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TrackZero
10-02-2008, 12:25 AM
Far Cry 2 Multiplayer Hands-On Preview

Title: Far Cry 2
Platform: PS3/360/PC
Developer: Ubisoft Montreal
Publisher: Ubisoft (http://www.ubi.com)
ESRB: M (Mature 17+)
MSRP: $59.99 (360 (http://www.amazon.com/exec/obidos/ASIN/B001ASJIRM/ref=nosim/cog-20)/PS3 (http://www.amazon.com/exec/obidos/ASIN/B001ASJIRC/ref=nosim/cog-20)), $49.99 (PC (http://www.amazon.com/exec/obidos/ASIN/B000X9FV5M/ref=nosim/cog-20))
Editor: Andrew 'TrackZero' Hodder


http://media.libsyn.com/media/analogcontroltv/2_Setting_Up.JPG (http://media.libsyn.com/media/analogcontroltv/1_Setting_Up.JPG)http://media.libsyn.com/media/analogcontroltv/2_FC2_Multiplayer.JPG (http://media.libsyn.com/media/analogcontroltv/1_FC2_Multiplayer.JPG)

To begin with, Far Cry 2 supports both online mutliplayer as well as LAN play. It also features a now familiar "leveling" system, where you earn levels through your play, but these translate into "diamonds" which you then spend to upgrade the various class kits. The classes as they stand are the "Commando", which is your standard soldier type class. "Gunner" brings in the heavy machine guns. "Guerilla" is the up close and personal shotgun wielder. "Sharpshooter" is the sniper of the group. Those are all fairly standard arrangements and staples in any team game where you need to fill particular roles. But there's two remaining classes (which I found the most fun), the "Rebel" with his flamethrower (I'm sure anyone playing a Pyro in TF2 will be using this one) and the "Saboteur". Now the Saboteur starts out as a fairly weak class (firing stun darts with long reload times), but it definitely begins to shine as it levels up, since their load-out starts to change. In the case of the Saboteur, you unlock the IED (Improvised Explosive Device), which is essentially the remote detonated C4 of multi-player. It's got a great blast radius, and certainly changes up tactics, especially when you're on the defense (protecting your "diamond", a capture point, or a road). The Rebel unlocks the Rocket Launcher upon upgrade, which can turn the tide of a losing battle in short time. Each class has multiple slots to "fill" with diamonds. So for example, as a Rebel you can decide to keep your flame thrower instead of upgrading it, while pushing up the rest of your kit; there's definitely room for variance.

Getting those class basics out of the way, we can turn to the multi-player modes. Four are featured, with the standard Deathmatch and Team Deathmatch being present (and always appreciated), followed by "Capture the Diamond" (Capture the Flag) and "Uprising" (capturing points with a twist). The first three modes play out like you'd expect and are always good times. It's "Uprising", though, that we all found ourselves craving for. Each round begins with three neutral positions on the map that the two teams must compete to capture. However, each team only has one "Captain" who is capable of doing so. This plays out as some form of VIP, where your team is trying to keep the captain protected, while at the same time moving forward to grab the next point (they can be taken back by the other team, points are earned by how long they're held). The tactics were extremely varied in this mode; sometimes with the Captain sneaking off on his own keeping a low profile trying to flank the enemy team and grab one of their existing capture points, other times with a split team (one as a distraction and his core team trying to secure another position on the map). Sometimes you'd just have everyone sticking together to overtake the enemy. Combine these tactics with various forms of vehicles on the map, burning forests, IEDs and general craziness occurring in every firefight and you'd never know how things will turn out. There's nothing quite like using a hang glider in the fog to fly over a firefight (with literal fires burning everywhere) to reach an unsecured position, flank your opponent and take his base.

http://media.libsyn.com/media/analogcontroltv/2_APR.JPG (http://media.libsyn.com/media/analogcontroltv/1_APR.JPG)http://media.libsyn.com/media/analogcontroltv/2_UFLL.JPG (http://media.libsyn.com/media/analogcontroltv/1_UFLL.JPG)

In retrospect, the immediately noticeable additions are similar to the single player. It's all about weather and time of day effects added on to good solid multiplayer modes. As well as using fire as a improvised break wall to ward the other players away from objective points. However, the real key here is that the map editor will play a major role in the longevity of this title. For console players, it'll be their first true taste of user-created maps making it into a mainstream FPS. The entire process is very streamlined to easily create maps and share with your friends. That's what will set this apart from the pack and is the thing you should be definitely looking forward to. Expect to see some wild level designs out there.

The multi-player, combined with the single player and the pure fun of just designing your own map from scratch make for a great title. I hope you've all gotten a good taste of what to expect.

CoG says, "Keep your eyes on this one for sure."

scythe
10-02-2008, 12:28 AM
Sounds awesome. Which system are most CoGers picking this up on?

Ghostbear
10-02-2008, 12:31 AM
Sounds awesome. Which system are most CoGers picking this up on?

