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johnperkins21
03-10-2010, 01:38 PM
I usually call it a Super En Ee Es. Snes just sounds dumb when said aloud.
Xydarc
03-10-2010, 02:35 PM
Much better than the Mass Effect 2 review.
Gorvi
03-10-2010, 02:36 PM
I usually call it a Super En Ee Es. Snes just sounds dumb when said aloud.
I support this statement.
Narradisall
03-11-2010, 04:14 AM
Lol, loved it.
And I've heard Sness plenty before. It's quicker than saying Super En Ee Ess and makes you sound less like a special needs person that needs to sound out every letter of a word.
Granted, it then leaves you sounding like a retard that shortens the names of things into silly sounding noises, but it's the lesser of two evils to me.
TheKeck
03-11-2010, 09:36 PM
Es En Ee Es, or simply Super Nintendo.
More importantly, did anyone else appreciate the irony of the advertising accompanying the video? :D
TheKeck
03-12-2010, 09:30 AM
The more I think about it, the more I've determined that I would just nearly always say Super Nintendo. Dirty abbreviating heathens.
Urizen
03-12-2010, 07:36 PM
SNES and NES are both correctly pronounced as single words. Just like SEGA.
Or you guys see 'SEGA' and read it as 'Service Games'?
GigaFuzz
03-12-2010, 07:41 PM
Bloody hell, imagine this thread if he'd mentioned the Mega Drive!.
Talanvor
03-17-2010, 10:42 AM
Oh boy, Heavy Rain (http://www.escapistmagazine.com/videos/view/zero-punctuation/1528-Heavy-Rain) is up this week. Though I really love his expression at the end for pointless futility.
boratika
03-17-2010, 10:58 AM
Hey, wow, that was the exact contents of my fridge a few days ago.
Xydarc
03-17-2010, 02:59 PM
Heh, "brown lightning"
menage
03-17-2010, 03:01 PM
No spoilers? I want to click but don't want to ruin the game.
Gwinny
03-17-2010, 03:05 PM
I think that's the best one in a while! I really must get around to playing the game.
I don't think there were many spoilers, but then I'm not generally fussed about them. Nothing stood out as "ruined" but those who have played it, do correct me if I'm wrong.
Spigot
03-17-2010, 07:13 PM
There are a couple of light spoilers of the extremely vague kind, but nothing that utterly would ruin the game. That said, the less you know about the events in the game while you go through it, the better.
J Arcane
03-17-2010, 07:29 PM
He rather echoes many of my own thoughts (http://jarcane.tumblr.com/post/417782662/infovore-the-most-compelling-case-should-be-for) after playing the demo.
Narradisall
03-18-2010, 04:49 AM
It sounds like he did enjoy some points of the game, but getting there was a pain.
Was rather a good amusing review though.
Dukefrukem
03-19-2010, 06:54 AM
God he's good. So good. And yes, Zodiac is boring as a mother fucker.
Talanvor
03-24-2010, 12:01 PM
This week Yahtzee reviews Battlefield: Bad Company 2 (http://www.escapistmagazine.com/videos/view/zero-punctuation/1546-Battlefield-Bad-Company-2).
Narradisall
03-24-2010, 01:07 PM
I loved that one. Especially the Wheres Wally bit.
Xydarc
03-24-2010, 01:51 PM
So...is there a lot of dust in the game?
Lint of Death
03-24-2010, 07:22 PM
So...is there a lot of dust in the game?
I don't own it, so no.
axion
03-27-2010, 10:06 AM
So...is there a lot of dust in the game?
Yeah on some maps if you're in a vehicle it is nigh impossible to see anything. Atacama Desert I'm looking at you... Sounds like he didn't really play the MP (I know that's not really his thing) which is really where the most fun is to be had.
crazyD
03-27-2010, 10:47 AM
Yeah, I've found the single player to be crap, but love the multi.
Dukefrukem
03-31-2010, 10:29 AM
Final Fantasy XIII (http://www.escapistmagazine.com/videos/view/zero-punctuation/1569-Final-Fantasy-XIII)
Dukefrukem
03-31-2010, 10:34 AM
long one today
1. linear
2. foot steps
3. kooky spice
4. unclear story
5. etcher sketch
6. rockem-sockem-robots
7. NOT good story telling
8. FFXIII gets good 20 hours in... LOL
9. chew face
brilliant as usual
ClannerDelta
03-31-2010, 10:38 AM
Clop clop clop clop clop. So true. Was like that in FFVIII as well.
Too bad for Hope though. He's one of... oh... I think one Final Fantasy character that actually has character development. Aside from Aeris developing a severe case of death, that is.
Talanvor
03-31-2010, 10:42 AM
Did like the spice rundown, heh. And are the footsteps really that distracting? I remember playing Record of Lodoss War for the DC and the footsteps were horrible, especially if you put on armored boots. Think we could have sorted that out by now.
ClannerDelta
03-31-2010, 10:49 AM
Did like the spice rundown, heh. And are the footsteps really that distracting? I remember playing Record of Lodoss War for the DC and the footsteps were horrible, especially if you put on armored boots. Think we could have sorted that out by now.
Sometimes worse than others and it's not overwhelmingly bad later in the game. The first 9 hours or so, I honestly can't remember any background music. Just Clop Clop Clop Clop Clop.
Ten19
03-31-2010, 11:08 AM
Five hours is about how much I could stand before sending it back to GameFly. Yay continuity!
IIntrude
03-31-2010, 11:34 AM
Yup, a bit over 5 hours or so and it is now sitting on my shelf collecting dust, never to be played again.
Narradisall
03-31-2010, 03:26 PM
Great, makes me feel like picking this up was worth it. All I'll hear is clop clop clop when I start.
I guess I'll just look at it like a chore for the first 20 hours, till I might be able to get to the fun.
JayK47
03-31-2010, 03:49 PM
Ha. I am so glad I passed this up. Wish others would do the same. If we stop buying crappy games, they will either stop making them or at least try something different. Oh well, I guess if they want to make crappy games and people want to play them, who am I to complain? Enjoy your crap.
Spigot
03-31-2010, 05:04 PM
If I hear on more "it gets fun after 20 hours" remark I'm going to scream. I haven't made it to the part where it supposedly gets fun and I'm loving the game. I can only imagine how much more enjoyable a perfectly fine experience will be once I make it to chapter 11. I won't argue that it takes 7 chapters for most of the cast to become likable.
kyrieee
03-31-2010, 05:12 PM
I'm surprised I still enjoy his videos
ClannerDelta
03-31-2010, 05:21 PM
If I hear on more "it gets fun after 20 hours" remark I'm going to scream. I haven't made it to the part where it supposedly gets fun and I'm loving the game. I can only imagine how much more enjoyable a perfectly fine experience will be once I make it to chapter 11. I won't argue that it takes 7 chapters for most of the cast to become likable.
It doesn't get more fun. I don't understand this. Either you enjoy the experience or you aren't going to like it ever. Chapter 11 is a marginally more open experience, but it's literally nothing more than doing kill missions. It's shallow and provides no respite from the linear nature of the game. It just adds travel time. It's so boring. Let me run for 5 minutes to get to the mark, then kill it, then do it again. Over and over.
If you aren't liking the game at around chapter 5-6, you aren't going to like the game IMO.
