, 09:36 AM
OK ok ok, I'm here :)
When I went to play this at PAX I WANTED to be scared, I even put on their headphones at the booth to drown out the expo noise. When I started I was in a medium sized corridor and was watching my back and around every corner. Then I entered a HUGE room where the gravity had been turned off. I lost my orientation in about 5 seconds jumping around the room moving rocks my gravity power and launching them with my gun.
Hardly scary, and seemed a little "grind-ish" in nature. Some scorpian like creatures popped up time to time, but I killed them with ease. I played around with the guns that were available and my favorite was the "saw thrower" like weapon. It had a secondary fire that shot the saw blade out a few feet, but then stopped and spun as if I had a 10ft extention on a buzz saw.
All in all I wasn't impressed with what I played. The graphics were nice, but I REALLY wanted this game to make me piss my pants, and from what I played I didn't get that impression. I'll be renting it (later) in case my suspicions are correct.
crazyD
10-09-2008, 09:57 AM
OK ok ok, I'm here :)
When I went to play this at PAX I WANTED to be scared, I even put on their headphones at the booth to drown out the expo noise. When I started I was in a medium sized corridor and was watching my back and around every corner. Then I entered a HUGE room where the gravity had been turned off. I lost my orientation in about 5 seconds jumping around the room moving rocks my gravity power and launching them with my gun.
Hardly scary, and seemed a little "grind-ish" in nature. Some scorpian like creatures popped up time to time, but I killed them with ease. I played around with the guns that were available and my favorite was the "saw thrower" like weapon. It had a secondary fire that shot the saw blade out a few feet, but then stopped and spun as if I had a 10ft extention on a buzz saw.
All in all I wasn't impressed with what I played. The graphics were nice, but I REALLY wanted this game to make me piss my pants, and from what I played I didn't get that impression. I'll be renting it (later) in case my suspicions are correct.
See, I can't trust this at all, because the atmosphere is not there. If I heard something similar from people playing in optimal situations (IE, not a huge crowd in a well lit area, bustling with activity), then I would be worried. PAX is pretty much the worst place to give impressions for this type of game from.
Young Al Capone
10-09-2008, 10:04 AM
PAX is pretty much the worst place to give impressions for this type of game from.
Exactly, and headphones do not take you out of the moment near enough in a convention setting.
The only thing I continue to worry about is whether this will be a shooter or a survival horror game, cause I am only interested in one.
AgtFox
10-09-2008, 10:04 AM
I personally haven't played the game, only seen it. I can easily see this being a game where people sit on the opposite ends of the spectrum of like/dislike. When James said 20 hours I got a bit frightened simply because I think it is hard for an action game with a story to keep you interested for 20 hours. That type of time is usually reserved for low-end RPGs, not action games.
I'll see next week I guess, it's at the top of my Gamefly queue.
AgtFox
10-09-2008, 10:06 AM
The only thing I continue to worry about is whether this will be a shooter or a survival horror game, cause I am only interested in one.
I think it will be more like an action game with a psychological horror story tied into it. Think of it like Undying or something along those lines. Left 4 Dead is more in the survival horror genre than this game I think.
Young Al Capone
10-09-2008, 10:07 AM
I think it will be more like an action game with a psychological horror story tied into it. Think of it like Undying or something along those lines. Left 4 Dead is more in the survival horror genre than this game I think.
Well, if it is like Undying then that is plenty good for my tastes.
And though L4D is definitely a horror theme and survival, it still plays much more like a frantic shooter than what I would normally consider survival horror. I don't really want to run that much, unless it is away from something, otherwise I want to slowly traverse halls, terrified of what may be around the next corner.
AniAko
10-09-2008, 10:14 AM
See, I can't trust this at all, because the atmosphere is not there. If I heard something similar from people playing in optimal situations (IE, not a huge crowd in a well lit area, bustling with activity), then I would be worried. PAX is pretty much the worst place to give impressions for this type of game from.
