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View Full Version : New Killzone 2 maps coming


TheEpicOfTyler
04-10-2009, 11:00 AM
Joystiq (http://www.joystiq.com/2009/04/10/gametrailers-gives-sneak-peek-at-killzone-2-dlc/) has a nice wrap up of what was unveiled by GameTrailers (http://www.gametrailers.com) about what we can expect for Killzone 2 DLC.

So, thanks to Geoff Keighley's journalizing, we have a good idea of what we can expect from the first batch of Killzone 2 DLC and a hint of what's to come. The first, called "Steel and Titanium" (finally, some gray in Killzone! -- ed.) will feature two maps, one set on the ISA tech cruiser "New Sun" and featuring more vertical gameplay, and one aboard two Helghast freight trains that can be leapt between, if you're willing to brave the environmental hazards. Go here and skip to 7:50 to see for yourself.

Guerrilla boss Herman Hulst went on to reveal that the 2nd DLC pack would include the word "Retro" and would likely include some Killzone 1-related content. So, what would you like to see make the jump to modern day?

http://www.gametrailers.com/gametrailerstv_player.php?ep=55&ch=2&sd=0
Killzone talk at 4:50 and video of the new maps at 7:50.

I'm really eager to try out the train map... it's one of my favorite environments in the single player.

OldJadedGamer
04-10-2009, 12:33 PM
I saw a short burst from my friends list playing this and then it died off pretty quick. I wonder how much they will be charging for the maps.

MalReynolds
04-12-2009, 12:30 PM
i played the online for about 2 weeks and then it just become not fun ... no MP has caught me like Gears did which i played like 100 + days of

TheEpicOfTyler
04-12-2009, 02:38 PM
I love Killzone 2 MP. I'm closing in on getting all of the medals. I'm hoping to get into the top 1% for the week here soon.

Orca
04-12-2009, 04:16 PM
I dislike the train map - environmental hazards for crossing between the two is fine, but there's also 'head sweepers' on the upper decks that will kill people up there. I'd rather be killed by the enemy, not the environment.

TheEpicOfTyler
04-12-2009, 05:16 PM
I dislike the train map - environmental hazards for crossing between the two is fine, but there's also 'head sweepers' on the upper decks that will kill people up there. I'd rather be killed by the enemy, not the environment.

I'm willing to wait until it's out to decide how I feel about that. My initial thought was that it was a balancing mechanism to prevent snipers from camping up there.

National Kato
04-13-2009, 07:07 AM
I dislike the train map - environmental hazards for crossing between the two is fine, but there's also 'head sweepers' on the upper decks that will kill people up there. I'd rather be killed by the enemy, not the environment.

From the small bits of footage I could see, the head sweeping obstacle(s) are up high on sniper perches and where the emplaced turrets are positioned. Which means, as Tyler stated, less camping on the high ground and more difficult sniping. Which is a good thing.

MalReynolds
04-13-2009, 09:31 AM
is this available Thursday?