Spigot
03-31-2010, 05:56 PM
Exactly. That's the point I'm so annoyed about. It's like the fact that it's wider open is some magical spice that fundamentally changes the game in ways to make the first ten chapters moot. I just haven't found the first seven chapters to be this pit of drudgery that almost every review seems to have had to suffer through.
AntonThaGreat
04-01-2010, 03:12 AM
One of the best damn reviews he's ever produced if you ask me. Spot on and hilarious.
Spigot
04-01-2010, 04:10 AM
While I don't agree with his take on the game, that was a great 'review'. And it is hard to argue with a lot of his points if you're not the kind of brain damaged FF fanboy (that I am)...
That said, I love what he does to Vanille in the closing credits. It's like he read my mind :)
menage
04-01-2010, 04:11 AM
Both things that could ruin a picknick. LOL
I agree with this review. Every bit. I can only play it for 1,5 hours max at a time before I start zoning out on it. It;s just too much of the fucking same.
Still, it;s a good hangover game, since the game just requires whacking buttons L! and X the whole time.
Spigot
04-01-2010, 04:24 AM
It definately does take about 20 hours for the entire cast to turn from whiny/spunky/grumpy bitches to people I actually like (and who can stand to be in the same room as each other) but I don't really mind that. I was actually surprised that they all were sort of redeemed both in the story and to the player at around the same time (and so 'early' in the game :) )
Paradox Symphony
04-01-2010, 11:41 PM
Jeasus guys! I was about to waltz in here and say how much beef I have with the latest review and then I suddenly realized, FFXIII is a warzone. A mixed bag that you're gonna hate or love. Personally I love it. I think the combat appears over-complicated but becomes a simple and easy system once what I like to call the tutorial area(pretty much untill paradigms and a bit after)and I love the characters. Even Hope pulled through later in the game. Not really Vanille, though. But if anything she becomes less annoying :P And it's not that the game gets good 20 hours in, it gets good after Chapter 2, in my opinion. You only love all the characters 20 hours in, and even before that you can put up with them pretty easily. It's not like putting your hand on an Oven.
But I'm pretty sure everyone has heard these arguements before, and like I said, you either love it or hate it...
ClannerDelta
04-02-2010, 12:43 AM
But I'm pretty sure everyone has heard these arguements before, and like I said, you either love it or hate it...
Honestly, I don't think I've ever had someone try to sell me something by saying. "It's better than putting your hand in the oven." So... no, don't think I heard that argument. It's also a bit of an example of why the game would be trash for anyone who isn't a fan of linear JRPGs. You're also right about the combat. It's fun and easy, surprisingly deep when you get into it, but around Chapter 11 the fights double-quadruple in length. It really drags the game down in what is a transparent attempt to pad the game's length.
J Arcane
04-02-2010, 01:00 AM
IF you took out the transparent padding, most JRPGs would be a whopping 2 hours long at best.
ClannerDelta
04-02-2010, 01:13 AM
IF you took out the transparent padding, most JRPGs would be a whopping 2 hours long at best.
I understand the point, but this is more like urine in the pool. Sure, you're soaked already, but you really don't want that specific liquid touching you.
Ten19
04-07-2010, 04:06 PM
Oh hi, God of War III (http://www.escapistmagazine.com/videos/view/zero-punctuation/1595-God-of-War-III)!
I think Yahtzee has a cold or something.
Urizen
04-07-2010, 04:33 PM
I would think that the puzzles were the easiest thing to knock in GOW3.
Dukefrukem
04-08-2010, 07:24 AM
love it so much. and yeh it sounds like he has a cold.
menage
04-08-2010, 09:10 AM
Pretty boringt review, although you really need thgse other weapons to fight certain enemies Yatzee.
Savok
04-08-2010, 10:11 AM
That's worse, it meant they knew they hadn't designed proper alternatives.
menage
04-08-2010, 12:25 PM
That's worse, it meant they knew they hadn't designed proper alternatives.
Huh?
I don't get what you mean, lot's of games have specific weapons which can beat certain enemies.
Savok
04-08-2010, 12:37 PM
True, but when you need the "multiple weapons" bullet point on the box and can't design fun alternatives, forcing you to use them is the way to go.
menage
04-08-2010, 12:42 PM
Kind of a different way at looking at it I guess. I see it as a firespell against an ice enemy kind of thing.
Like the gloves beating the crap out of men with big shields. Makes sense to me.
I do agree it's kinda rigid.
Savok
04-08-2010, 12:54 PM
Granted it's very much based on the context. For instance, the gun on the sandworms in Darksiders, that was awesome. Same game though, they force you to put on those gloves in certain areas when you'd much rather be using your sword you've spent the game leveling up, it's forced variety for the sheer sake of it.
Dark Prince
04-14-2010, 11:25 AM
ZP goes on site with Red Steel 2 (http://www.escapistmagazine.com/videos/view/zero-punctuation/1610-Red-Steel-2)
Talanvor
04-14-2010, 12:56 PM
Ha! That was pretty good, actually. I have a buddy who went nuts for the first Red Steel and promptly went and nearly threw out his shoulder playing the sequel. Not sure if he ever finished it, though.
Xydarc
04-14-2010, 02:07 PM
It's been a while since I've actually laughed out loud at a ZP.
Stoke
04-21-2010, 12:38 PM
Just Cause 2 (http://www.escapistmagazine.com/videos/view/zero-punctuation/1632-Just-Cause-2)
I thought it was pretty good this week. Laughed out loud at the suicidal boss.
Ten19
04-21-2010, 01:28 PM
Good stuff. Basically how I felt about it, too, though I'm still picking away at a lot of the extra crap, because it's fun to faff about.
Xydarc
04-21-2010, 01:34 PM
I had to watch the video twice. Why?
Just Cause!
That and I was laughing so much I missed half the jokes.
Wolvie
04-21-2010, 01:34 PM
It's been a while since I've actually laughed out loud at a ZP.
It's been a long time for everyone. :D
Anyways I will have to check this video out since I am really enjoying this game. I bet he rags on how quickly you die.
Dark Prince
04-21-2010, 09:19 PM
It's been a while since I've actually laughed out loud at a ZP.
I would have to say that goes for this week as well. :D
Spigot
04-22-2010, 09:29 AM
Man, between this 'review' and what I hear from my buddies, I am fighting against the urge to run out and get the game. I have to wait until I finish a few more games before I dive into a crazy sandbox like this.
I hear there is a beached whale that you can blow up... I must have a game that lets me blow up whales...
Savok
04-22-2010, 09:44 AM
Seriously? Shit I have to find that.
Paradox Symphony
04-22-2010, 07:37 PM
vaVoK1-LvzU
There is also a bubble gun, the island from Lost, a fake shark fin moving around in a lake, and other easter eggs.
Spigot
04-22-2010, 07:53 PM
I've heard about the Lost island. I want this game for the easter eggs sooo badly.
Generation ABXY
04-22-2010, 08:00 PM
Strangely, so do I, now. I never got around to playing the first one, but searching for Easter eggs was always hours of funs in GTA (though I get ungodly amounts of playtime from that series, anyway).
Ten19
04-28-2010, 10:06 AM
His latest...
Silent Hill: Shattered Memories (http://www.escapistmagazine.com/videos/view/zero-punctuation/1651-Silent-Hill-Shattered-Memories). He liked some SH games, as I recall, how will this one fare?