The demo was played in a dark room with only 2 stations setup to play it. So there wasn't anyone looking over your shoulder. The headphones drowned out the ambient noise as well. (I actually had to take my headphones off at one point to hear the developer)
In any case, what they showed, wasn't particularly scary or engaging. I'll admit that a demo does not in every case speak for the game's entirety, but it's hard to move past a sub-par demo and expect great things from it. If a demo for this game does hit the XBox, it better not be what they showed at E3 and PAX.
I do want this title to be successful, and I want to simultaneously be scared to turn the TV off because it would be dark at the same time be scared of leaving it on to play the game more.
fitbabits
10-09-2008, 10:16 AM
I think it will be more like an action game with a psychological horror story tied into it. Think of it like Undying or something along those lines. Left 4 Dead is more in the survival horror genre than this game I think.
Actually, it's not like that at all. If you play it like a generic action game, you'll get slaughtered faster than it took me to type this.
Not only that, but you'll miss out of loads of content if you try to speed-run your way through it.
AgtFox
10-09-2008, 10:22 AM
Actually, it's not like that at all. If you play it like a generic action game, you'll get slaughtered faster than it took me to type this.
Not only that, but you'll miss out of loads of content if you try to speed-run your way through it.
OK...let's put it more in BioShock/System Shock territory then. I still think 20 hours is asking a lot out of a game that is firmly entrenched in the "action" category whether treated generically or not.
Once again, I have not played it and am generally excited about the game, but I certainly reserve judgement on how good it truly is.
I'm really curious/interested in Dead Space but there are so many other titles coming out these next few months that it keeps getting lost on my radar for whatever reason. The more info that comes out and the more hype that it gets is actually making me less "now now now" about it putting me in a more "after the holiday" mood.
AgtFox
10-09-2008, 11:02 AM
I would guess the oncoming glut of games was a major reason EA pushed up the release for at least the console versions to Oct. 14th in order to pull itself away from the avalanche of Oct. 21st.
diablopath
10-09-2008, 11:29 AM
I'll be getting this Tuesday right after class.
I hope Gamestop or Wal-Mart has it in stock.
CptTripps
10-09-2008, 11:39 AM
On the 24th of October I'm buying 1 (one) game. Little Big Planet, Dead Space, Fable 2 or Far Cry 2. This bodes well for Dead Space being bought.
Damn, those are the releases for the 24th? I want all of those... Along with a PS3 and LBP it looks like I may need to sell my soul.
Will probably just rent the play it once games.
Goronmon
10-09-2008, 11:40 AM
What kind of scary are we talking about here?
Monster-closet scary or suspenseful scary?
CptTripps
10-09-2008, 11:46 AM
See, I can't trust this at all, because the atmosphere is not there. If I heard something similar from people playing in optimal situations (IE, not a huge crowd in a well lit area, bustling with activity), then I would be worried. PAX is pretty much the worst place to give impressions for this type of game from.
Gotta agree with this. Walking down a 2 mile dirt road to the bus stop at 6am was scary by myself, not so much with my friends. Enviornment is key to a scary game. I would not want to play one in a bright room that was painted yellow and had nick jr. songs in the background :)
Spigot
10-09-2008, 11:55 AM
A game to topple Project Zero 2 (or Fatal Frame 2 if you prefer) as the scariest game ever? I can only hope its that good.
See, THAT is the kind of comparison that needs to be made. I've seen Little Big Planet levels scarier than Resident Evil games at their scariest. Unless you're just talking about cheap "BOO" scares. I'd rather have a game that creeps me out and gets under my skin the way Silent Hill or Fatal Frame does.
AniAko
10-09-2008, 12:52 PM
Gotta agree with this. Walking down a 2 mile dirt road to the bus stop at 6am was scary by myself, not so much with my friends. Enviornment is key to a scary game. I would not want to play one in a bright room that was painted yellow and had nick jr. songs in the background :)
*sigh* It was in a dark room away from the expo traffic. This demo is rainbow shitting leprechauns compared to the videos they've been posting. My point is the demo is SHIT, but if that's their testament to the game they don't have my interest.
