DoctorFinger
03-25-2009, 05:53 PM
I know what some of you are thinking: another news post about Left 4 Dead? What can I say? It's a great game any any little tidbit about it gets my Spider-Sense tingling. In this case there's a new patch for the game (360 and PC versions) which fixes a few technical issues, and introduces one gameplay change which could have major implications on how some people play the game.
Game & Client Changes
# Introduced fatigue to the melee attack in versus mode. You will see a HUD display when your melee swing is cooling down
# Boomer vomit will now pass through common infected
# Addressed some surround sound detection issues
# Fixed a rare crash when exiting Left4Dead on Windows Vista
# Fixed a case where the complete all expert campaigns achievement was not being rewarded
Dedicated Server Changes
# Corrected an issue where Windows based dedicated were sending spurious shutdown notifications to the master causing them to delist temporarily
# Fixed dedicated servers not resetting the versus team swap correctly--you could join a dedicated server that had a previous game that was swapped and arrive on the other team than what was selected in the lobby
# Renamed the tags for sv_search_key to use "key:" in the server tags instead of "sv_search_key." This should help with issues of the 63 character limit of server tags
# Fixed an occasional server crash related to votingEmphasis mine. It's a small tweak, but ending melee spamming - even if it's limited to Versus and Survivor modes - could honk off a lot of people, but for the better. This fix will go into effect for PC players immediately, and will be a part of the April 21st free expansion for the 360. Valve also says that updates will come more frequently for the PC going forward, with fewer, larger updates for the 360.
Source - VE3D (http://ve3d.ign.com/articles/news/45759/Left-4-Dead-Update-Adds-Fatigue-Timer-To-Melee-Attack); Left 4 Dead Official Blog (http://www.l4d.com/blog/post.php?id=2377).
Game & Client Changes
# Introduced fatigue to the melee attack in versus mode. You will see a HUD display when your melee swing is cooling down
# Boomer vomit will now pass through common infected
# Addressed some surround sound detection issues
# Fixed a rare crash when exiting Left4Dead on Windows Vista
# Fixed a case where the complete all expert campaigns achievement was not being rewarded
Dedicated Server Changes
# Corrected an issue where Windows based dedicated were sending spurious shutdown notifications to the master causing them to delist temporarily
# Fixed dedicated servers not resetting the versus team swap correctly--you could join a dedicated server that had a previous game that was swapped and arrive on the other team than what was selected in the lobby
# Renamed the tags for sv_search_key to use "key:" in the server tags instead of "sv_search_key." This should help with issues of the 63 character limit of server tags
# Fixed an occasional server crash related to votingEmphasis mine. It's a small tweak, but ending melee spamming - even if it's limited to Versus and Survivor modes - could honk off a lot of people, but for the better. This fix will go into effect for PC players immediately, and will be a part of the April 21st free expansion for the 360. Valve also says that updates will come more frequently for the PC going forward, with fewer, larger updates for the 360.
Source - VE3D (http://ve3d.ign.com/articles/news/45759/Left-4-Dead-Update-Adds-Fatigue-Timer-To-Melee-Attack); Left 4 Dead Official Blog (http://www.l4d.com/blog/post.php?id=2377).