View Full Version : Underpowered Bosses/Final Levels
Xerxes
12-11-2008, 05:35 PM
So, I was just thinking about KoToR and all the time I put into it. And how Malek wasn't that fulfilling of a kill. He was overpowered and outclassed by time I made it to him. Then being able to use his trick to keep him weak, made it even easier.
Share some of your weak ending moments. Not weak story but last levels or boss fights.
n3rdXcore
12-11-2008, 05:41 PM
Fable 2 :(
It was a little disappointing that I didn't get to kill the big ol' bad guy. The fight leading up to him was pretty epic, but I would have liked more.
NoName
12-11-2008, 05:48 PM
I killed the final boss to one of the newer FF games (I think it was X?) in only a few hits before he got off his "uber" attack. I was horribly disappointed :/.
pomeroy
12-11-2008, 05:50 PM
Gears of War 2's end was way too easy.
VerseD
12-11-2008, 05:54 PM
Fable 2 :(
I agree. I hate games that end with a boss who dies in one hit, when you throw the secret weapon at him, or whatever. It's so anti-climactic and lame. I want to fight some hardcore Sephiroth/Kefka shit, where I don't even know what's going on.
Oh Halo 3. The fight with Guilty Sparks could have been so much cooler.
violent
12-11-2008, 05:59 PM
Resistance 2 easily.
KamaItachi
12-11-2008, 06:04 PM
Fable 2 :(
It was a little disappointing that I didn't get to kill the big ol' bad guy. The fight leading up to him was pretty epic, but I would have liked more.
I actually liked the ending to Fable 2. It was rather cathartic that after everything that had happened,
While he was off on his monologue, I shot him right in the face
It seemed very intentional the they were trying to avoid the normal Big boss at the end of the game cliche, but the game itself was never about challenges and difficulty.
Xerxes
12-11-2008, 06:34 PM
Oh another big offender, Final Fantasy: Crisis Core. If you took the time to do any of the side quest you most likely got too powerful for the whole damn game.
scythe
12-11-2008, 06:43 PM
Resistance 2 easily.
Oh that's a disappointment, I'm almost done with the game (in Lousiana I think). One of the things I loved about Resistance 1 was it's tough ending.
I have to say FF7, especially if you spent time fighting Emerald or Ruby, but as others have posted, it seems all FF games are that way.
Also, Sonic CD. After the mega-cool race against Metal Sonic, the Robotnik fight at the end was pussy shit.
n3rdXcore
12-11-2008, 06:44 PM
Oh another big offender, Final Fantasy: Crisis Core. If you took the time to do any of the side quest you most likely got too powerful for the whole damn game.
I quit that game about 15 hours in because there was no challenge whatsoever anymore. I did all of the extra missions as soon as they popped up, and I could one hit anything anywhere anytime. This is one of those instances where the game leveling with you would have really helped.
ClannerDelta
12-11-2008, 06:46 PM
Lost Odyssey. After all that posturing and douche baggery I destroyed him something fierce.
Mass Effect.
Suave Peanut
12-11-2008, 06:51 PM
Going with the Final Fantasy trend... one major one that sticks out for me was FFIX
After fighting Trance Kuja, that final boss (Necron?) was kind of a bore.
rinichanraar
12-11-2008, 06:59 PM
Gears of War 2's end was way too easy.
I was going to say this, too. I loved the game, but...
... That whole exploding-the-Brumak thing was a little bit underwhelming.
I enjoyed Cole calling everything "horseys" though.
pomeroy
12-11-2008, 07:01 PM
I enjoyed Cole calling everything "horseys" though.
Indeed. It was almost as good as his football player "I'ma fuck you up" entrance.
Dukefrukem
12-11-2008, 07:08 PM
Bioshock!! Easiest final boss in the history of bosses... even on hard it's easy! It never touches you!
Variable Gear
12-11-2008, 07:29 PM
Fallout 3, Majora's Mask, and other games I cannot recall at the moment.
ClannerDelta
12-11-2008, 07:30 PM
Bioshock!! Easiest final boss in the history of bosses... even on hard it's easy! It never touches you!
