Karusan
10-06-2008, 01:59 AM
After finding out there’s an issue with AU/NZ copies of Warhammer for 64bit OS’ that requires a separate download (not provided by the devs), and wasting my time trying to find out what the issue was, let alone knowing that a lot of other people out there aren’t going to have any idea about the solution, I started to ask the question, what counts as a successful launch and who determines if it is a successful launch?
To me, part of a successful MMO launch would be the server runs and doesn’t crash with the influx of people, the game sold and there will probably be some consumer sentiment built in here as well. Surely that’s only part of it though, where is the role of the user as a part of this?
Where does it come in about the people can get onto the game in the first place? Where is the correlation between sales and user accounts for MMO’s? Obviously there will always be issues for PC’s that can’t play certain games because they simply aren’t powerful enough but when something like the product being faulty happens, surely that would have an impact on the term “successful”?
Or does it simply come down to the line “you can’t please everyone”? Is there a side mantra to all releases something along the lines of “If we please the majority and it works for the majority, we’re successful”?
Interested in what you all think.
Karu~
To me, part of a successful MMO launch would be the server runs and doesn’t crash with the influx of people, the game sold and there will probably be some consumer sentiment built in here as well. Surely that’s only part of it though, where is the role of the user as a part of this?
Where does it come in about the people can get onto the game in the first place? Where is the correlation between sales and user accounts for MMO’s? Obviously there will always be issues for PC’s that can’t play certain games because they simply aren’t powerful enough but when something like the product being faulty happens, surely that would have an impact on the term “successful”?
Or does it simply come down to the line “you can’t please everyone”? Is there a side mantra to all releases something along the lines of “If we please the majority and it works for the majority, we’re successful”?
Interested in what you all think.
Karu~