PC, it will be $10 cheaper

scythe
10-02-2008, 12:33 AM
PC, it will be $10 cheaper

Probably where I'll be too, but I imagine there will be quite a few 360 players here.

SPBTooL
10-02-2008, 01:14 AM
Sounds good. But, on the 360, is it good enough to pull people away from gears and Left4Dead? Class based games tend to need a decent online community.

Deadend
10-02-2008, 01:17 AM
More likely PC version for me, not 100%, but much more likely.

Disgustipated
10-02-2008, 01:42 AM
PC version for sure. This sounds shit hot. Thanks for the info, Track.

Jackel
10-02-2008, 01:46 AM
PC Version...I'll be picking this up on Steam for sure.

Thanks for the heads up Track!

Evewalker
10-02-2008, 01:50 AM
This one went from not even remotely on my radar to one of my most anticipated titles this season.

Which is pretty odd, since I wasn't big on the first one at all. The whole open world factor of this one has me pretty enthusiastic about it.

Calgar99
10-02-2008, 02:17 AM
Shame to say but this going to have to be a rental. My wallet is too light coming up to the flurry of releases hitting us soon.:(

Sazime
10-02-2008, 02:23 AM
I won a copy at PAX, got it for my PC. Something tells me I'm gonna regret that. X|

bryan
10-02-2008, 02:27 AM
Can't wait for this!

BTW, deja vu anyone? ;)

Sandman
10-02-2008, 02:38 AM
PC, it will be $10 cheaper

Mine is 360 and it's $50 cheaper than yours.

Rogue_hunter
10-02-2008, 02:46 AM
Wow, I had absolutely no interest in the multiplayer aspect until finding out this is what's in it. I hope people will be playing this, as it sounds really cool.
I'll be getting the PC version, to go with my copy of Far Cry that I got for free from my work.

HALO 32
10-02-2008, 03:58 AM
Since my PC is old I would have to say 360.

Chances are I will just be using the map editor for months.

Sazime
10-02-2008, 04:13 AM
Since my PC is old I would have to say 360.

Chances are I will just be using the map editor for months.
The fact that they are including it for the 360 shows a lot of forward thinking on Ubi's part. Now, if we could only get MS on that modding bandwagon...

AgtFox
10-02-2008, 06:23 AM
I also want to note that the links by the prices are Amazon referrals that will help support CoG. This will be in every review/preview we have.

Goronmon
10-02-2008, 06:35 AM
Sounds awesome. Which system are most CoGers picking this up on?PC for me.

Mdot
10-02-2008, 07:29 AM
I don't know if my PC can run this optimally so I'm leaning towards the 360. Nice write-up btw, Track.

SilentScreams
10-02-2008, 07:33 AM
PC for me. This game will probably be the first true test for my new system.

Codicier
10-02-2008, 08:03 AM
The PC, like many other people it seems.

Deimos
10-02-2008, 08:41 AM
Nice preview there. This game was completely off my radar a few weeks ago. It's on the top of my watch list now though. If/when I get it I'll definitely be getting it for the PC.

SilentScreams
10-02-2008, 09:06 AM
Nice preview there. This game was completely off my radar a few weeks ago. It's on the top of my watch list now though. If/when I get it I'll definitely be getting it for the PC.

Same for me. I haven't been following it at all.
After the preview in PC Gamer UK I was instantly sold on the game though.
I'm surprised the release is so close actually. It was one of those games I was aware of, but not really interested in given the first game, and I assumed it was a long way off anyway.

Virtual Machine
10-02-2008, 09:12 AM
I've been interested since that first pre-alpha walkthrough video from a year or so ago. I'm completely and utterly sold now. It's #2 on my list behind Fallout 3.

360 version for me.

axion
10-02-2008, 09:16 AM
Awesome writeup again Track, that sounds like it could be a lot of fun. Definitely a PC game for me. Someone mentioned Steam, is this game being offered on it? Also, if I buy a boxed copy can I just put my Key in so I can use Steam Friends etc.

Goronmon
10-02-2008, 09:17 AM
Someone mentioned Steam, is this game being offered on it? Also, if I buy a boxed copy can I just put my Key in so I can use Steam Friends etc.It is being sold on Steam. Most titles not made by Valve do not work with entering a CD key unfortunately.

axion
10-02-2008, 09:20 AM
Damn, Steam Friends is just so useful, but I also like having a nice pretty box on my shelf...

Codicier
10-02-2008, 09:24 AM
Damn, Steam Friends is just so useful, but I also like having a nice pretty box on my shelf...

I also would like a physical copy, but I'm going to wait for word about any possible draconian DRM before I pick up a boxed copy. If there is any DRM, I'll probably go for the Steam version.

Wasson_
10-02-2008, 11:34 AM
Yeah, this will be hard to beat on PC when combined with Steam, esp our steam community.

This is a game I'm going to want to experience on my PC. I'm sure it'll be good on the box...but I've gotta go PC. Esp now that my rig is at least not totally obsolete.