How could I have missed this. Agreed.
KingGorilla
12-11-2008, 09:42 PM
Anyone who says Half-Life 2 gets a kick to the reproductive organs. I will kick ovaries, Oh I will.
I would say any Gimmik boss encounter. 3D Zelda bosses are notorious for you just repeating the win combo enough to finish them off, and SURPRISE it is the same gimmik you have used in the dungeon so far. Hint, if you find the boomerang in the dungeon, you kill the boss with the boomerang.
Many of the monsters in The Witcher got very easy if you researched and properly leveled your alchemy skills. The right blade coatings just make you unstoppable. And if you can get fifth tier combos, even more so.
violent
12-11-2008, 09:45 PM
Anyone who says Half-Life 2 gets a kick to the reproductive organs. I will kick ovaries, Oh I will.
Even if it were (which it's not), the game is still too damned good to judge based on a single shortcoming.
menage
12-12-2008, 01:57 AM
The Darkness.
How about letting me play it myself. Great game but that really bummed me out.
muddi900
12-12-2008, 02:05 AM
Can we name games with extremely lame endings?
Assassin's Creed. WTF!
"Oh NOES, Shiny writing on wall!", Credits.
Xerxes
12-12-2008, 02:16 AM
The Darkness.
How about letting me play it myself. Great game but that really bummed me out.
Huh? You did do most the work.
menage
12-12-2008, 02:21 AM
Huh? You did do most the work.
As I remember it, once you jump of the boat, the Darkness powers take over, pull the chopper from the sky, shoot everyone in short cinema's and all you had to do was shoot a crawling Paulie in the head. Not really having control bummed me out, I freaking wanted to pull that chopper myself.
Gorvi
12-12-2008, 06:25 AM
Resistance 2 easily.
All the bosses in R2 were much, much easier than they should have been. I started the game again on hard but I haven't gotten to any of the big ones yet, but I hope they put up more of a fight than they did on Normal. The whole game felt too easy to me.
Narradisall
12-12-2008, 06:28 AM
I agree with most of the above
Bioshock
Gears 2
Lost Odyssey
Mass Effect
and KOTOR 2!
Most were great games but will terrible, or amazingly easy 'bosses'.
Narradisall
12-12-2008, 06:30 AM
Can we name games with extremely lame endings?
Assassin's Creed. WTF!
"Oh NOES, Shiny writing on wall!", Credits.
Hey, at least trying not to get gang raped by a ton of Templars was a challenge for the final boss.
KingGorilla
12-12-2008, 06:31 AM
If Bioshock ended when Ken originally wanted it to, not so much. You can really tell where the real game ended and that last BS got stapled on.
Narradisall
12-12-2008, 06:37 AM
If Bioshock ended when Ken originally wanted it to, not so much. You can really tell where the real game ended and that last BS got stapled on.
?
I never knew that actually. Where was it supposed to end?
KingGorilla
12-12-2008, 08:22 AM
He has said in later interviews that he really wanted to cut it off after you kill Ryan. That is the goal of the game, the antagonist, reveals the underlying subversive message. But the muckity-mucks wanted "20 hours" on the box.
Iron Past
12-12-2008, 08:47 AM
I enjoyed Cole calling everything "horseys" though.
"Vroom, vroom! Squish, squish!" Cole is so great.
I'm down with Bioshock. Or Fable II, since you know, it had no final boss. Gears 2 was easy, but it was also incredibly fun to mow down everything in sight with a Brumack.
National Kato
12-12-2008, 08:51 AM
Gears of War 2's end was way too easy.
God, yes. I saw the final boss (not knowing it was, but assuming) and was like, 'oh shit how am i going to kill this' and then 1 minute later it was dead.
Don't even get me started on Skarr or whatever its name was.
National Kato
12-12-2008, 08:53 AM
Bioshock!! Easiest final boss in the history of bosses... even on hard it's easy! It never touches you!
Huh? Never touches you? Did I play a different game?
headhunter228
12-12-2008, 10:36 AM
I want to fight some hardcore Sephiroth/Kefka shit, where I don't even know what's going on.