J Arcane
04-28-2010, 10:43 AM
Wait, did they really make a Silent Hill arcade game?
Savok
04-28-2010, 10:52 AM
Looks like.... yes.
EDIT: And here's a moving picture
CpqDEeArpMk
Kinda puts my complaints about L4D2 into perspective. At least it wasn't a light gun game.
Mike Kelehan
04-28-2010, 10:53 AM
I hear there is a beached whale that you can blow up... I must have a game that lets me blow up whales...
I think they really missed an opportunity by not having a golf ball in that whale's blowhole.
TheKeck
04-28-2010, 10:54 AM
vaVoK1-LvzU
There is also a bubble gun, the island from Lost, a fake shark fin moving around in a lake, and other easter eggs.
They got the part right about hardly getting rid of any of the whale but missed the bit about all the falling whale chunks everywhere.
Any Dave Barry fans out there? ;)
digitalErich
04-28-2010, 10:57 AM
I've heard about the Lost island. I want this game for the easter eggs sooo badly.
I thought it was only the hatch, or is there really an island with multiple Lost references? I'm still waiting on a Steam sale to pick this up.
Paradox Symphony
04-28-2010, 11:13 AM
I thought it was only the hatch, or is there really an island with multiple Lost references? I'm still waiting on a Steam sale to pick this up.
If you fly a plane over it, it will crash. There is also some message written in sand on the beach, I forgot it but it's probably the one that doctor was trying to make in the... second season? I have really lost intrest in LOST. Oh, and if you listen closely you can hear the Fog monster thing.
Spigot
04-28-2010, 04:58 PM
I hope he's kind to Shattered Memories. I loved the game, esp. the ending.
crazyD
04-28-2010, 05:09 PM
He's not a fan.
Spigot
04-28-2010, 05:15 PM
Bah. I hope it's not because they took out combat, because that was probably the aspect of it that I most appreciated.
crazyD
04-28-2010, 05:17 PM
No, he is fine with that, but doesn't like that they took out any sort of threat in the game.
tacitus
04-28-2010, 06:02 PM
Slightly OT:
Yahtzee is getting getting a book published (http://www.amazon.com/Mogworld-Yahtzee-Croshaw/dp/1595825290/ref=ntt_at_ep_dpi_1)
Spigot
04-28-2010, 06:53 PM
Slightly OT:
Yahtzee is getting getting a book published (http://www.amazon.com/Mogworld-Yahtzee-Croshaw/dp/1595825290/ref=ntt_at_ep_dpi_1)I find it funny that it's not listed as being written by Ben "Yahtzee" Croshaw.
Squidbot
05-03-2010, 12:42 PM
The Silent Hill video was hilarious. I still want to play it though.
Gwinny
05-03-2010, 05:13 PM
I admit, I'll probably buy his book. I hope it'll be a bit Terry Pratchett-ish.
LongStepMantis
05-03-2010, 05:16 PM
Slightly OT:
Yahtzee is getting getting a book published (http://www.amazon.com/Mogworld-Yahtzee-Croshaw/dp/1595825290/ref=ntt_at_ep_dpi_1)
Is the entire thing one long run-on sentence? :D
Ten19
05-05-2010, 12:36 PM
It's that tiiiime again!
Splinter Cell: Conviction (http://www.escapistmagazine.com/videos/view/zero-punctuation/1684-Splinter-Cell-Conviction), go!
Talanvor
05-05-2010, 01:24 PM
The A.I. must have been dropped on its head as a subroutine.
Ha!
H.Bogard
05-05-2010, 02:12 PM
Rob pattison simulation. That's fucking hilarious!
TheKeck
05-05-2010, 04:13 PM
I should get Hitman: Blood Money.
Edit: Apparently you can get Hitman 2, Contracts, and Blood Money on Amazon for cheaper than just Blood Money alone. For some reason, this saddens me.
Lekon
05-05-2010, 04:30 PM
I should get Hitman: Blood Money.
Edit: Apparently you can get Hitman 2, Contracts, and Blood Money on Amazon for cheaper than just Blood Money alone. For some reason, this saddens me.
All of the Hitman games were great. They just kept getting better as the series went, and Blood Money really knocked it out of the park.
JayK47
05-05-2010, 07:06 PM
His "reviews" continue to amaze me. They seem to keep getting better and funnier.
TheKeck
05-05-2010, 08:17 PM
All of the Hitman games were great. They just kept getting better as the series went, and Blood Money really knocked it out of the park.
Really? Man, I really need to get it then. I loved 2 and 3 so much.
Savok
05-06-2010, 12:04 AM
I still replay Blood Money, had a permanent place on my HD until it became a SSD. Kept the saves though for when I do install it again.
Spigot
05-06-2010, 06:53 AM
I think my biggest shame, as a fan of stealth games, is that I never really got into the Hitman series. I played about half of the first one back when it came out but that's been about it for me. My brother raves about it and I hear that Blood Money is fantastic... I need to invest in it forthwith!
GigaFuzz
05-06-2010, 07:03 AM
I've never played much of the first one, probably just the demo, but I love 2 onwards. As far as a I know, Hitman 2 made a lot of improvements over the first, and the rest have steadily improved on that.
crazyD
05-06-2010, 08:32 AM
Yeah, that's one of the biggest issues with the games for me. They can't really be played in reverse order because each one is such a big improvement over the previous. Blood Money was the first one I played, and I just can't get into any of the others, because they are just not as good. Not much of a complaint.
Narradisall
05-06-2010, 08:33 AM
Loved it. Sam Fisher was always a bit less stealthy than the others.
Xydarc
05-06-2010, 12:21 PM
Is the enemy AI really that bad?
TheKeck
05-06-2010, 02:21 PM
Is the enemy AI really that bad?
I have never played the game, but I can answer unequivocally that yes, it really is that bad. Yahtzee never exaggerates anything. ;)
Narradisall
05-07-2010, 01:08 AM
Well, they do talk a lot.....
http://art.penny-arcade.com/photos/838303391_mkMe4-L.jpg
Generation ABXY
05-07-2010, 09:25 AM
I've no real interest in Splinter Cell (I missed out for far too long, I think), but I have to say, I'm tempted to pick up Hitman: Blood Money now.
Spectre-7
05-07-2010, 12:09 PM
I've no real interest in Splinter Cell (I missed out for far too long, I think), but I have to say, I'm tempted to pick up Hitman: Blood Money now.
I just played it earlier this year, and I'll chime in and say that it's completely awesome. I really enjoyed the puzzle aspect to carrying out hits, and the game honestly provides so many options that you can't help but carry out a hit uniquely. I always felt like I was kludging something... but I love a game that let's me kludge.
I really wish more developers were working on this sort of sandbox: complex systems with (reasonably) realistic rules and reactions that let you poke and prod them until you figure out your own answer. Fun stuff.
J Arcane
05-07-2010, 02:15 PM
Is Blood Money any less awkward and slow that previous games? I lost interest in the series with 2, as despite the hype and promise, the slow pace of the game and the arbitrary AI that forced it to be even slower, was too much.
crazyD
05-07-2010, 02:46 PM
It's definitely a slow paced game. All about planning. I wouldn't call it awkward, though.