Kelegacy
10-09-2008, 02:32 PM
How long is this game supposed to be? It took me quite a while to get through a title like Bioshock, but I don't want to drop $60 on something I'll breeze through in no time.
I have it on my rental queue, this is why I was curious. Fits, how goes it?
National Kato
10-09-2008, 02:50 PM
How long is this game supposed to be?
Earlier in the thread, he said 20 hours. Obviously, each person's playtime will vary.
Kelegacy
10-09-2008, 03:06 PM
Earlier in the thread, he said 20 hours. Obviously, each person's playtime will vary.
No, I meant the dimensions of the game case.
crazyD
10-09-2008, 03:34 PM
No, I meant the dimensions of the game case.
Roughly 191.6mm x 136.4mm x 14.5mm.
Kelegacy
10-09-2008, 03:46 PM
Roughly 191.6mm x 136.4mm x 14.5mm.
To hell with that then, no longer a day-one purchase for me.
crazyD
10-09-2008, 04:21 PM
To hell with that then, no longer a day-one purchase for me.
Are you serious? Those are BOTY (Box of the Year) quality dimensions!
Wedge
10-09-2008, 04:36 PM
To hell with that then, no longer a day-one purchase for me.
Get it for the PS3 then.
17cm x 13cm x 1cm = Win!
crazyD
10-09-2008, 04:38 PM
Get it for the PS3 then.
17cm x 13cm x 1cm = Win!
That won't work, Kelegacy likes his games like he likes his men. Long.
Also strong and down to get the friction on.
Kelegacy
10-10-2008, 05:52 AM
That won't work, Kelegacy likes his games like he likes his men. Long.
Also strong and down to get the friction on.
If games came in the shape of a kielbasa, the world would be a better place for everyone.
bapenguin
10-14-2008, 09:29 AM
Played this for about 2 hours last night. Home alone, lights out, theater cranked.
It's not scary. In fact, I think I may have jumped once. Even with the traditional quiet area suddenly followed by loud music and guy jumping out of vent stuff. It's only mildly freaky. FEAR and Condemned gave me goose bumps more often than this.
All that being said, I'm enjoying the game a lot more than I thought. The graphics are top notch and the audio is really well done. The biggest standout feature is the interface and the way it's presented. The in world floating videos and inventory screens are nothing short of awesome. James was right when he said the game has really high production values.
There's some quirks, the physics system on the bodies is ridiculous and ruins any sense of realism. It's like the bodies are made of rubber. And the cutting off of limbs isn't as fluid as it should be, it looks like you cut off one thing and another limb falls of instead.
Minor quirks really, this game seems to be a solid 4 out of 5 so far.
Young Al Capone
10-14-2008, 09:34 AM
FEAR gave you more goosebumps? The only part that scared me in that entire game was the girl in the vent.
Dammit, this game is garnering some seriously polarized impressions, and I have no idea if I am going to like it for what it is. Hopefully tonight I can play some for myself and finally form an opinion of my own.
Spigot
10-14-2008, 09:36 AM
FEAR gave you more goosebumps? The only part that scared me in that entire game was the girl in the vent. You have to remember, bap is scared of little girls but tends to stare down angry grizzly bears for fun.
The only thing that scared me with FEAR was the thought of having to trudge through yet another boring office complex. Ye gods, I'm so glad I don't work in a cubical farm...
bapenguin
10-14-2008, 10:03 AM
FEAR gave you more goosebumps? The only part that scared me in that entire game was the girl in the vent.
Dammit, this game is garnering some seriously polarized impressions, and I have no idea if I am going to like it for what it is. Hopefully tonight I can play some for myself and finally form an opinion of my own.