Sephiroth? When I actually got to him, he was the easiest boss I HAVE EVER FOUGHT. I have seriously fought harder Forest Imps than him. Or is it her? I can't tell.
Bioshock is the first game that comes to mind.
rinichanraar
12-12-2008, 10:47 AM
Don't even get me started on Skarr or whatever its name was.
Ahahaha, this made me laugh because when I read that, all I could think of was the Lion King.
I kept accidentally calling him Skorch for awhile, too, until I realized his name was Skorge. I think.
KingGorilla
12-12-2008, 10:49 AM
Huh? Never touches you? Did I play a different game?
You have to grind your skill in circle strafing to max level. I think you went with a different core build.
Narradisall
12-12-2008, 10:52 AM
He has said in later interviews that he really wanted to cut it off after you kill Ryan. That is the goal of the game, the antagonist, reveals the underlying subversive message. But the muckity-mucks wanted "20 hours" on the box.
Ah, interesting. That part was a great mind bender, but personally I would have felt...unfullfilled if it had ended there. Knowing that the other guy would have gotten away.
Still, I suppose they could have finished it off with some sort of dramatic escape level with the whole place coming down or something...
Bioshock was easy as you could just straft round him with easy, literally run circles round the boss.
I actually liked the Skorge battle, was amusing in co-op. I was expecting him to be back for the final fight though, I don't think he is dead and I fully expect to see him in 3!
headhunter228
12-12-2008, 11:13 AM
Still, I suppose they could have finished it off with some sort of dramatic escape level with the whole place coming down or something...
Naw, that's too cliched. I liked it the way it was.
Zonkuya
12-12-2008, 11:15 AM
For me... all the Soul Reaver games.
Or maybe they meant it that way, seeing how every ending was an anti-climactic cliffhanger, ugh.
Ink Asylum
12-12-2008, 11:16 AM
Another vote for Fallout 3. I was charged to lay into this loser and the fight was over seconds after it started. Compare that to Fallout 2, a fight that's a pain in the ass even in Advanced Power armor and wielding the best weapons in the game.
scythe
12-12-2008, 07:43 PM
All the bosses in R2 were much, much easier than they should have been. I started the game again on hard but I haven't gotten to any of the big ones yet, but I hope they put up more of a fight than they did on Normal. The whole game felt too easy to me.
Agreed. And I just beat the game. violent was right. That was one of the biggest "fuck you" endings I've ever seen.
This sucks to hear about R2 as I know for sure that I'm getting it for Christmas. Maybe I'll start the game on hard from the get-go.
And as others have said: Bioshock. I'll also throw a vote in for The Darkness, though nothing in that game was terribly difficult. The final dude in Uncharted was easy but the level on the boat leading up to him made me want to bite my controller in half.
violent
12-12-2008, 08:14 PM
I'm replaying it now on the hardest setting. Should have done that the first time.
I'm replaying it now on the hardest setting. Should have done that the first time.
Is it that the entire game itself is too much of a breeze or is it just the bosses?
Gorvi
12-12-2008, 10:02 PM
Is it that the entire game itself is too much of a breeze or is it just the bosses?
Some encounters were tough, but all in all the game isn't that hard, at least on normal. There are a few moments, one in particular with the grimms in a movie theater, where you want to punch a dev, but all in all it's not too hard. Still fun, sure, but not too hard.
Agreed. And I just beat the game. violent was right. That was one of the biggest "fuck you" endings I've ever seen.
I hated the ending to R2. Hated it. I enjoyed the single player game well enough, but that ending soured me enough to put the game down for a few weeks before getting into the (incredibly awesome) co-op mode. Did I mention I hated the ending?
violent
12-12-2008, 10:07 PM
Is it that the entire game itself is too much of a breeze or is it just the bosses?
The game is kinda tough on normal. Mostly because of the barrage of bullets shot at you. Me personally, I should have learned to never go anything less than the hardest difficulty after CoD2 on Veteran. Something I failed to do yet again in Gears 2.
rinichanraar
12-12-2008, 10:26 PM
Indeed. It was almost as good as his football player "I'ma fuck you up" entrance.
