View Full Version : COD(Peice) At War
tombofsoldier
11-25-2008, 06:45 PM
I'm am so f*ing glad I did not pay for this game. Lets start at the beginning, where an annoying ass voiceover introduces the background for the mission while a god awful neo retro video presentation plays, this is the loading screen. Once you get into the game itself it generally starts out with some sort attempt at a story which amounts to little more than the evil Japanes or Germans killing or torturing virtual people you've never seen before. What it amounts to is little more than a vaguely disgusting display of random violence.
Once that's done you get to start (for the fourth time in this game series alone) using your choice of weapon to once again slaughter the evil Germans or this time the equally evil Japanese. If you've ever played any Call of Duty game you know this means running along a linear path killing hordes of enemies while things blow up around you.
This sounds cool, but the problems are numerous and annoying. Terrible AI causes your buddies to be worse that useless, as they'll often give you a false sense of security that your flank is guarded; then proceed to completely ignore the enemies that are running around five feet from them. Fortunately for you the enemies usually completely ignore them as well, wisely perhaps recognizing you as the biggest threat.
It's not just that though, it's the little things that add up to this game just being frustrating. Poorly placed checkpoints can have you slogging through easy stuff over and over just to get to the difficult point before dying again. The new addition of dogs is made bizarre by the fact that they can withstand more bullets than their human counterparts. For some unknown reason they let you reload your M1 Garand if you're part way through the clip even though the actual gun used in WW2 didn't let you do this. Gameplay sections repeat themselves down to having to shoot a group of enemy tanks that conveniently all take the same amount of damage. There's plenty more frustration like this and I'll spare you listing all of it.
If you like Call of Duty for it's singleplayer stay well away from this gob.
I don't like the game very much. Careful, Jack Bauer will kick your ass.
J Arcane
11-25-2008, 06:51 PM
I have to say, I pretty much agree, only make it co-op too, because it's just as bad if not worse.
Zombie mode was kinda amusing, but it's very obvious for what it is: A half-arsed last minute addition. Only one map, some rather poorly thought out gameplay strategy, and you don't even get XP for it, not that it matters because XP in this game seems to do absolutely goddamn nothing.
LarsenNET
11-25-2008, 06:57 PM
Yikes, I have that in my Goozex queue only for the single player. I guess I'll remove it.
wyeast
11-25-2008, 07:25 PM
To be fair, you can eject a partially loaded clip (to replace w/ a fresh one), and/or you can also reload a Garand with a partially loaded clip still inside.
Just that both procedures are damn slow and cumbersome to do in the heat of battle (esp. the latter, as you're basically loading one bullet at a time), so it was never sop. I have not tested to see if there's any sense of realism in that with the game as far as reloading a partially loaded vs an empty Garand.
As for the rest, OMGWTFBBQ rush to the next trigger point isn't your cup of tea, well, there's not much you can say to refute that, as that's definitely how the campaign plays out.
Variable Gear
11-25-2008, 07:45 PM
As for the rest, OMGWTFBBQ rush to the next trigger point isn't your cup of tea, well, there's not much you can say to refute that, as that's definitely how the campaign plays out.
COD4 was the same way. There wasn't enough internet bitching about how bad that campaign was.
Xerxes
11-25-2008, 08:02 PM
COD4 was the same way. There wasn't enough internet bitching about how bad that campaign was.
Yeah I was thinking. Change evil Germans to evil middle easterners and it sounds the same. I haven't played it yet.
bryan
11-26-2008, 02:21 AM
I was a huge fanboi for COD4, but decided to skip this iteration of the franchise cause I didn't want the exact same gameplay experience. I've got Far Cry 2, Fall Out 3, and Left 4 Dead to play after all.
rinichanraar
11-26-2008, 02:51 AM
Honestly, I didn't think CoD: WaW was as bad as everyone says it is. I enjoyed it. Guess I'm easy to please.
Variable Gear
11-26-2008, 03:48 AM
Honestly, I didn't think CoD: WaW was as bad as everyone says it is. I enjoyed it. Guess I'm easy to please.
Well, it's not a bad game by any stretch. It's just a game that follows a very specific pattern.
What difficulty are you playing on? I've heard some strange things about Hardened.
menage
11-26-2008, 03:55 AM
Hasn't this been Call of Duty like forever. Only 4 saving the MP and elevating it to god status? SP COD has always been a fractioned mess.
Narradisall
11-26-2008, 05:44 AM
I only ever owned COD2, played 4 a bit at a friends house but the whole rush to checkpoint and constant spawning enemies makes a game an instant non-buy for me.
My loss and COD4 sounded like a lot of fun. I just know I'd end up hating it!
Skipping COD5 for the added reason is I can only take so much WWII
Telefrog
11-26-2008, 08:22 AM
To be fair, you can eject a partially loaded clip (to replace w/ a fresh one), and/or you can also reload a Garand with a partially loaded clip still inside.
