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View Full Version : Hardest Left 4 Dead Campaign?


Dukefrukem
11-20-2008, 09:02 PM
Well I just got done beating them all on Expert... and in my opinion, Blood Harvest is the hardest campaign, with a very close second Dead Air (Followed by No Mercy and Death Toll). The final stand is down right frustrating as hell but I finally managed to survive.



What's the hardest in your opinion?

TrackZero
11-20-2008, 09:08 PM
No Mercy, there's next to no goddamn cover, too many angles and all the moltovs/grenades are spread out which are useless since the group has to stay together.

The other campaigns all end in nice "tight" areas to stick to.

KingGorilla
11-20-2008, 09:16 PM
Any one involving team mates who do not know two simple facts:
1. you do not get points for how many zombies you kill.
2. This is a 4 person campaign, not 4 one person campaigns.

pheriannath
11-20-2008, 09:21 PM
No Mercy's Finale, or the Corn Field in Blood Harvest if you get really unlucky.

Lint of Death
11-20-2008, 09:23 PM
The best rule:
"If you can't take the heat, why did you let me out of the spawn so I could throw a molotov back in?" :D

Dukefrukem
11-21-2008, 02:17 AM
For those who voted No Mercy, have you played all four campaigns??

Widgetcraft
11-21-2008, 02:45 AM
No Mercy's Finale, or the Corn Field in Blood Harvest if you get really unlucky.

Blood Harvest is easy, once you know the trick with the field, and the final scene.

For the corn field, just put your backs up to the ledge that you hop off. Send one person to trigger the crows, and have them run back to you guys. The zombies pour out over the ledge, and with auto shotties, you can wipe them out without any trouble at all.

For the finale, don't make your stand in the farm house. Go in there, get the stuff you need, and send all but one person to the second floor of the barn. There are only two entry points to the top floor of the barn, and an unlimited ammo supply. Once the person who stayed behind activates the radio, they need to haul ass up to the barn. Two people should cover the top of the ladder area, and two people should cover the breach in the roof; ignore the large window that is over the main door, as nothing can climb in through it.

When the tank comes, wait for him to come to the barn, taking pot shots (and maybe using some kind of explosive on him) as he makes his way there. Once he is inside, GTFO! Everyone should try to form a square around him, firing at him while the person he is chasing backpeddles. If he gets too close, that person should stop firing so that he'll aggro onto another target. Repeat until he is dead.

Go back up to the second floor of the barn to fight off the second wave of zombies, followed by another tank. After the second tank goes down, either run up to the second floor of the barn, or just wait at the main door for the transport; it parks right in front of the barn.

National Kato
11-21-2008, 08:16 AM
For those who voted No Mercy, have you played all four campaigns??

Yes. If you had wanted us to pick the one you think is hardest, you should have only included one vote option.

Mortis
11-21-2008, 08:27 AM
I think the No Mercy last stand is pretty easy, if you are up on the building you can usually pick things off before they get up. There is another building to climb up on above where the mounted gun is so if you have one guy there, one covering the door to the stairs, and the other two covering the left and right you can eliminate most of the zombies pretty quickly. The tanks usually climb up the front near the gun so you can do a lot of damage to them during the climb.

The hardest campaign is Blood Harvest, the hardest last stands for our crew have been Blood Harvest and Dead Air.

Telefrog
11-21-2008, 08:29 AM
No Mercy's rooftop holdoff is the hardest, especially if the Director (vindictive bastard) decides to toss a couple of Tanks at you at the same time. Those beasts can knock you off the roof way too easily.

TheFlyingOrc
11-21-2008, 08:35 AM
No Mercy's rooftop holdoff is the hardest, especially if the Director (vindictive bastard) decides to toss a couple of Tanks at you at the same time. Those beasts can knock you off the roof way too easily.

Every time I've lost in mission 5 of any campaign, it's been because a tank punched me somewhere terribly inconvenient.

A good example would be "off of a roof".

KingGorilla
11-21-2008, 08:38 AM
I gotta say, they are all rather hard if you are playing Extreme. The difference between weapon upgrades, pistol drops, and grenade/health pack locations, between difficulties is stark. Normal is fucking baby mode.

And again, motherfuckers need to stop splitting up and not talking.

Food Nipple
11-21-2008, 08:40 AM
For those who voted No Mercy, have you played all four campaigns??

Yes, and it's the hardest. Maybe we got lucky on the Dead Air finale, but we beat it without wiping, which is more than I can say for the average No Mercy run.

No Mercy is the only finale where I've seen the tank consistently knock people off of the map, killing them in one shot. It's also the easiest map for a smoker to pull someone away from the rest of the group.