One of these days we're going to have an entire Horde team of Coles, and it's going to be beautiful.
If I die early, I'm going to request that you all stand in a line and form a Cole Train so I can take a photo and submit it (as soon as I figure out how).
The game is kinda tough on normal. Mostly because of the barrage of bullets shot at you. Me personally, I should have learned to never go anything less than the hardest difficulty after CoD2 on Veteran. Something I failed to do yet again in Gears 2.
If you have or get CoD: WaW and try it out on Veteran, please tell me how it goes. When I did CoD4, I got a little past halfway on Veteran, and I never finished it. (I stopped at the end of One Shot, One Kill. The part where you're with MacMillan near the ferris wheel and have to defend yourself till the helicopter shows up.) With CoD: WaW, I started it on Veteran and stopped midway through the first level because I remembered how much I disliked the first level and didn't want to fight my way through it on Veteran. I heard CoD2 on Veteran was brutal.
violent
12-12-2008, 10:55 PM
If you have or get CoD: WaW and try it out on Veteran, please tell me how it goes. When I did CoD4, I got a little past halfway on Veteran, and I never finished it. (I stopped at the end of One Shot, One Kill. The part where you're with MacMillan near the ferris wheel and have to defend yourself till the helicopter shows up.) With CoD: WaW, I started it on Veteran and stopped midway through the first level because I remembered how much I disliked the first level and didn't want to fight my way through it on Veteran. I heard CoD2 on Veteran was brutal.
CoD2 on Veteran is the one achievement I'm proud of on my 360. Me and a handful of friends decided it was the way to go and only 2 of us saw it through. After all the torment there was an immense satisfaction once it was done. From that point on, when it comes to the FPS, the hardest setting is definitely the way to go for me because in the end, I know I can beat it. Even if the apprehension is choking just prior to making the choice.
Letting go of the game due to frustration is a very understandable thing. God knows if I wasn't a calm gamer, shit in here would have been broken pretty early on. I haven't been very interested in WaW to be honest, I need fewer war fps's and more monster fps's at this point. Give me a good monster fps and I'll certainly hit it on hard. Though I might be tempted to finish CoD4 now that we're on the subject (halfway on Vet prior to losing interest).
The biggest argument I can make though in regards to playing a game on hard is all the stuff you miss. This may sound like a bad thing but after spending an hour trying to crawl my way across the remains of a building with hundreds of bullets just over my head and grenades landing all around me, I finally make it to the tank in one piece and I'm finally able to down it with a little C4. In that one moment when it's all said and done, I finally get the opportunity to look up long enough to notice all the bombers crossing the sky. That, is the good stuff.
pseudopseudo
12-13-2008, 12:03 AM
Gears of War 2's end was way too easy.
This.
That boss "battle" was so short and easy - I kind of felt ripped off.
Scull
12-13-2008, 12:16 AM
Uncharted had a horrible boss fight. It is a stupid QTE.
Xerxes
12-13-2008, 02:19 AM
This.
That boss "battle" was so short and easy - I kind of felt ripped off.
The next one will probably be JUST right. Cause in the first game, dude was a little tough. They probably made it easy cause of all the bitchin.
rinichanraar
12-13-2008, 02:58 AM
CoD2 on Veteran is the one achievement I'm proud of on my 360. Me and a handful of friends decided it was the way to go and only 2 of us saw it through. After all the torment there was an immense satisfaction once it was done. From that point on, when it comes to the FPS, the hardest setting is definitely the way to go for me because in the end, I know I can beat it. Even if the apprehension is choking just prior to making the choice.
Letting go of the game due to frustration is a very understandable thing. God knows if I wasn't a calm gamer, shit in here would have been broken pretty early on. I haven't been very interested in WaW to be honest, I need fewer war fps's and more monster fps's at this point. Give me a good monster fps and I'll certainly hit it on hard. Though I might be tempted to finish CoD4 now that we're on the subject (halfway on Vet prior to losing interest).