The entire last 2 hours of the game with the whole "returning to the scene of the crime" kind of thing. The audio, the quick flashes, everything together was just incredibly creepy.
Nikjitsu
10-14-2008, 10:20 AM
"...it topples the Resident Evil series from its survival horror throne."
the survival horror throne must be surprisingly close to the ground:rolleyes:
Squidbot
10-14-2008, 04:54 PM
"...it topples the Resident Evil series from its survival horror throne."
the survival horror throne must be surprisingly close to the ground:rolleyes:
"...it topples the Resident Evil series from its survival horror stool."
Kryopsis
10-14-2008, 05:22 PM
"...it topples the Resident Evil series from its survival horror stool."
"Horror stool" huh? Now there's a seal of quality right there...
Disgustipated
10-14-2008, 05:54 PM
Twenty hours.
I'm guessing more like 12-14, depending on play style.
bapenguin
10-14-2008, 09:00 PM
I'm guessing more like 12-14, depending on play style.
I'm 3 hours in and 1/3 of the way done.
Of course it's tough to judge how long the chapters are further down the road.
Dukefrukem
10-14-2008, 09:28 PM
That's a mighty bold statement.
Young Al Capone
10-15-2008, 08:23 AM
The entire last 2 hours of the game with the whole "returning to the scene of the crime" kind of thing. The audio, the quick flashes, everything together was just incredibly creepy.
Yeah, I remember that part, it was pretty cool. It mostly just reminded me of the end of Condemned, because I played that first. They really weren't that similar, but thematically and graphically I was just reminded of it.
Ancalagon
10-15-2008, 11:16 AM
You know..... I had a thought.
The difference between this and the Resident Evil games, is that the Resident Evil games offer more replayability by allowing you to play through the game with multiple characters to experience the same story from different points of view. Also, they let you unlock hidden characters.
It seems a pity that Dead Space doesnt have any of this, to add to its replayability.
I really need this game, just the funds are lacking and GoW2 and Fallout3 are more immediate needs too, though who knows, I may hate F3 in which case a refund and swap will be in order!
KingGorilla
10-15-2008, 10:34 PM
OK, 5 pages
Scariest game ever
http://i198.photobucket.com/albums/aa237/dbrent19/Moonwalker_arcade_flyer.jpg
Michael Jackson "saving" little children.
I have to agree with bapenguin - this one just isn't scary. It relies almost entirely on the 'loud noise out of nowhere' or 'monster in a closet/pile of bodies' type scares - which become predictable so quickly it's disappointing.
Scaryfaced
10-16-2008, 01:07 AM
OK, 5 pages
Scariest game ever
http://i198.photobucket.com/albums/aa237/dbrent19/Moonwalker_arcade_flyer.jpg
Michael Jackson "saving" little children.
How dare you say moonwalker is scary! Have you never moonwalked as the red Michael jackson and turned into robot Michael? If not, you haven't lived, my friend. You haven't lived.
________
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Reverant
10-17-2008, 08:46 PM
Eurogamer 7/10 =\
Reviewer notes an 11 hour run through of the game. Seems a bit drab and overhyped once you get into it.
bryan
10-17-2008, 10:28 PM
I wonder tho if he just plowed through it? Wasn't there a complaint recently by an industry figure that journos tend to approach reviews as a deadline pure and simple, something to be hammered out as quickly as possible? I think James is spot on when he says to fully appreciate the game you need to take your time and not run and gun your way.
I loved Bioshock, and part of that is from listening to all the recordings, and observing the little nuances of the environment. The game would have had much less impact if I had approached it as a run and gun.
Reading through the review now.
Deadspace Review (http://www.eurogamer.net/article.php?article_id=259466)
Spigot
10-17-2008, 10:42 PM
Eurogamer 7/10 =\
Reviewer notes an 11 hour run through of the game. Seems a bit drab and overhyped once you get into it.That's not my experience. The parallels to Bioshock are valid, in my opinion.