Spigot
05-07-2010, 07:39 PM
Is Blood Money any less awkward and slow that previous games? I lost interest in the series with 2, as despite the hype and promise, the slow pace of the game and the arbitrary AI that forced it to be even slower, was too much.The pacing is what I like the most about these kind of games. Thief was much the same. I could sit for several minutes just lurking in a shadow, listening in on guards and waiting for them to move to a position that would let me either sneak past them or kosh them on the noggin with my blackjack (and let's face it, I never just snuck past them when I could knock them out).
If you don't like that kind of pacing, then I wouldn't bother with the rest of the series from all accounts. I think I'm definately going to grab Blood Money sooner than later though as I'm jonesing for a good sneaker...
J Arcane
05-07-2010, 07:41 PM
See, having to take my time, plan my moves, that's fine. I've played and loved many a stealth game, and that's totally a part of it.
What I didn't like was the way the forced you to be slow all the time in some of the levels. I don't really play games to spend 20 minutes just walking across a level, but that's exactly what hitman 2 forced me to do pretty routinely, because if you didn't, everyone in the level would magically see you and know instantly you were a bad guy, and the whole thing turned into a fire fight.
It was tedious, and arbitrary, and I hated it, which made me sad, because the otherwise sandbox-y approach sounded like such a good idea on paper.
Spigot
05-07-2010, 07:47 PM
Ah, gotcha. I never did play HM2. I don't remember having to deal with that kind of stuff in the original though. Sneaky yes, but sneaky all the time, not so much.
Unless you were going for the super-sneaky route that usually involved not killing anyone except the target and doing a lot of costume changes and so forth...
Savok
05-07-2010, 07:50 PM
You'll never spend 20 minutes just walking across a map in Blood Money. There are times you are waiting around doing fuck all though, and there is the odd AI quirk, but mostly it's a vast improvement from all of the previous ones.
Sly Marbo
05-07-2010, 07:55 PM
I absolutely love Blood Money. It's still the only game that made me want to work to get all of the achievements. Getting a perfect, silent kill was extremely gratifying.
TheKeck
05-07-2010, 09:54 PM
Ah, gotcha. I never did play HM2. I don't remember having to deal with that kind of stuff in the original though. Sneaky yes, but sneaky all the time, not so much.
Unless you were going for the super-sneaky route that usually involved not killing anyone except the target and doing a lot of costume changes and so forth...
You haven't finished a level until you've gotten silent assassin ranking. :cool:
Slack3r78
05-07-2010, 10:05 PM
Blood Money is definitely the best in the series, though I adore the entire franchise. Supposedly a new one coming out this fall. Really looking forward to it.
Blood Money is perhaps the only Hitman game where I spent loads of time going back to previous levels and refining my planned hit. The upgradable weapons system really lets you go back and do things differently.
Take for example the mission where you have to kill someone in the Witness Protection Program. The usual method is a complicated mix of drugging people and sneaking around but if you have the upgraded sniper you can just hide in the open garage opposite the target's house (he's sitting watching TV). Pop him, hide until it's quiet and they move the body into a cupboard then sneak in and brain his mistress and steal the microfilm. Run to the exit and job done.
Other methods of execution for that mission are:
Phoning the target so he walks up to the window for a better shot.
Rigging a BBQ to explode when the mistress lights it up (complete with hilarious cinematic)
Beat up a clown and steal his outfit to sneak into the house (there's a party on)
crazyD
05-08-2010, 12:51 PM
The clown costume was awesome. Such an angry clown.
I also really dug the Mardi Gras stage. Being stealthy in huge crowds was awesome.
Spectre-7
05-08-2010, 01:12 PM
I also really dug the Mardi Gras stage. Being stealthy in huge crowds was awesome.
There's nothing quite like shooting a man in the face while you're wearing a chicken costume. Good times.
Talanvor
05-08-2010, 02:43 PM
I really wanted to like Hitman, I really did. I played the first one and it was so buggy and glitchy I couldn't even finish some of the missions. Really left a sour taste in my mouth.
Savok
05-08-2010, 10:06 PM
The first was doing something that'd never been done before, gotta cut it a lot of slack. 2 basically made everything 100x better, Blood Money is even better still.
I really wanted to like Hitman, I really did. I played the first one and it was so buggy and glitchy I couldn't even finish some of the missions. Really left a sour taste in my mouth.
Think of the first game as the really fragile prototype. SA fixed the alert meter so it wasn't as random, Contracts added the "context" movement system (push up against the side of a balcony to jump to another type of thing) and Blood Money added the accident and notoriety features.
Basically, Blood Money is the one least likely to screw you over and on the off-chance it does, it's the game with the best chance of you being able to escape.
Talanvor
05-12-2010, 01:24 PM
Yahtzee reviewed a JRPG this week. Anyone care to guess if he liked it or not?
Nier (http://www.escapistmagazine.com/videos/view/zero-punctuation/1703-Nier)
Narradisall
05-12-2010, 02:02 PM
The end pun was great, in a terrible way.
Bosh!
Xydarc
05-12-2010, 02:56 PM
Yahtzee reviewed a JRPG this week. Anyone care to guess if he liked it or not?
Nier (http://www.escapistmagazine.com/videos/view/zero-punctuation/1703-Nier)
He didn't...hate it.:confused:
Ten19
05-19-2010, 10:56 AM
Is it Dead to Rights Really that time again?
It is! Dead to Rights: Retribution (http://www.escapistmagazine.com/videos/view/zero-punctuation/1717-Dead-to-Rights-Retribution)
I don't think I've ever played the original (are there more?)
Generation ABXY
05-19-2010, 12:25 PM
Is it Dead to Rights Really that time again?
Ah, well at least that makes sense now (thought it was some bizarre typo). Have to say, I got quite a chuckle at the bit about letting his gun talking: "...and it only knows one, really loud word." :D
Talanvor
05-19-2010, 01:08 PM
I want my own pocket universe where pain is God and I'm the bleeding Pope.
Ten19
05-26-2010, 11:28 AM
One of the few Wii games recently that I've considering renting..
Monster Hunter Tri (http://www.escapistmagazine.com/videos/view/zero-punctuation/1732-Monster-Hunter-Tri)!
What the fuck is this horrible EQ2 advertising?!
J Arcane
05-26-2010, 01:14 PM
Awesome. Really, he's dead on here. There's a reason its always an MMO that pulls me away from MH, it's that I inevitably realize they offer the same thing, but less tedium.
The monster fights are never as good though.
J Arcane
05-26-2010, 01:15 PM
Also, annoying ad frame aside, ZP plays well on my Nexus.
TheKeck
05-26-2010, 02:59 PM
Annoying ad is annoying. I don't get why people think that pissing me off is going to encourage me to buy their product.
Sigh... I know... it must work on other people. Still...
Talanvor
05-26-2010, 03:30 PM
I have no idea what you guys are talking about wrt the annoying ads.
All I see is a nice red stop sign with ABP written on it in the corner of the browser.
tacitus
05-26-2010, 04:33 PM
Annoying ad is annoying. I don't get why people think that pissing me off is going to encourage me to buy their product.
Sigh... I know... it must work on other people. Still...
If you click on it you get a survey asking why you aren't playing Everquest II - with a different badly designed horrible color scheme.