Just that both procedures are damn slow and cumbersome to do in the heat of battle (esp. the latter, as you're basically loading one bullet at a time), so it was never sop. I have not tested to see if there's any sense of realism in that with the game as far as reloading a partially loaded vs an empty Garand.
Wait... Wait, wait, wait. Dammit. Are we really going to start bitching about the "realism" of reloading a Garand in the heat of battle? As far as I know, most video game shooters allow you to reload any firearm and consolidate all your rounds in one big pool outside of the clip. Changing out any half-used clip results in a full clip with none of the excess ammo going to waste. Hell, even ArmA allows you to do this, and that's a game that prides itself on being obtusely realistic.
Let's not go down this road. Frankly, there's only so much "realism" I want in a video game.
wyeast
11-26-2008, 08:26 AM
Wait... Wait, wait, wait. Dammit. Are we really going to start bitching about the "realism" of reloading a Garand in the heat of battle? As far as I know, most video game shooters allow you to reload any firearm and consolidate all your rounds in one big pool outside of the clip. Changing out any half-used clip results in a full clip with none of the excess ammo going to waste. Hell, even ArmA allows you to do this, and that's a game that prides itself on being obtusely realistic.
Let's not go down this road. Frankly, there's only so much "realism" I want in a video game.
I was merely pointing out that it's a myth that you can't reload a Garand w/o fully expending the clip. The bit about "realism" at the end was just noting that it's possible that the reload cycle on a partial vs empty clip on an M1 might be longer - only because reloading seems so dang slow in WaW :D.
Telefrog
11-26-2008, 08:30 AM
I was merely pointing out that it's a myth that you can't reload a Garand w/o fully expending the clip. The bit about "realism" at the end was just noting that it's possible that the reload cycle on a partial vs empty clip on an M1 might be longer - only because reloading seems so dang slow in WaW :D.
Sorry. It wasn't clear that my post wasn't actually directed at you. I just didn't want the inevitable reply to your post disputing the "realism" of doing it while in battle, etc. People get nitpicky and argumentative when they're in a huff and this exchange could've quickly gotten ridiculous.
Shjinta
11-26-2008, 08:31 AM
COD4 was the same way. There wasn't enough internet bitching about how bad that campaign was.
Yeah in COD 4 you can tell the Developers vision was with the Multiplayer. The Campaign was so poorly designed especially on the hardest difficulty.
My problem with COD 5 is all the problems of COD 4 MP are in this one.. So i'm assuming it's the engine. Honestly, it should have been called COD 4.5
Virtual Machine
11-26-2008, 02:14 PM
I'm enjoying the single player. Haven't touched the multi-player. Yeah, it's Call of Duty.
shunoshi
11-26-2008, 02:26 PM
I seriously don't know what people were expecting....
It's CoD, same gameplay as it has always been for 5 iterations now. Unlimited enemy spawning until you reach a given checkpoint. This game has a couple issues beyond what CoD4 had, but I wouldn't call it a horrible game.
I finished the SP and found it mostly enjoyable. Everyone bitches about it being WWI, but in Treyarch's defense, at least it was a portion of the war that hadn't been covered in CoD yet, the Pacific Theater and Russia's invasion of Berlin.
I haven't given MP a go yet, but will get around to it at some point.
Wombat
11-26-2008, 03:04 PM
I seriously don't know what people were expecting....
It's CoD, same gameplay as it has always been for 5 iterations now. Unlimited enemy spawning until you reach a given checkpoint. This game has a couple issues beyond what CoD4 had, but I wouldn't call it a horrible game.
I finished the SP and found it mostly enjoyable. Everyone bitches about it being WWI, but in Treyarch's defense, at least it was a portion of the war that hadn't been covered in CoD yet, the Pacific Theater and Russia's invasion of Berlin.
I haven't given MP a go yet, but will get around to it at some point.
Actually, the first COD wasn't as bad for this sort of thing. There was only a few points with infinitely spawning enemies. It really started with COD 2 where there seemed to be spawning defenses every 20 yards, especially in the Russian campaign.
Xerxes
11-26-2008, 05:52 PM
Yeah in COD 4 you can tell the Developers vision was with the Multiplayer. The Campaign was so poorly designed especially on the hardest difficulty.
My problem with COD 5 is all the problems of COD 4 MP are in this one.. So i'm assuming it's the engine. Honestly, it should have been called COD 4.5
Well, it's not called COD 5 either. I've talked to someone at Treyarch and they don't want it to be called 5. I heard that's the way it's going to be. Apparently, COD 5 comes out next year when IW releases it.
Victorvonviolence
11-27-2008, 01:57 AM
I honestly don't understand these arguments. Cod:WAW is a game just like every other damn war game out there.
With shit like BIA:HH and that awful hour of victory game, this is really the best WW2 shooter since Cod 2.