I could see how the game would lose a lot of its appeal if you just put your head down and plowed through it. I've spent a lot of time poking around in the environment, looking at the walls (there is a lot of stuff written in blood here and there on the walls) and generally soaking the game in. It's great for that.
I've also been playing about a chapter per day and by pacing it out like that, it's not wearing out its welcome in the slightest. As for the time to finish it, I'm expecting my final time will be somewhere in the 15-18 hour range at the rate I'm going. I just hit the 4 hour mark and just finished the 3rd chapter.
Rogue_hunter
10-17-2008, 11:34 PM
I'd say this parallels BioShock and Portalnicely. Pure atmosphere, with all the little touches to hint at much more beyond what you are actually seeing. Not terribly scary though. I could never finish Doom 3 because that actually did put me on edge too much.
After finishing the first chapter, it's a solid game with great atmosphere and slick visuals. But definitely NOT the scariest game.
KingGorilla
10-17-2008, 11:39 PM
Doom 3 put you on Edge? An hour in it is like that South Park Episode where Cartman owned the theme park, I knew where every monster was coming from.
You sir are a pussy.
Scaryfaced
10-17-2008, 11:47 PM
Doom 3 put you on Edge? An hour in it is like that South Park Episode where Cartman owned the theme park, I knew where every monster was coming from.
You sir are a pussy.
Hey, the first time I got stuck in a 5x5 closet with a Chainsaw Grunt, I screamed like an eagle. Doom 3 was scary, less so as you went on, but still scary. It's like the game equivilent of the old flash puzzles that would change to a picture of the Exorcist and scream at you after 30 seconds.
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KingGorilla
10-17-2008, 11:51 PM
Whatever, but it seems that we are discovering who will truly survive the Zombocalypse. Ant it ain't the whiny bitch pissing himself at the first sign of trouble.
Scaryfaced
10-17-2008, 11:59 PM
Whatever, but it seems that we are discovering who will truly survive the Zombocalypse. Ant it ain't the whiny bitch pissing himself at the first sign of trouble.
I've been training night and day in my Dead Rising zombie simulator, so I think i'm relatively prepaired to suplex a zombie through a table or two, regardless of my levels of piss soakosity. Do you know how to Gorrilla Press a zombie down a flight of stairs? You better!
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KingGorilla
10-18-2008, 12:05 AM
Getting away from a Zombie, is a lot like getting away from a shark. Cut up the poor SOB next to you, and kick him into the frenzy. So, come a little closer.
Kelegacy
10-18-2008, 07:22 AM
I've only played through the first chapter, but I'm already encountering issues. I started on Hard mode after hearing about how easy the game was. But now I seem to be running out of ammo all the damn time. Mostly because I will hit a limb just right but have to shoot it like 2 or 3 times for it to fall off. Arms are easier to remove, but harder to hit. Legs require no fewer than 3 shots for me. I've only upgraded the cutter once so far, so I wonder if that is why.
And stomp? I can incapacitate an enemy and when I run up to stomp I sometimes die because I stomp about 5 times and the thing still doesn't croak. I'm thinking about dropping down to Normal mode just to have a more pleasing experience taking off limbs and not running out of ammo on nearly every enemy I face.
I even swing the plasma cutters blade horizontal for legs, vertical for arms (where the limbs almost contact the body). Am I doing something wrong? If I could remove limbs easier, hard mode would work just fine. But I wind up meleeing enemies, which gets you killed in hard mode FAST.
aVaKus
10-18-2008, 10:03 AM
I've only played through the first chapter, but I'm already encountering issues. I started on Hard mode after hearing about how easy the game was. But now I seem to be running out of ammo all the damn time. Mostly because I will hit a limb just right but have to shoot it like 2 or 3 times for it to fall off. Arms are easier to remove, but harder to hit. Legs require no fewer than 3 shots for me. I've only upgraded the cutter once so far, so I wonder if that is why.