Talanvor
05-26-2010, 04:50 PM
Wait, it's for Everquest?! People still play that?
tacitus
05-26-2010, 05:15 PM
Wait, it's for Everquest?! People still play that?
yep, both the original and the sequel have even had fairly recent expansions.
Spigot
05-27-2010, 08:30 AM
Well, I would have really liked to have watched the MH3 video but that stupid ad or whatever it is seems to have borked the stream. I just get a message saying that they can't find this week's episode of ZP (in a more technical manner, of course).
Sigh.
Vandabo
05-27-2010, 02:55 PM
I had to turn of Ad block plus to get it to play.
LongStepMantis
05-27-2010, 02:57 PM
What ads?
NoScript + Adblock ftw. ;)
Spigot
05-27-2010, 03:29 PM
It ended up working after a few tries.
Narradisall
05-27-2010, 04:15 PM
Hilarious. I laughed out loud at the part where he met the sea monster, and then went back trying to find it again because it was the only exciting thing that had happened the whole time.
Spectre-7
06-02-2010, 01:23 PM
Today... Alan Wake. (http://www.escapistmagazine.com/videos/view/zero-punctuation/1756-Alan-Wake)
Talanvor
06-02-2010, 08:55 PM
I'm a little surprised that they would mention Stephen King in the game so candidly. Though I honestly couldn't tell you why, I know the protagonist is a writer and it's a horror game.
Narradisall
06-03-2010, 11:03 AM
I did get some good laughs out of that.
The reasons why you kept ending up in the bloody woods did start to get silly.
Dukefrukem
06-09-2010, 10:13 AM
Red Dead! (http://www.escapistmagazine.com/videos/view/zero-punctuation/1776-Red-Dead-Redemption)
edit: "Brown Alive Redemption" Bwhahahhahahaaaaaaaa
Dukefrukem
06-09-2010, 10:23 AM
"If a Time Sink is what you want then Christmas ha come early... On a Glittery Horse that's stuck in a wall..." god he's good.
crazyD
06-09-2010, 10:36 AM
Yeah, I heard when he said those things as well!
Savok
06-09-2010, 12:39 PM
Oh dear I don't think he played very far.
He is right about the bugs though, jesus christ.
Talanvor
06-09-2010, 01:02 PM
I laughed quite a few times from that. The controls for walking do feel just a bit.. off. I get that humans, as a rule, aren't incredibly nimble but I think that's one of those sacrifices of reality that is okay to make. The horses, on the other hand, control incredibly well IMHO. I'm just surprised they didn't give the horse routines to stop and drink water or wander off to find some food.
I really haven't run into that many bugs myself though, the only one that sticks out is when I was meeting Irish for a mission and we were supposed to mount our horses and ride off. Well, for whatever reason, after the cutscene Irish didn't have his horse. So I kept getting prompted to get on my horse, which I was already on, and nothing happened. I had to go back to my last save to get it sorted out.
"If a Time Sink is what you want then Christmas ha come early... On a Glittery Horse that's stuck in a wall..." god he's good.
He said glitchy, not glittery. He did mention WoW, so I can see the confusion. ;)
Dukefrukem
06-09-2010, 01:19 PM
Ah i thought he said glittery as it... the game looks pretty.
Generation ABXY
06-09-2010, 01:39 PM
Well, at least he didn't seem so out of left field this time; he seemed to echo much of what I've heard around here (only funnier... no offense to you guys, of course). Mind you, it still won't deter me - it just so happens I am looking for a time sink, no matter what kind of horse it's on. ;)
JayK47
06-09-2010, 03:57 PM
I laughed quite a few times from that. The controls for walking do feel just a bit.. off. I get that humans, as a rule, aren't incredibly nimble but I think that's one of those sacrifices of reality that is okay to make. The horses, on the other hand, control incredibly well IMHO. I'm just surprised they didn't give the horse routines to stop and drink water or wander off to find some food.
I really haven't run into that many bugs myself though, the only one that sticks out is when I was meeting Irish for a mission and we were supposed to mount our horses and ride off. Well, for whatever reason, after the cutscene Irish didn't have his horse. So I kept getting prompted to get on my horse, which I was already on, and nothing happened. I had to go back to my last save to get it sorted out.
He said glitchy, not glittery. He did mention WoW, so I can see the confusion. ;)
Ha. I had that same issue. I thought it was because I mistook his horse for mine and the game didn't know how to handle that. So I did a reload and whistled for my horse. From that point on I would simply whistle for my horse than try and guess and guess wrong.
Savok
06-09-2010, 09:18 PM
Well, at least he didn't seem so out of left field this time; he seemed to echo much of what I've heard around here (only funnier... no offense to you guys, of course). Mind you, it still won't deter me - it just so happens I am looking for a time sink, no matter what kind of horse it's on. ;)
Just keep in mind that while the writing in the first act/area is excellent, it gets steadily worse after that.
Generation ABXY
06-10-2010, 07:43 AM
Well, like GTA, I imagine I'll play the story mainly to unlock all the areas.
Savok
06-10-2010, 10:27 AM
Honestly, story is all there is to do.
The side things do have a point, as they do unlock shit, but they are mostly massive, annoying time sinks. Outside of minigames like Poker and Horseshoes, there's bounties which once you've done one, you've done them all and random events which will start to repeat very quickly.
Treasure hunting is quite neat though, if incredibly frustrating and ultimately pointless.
Spigot
06-10-2010, 03:01 PM
I like doing the side stuff. It is time-sinky but fun.
Ten19
06-16-2010, 10:01 AM
This week... Alpha Protocol (http://www.escapistmagazine.com/videos/view/zero-punctuation/1801-Alpha-Protocol)!
H.Bogard
06-16-2010, 11:29 AM
Three legged dog with an eating disorder...
Savok
06-16-2010, 01:47 PM
Oh there's going to be backlash over the Kevin Conroy thing. He probably meant Stephen Conroy, who wants to censor the Internet here but still.
Ten19
06-23-2010, 12:50 PM
Time to cut some ancient banners, it's Prince of Persia: The Forgotten Sands (http://www.escapistmagazine.com/videos/view/zero-punctuation/1815-Prince-of-Persia-The-Forgotten-Sands).
Narradisall
06-23-2010, 02:40 PM
Well that was enjoyable.
JayK47
06-23-2010, 04:01 PM
Ha ha. I usually don't check out his reviews of games that I have no interest in. Perhaps I should, because this review was funny and busted on Roger Ebert.
Xerxes
06-24-2010, 12:17 AM
This week... Alpha Protocol (http://www.escapistmagazine.com/videos/view/zero-punctuation/1801-Alpha-Protocol)!
What's so funny about this was, he didn't so much hate it, but had a few issues unlike some reviews. Sounded like he tried to like it.
crazyD
06-30-2010, 12:24 PM
E3 2010 (http://www.escapistmagazine.com/videos/view/zero-punctuation/1838-E3-2010) .
MachEnergy
06-30-2010, 12:51 PM
Not bad. Didn't have me laughing a whole lot, but still about as good as usual. What really caught my attention was the song at the end. That was fucking great!
Generation ABXY
06-30-2010, 02:44 PM
What really caught my attention was the song at the end. That was fucking great!