Blood Harvest? I've never had a problem, that one is a piece of cake compared to No Mercy.

National Kato
11-21-2008, 08:41 AM
And again, motherfuckers need to stop splitting up and not talking.

When you start playing with 'mixed' parties, e.g. veterans and noobs, you get the separation issues frequently. You have those who feel moving forward constantly is best and those who are taking in the scenery or just plain lost as to where to go next.

The key is to communicate and explain why the pace you're using is necessary. Also, everyone should have a standing agreement to not touch fucking switches until everyone is prepared. :p

KingGorilla
11-21-2008, 10:06 AM
You can' fuck around in an area either. I was in one room where it was like each SOB was looking for the super secret hidden gun at each checkpoint. Guess what? The AI director will fuck your shit up if you don't move on. The logic of the game is so simple, I cannot grasp how there were people unaware of it after 5 minutes, let alone after days.

Wolvie
11-21-2008, 10:13 AM
Well I'll tell you the easiest, Death Toll. That last stand was a walk the park compared to the roof escape in No Mercy.

Telefrog
11-21-2008, 10:22 AM
Also, everyone should have a standing agreement to not touch fucking switches until everyone is prepared. :p

This is so fucking huge. What the fuck is wrong with the people that run right up and activate the trigger switches while others are trying to get situated, healed, and replenish their ammo? Stupid fuckers. :mad:

Primus
11-21-2008, 10:24 AM
My dedicated team cannot beat No Mercy on Advanced. I have not seen the rest of the campaign due to this.

Dukefrukem
11-21-2008, 10:24 AM
Yes, and it's the hardest. Maybe we got lucky on the Dead Air finale, but we beat it without wiping, which is more than I can say for the average No Mercy run.

No Mercy is the only finale where I've seen the tank consistently knock people off of the map, killing them in one shot. It's also the easiest map for a smoker to pull someone away from the rest of the group.

Blood Harvest? I've never had a problem, that one is a piece of cake compared to No Mercy.

I had no idea people thought No Mercy was difficult. My friends and I "speed" run through that in less than 30 minutes (on Expert)... Working on some cool youtube videos right now.

I should have included on Expert in the poll.... I hope you guys aren't playing this on normal....

Well I'll tell you the easiest, Death Toll. That last stand was a walk the park compared to the roof escape in No Mercy.

Completely agree. even the finale is weak.

Wolvie
11-21-2008, 10:26 AM
This is so fucking huge. What the fuck is wrong with the people that run right up and activate the trigger switches while others are trying to get situated, healed, and replenish their ammo? Stupid fuckers. :mad:

I haven't run into this yet. The guys I played with last night all hung back, healed up, grabbed the right weapons for the job ahead, and generally took a break as everyone prepared for the onslaught ahead.

Most people I've played with haven't been quick to trigger a defensive event. I'm thinking they learned the hard way.

Aggort
11-21-2008, 10:30 AM
Blood Harvest, easily. Those smokers up high and all that foliage. But I must say, in Versus I like Blood Harvest much more!

Kielaran
11-21-2008, 11:05 AM
No Mercy. Tanks can kill with 1 hit and smokers can easily separate your group.

Bad Buddha
11-21-2008, 11:07 AM
I should have included on Expert in the poll.... I hope you guys aren't playing this on normal....

I'm playing it on Normal... is there an Easy setting? I might be playing on Easy.

I'll be sure to drop out of the game if I ever get matched up with you. Either that or I'll TK you. :D

Telefrog
11-21-2008, 11:23 AM
I haven't run into this yet. The guys I played with last night all hung back, healed up, grabbed the right weapons for the job ahead, and generally took a break as everyone prepared for the onslaught ahead.

Most people I've played with haven't been quick to trigger a defensive event. I'm thinking they learned the hard way.

It normally happens with pubbies that have no mic, but c'mon! There's a healing animation for Christ's sake!

Bad Buddha
11-21-2008, 11:50 AM
This is so fucking huge. What the fuck is wrong with the people that run right up and activate the trigger switches while others are trying to get situated, healed, and replenish their ammo? Stupid fuckers. :mad:

We had a guy that hit the finish button as soon as he got inside the armored car in Blood Harvest. Our last guy was just making a run for the ramp when it closed up on him. He was stunned; "You're sacrificing me?" but laughed it off: "Save yourselves! I'll try to slow them down!".

All the random players that I was matched up with did a pretty good job.

I need to get a good mic!

Ink Asylum
11-21-2008, 12:53 PM
At this stage of the game's release I can't blame people for hitting a switch as soon as they find it. The game has only been out for a few days.