The biggest argument I can make though in regards to playing a game on hard is all the stuff you miss. This may sound like a bad thing but after spending an hour trying to crawl my way across the remains of a building with hundreds of bullets just over my head and grenades landing all around me, I finally make it to the tank in one piece and I'm finally able to down it with a little C4. In that one moment when it's all said and done, I finally get the opportunity to look up long enough to notice all the bombers crossing the sky. That, is the good stuff.
Yeah, you should definitely be proud of yourself for beating CoD2 on Veteran. It sounds hellish! I didn't stop playing CoD4 because of frustration, but mostly because I picked up the game late and, after doing the campaign on Normal, started playing it on Veteran as a way to pass time before more games I was excited about were released. I finished a few more levels a few weeks ago, and it would definitely be satisfying to finish the game, though I'm pretty worried about doing "No Fighting in the War Room" on the hardest level.
I understand your disinterest in CoD: WaW. To be honest, aside from me, I don't know too many people who own it or enjoyed it.
MalReynolds
12-13-2008, 04:04 AM
Fable 2 and Gears 2
Some encounters were tough, but all in all the game isn't that hard, at least on normal. There are a few moments, one in particular with the grimms in a movie theater, where you want to punch a dev, but all in all it's not too hard. Still fun, sure, but not too hard.
There were a few instances like that in R1 for me (I believe one had to do with a subway station, maybe?) where either the checkpoints were spaced apart as such to where I had to replay it multiple times along with those dudes who shoot through walls making me want to gut someone. I don't necessarily see that as difficulty so much as poor decision making on the dev's part. But good to know that I have to look out for a theater now :)
The game is kinda tough on normal. Mostly because of the barrage of bullets shot at you. Me personally, I should have learned to never go anything less than the hardest difficulty after CoD2 on Veteran. Something I failed to do yet again in Gears 2.
Ah, okay. I honestly felt the same way with Gears and wish I had ramped up the difficulty more (though I haven't played CoD on Veteran). But that's good to know that maybe I'm in the same boat in terms of where to put R2's difficulty. Thanks.
Chris_D
12-13-2008, 06:10 AM
So, I was just thinking about KoToR and all the time I put into it. And how Malek wasn't that fulfilling of a kill. He was overpowered and outclassed by time I made it to him. Then being able to use his trick to keep him weak, made it even easier.
Share some of your weak ending moments. Not weak story but last levels or boss fights.
Malek will actually kick your ass if you make the wrong skill choices in leveling up. It's a little rare I think but I managed to do it and had to go back about 3 hours to a previous save just before I max leveled so I could get the skill I needed to beat him.
It comes down to the bodies he uses to recharge his health from. You either need a skill to disable them (which I think was either neutral or a light side skill), or better, a skill to drain them yourself (a dark side skill). I think there were 3 or maybe more skills that met this criteria. Somehow I managed to choose almost every skill but these for my character and royally screwed myself over. I could take him down fairly low but he would always regenerate before I could defeat him. Irritating!
Wellscha
12-13-2008, 08:44 AM
Devil May Cry 2.
The worst final boss/fight ever.
Xerxes
12-13-2008, 01:03 PM
Malek will actually kick your ass if you make the wrong skill choices in leveling up. It's a little rare I think but I managed to do it and had to go back about 3 hours to a previous save just before I max leveled so I could get the skill I needed to beat him.
It comes down to the bodies he uses to recharge his health from. You either need a skill to disable them (which I think was either neutral or a light side skill), or better, a skill to drain them yourself (a dark side skill). I think there were 3 or maybe more skills that met this criteria. Somehow I managed to choose almost every skill but these for my character and royally screwed myself over. I could take him down fairly low but he would always regenerate before I could defeat him. Irritating!
I didn't even know it was possible. I played grey but finished on the Dark. Killed Jolee, and I drained them bodies, and Malek. When I got there he was such a pushover.
Superman's Dead
12-13-2008, 01:18 PM
Fallout 3! What a letdown. I hardly even got to kill any badguys once I hit the point of no return.