Sandman
10-02-2008, 12:35 PM
After finally reading this I'm going to be a Saboteur. I can't turn down that much awesome. When in doubt, C4.

TrackZero
10-02-2008, 12:53 PM
Yeah, I'm torn myself on which to buy. It's kind of 50/50. PC I can crank the graphics up a little bit more and what have you as well as having my steam friends, but I really preferred the level editor on the 360. Gah.

axion
10-02-2008, 12:56 PM
How is the level editor different on 360, one would think the PC would have superior tools, or at least manipulation of said tools.

TrackZero
10-02-2008, 05:00 PM
How is the level editor different on 360, one would think the PC would have superior tools, or at least manipulation of said tools.

Depends on your definition. I found the placement and rotation of objects actually easier with analog sticks. Though I'm sure the mouse worked better for terrain positioning.

As far as the editors go, they're almost identical between all platforms.

bryan
10-02-2008, 10:21 PM
Grabbing this for PC.

BTW Track did you find out what system specs the game was being demo'ed on?

squirrelTactics
10-02-2008, 11:27 PM
I will be getting this game for PC. I always choose mouse and keyboard over a gamepad for my shooters.

TrackZero
10-03-2008, 12:03 AM
Grabbing this for PC.

BTW Track did you find out what system specs the game was being demo'ed on?

Brian,

I've been told it was a quad core system (which is probably the most telling fact, as looking at the stats it's more about the CPU than the GPU). And yes, it's going to use all four cores if you have them.

Minimum requirements
CPU: Pentium 4 3.2 Ghz, Pentium D 2.66 Ghz, AMD Athlon 64 3500+ or better
RAM: 1 GB
Video card: NVidia 6800 or ATI X1650 or better, Shader Model 3 required, 256 Mb of graphic memory
Media reader: DVD-ROM
Hard drive space: ~12 Gig or HD space. (tbd)

Recommended
CPU: Intel Core 2 Duo Family, AMD 64 X2 5200+, AMD Phenom or better
RAM: 2 GB
Video card: NVidia 8600 GTS or better, ATI X1900 or better, 512 Mb of graphic memory
Sound: 5.1 sound card recommended
Supported Video cards:
NVidia 6800, NVidia 7000 series, 8000 series, 9000 series, 200 series. 8800M and 8700M supported for laptops. ATI X1650 – 1950 series , HD2000 series , HD3000 series , HD4000 series .

bryan
10-03-2008, 02:20 AM
Awesome, thanks for posting the system requirements. I have a E8400 and HD4870, so I should be fine.

SilentScreams
10-03-2008, 03:26 AM
Got a Q9550 and a HD4870 x2...my system should actually stomp all over this game.
I'm considering getting a bigger monitor to fully showcase the game. My current monitor is only 17". It just seems pointless having a mega-expensive PC and then having a cheap crappy 17" CRT :D

bryan
10-03-2008, 03:40 AM
Got a Q9550 and a HD4870 x2...my system should actually stomp all over this game.
I'm considering getting a bigger monitor to fully showcase the game. My current monitor is only 17". It just seems pointless having a mega-expensive PC and then having a cheap crappy 17" CRT :D

I was the other way around, I got a 24" but was running at 6800GT last year sometime.

Disgustipated
10-03-2008, 05:39 AM
Got a Q9550 and a HD4870 x2...my system should actually stomp all over this game.
I'm considering getting a bigger monitor to fully showcase the game. My current monitor is only 17". It just seems pointless having a mega-expensive PC and then having a cheap crappy 17" CRT :D

Fail! Get at least a 24" for 1920x1200 goodness. :D

Kielaran
10-05-2008, 12:01 AM
I went from little interest in this game to really wanting it. 360 version to me, straight from Ubisoft for the low price of 0.00$. Yay PAX!

Sazime
10-05-2008, 02:04 AM
I went from little interest in this game to really wanting it. 360 version to me, straight from Ubisoft for the low price of 0.00$. Yay PAX!
*brand new Farcry 2 winning fist-jab*

Kielaran
10-05-2008, 06:47 PM
*brand new Farcry 2 winning fist-jab*

Consider my fist pumped.

SilentScreams
10-06-2008, 04:41 AM
This game has cost me a fortune already. I just bought a 24" widescreen monitor so I can turn the resolution right up. £175 down.
I also bought a new keyboard and mouse for a combined £102.

Now all I need to do is find money for the actual game. :D

Cyndair
10-06-2008, 09:55 AM
This game has cost me a fortune already. I just bought a 24" widescreen monitor so I can turn the resolution right up. £175 down.
I also bought a new keyboard and mouse for a combined £102.

Now all I need to do is find money for the actual game. :D

I just picked up at 24" as well. So looking forward to this. I was thinking about getting this on the PS3 but the system specs seem very modest to me for the PC version so I'll be getting that instead and putting my shiny new screen to the test.