Dukefrukem
11-21-2008, 04:06 PM
No Mercy. Tanks can kill with 1 hit and smokers can easily separate your group.

That happens in every other campaign too.

The only way to test which campaign is the hardest, is to play them all on Expert.

Restlessavenger
11-21-2008, 04:30 PM
That happens in every other campaign too.

The only way to test which campaign is the hardest, is to play them all on Expert.

Why put up a poll if you are going to actively shoot down any choice other than your own?

Dukefrukem
11-21-2008, 05:26 PM
Why put up a poll if you are going to actively shoot down any choice other than your own?

Because you all are wrong.

Jackel
11-21-2008, 05:29 PM
Because you all are wrong.

Or maybe the AI Director took pity on you and gave you an easier ride on No Mercy?

pomeroy
11-21-2008, 05:35 PM
Because you all are wrong.

Wow. What a douchey thing to say.

Anyway, I just got the game today and have only played Death Toll. I didn't vote, obviously.

jpublic
11-21-2008, 05:39 PM
It depends. Solo, the No Mercy ending can be easy because you can sit on that minigun and trust the Godlike Zen of the AI characters to take out smokers within seconds of them appearing. Same thing for boomers. With friends, everyone's a little more concerned about *their* hide over yours, so it gets WAY tougher.

I voted for Blood Harvest because I've never managed to do that final bit without restarting at least once.

GigaFuzz
11-21-2008, 05:44 PM
Our group (3 humans, one AI) couldn't even get past the end of No Mercy on Advanced. I think we need to work on our placement a bit. Death Toll seemed pretty easy, took us a couple of tries for the last stand though. Dead Air was harder, but made it through after 2 or 3 tries, and Blood Harvest I've done twice now, and never had to retry the last chapter.

No Mercy got my vote.

Dukefrukem
11-21-2008, 06:20 PM
Wow. What a douchey thing to say.

Anyway, I just got the game today and have only played Death Toll. I didn't vote, obviously.

oh lighten up i was kidding.

Or maybe the AI Director took pity on you and gave you an easier ride on No Mercy?

No, i've beaten No Mercy about 4 timas on Expert. It's a breeze.

jpublic
11-21-2008, 08:01 PM
The method we finally managed to beat No Mercy with was to hole up in the stairwell. It reduces all incoming hordes to two choke points, and if a tank shows up you've got the other exit to run through.

Dukefrukem
11-21-2008, 09:52 PM
You guys are also forgetting Blood Harvest is the only map without a minigun...

Widgetcraft
11-21-2008, 10:29 PM
You guys are also forgetting Blood Harvest is the only map without a minigun...

...Does that really matter, at all? It has the safest rally point for a finale.

Dukefrukem
11-21-2008, 11:05 PM
...Does that really matter, at all? It has the safest rally point for a finale.

Well i guess nothing matters if everyone is voting when they played the single player campaign and/or on easy/normal. But yes, that matters against the tanks very much so.

Widgetcraft
11-21-2008, 11:07 PM
Well i guess nothing matters if everyone is voting when they played the single player campaign and/or on easy/normal. But yes, that matters against the tanks very much so.

Meh, I'm done with this topic. All you're going to do is bitch at people for having a differing opinion.

Dukefrukem
11-21-2008, 11:09 PM
Meh, I'm done with this topic. All you're going to do is bitch at people for having a differing opinion.

I was asked a question and I answered. Yes it matters.

AbeLincoln
11-21-2008, 11:28 PM
Half the time the guns aren't even in that great of a position, as in No-Mercy. The only gun I've felt was super useful was the one Death toll, and it's a huge contributing factor to Death Toll being the cakewalk that it is. True if you're team's good you can get somebody to draw the tank into the line of fire, but that's also only useful if your team is also good enough to keep the guy on the gun from being swarmed, pounced or tongued.

Also a thing that's probably pissing people off with your responses is you skip from expert down to "you all must be playing on normal" You forget about advanced? Or are you trying to come off like a jerk? We all know Normal is pansy mode.

Edit:
For the record I've played them all as 2 human 2 AI on Advanced, Death Toll and Dead Air we managed to do, Blood Harvest and No Mercy we had to do the last stand over and over again, Blood Harvest we kept getting really close, at least having one surviving member by the time rescue showed up who then got stomped. No Mercy we never even got close. In both cases we ended up dropping the difficulty to normal due to time constraints.