And stomp? I can incapacitate an enemy and when I run up to stomp I sometimes die because I stomp about 5 times and the thing still doesn't croak. I'm thinking about dropping down to Normal mode just to have a more pleasing experience taking off limbs and not running out of ammo on nearly every enemy I face.
I even swing the plasma cutters blade horizontal for legs, vertical for arms (where the limbs almost contact the body). Am I doing something wrong? If I could remove limbs easier, hard mode would work just fine. But I wind up meleeing enemies, which gets you killed in hard mode FAST.
Once you get the cutter upgraded a little bit in damage it becomes easier. Also, ammo seems to be a little more plentiful later on in the game. You will also have a good amount of credits later so you can buy more ammo.
Use stasis all you can (rechargers are plentiful) makes it easier to make those shots count.
Iron Past
10-18-2008, 10:07 AM
I've only played through the first chapter, but I'm already encountering issues. I started on Hard mode after hearing about how easy the game was. But now I seem to be running out of ammo all the damn time. Mostly because I will hit a limb just right but have to shoot it like 2 or 3 times for it to fall off. Arms are easier to remove, but harder to hit. Legs require no fewer than 3 shots for me. I've only upgraded the cutter once so far, so I wonder if that is why.
And stomp? I can incapacitate an enemy and when I run up to stomp I sometimes die because I stomp about 5 times and the thing still doesn't croak. I'm thinking about dropping down to Normal mode just to have a more pleasing experience taking off limbs and not running out of ammo on nearly every enemy I face.
I even swing the plasma cutters blade horizontal for legs, vertical for arms (where the limbs almost contact the body). Am I doing something wrong? If I could remove limbs easier, hard mode would work just fine. But I wind up meleeing enemies, which gets you killed in hard mode FAST.
Use stasis like a madman, that's my advice. I've upgraded the damage on my cutter once, and to take off an arm-thing you have to hit it twice in the same spot. The limb will glow where you hit it after the first shot, then hit it again, or just double-tap. Melee attacks are to smack someone before you run away, but I've been in a couple situations with no ammo and it does suck, but just like with shooting, try to aim for the appendages and it goes much better. There's alot to upgrade in the cutter, and some of the weapons you get in Chapter 2 are really nice, plus you get to kick babies in the face! You'll get used to it. (I'm playing on hard, too)
Kelegacy
10-18-2008, 12:25 PM
Okay went back and restarted the first chapter on Medium, but it was way too easy. I mean, I bypassed a TON of health packs and ammo-pickups. I played through the entire thing, decided to reload my Hard save on chapter 2, which is where I'm at now. It's definitely harder to take off limbs, but it does feel more like survival horror now. I had 3 or 4 necromorphs chasing me around an area, and I was trying to bottleneck them in a doorway so I could take off their damn limbs after disabling a leg. My cutter only has one node increase in damage, so hopefully I'll stumble across some more and upgrade that puppy to make it more efficient. I have to double-tap the trigger to fire off two shots, and sometimes that doesn't even take off a leg when they hit in the exact same spot. Sorta irritating sometimes, but Medium mode was almost an insult to me.
Wackman3000
10-18-2008, 12:28 PM
Kelegacy.... I feel about the same way. But after making a decent chunk of progress already I think I'm just going to play though on medium, and then buy the game when the PC release comes out and play on hard. I figure with the precision of my mouse it will even things out.
Spigot
10-18-2008, 02:08 PM
I'm playing through it on Medium and while I haven't died very often, I have had a few close scrapes. I will agree that loot/health/ammo seems to be lying around like the aftermath of a pinata party, but that's ok by me as long as it means I won't die!
