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View Full Version : Is The Current-Gen Ignoring Japan?


DoctorFinger
09-28-2008, 08:43 AM
Ever since a former playing card company by the name of Nintendo released the Famicom, aka the NES, onto an unsuspecting public, Japan has been a huge force in console gaming. But in recent years - especially when it comes to Microsoft's console - Nippon's dominance in the field has been waning. Things have reached the point that Edge-Online (http://www.edge-online.com/magazine/is-japan-becoming-marginalized) used the occasion of a pair of press conferences in Japan - one by Sony and one by Microsoft - to ask the question: "Is Japan Becoming Marginalized?"
It did not go unnoticed that, excepting the new screen, many of these improvements directly target western proclivities, or use services that are as yet unavailable in Japan. Japanese media were unmoved by the potential for Skype communication, or in-game voice-chat – seen as a predominantly western facility associated with first-person shooters and contrary to the kind of face-to-face socialisation that has made PSP such a success in Japan.While this situation is beginning to come to the forefront now, it's been percolating quietly for a while now. The fact is, a console is no longer just a console - they're media centers, entertainment hubs and retail portals. That changed the game, to the point that the Western gamer - those in North America and Western Europe - became more important than the Asian gamer. When it comes time to make decisions about hardware and software backbones, their preferences and needs are going to take precedence over those of the gamers in Sony and Nintendo's backyard. Plus, in this case the weakness of the 360 actually hurts the gamers there. Sony and Microsoft both know that it would take an act of God for the 360 to make even a dent in the market there, so they both take their limited resources and spend them in markets that are more competitive.

It doesn't help that we tend to focus on the 'sexy platforms': the PSP, PS3, 360 and to a lesser extent the Wii. Once you factor in the PS2 and the DS, the Japanese market doesn't seem nearly as marginalized, but once again, that's part of the problem. Neither of those systems have the capacity to sell you the digital content which the Big Boys are currently salivating over.

Source - Edge-Online (http://www.edge-online.com/magazine/is-japan-becoming-marginalized).

Gorvi
10-01-2008, 02:16 AM
Gaming has been "on the decline" in Japan for a while, but handheld gaming has really brought it back, I think. Just look at the success the DS and, this year, the PSP have had. Handhelds seems to be where it's at in Japan these days, and honestly, I'm kinda happy about it. Then again, I'm the PSP fanboy, so take that as you will. ;) :p

Purple Santa
10-01-2008, 07:54 AM
Gaming has been "on the decline" in Japan for a while, but handheld gaming has really brought it back, I think. Just look at the success the DS and, this year, the PSP have had. Handhelds seems to be where it's at in Japan these days, and honestly, I'm kinda happy about it. Then again, I'm the PSP fanboy, so take that as you will. ;) :p

I totally agree. All the talk of Japan and it's less of a presence...true in console gaming. For this generation. But handheld gaming is where it's at in Japan. For both PSP and DS...I think portable gaming there has huge advantages that fit the "lifestyle" of gamers there. I think about the original Xbox and how it didn't fit right in Japan because it was just to big looking. Also, as stated in OP, the newer consoles are media centers or try to be. Japanese gamers don't seem to want that...bigger badder machines...to me they want smaller, less complicated gaming. I think cell phone gaming or "mobile gaming" is also a huge market there. I don't see it as a decline but just a different type of market. Now I wonder when MS will want a piece of that pie.

bean
10-01-2008, 08:12 AM
I think this is the tail wagging the dog a bit.

There are definitely still very "Japanese" games coming out both in Japan and in the U.S., but the Japanese do not seem as eager to jump on. The PS3 faces the same problem that it has in the U.S. (too expensive), and the Xbox 360 simply has a bad reputation for whatever reason and it's only by Microsoft heavily subsidizing the creation of JRPGs (that are then very successful here) that the Xbox 360 is selling any amount of units at all. We are about 3 years in and they have still not sold a million units in Japan. For the amount of money they have put into trying to court the Japanese, they could have given away a million Xbox 360s in Japan. So is the problem really about developers "abandoning" the Japanese, or about the Japanese abandoning consoles that are too expensive (or too made by a US corporation)?

Of course, then you have the Wii. . . which is doing great all over the world, which kind of destroys the premise of this discussion.