Edit: I think it's worth noting games that you THINK were easy, and then the real boss hits. Kirby's Adventures was one of my favorite games of all time for this very reason.
Dukefrukem
12-14-2008, 09:11 AM
Huh? Never touches you? Did I play a different game?
As long as you don't stop moving in any direection, except directly towards it, it never harms you.
Wombat
12-14-2008, 09:48 AM
I keep hearing that COD 2 Veteran was very difficult on the 360. I played it on the PC, and it was certainly difficult, but not that bad. What was the difference, apart from controller vs. mouse?
TheFlyingOrc
12-14-2008, 10:20 AM
Fallout 3, Majora's Mask, and other games I cannot recall at the moment.
Whoa whoa whoa - Majora's Mask's final boss is easy if you have the fierce deity mask Have you tried fighting that guy without it? Quite hard.
Goronmon
12-14-2008, 10:50 AM
(I stopped at the end of One Shot, One Kill. The part where you're with MacMillan near the ferris wheel and have to defend yourself till the helicopter shows up.)I was never able to beat that in a legitimate manner, there were just too many guys. If you look up youtube videos, some will show you a spot to stand out behind the spawn points where you are left alone the entire time, you just have to make it back to Macmillion right at the end. That's how I did it.
KingGorilla
12-14-2008, 01:07 PM
Whoa whoa whoa - Majora's Mask's final boss is easy if you have the fierce deity mask Have you tried fighting that guy without it? Quite hard.
Any Zelda boss is easy as pie once you manage to figure out the pattern. Generally fairly simple if you have a half functioning brain. If memory serves, you take out the different mask versions with a combination of the different racial masks.
ShivaX
12-14-2008, 01:16 PM
I was never able to beat that in a legitimate manner, there were just too many guys. If you look up youtube videos, some will show you a spot to stand out behind the spawn points where you are left alone the entire time, you just have to make it back to Macmillion right at the end. That's how I did it.
I did it without cheesing it like that, but it was damn near impossible. I'm pretty sure I ended up accidently getting some sort of pathing problem on the enemies or something similar that kept them all from bum rushing me and killing me (because lets be honest, its all the motherfuckers did).
That level was flat out crazy. The level where you're sneaking across the fields and crap wasn't much better, but at least you sort of felt like there were other people there, even if they were all mentally retarded and had never fired a gun before.
Ultimately the worst part of CoD4 was the never-ending enemy respawn. The higher difficulty encouraged using smart tactics, but the game design made playing smart never work. If you tried to clear a room it would never happen. If you ran through like a fucking idiot, you'd hit the magic check point and no more bad guys would show up.
Variable Gear
12-14-2008, 01:26 PM
Whoa whoa whoa - Majora's Mask's final boss is easy if you have the fierce deity mask Have you tried fighting that guy without it? Quite hard.
Light arrows my friend, light arrows. ;)
Gorvi
12-14-2008, 04:37 PM
There were a few instances like that in R1 for me (I believe one had to do with a subway station, maybe?) where either the checkpoints were spaced apart as such to where I had to replay it multiple times along with those dudes who shoot through walls making me want to gut someone. I don't necessarily see that as difficulty so much as poor decision making on the dev's part. But good to know that I have to look out for a theater now :)
I never really had a problem with those parts in R1, the Auger shots really weren't all that hard to avoid.
In R2 it's really just any spot with the grimms, they're essentially fast running zombies that come at you in very large numbers. The theater is just bad because it's really overwhelming, get caught reloading at the wrong time and you're toast. There's a train tunnel as well that can be rather stressful, but that's tense by design.
I never really had a problem with those parts in R1, the Auger shots really weren't all that hard to avoid.
In R2 it's really just any spot with the grimms, they're essentially fast running zombies that come at you in very large numbers. The theater is just bad because it's really overwhelming, get caught reloading at the wrong time and you're toast. There's a train tunnel as well that can be rather stressful, but that's tense by design.
I'll have to look at for those grimms then!