I am kind of annoyed that once you equip the Elite suit, you can't go back to the original suit. I'll probably play through again on Hard after I finish the game but I'll stick to the original suits at that point.
astranoir
10-18-2008, 03:34 PM
I'm playing through it on Medium and while I haven't died very often, I have had a few close scrapes. I will agree that loot/health/ammo seems to be lying around like the aftermath of a pinata party, but that's ok by me as long as it means I won't die!
I am kind of annoyed that once you equip the Elite suit, you can't go back to the original suit. I'll probably play through again on Hard after I finish the game but I'll stick to the original suits at that point.
But then you might not have enough slots to hold all that delicious loot that's lying about on the floor. :) Am I the only person who likes the 360 elite suit?
fitbabits
10-18-2008, 03:38 PM
But then you might not have enough slots to hold all that delicious loot that's lying about on the floor. :) Am I the only person who likes the 360 elite suit?
You know, you just reminded me of something - it was after I downloaded the Elite suit that my 360 pooped out. Coincidence?
pinksage
10-18-2008, 03:52 PM
I don't think it's THAT scary, but it's suspenseful
Dukefrukem
10-18-2008, 04:02 PM
I finished the game last night. I can think of a 5 game son the top of my head that are scarier than this game. It's not that scary.
pheriannath
10-18-2008, 04:09 PM
I don't think it's very scary, but it's got awesome atmosphere, and I'm really feeling a System Shock vibe from it.
Dark Prince
10-18-2008, 05:10 PM
Starting to get to the meat of the game. I wouldn't say it's really that jaw dropping scary kind of game. But, like Doom it has the atmosphere that freaks you out or creeps you out. It certainly is a top quality title.
Spigot
10-18-2008, 05:14 PM
But then you might not have enough slots to hold all that delicious loot that's lying about on the floor. :) Am I the only person who likes the 360 elite suit?Ah, THAT'S what it does.
Like I said, I'm stuck with the suit I have now and I do love the extra slots. I'll try it on Hard next time and see how the challenge ramps up with less slots... I have the Scorpion Suit now (yes, I spent the 200 points for it) and I love the look of it. It's essentially the Elite suit with a red paint job, but it looks so cool... plus it is probably how the Elite suit would look after all that blood and gore got sprayed all over it.
I'll agree with a lot of other posters. I don't find the game scary, though I have had an occasional jump here and there. It does ooze atmosphere more than it oozes necrotic pus and really ramps up the suspense. It's like Bioshock in that way. I wasn't scared by Bioshock but I got pulled through it by the nose because of the fantastic atmosphere and attention to detail and I can see the same thing happening with Dead Space from the 4 hours I've sunk into it so far.
Variable Gear
10-19-2008, 12:29 PM
http://cad-comic.com/comics/Lite20081013.jpg (http://cad-comic.com/sillies.php?d=20081013)
National Kato
10-20-2008, 01:44 AM
Am I the only person who likes the 360 elite suit?
Nope. I like it. And it accepted the power node upgrades I had installed on the previous suit, so I wasn't set back at all. :)
astranoir
10-20-2008, 01:47 AM
Nope. I like it. And it accepted the power node upgrades I had installed on the previous suit, so I wasn't set back at all. :)
It accepted upgrades for me also, and I am curious as to whether this is true for any suit upgrade, since I would hate to upgrade to the level 6 suit and lose my full upgrades!
Rogue_hunter
10-20-2008, 01:55 AM
It accepted upgrades for me also, and I am curious as to whether this is true for any suit upgrade, since I would hate to upgrade to the level 6 suit and lose my full upgrades!
It seems like the suits just get overall upgrades, whereas the weapons are completely swapped out when you sell them. I'm in my level 4 suit, and have a beeline across the main circuit for the HP upgrades. The suit is just armor being added on, selling weapons means you lose all the nodes attached, but get more money for that weapon. I could have sold my upgraded plasma cutter for $35000 (that would have paid for my level 4 suit with ease), but I would have lost 3 damage upgrades, 3 capacity upgrades, one reload and one speed upgrade.
astranoir
10-20-2008, 02:11 AM
It seems like the suits just get overall upgrades, whereas the weapons are completely swapped out when you sell them. I'm in my level 4 suit, and have a beeline across the main circuit for the HP upgrades. The suit is just armor being added on, selling weapons means you lose all the nodes attached, but get more money for that weapon. I could have sold my upgraded plasma cutter for $35000 (that would have paid for my level 4 suit with ease), but I would have lost 3 damage upgrades, 3 capacity upgrades, one reload and one speed upgrade.