I don't know about you, but I made it my ringtone the second she used "bloodhound" for a rhyme... O_o
MachEnergy
06-30-2010, 02:46 PM
I don't know about you, but I made it my ringtone the second she used "bloodhound" for a rhyme... O_o
LOL
I had never heard of Rebecca Mayes before. I suppose I need to explore The Escapist a bit more. Anyways, I bought her album from Amazon, and I really enjoy it so far. Cool shit.
Xydarc
06-30-2010, 11:56 PM
Not bad. Didn't have me laughing a whole lot, but still about as good as usual. What really caught my attention was the song at the end. That was fucking great!
What song?:confused:
That was less a review of E3 and more a rant against motion controls.
johnperkins21
07-01-2010, 12:41 AM
That was less a review of E3 and more a rant against motion controls.
Which is a fair review of an E3 that was filled with motion controls. Kinect and Move were very big parts of what both MS and Sony were showing off. Plus you have the Wii, which is pretty much a motion control console, and a bunch of third parties showing off a bunch of their games for the new motion control systems.
If you're not interested in motion controls then this year's E3 was probably pretty depressing. I know it depressed me. But I'm more interested in a hand job from Freddy Krueger than the Wii, Move or Kinect.
Spectre-7
07-01-2010, 12:52 AM
What song?:confused:
Didn't notice there was like 4 minutes left in the video after the credits finished?
Shieldmaiden
07-01-2010, 03:59 AM
The only thing he said that I disagree with is that how we play games doesn't matter. If that were the case, we'd still be happily playing PC games without mice and all our console games with those stupid fucking paddle things.
Spectre-7
07-01-2010, 04:15 AM
The only thing he said that I disagree with is that how we play games doesn't matter. If that were the case, we'd still be happily playing PC games without mice and all our console games with those stupid fucking paddle things.
What, you don't? Shit, I still do all my fragging with my trusty old Atari joystick. And when I win, I pull off the rubber top, suction-cup it to my forehead and run around the house screaming, "Y'all been pwned by the 8-BIT UNICORN, BITCHES!"
True story.
boratika
07-01-2010, 04:26 AM
Didn't notice there was like 4 minutes left in the video after the credits finished?
No. And no matter how hard I look at the end of the credits, I still can't seem to find those four minutes. The credits finish and the videos just, you know, ends.
Spectre-7
07-01-2010, 04:58 AM
No. And no matter how hard I look at the end of the credits, I still can't seem to find those four minutes. The credits finish and the videos just, you know, ends.
That's because of this...
I didn't see that song either (at the end of the video, anyway). Was wondering what everyone was going on about haha.
That's because it's been removed from the end of the clip, possibly so that people weren't put under false impressions that the video was going to be an eight-minute epic concerning every minute game that was announced at E3, but probably because the Escapist got fed up with all of the damn Rebecca Mayes haters on this very thread.
Still, controversy feeds publicity, which ironically is what Yahtzee said in another review.
And if you'd really like to hear the song, you can find it here. (http://www.escapistmagazine.com/videos/view/rebecca-mayes-muses/1829-Love-Song-for-Yahtzee) I found it kind of meh, but it's got that pale vegan girl sound that all the kids are so crazy about these days.
Hotcod
07-01-2010, 06:07 AM
The only thing he said that I disagree with is that how we play games doesn't matter. If that were the case, we'd still be happily playing PC games without mice and all our console games with those stupid fucking paddle things.
Eh? I thought he was saying that the aim in controlling games is to reduce the space between what you are thinking and an action on screen. What we want in the end is to control the character in that none thinking way like we control our body and that is a hugely different thing to controlling a character with our body. Until we have holodecks or direct neural input or the like where we are in effect 'in' the game our self and are the character we want to control like our body then using the body as a controller is often gong to be self defeating
Savok
07-01-2010, 07:15 AM
He's fallen into the same trap so many of us do, he's forgotten we've been doing this for decades.
People look at a modern controller layout and a piece of their brain dies, they play something where mimicing kicking a ball means kicking a ball and it makes a thousand times more sense then tilting the controller a certain way and tapping strange glyphs in the right order. Of course there's the argument of "well why don't you just go kick a fucking ball at that point", but that's another debate.
Generation ABXY
07-01-2010, 09:31 AM
That's because of this...
Ah, that explains it... and here I was thinking half of us just went crazy. :D
Xydarc
07-01-2010, 10:39 AM
I wonder why she gets all the hate. I thought it was a good song.
Savok
07-01-2010, 10:42 AM
Is she a vegan? That would explain it.
Lint of Death
07-01-2010, 05:10 PM
If you're not interested in motion controls then this year's E3 was probably pretty depressing.
Only if you've never heard of Super Meat Boy (http://store.steampowered.com/app/40800/)! The first few chapters of the XBLA version were available to play, including 3 or 4 of the unlockable characters.
Savok
07-01-2010, 08:44 PM
So.... N+ then?
Xerxes
07-06-2010, 11:40 PM
Is she a vegan? That would explain it.
I can't find anything that says that's true. But the possibility still irks me. Like a nagging knee ache. Eww vegans.
Ten19
07-07-2010, 03:16 PM
Oh, by the way.
No More Heroes 2: Desperate Struggle (http://www.escapistmagazine.com/videos/view/zero-punctuation/1856-No-More-Heroes-2-Desperate-Struggle).
Gorvi
07-14-2010, 11:48 AM
Your weekly funny:
Super Mario Galaxy 2 (http://www.escapistmagazine.com/videos/view/zero-punctuation/1871-Super-Mario-Galaxy-2)
Savok
07-14-2010, 01:42 PM
I've just got it today, and from what I've played he's right about everything, it is an expansion pack.
And while it lacks the magic and some of the presentation of the first game, it is more SMG and Yoshi is really well done so fuck it I like playing almost the same game over again.
Side note, that tutorial DVD scares me.
Narradisall
07-14-2010, 02:04 PM
Wow, so Nintendo are finally starting to run out of ways to 'innovate' the same IP's over and over and over and over and over and over and over and over and over and hurk..........
Savok
07-14-2010, 02:07 PM
In fairness, it's Super Mario Galaxy 2, it was never really billed as anything other then "more of the first one".
On that note New Super Mario Bros or whatever added 4 player co-op which completely changed everything, just Yahtzee like many of us is a hermit when it comes to gaming.
Gorvi
07-14-2010, 02:12 PM
http://www.oldies.com/i/boxart/simu/44/089218447890.jpg
Talanvor
07-14-2010, 03:00 PM
On that note New Super Mario Bros or whatever added 4 player co-op which completely changed everything, just Yahtzee like many of us is a hermit when it comes to gaming.
Well, from my experience playing it with people, it usually ends up with everyone just trying to kill each other. Or, my personal favorite, when there's one person vainly actually trying to finish the level, but everyone else is floating around in a bubble.
SonofSeth
07-14-2010, 05:26 PM
The most brilliantest yet!
Shieldmaiden
07-14-2010, 07:22 PM
I totally agree with his sentiment. Not specifically, I've not played SMG2, but about doing new stuff. I'm not going to pan a game for not being original, but I do get annoyed when a game that doesn't do anything particularly new or exciting gets hailed as the bestest thing everer. This goes double if one of the main things the game is praised for has nothing to do with actually playing the game, like the writing (if it's not interactive) or being "cinematic."