Victorvonviolence
11-22-2008, 01:50 AM
No Mercy for sure, that finale is especially hard in versus. Shit just keeps coming at you. The main problem is that is combines both a small space (the roof) and a wide open area so you're susceptible to both smokers and boomer bile and explosions. Couple that with the fact that the AI (if there is any) tends to wander around it makes it extremely tough at times.

bean
11-22-2008, 07:09 AM
I had the toughest time with No Mercy, but I'm not playing on Expert.

Morangie
11-22-2008, 05:27 PM
I was asked a question and I answered. Yes it matters.

It really doesn't, since Blood Harvest is the easiest finale. When the tank shows up you move from the easily defended point, light it up and run away shooting. Theres so much open space its easy to dodge.

No Mercy is the hardest, by far.

Wolvie
11-23-2008, 05:46 PM
No Mercy is the hardest, by far.

Which is funny, since No Mercy is my favorite scenario.

squirrelTactics
11-23-2008, 11:10 PM
I am baffled. No Mercy is by far the easiest, imo. It's mostly indoors, so there are always corners to back into, and its harder for smokers to drag you too far from the group.

I would not have guessed No Mercy would have won by such a large margin.

TrackZero
11-24-2008, 11:04 AM
My dedicated team cannot beat No Mercy on Advanced. I have not seen the rest of the campaign due to this.

Took our group 9 runs to finally get through it. We had 2 at the top and bottom of the stairwell in the radio building to finally do it. Only time we came outside was when the tank spawned, and right at the end (which turned into s shit storm with only one of us making it the 50ft to the copter). But yeah, it was brutal. And that was just on Advanced.

Edit: We ended up having to do that tactic, again, to keep all of the outdoors smokers, hunters and hordes off us while dealing with tanks and boomers.

TrackZero
11-24-2008, 11:05 AM
I am baffled. No Mercy is by far the easiest, imo. It's mostly indoors, so there are always corners to back into, and its harder for smokers to drag you too far from the group.

I would not have guessed No Mercy would have won by such a large margin.

Mostly indoors? You sir are thinking of another campaign ending.

TrackZero
11-24-2008, 11:10 AM
...Does that really matter, at all? It has the safest rally point for a finale.

Indeed. I could 1 man the stairwell completely, leaving the other guys to just handle the side-rooms.

Ink Asylum
11-24-2008, 11:20 AM
Mostly indoors? You sir are thinking of another campaign ending.

I believe he's talking about the campaign as a whole. No Mercy is mostly indoors. There are only a handful of street sections.

torrefaction
11-24-2008, 11:21 AM
This is so fucking huge. What the fuck is wrong with the people that run right up and activate the trigger switches while others are trying to get situated, healed, and replenish their ammo? Stupid fuckers. :mad:

Back in the day, I used to play the hell out of Hexen on the LAN at my school. We had a running joke about this. We'd all be playing, someone would yell "Oh look, a switch", and that's how you knew you were about to die.

The key was to press the switch immediately after yelling, for maximum hilarity.

TrackZero
11-24-2008, 11:25 AM
I believe he's talking about the campaign as a whole. No Mercy is mostly indoors. There are only a handful of street sections.

Ah, gotcha. Perhaps this is the big misunderstanding of this thread. I know I was voting based on the finales. Most of the stuff in the middle of the campaigns is all the same difficulty to me, never much of an issue either way.

Press Ninja
11-24-2008, 11:58 AM
I'd say the corn field in Blood Harvest. That shit is hard to navigate. And why does everyone pick No Mercy in versus? Seriously, its the only one I've played in 30 versus matches!

National Kato
11-24-2008, 12:07 PM
And why does everyone pick No Mercy in versus? Seriously, its the only one I've played in 30 versus matches!

Well, there are only two campaigns to choose from for Versus mode - so it's really a 50/50 chance you're going to get No Mercy.

squirrelTactics
11-24-2008, 12:58 PM
Ah, gotcha. Perhaps this is the big misunderstanding of this thread. I know I was voting based on the finales. Most of the stuff in the middle of the campaigns is all the same difficulty to me, never much of an issue either way.

That could very well be the case, No Mercy does have one of the more difficult finales.

Wilkz07
11-25-2008, 05:25 AM
Any one involving team mates who do not know two simple facts:
1. you do not get points for how many zombies you kill.
2. This is a 4 person campaign, not 4 one person campaigns.

oh how i wish people would start to realize this. In Death Toll (or whatever mission starts on the roof of the church) had a teammate camp on the roof and make headshots with the hunting rifle, while bragging about how awesome he was (no it wasn't Nix :) ). His sitting there brought 3 hunters, a smoker and the horde twice. That was the fastest kick vote ever.