Thanks! That's what I figured and was hoping.
Spigot
10-20-2008, 08:23 AM
Yeah. The RIGs carry the upgrades from one to the other. I actually snagged the Scorpion suit and love it. It's essentially the Elite suit with a red paint job but it looks so damn sexy... plus I imagine that it's what the Elite suit would look like if the blood and gore stuck to it.
I do wish you could downgrade to your older suits, but I'll save that for another playthrough.
Durka-Dan
10-20-2008, 11:03 AM
I would disagree that it is the world's scariest game. In my opinion that title will always be held by Thief. I don't know why, but sneaking around in shadows and coming across zombies and hells minions with the cheap graphics and such tops it all. However I haven't beat Dead Space yet so who knows.
Spigot
10-20-2008, 12:27 PM
I would disagree that it is the world's scariest game. In my opinion that title will always be held by Thief. I don't know why, but sneaking around in shadows and coming across zombies and hells minions with the cheap graphics and such tops it all. However I haven't beat Dead Space yet so who knows.Shalebridge Cradle is still the scariest level I've ever played.
And yeah. Dead Space might rank up there amongst the creepiest games ever made, but not the scariest.
pheriannath
10-20-2008, 12:34 PM
Having completed it, I can inform you that I spent a lot of time exploring every room thoroughly, reading/watching all the logs (I got the achievement for getting 150 logs), and I beat the game at about 10 hours, 45 minutes.
Young Al Capone
10-20-2008, 01:07 PM
Shalebridge Cradle is still the scariest level I've ever played.
Me too, easily. Nothing else has ever made me actually yell out. Like I actually yelled (two friends who were watching me play too), and my parents came to check on me as I was living with them when this game was released.
Spigot
10-20-2008, 01:37 PM
Having completed it, I can inform you that I spent a lot of time exploring every room thoroughly, reading/watching all the logs (I got the achievement for getting 150 logs), and I beat the game at about 10 hours, 45 minutes.Hmm... I'm already around 6 hours and am about 5-6 chapters in. I'm averaging about an hour per chapter now that I've got the feel of the combat and other mechanics, though I am taking my time to look through every nook and cranny.
If I can finish this up in the next day or two, I'll be happy. I'm thoroughly enjoying the game so far and a 10-12 hour game that is full of win is more likely to be replayed than a longer game. I plan on playing through only using the plasma cutter and not using the Elite suits... On Hard.
Spigot
10-20-2008, 01:39 PM
Oh, and if we're talking about truly scary games, Siren: Blood Curse is one of the very few that stuck with me after I'd turn the game off. It had me turning on lights and not wanting to go to sleep after I'd finish playing in an evening.
It didn't help that some of the supplementary material for the game is some of the scariest crap I've ever seen. There is a series of videos on one of the Siren websites that are insanely scary.
Young Al Capone
10-20-2008, 01:41 PM
Siren is another one of those games that makes me wish that I had a PS3, damn that game looks creepy as all get out.
Spigot
10-20-2008, 02:15 PM
Siren is another one of those games that makes me wish that I had a PS3, damn that game looks creepy as all get out.I know this is veering horribly off topic, but here is Siren: Blood Curse - Episode Zero (http://cdn.jp.playstation.com/scej/title/siren_nt/episode0/). It starts off slow for the first couple of videos but Chapter 8... Oh my god... Don't say I didn't warn you (and don't watch it in the dark with headphones on!)
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