JayK47
07-14-2010, 08:56 PM
Mmmm. Cake.
TheKeck
07-15-2010, 10:24 AM
I'm not going to throw a hissy fit, but I have to say that I found his analysis pretty lacking. If there was one word I WOULDN'T use to describe SMG2, it's stagnant.
crazyD
07-15-2010, 10:30 AM
I'm not going to throw a hissy fit, but I have to say that I found his analysis pretty lacking. If there was one word I WOULDN'T use to describe SMG2, it's stagnant.
How so? I like the game, and it's a lot of fun to play, but it's not really innovative after SMG.
Lint of Death
07-15-2010, 10:42 AM
Bwahahahaha, "Starship Narcissus"! And that text adventure screen!
Spigot
07-15-2010, 11:53 AM
On the surface SMG2 doesn't seem to really do anything different than SMG1 but once you've put some time into it (and esp. once you get to the second galaxy and beyond), the level design really starts to stand apart from SMG1's.
TheKeck
07-15-2010, 12:08 PM
On the surface SMG2 doesn't seem to really do anything different than SMG1 but once you've put some time into it (and esp. once you get to the second galaxy and beyond), the level design really starts to stand apart from SMG1's.
Yeah, there's just all kind of new stuff going on all the times. Tons of variety.
CappinCanuck
07-15-2010, 01:17 PM
I'm not going to throw a hissy fit, but I have to say that I found his analysis pretty lacking. If there was one word I WOULDN'T use to describe SMG2, it's stagnant.
Well, his reviews really aren't that in-depth normally. I treat it as a funny and not a recommendation on whether to buy.
Stoke
07-15-2010, 01:47 PM
Meh, all I need to know to stay away from it is that it still has shitty controls.
Savok
07-15-2010, 01:57 PM
The controls are great, but ok.
Spigot
07-15-2010, 02:24 PM
Meh, all I need to know to stay away from it is that it still has shitty controls.Where on earth are you hearing that it has shitty controls? If anything, SMG and SMG2 are probably the most precise platformers on the market.
crazyD
07-15-2010, 02:46 PM
To be fair, they could be better. Shaking to attack isn't very precise, and I'd prefer it if I could play the game on the Classic controller.
Spigot
07-15-2010, 03:13 PM
To be fair, they could be better. Shaking to attack isn't very precise, and I'd prefer it if I could play the game on the Classic controller.Hmm... I guess you have a SLIGHT point there :)
Stoke
07-15-2010, 03:20 PM
Where on earth are you hearing that it has shitty controls? If anything, SMG and SMG2 are probably the most precise platformers on the market.
From what I've heard it controls like SMG, and I've played SMG. The controls are shit. ;)
To be fair, they could be better. Shaking to attack isn't very precise, and I'd prefer it if I could play the game on the Classic controller.
Indeed. SMG could have been the best Mario platformer in a long time. All they needed to do was give you the option to press a button instead of waggle.
I should have...tempered my early comment. I'm just very bitter that as a big Mario fan I am physically unable to play what most regard as a fantastic Mario game. But I've harped on that before so I won't do it again.
Spigot
07-15-2010, 04:02 PM
Heh. I resisted the urge to get SMG2 for a while too, but I do not regret eventually making the purchase.
And the waggle attack isn't THAT bad. Granted, I don't seem to have the inborn hatred of waggle that many people do, so I'm just odd that way.
crazyD
07-15-2010, 04:06 PM
I just seems like a really forced usage of waggle. There really is no reason why the game couldn't support the classic controller, and I was kind of annoyed that it doesn't.
TheKeck
07-15-2010, 04:11 PM
The controls are excellent. Why are you physically unable to play it?
TheKeck
07-15-2010, 04:12 PM
I just seems like a really forced usage of waggle. There really is no reason why the game couldn't support the classic controller, and I was kind of annoyed that it doesn't.
Ok, the shaking is one thing. But what about aiming? An absolutely critical feature to the game. Then there's flying, walking on that ball, etc. that use the motion controls in other ways.
In other words, no, the game would not function with the classic controller.
crazyD
07-15-2010, 04:15 PM
Ok, the shaking is one thing. But what about aiming? An absolutely critical feature to the game. Then there's flying, walking on that ball, etc. that use the motion controls in other ways.
In other words, no, the game would not function with the classic controller.
Why is the aiming critical? So you can pick up pointless collectibles? And the flying, walking, etc. could easily be done with analogue sticks.
Stoke
07-15-2010, 04:45 PM
Ok, the shaking is one thing. But what about aiming? An absolutely critical feature to the game. Then there's flying, walking on that ball, etc. that use the motion controls in other ways.
In other words, no, the game would not function with the classic controller.
I remember flying in Super Mario 64 just fine.
I cannot play SMG due to past injuries to both of my wrists. The quick left right shake the attack requires gives me about 20 minutes of play time before I'm in enough pain that I have to stop. I don't have this problem with most Wii games but there's just something about that motion that kills me.
TheKeck
07-15-2010, 10:32 PM
Why is the aiming critical? So you can pick up pointless collectibles? And the flying, walking, etc. could easily be done with analogue sticks.
You need aiming to eat things with Yoshi and fire projectiles accurately. You also use aiming to move between gravitational stars in space. You shoot star bits, sometimes in order to collect critical coins during boss fights and such. I'm sure there are other things I'm not recalling off the top of my head.
Controlling the alternate game modes with the analog stick would defeat the purpose. It would just be a pallete swap instead of a new gameplay element. Back to the not stagnant thing.
I remember flying in Super Mario 64 just fine.
I cannot play SMG due to past injuries to both of my wrists. The quick left right shake the attack requires gives me about 20 minutes of play time before I'm in enough pain that I have to stop. I don't have this problem with most Wii games but there's just something about that motion that kills me.
Well, I'm truly sorry to hear about your injury. That sucks. Is there something specific about the "way" you describe shaking the controller that causes a problem? It doesn't have to be the side to side motion you describe; any movement will do. I often use a quick flick forward. Also, I end up spinning if I have to scratch my nose or something. Just a thought.
Lint of Death
07-15-2010, 11:37 PM
Aiming is also very important to Co-Star mode, which is quite fun.
Savok
07-16-2010, 12:47 AM
While the waggle can be replaced, the aiming and other motion controls can not.
And jesus Stoke, that fucking sucks. I can only suggest relying on starbits to stun enemies and maybe using your elbow or shoulder as opposed to your wrist for the times you do need to waggle. I feel shitty saying this but SMG is the best 3D Mario game ever made.
crazyD
07-16-2010, 08:56 AM
You need aiming to eat things with Yoshi and fire projectiles accurately. You also use aiming to move between gravitational stars in space. You shoot star bits, sometimes in order to collect critical coins during boss fights and such. I'm sure there are other things I'm not recalling off the top of my head.
Controlling the alternate game modes with the analog stick would defeat the purpose. It would just be a pallete swap instead of a new gameplay element. Back to the not stagnant thing.
All your reasons for aiming could easily be handled by other functions, and are relatively minor actions in the game.
Personally, I wasn't a fan of the motion controlled alternate game modes to begin with, but again, the classic connects to the remote, and a message could always pop up to switch on the few cases where it is needed.
I'm just saying I'd like the game a lot more if using the classic was an option. I'm not saying that the game shouldn't support the wii remote, but I'd have more fun with it if I could use the classic.