What sucks for me personality wise is the more frustrated I get the more reckless I become. Getting hit by an Auger was annoying but I reloaded only to mess up and have it happen again. After that I was useless. I just start running and gunning and making poor gaming decisions which probably makes me reflect on that section of the game in a much worse light than I should.
Shamrock Jimmy
12-14-2008, 05:11 PM
Definitely fable 2, I would have preferred a cutscene.
rinichanraar
12-14-2008, 08:45 PM
I was never able to beat that in a legitimate manner, there were just too many guys. If you look up youtube videos, some will show you a spot to stand out behind the spawn points where you are left alone the entire time, you just have to make it back to Macmillion right at the end. That's how I did it.
OH GOD, I tried that! I just looked at it now, and that's pretty much what I did when I was getting frustrated and trying to take the easy way out. Except it looks like you and that guy did it successfully. I planted a bunch of Claymores to block people from the area where I was hiding, but I think I didn't put them in good spots or something because guys just kept showing up and killing me. :(
I'm going to go back to trying to beat it legitimately, but if I fail too much, I might try the cheap way again.
Ultimately the worst part of CoD4 was the never-ending enemy respawn. The higher difficulty encouraged using smart tactics, but the game design made playing smart never work. If you tried to clear a room it would never happen. If you ran through like a fucking idiot, you'd hit the magic check point and no more bad guys would show up.
Yeah, in the TV station when playing on Veteran, the flashbang was my best friend. I don't think I killed any more than five people there. I'd just hit LB and run.
n3rdXcore
12-15-2008, 04:10 AM
Ultimately the worst part of CoD4 was the never-ending enemy respawn. The higher difficulty encouraged using smart tactics, but the game design made playing smart never work. If you tried to clear a room it would never happen. If you ran through like a fucking idiot, you'd hit the magic check point and no more bad guys would show up.
Jesus christ. I love the CoD series, but they really need to ditch this. This is the one thing that keeps me from trying to replay them on higher difficulties. When I play a FPS, I like to take things slow and clear out every enemy in every room, so I can be ultra careful. It's hard enough to do that on the normal CoD setting, yeesh.
Does this still happen with CoD: World at War?
Goronmon
12-15-2008, 08:27 AM
Ultimately the worst part of CoD4 was the never-ending enemy respawn.The never-ending respawns, while frustrating, weren't nearly as controller-tossingly frustrating as the grenade spam on Veteran. Didn't matter where you were or whether you had even been spotted yet. You always had grenades in groups of 2-4 falling at your feet.
I don't even think there were enemies that threw them. The game just materialized them above your head no matter where you were.
QueQueg
12-15-2008, 12:20 PM
FFXII. Could be because all my d00ds were level 99 when I fought whats-his-name.
Talon
12-15-2008, 12:23 PM
Here's an old one: Pokemon Red/Blue.
It was one hit kills all around with the Elite 4 and Gary, even with just level 60s.
rinichanraar
12-15-2008, 01:52 PM
The never-ending respawns, while frustrating, weren't nearly as controller-tossingly frustrating as the grenade spam on Veteran. Didn't matter where you were or whether you had even been spotted yet. You always had grenades in groups of 2-4 falling at your feet.
I don't even think there were enemies that threw them. The game just materialized them above your head no matter where you were.
This is why I've had trouble with the ferris wheel part. Even when I went into that corner, it was difficult to avoid grenades, and eventually guys would get past my Claymores on both sides.
Does this still happen with CoD: World at War?
Infinite respawns? Yes.
TheFlyingOrc
12-15-2008, 01:52 PM
Here's an old one: Pokemon Red/Blue.
It was one hit kills all around with the Elite 4 and Gary, even with just level 60s.
Well, you really shouldn't have level 60s by that point in a normal gameplay.
Talon
12-15-2008, 09:06 PM
Well, you really shouldn't have level 60s by that point in a normal gameplay.
Gotta catch 'em all.
Actually I don't even remember what level you should've been. Weren't the Elite 4 Pokemon at about 46+?
QueQueg
12-17-2008, 12:08 PM
First time I tried to fight them at 40ish (high 30s) and found it challenging. At 50, it was decent.
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