Karak
11-28-2008, 07:06 PM
Had a blast. Co-Op single doesn't matter. Great graphics just a good fun game. That's what I was looking for.
thomas
11-28-2008, 07:17 PM
For some unknown reason they let you reload your M1 Garand if you're part way through the clip even though the actual gun used in WW2 didn't let you do this.
And when you get shot with an actual gun, it really really hurts. In game you just hide in the corner for 10 seconds and the damage goes away.
rinichanraar
12-01-2008, 10:33 PM
Well, it's not a bad game by any stretch. It's just a game that follows a very specific pattern.
What difficulty are you playing on? I've heard some strange things about Hardened.
So far I've only played it on Normal. I think it was slightly more difficult than CoD4's Normal campaign. I started playing it on Veteran, but quit after only being halfway through the first level because I didn't enjoy the first level and getting through it on Veteran was kind of a pain in the ass. CoD4's Veteran seemed much easier than CoD: WaW's.
I haven't even tried Hardened though... what was weird about it?
Variable Gear
12-01-2008, 10:41 PM
I haven't even tried Hardened though... what was weird about it?
The only thing I've heard about Hardened was from 1UP's own Garnett Lee (http://www.podtrac.com/pts/redirect.mp3?http://download.gamevideos.com/Podcasts/1UY112108.mp3). He recounted a strange tale of a sniper battle from hell in which he had to predict which window the enemy would pop up in. It sounds like he had a rough time guessing where to shoot... :(
wyeast
12-02-2008, 05:42 PM
I know where that sniper battle is... my guess is in hardened you don't get the voice prompting about where the guy sorta is.
rinichanraar
12-02-2008, 06:22 PM
The only thing I've heard about Hardened was from 1UP's own Garnett Lee (http://www.podtrac.com/pts/redirect.mp3?http://download.gamevideos.com/Podcasts/1UY112108.mp3). He recounted a strange tale of a sniper battle from hell in which he had to predict which window the enemy would pop up in. It sounds like he had a rough time guessing where to shoot... :(
I know where that sniper battle is... my guess is in hardened you don't get the voice prompting about where the guy sorta is.
Even with Gary Oldman guiding me, I had trouble spotting him. The first time I tried it, I wasn't able to spot the guy once (or, if I did, I lost him immediately). I can feel his pain... I imagine the sniper was a lot sneakier on Hardened.
Adam Blue
12-02-2008, 10:04 PM
I think this game is worth the purchase. The single-player is better than CoD4, and the Nazi Zombie mode is completely awesome, totally blowing away L4D. L4D is just too fast and I don't feel like I'm fighting Zombies, rather, demons. Especially with all the Zombie variants. Zombie mode in this really requires a lot of team work. Always yelling at what windows we're watching is definitely fun. And building up the windows/barricades is also very fun.
I haven't even done the normal multiplayer mode...or the campaign on co-op.
I'm slogging through the campaign now.
- I enjoy the war videos and narration. Being questioned by Japanese who kill and troture prisoners (the first and only starting situation I'll discuss) is absolutely what happened.
- What I dislike is how similar the gameplay is to the original games. The highlight level for me so far was the Stalingrad missions. You use bomber noise as cover to shoot enemies and keep them from being alerted among other neat moments. There is also a level that highly utilizes a flamethrower to clear out Japanese trenches. This is fun and effective, but since your friendly AI is truly retarded as tombofsoldier mentioned, you'll be forced to switch between the flamethrower and a normal weapon to proceed intelligently. Eventually, I just dropped the flamethrower because it's limited range so often made it useless. SMGs are nearly as effective at short range. This leads to having far fewer levels that feel different and interesting than those in CoD 4. . . You are doing the same things over and over, and they are the same things you've done in every other CoD game.
- The COD enemy monster closets are back in full swing this time. . . moving up rapidly will "kill" more enemies than actually killing them. Sit back and headshot dumb AI and they'll simply be replenished faster. Run up, take cover and then spray them with an SMG and you'll have to kill half as many enemies. . . so my style of play is not rewarded (I LIKE shotting things from far away with relative safety).
- I'm not through the campaign yet, but there have not been any vehicle levels yet.
- They switch between the campaigns a lot. This happens in the other games too, but here they switch every level (maybe there are a few exceptions, but I think EVERY level). This makes the narrative more difficult to be invested in. You can still follow the narrative, but as soon as I start to care about their characters, I'm not playing with them anymore.
I played the online beta and it's CoD 4 with WWII weapons. . . which is awesome. If you like CoD 4 online, there is enough difference here to make it worth buying. If you are currently bored with both game's online portions (like me), then you'll still probably have a good time while playing but will quit so quickly (out of boredom) that the game isn't worth purchasing.
KingGorilla
12-03-2008, 06:05 AM
I'm am so f*ing glad I did not pay for this game. Lets start at the beginning, where an annoying ass voiceover introduces the background for the mission while a god awful neo retro video presentation plays, this is the loading screen.
If that video had Vault Boy, would you have let it slide?
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