fitbabits
10-06-2008, 06:14 PM
Our very own Spigot's latest entry in the acclaimed Turning the Spigot feature is now available for your reading pleasure over at his own CoG Blog.
This week is a special two-for, with both R.A.D. and EDF 2017 featuring:
A hidden gem that came out back before Squaresoft gobbled up Enix, Robot Alchemic Drive, or R.A.D., is a very unique take on the typical giant mecha genre. Instead of placing you in the cockpit of your metal monstrosity, R.A.D. has you playing the role of a human who not only has to fend off the giant lizards, mechs and aliens that invade the city by way of a remote controlled giant robot, but also trying to stay alive and not trampled underfoot by either your own robot, the enemies or the falling debris.
The sense of scale in this game is phenomenal. From the moment you launch your mech (called Meganites in the game), you'll really feel like you're on the ground in the midst of an alien invasion, watching robots duke it out amidst an ever crumbling cityscape. The controls are also very interesting as you have to hit R1 and L1 to take a step with each foot, can angle the torso with the d-pad and use the left and right analogue sticks to swing the respective arms, a la Fight Night Round 3.Much like R.A.D., EDF 2017 involves a lot of giant enemies tromping through cities, destroying everything in their path with only you and your trusty weapons of mass destruction to hold them back.
Unlike R.A.D., EDF has you running about the city on foot (and occasionally in a chopper/tank/giant robot) using a variety of weapons to blow an almost unending stream of ants, spiders and other creepy crawlies to kingdom come until the level ends. Like R.A.D., the story should be ignored, the voiceovers are awful and there are technical issues galore, but the sheer rush you feel from blowing EVERYTHING up more than makes up for the problems with the game.
Like R.A.D., there are a tonne of missions to blast through but they're usually over pretty fast and can be replayed on their own on one of the 5 different difficulty levels.You can read the R.A.D. feature here (http://www.colonyofgamers.com/cogforums/blog.php?b=155), or if you have ants in your pants and you're itching to check out EDF 2017, you can do so here (http://www.colonyofgamers.com/cogforums/blog.php?b=157).
Many thanks to Spigot for keeping this feature alive.
Also, did you know that you, too, can have your own CoG Blog? Well, you can (http://www.colonyofgamers.com/cogforums/blog.php).
This week is a special two-for, with both R.A.D. and EDF 2017 featuring:
A hidden gem that came out back before Squaresoft gobbled up Enix, Robot Alchemic Drive, or R.A.D., is a very unique take on the typical giant mecha genre. Instead of placing you in the cockpit of your metal monstrosity, R.A.D. has you playing the role of a human who not only has to fend off the giant lizards, mechs and aliens that invade the city by way of a remote controlled giant robot, but also trying to stay alive and not trampled underfoot by either your own robot, the enemies or the falling debris.
The sense of scale in this game is phenomenal. From the moment you launch your mech (called Meganites in the game), you'll really feel like you're on the ground in the midst of an alien invasion, watching robots duke it out amidst an ever crumbling cityscape. The controls are also very interesting as you have to hit R1 and L1 to take a step with each foot, can angle the torso with the d-pad and use the left and right analogue sticks to swing the respective arms, a la Fight Night Round 3.Much like R.A.D., EDF 2017 involves a lot of giant enemies tromping through cities, destroying everything in their path with only you and your trusty weapons of mass destruction to hold them back.
Unlike R.A.D., EDF has you running about the city on foot (and occasionally in a chopper/tank/giant robot) using a variety of weapons to blow an almost unending stream of ants, spiders and other creepy crawlies to kingdom come until the level ends. Like R.A.D., the story should be ignored, the voiceovers are awful and there are technical issues galore, but the sheer rush you feel from blowing EVERYTHING up more than makes up for the problems with the game.
Like R.A.D., there are a tonne of missions to blast through but they're usually over pretty fast and can be replayed on their own on one of the 5 different difficulty levels.You can read the R.A.D. feature here (http://www.colonyofgamers.com/cogforums/blog.php?b=155), or if you have ants in your pants and you're itching to check out EDF 2017, you can do so here (http://www.colonyofgamers.com/cogforums/blog.php?b=157).
Many thanks to Spigot for keeping this feature alive.
Also, did you know that you, too, can have your own CoG Blog? Well, you can (http://www.colonyofgamers.com/cogforums/blog.php).