Aiming is also very important to Co-Star mode, which is quite fun.
Which is fine. Second player could use their remote, and first could have the option to use the classic.
Savok
07-16-2010, 11:09 AM
To support the classic controller they'd have to strip out of the pointer stuff and that kills a lot of the new stuff.
I've made to the 3rd world, I'd like to say fuck clouds and the cosmics chasing me on them. Any time I do actually complete the star, shitty camera/collision detection kills me. First time I've been angry at a Mario game since Sunshine.
crazyD
07-16-2010, 11:22 AM
And I'm saying most of the pointer stuff is unnecessary, and the few things that matter could be easily mapped to buttons.
Savok
07-16-2010, 11:35 AM
Have you even used Yoshi? What about blue stars?
crazyD
07-16-2010, 12:05 PM
Have you even used Yoshi? What about blue stars?
Aim the character in that direction, and fire. Include a method of cycling through targets. This is easily doable.
And before anyone mentions that this would make the game too easy, keep in mind that we are talking about a game that allows the second player to hold enemies and some hazardous objects in place.
Again, I'm not saying it's a huge deal, and I really dig the game. I'd just enjoy playing it more if I could use the classic. The motion / pointing functions seem a little tacked on, and there just to say the game has them. It seems kind of like the old days of the DS, where every game needed to use both screens, have touch controls, and feature the microphone. I do not enjoy the implementation of these functions in the game, and would prefer it if I wasn't required to use them.
Savok
07-16-2010, 01:04 PM
That's like taking Ape Escape and saying "well you don't need these damn analog sticks". You're changing the very heart of it.
Also, I just went through a really trippy water thing, you are partially forgiven Nintendo.
boratika
07-16-2010, 01:34 PM
My biggest complaint about the game is the 7-10 days it is currently taking it to get from the UK to here. But I guess that isn't really the games fault.
Savok
07-16-2010, 01:49 PM
Why did you wait until now to order it from the UK?
boratika
07-16-2010, 01:59 PM
Why did you wait until now to order it from the UK?
Short answer: being a broke-arse.
I only had money to buy it after it was released here. Would have even bought it local, if anywhere had had it in stock when in the first week - when I could have gotten it for as low as $70. But nowhere had it, so I went on the line and purchased it on the line for $63 (shipping included.) I do like this flailing pound.
I also made the wait longer by a few days by forgetting to transfer the money to my debit card account...
Savok
07-16-2010, 02:03 PM
Ah, dang.
Well other then learning to hate cosmics you'll find it quite excellent.
crazyD
07-16-2010, 02:07 PM
That's like taking Ape Escape and saying "well you don't need these damn analog sticks". You're changing the very heart of it.
Changing the very heart of a small part of the game that I don't really enjoy.
Gorvi
07-21-2010, 10:16 AM
Singularitiy Review (http://www.escapistmagazine.com/videos/view/zero-punctuation/1883-Singularity)
Savok
07-21-2010, 11:32 AM
Well that was a savaging.
In other news I'm now 80 stars in, SMG2 keeps getting better... and meaner.
Narradisall
07-21-2010, 11:34 AM
Well that was a poor plot twist.
Loved the Human Centipede joke.
Shieldmaiden
07-21-2010, 12:19 PM
The problem with a lot of Zero Punctuation "reviews" is that he often completely fails to review the product. That Singularity one was basically him just taking the piss out of a list of complaints about the game. I find him incredibly funny and often right on the mark, but calling what he does reviewing is really stretching it.
Gorvi
07-21-2010, 12:23 PM
Yeah, they're very rarely "reviews" but I don't think they're intended to be. It's just a convenient label to throw on them.
Talanvor
07-21-2010, 12:25 PM
That was great. The dig at the end about Wolfenstein was absolutely delicious, since Raven made that one too.
Narradisall
07-21-2010, 02:29 PM
Yeah, I thought we'd all agreed months back these aren't really 'reviews'.
I gathered what I needed to know though, pointless FPS action, with a odd time twist and predictable story. Pretty much what I was expecting, and that doesn't necessarily mean I won't bargin bin it one day.
Lint of Death
07-25-2010, 08:40 PM
That was great. The dig at the end about Wolfenstein was absolutely delicious, since Raven made that one too.
I didn't realize that. Yahtzee is an ace with them zingers.
Gorvi
07-28-2010, 10:14 AM
Crackdown 2 (http://www.escapistmagazine.com/videos/view/zero-punctuation/1897-Crackdown-2)
Spigot
07-28-2010, 10:25 AM
Hah! Basically said everything that I've felt about the game. Except for the kookaburras...
Pretty accurate review actually though I'm still having fun with the game. It's not a game that I can sit and play for hours though, which sucks.
Talanvor
08-04-2010, 04:13 PM
Limbo and DeathSpank (http://www.escapistmagazine.com/videos/view/zero-punctuation/1908-DeathSpank-Limbo)
You should be able to guess which one he liked more. Personally I enjoyed the voice acting in DeathSpank so the humorous part of that game was more enjoyable for me.
I haven't bought Limbo, played the demo though and I liked the atmosphere. It's just the length of the game that gets me, maybe I'm being too nitpicky about it.
Stoke
08-04-2010, 04:27 PM
Limbo and DeathSpank (http://www.escapistmagazine.com/videos/view/zero-punctuation/1908-DeathSpank-Limbo)
You should be able to guess which one he liked more. Personally I enjoyed the voice acting in DeathSpank so the humorous part of that game was more enjoyable for me.
I haven't bought Limbo, played the demo though and I liked the atmosphere. It's just the length of the game that gets me, maybe I'm being too nitpicky about it.
How long is Limbo supposed to last? It's only $10 in real monies so it wouldn't have to be too long to justify that purchase if it's good throughout.
Talanvor
08-04-2010, 04:30 PM
How long is Limbo supposed to last? It's only $10 in real monies so it wouldn't have to be too long to justify that purchase if it's good throughout.
You sure? I thought it was 1200 points ($15). I've heard it being 2-3 hours long, but I can't say for certain.
Stoke
08-04-2010, 06:25 PM
You sure? I thought it was 1200 points ($15). I've heard it being 2-3 hours long, but I can't say for certain.
Ah yeah, for some reason I was thinking 1200=$10. Either way, 2-3 hours isn't really long enough for that price.
Talanvor
08-04-2010, 06:32 PM
The easiest way I've found to remember point denominations is 80 points is $1 and 400 is $5.
Thanks for the whole intentional obscuring between real currency and your funny money, Microsoft. Much appreciated!
Spigot
08-04-2010, 07:03 PM
Limbo took me about 3 days to finish... which means about, oh, 4-5 hours, tops. I think that now that I have a good idea about what will or won't kill me, I could probably rush through it in about 3 hours.
And it's worth every bloody penny.
Savok
08-04-2010, 08:52 PM
Voice acting is why I can't come at Deathspank myself, it's just wrong.
Spigot
08-04-2010, 10:16 PM
Isn't it the same voice actor as Captain Quark from R&C?
Savok
08-04-2010, 11:57 PM
No that's another dude called Jim Ward.
I could handle Captain Qwark, but Deathspank is such a poor man's Tick I can't stand it. There's a lot of director fail too, sentences didn't flow together properly, not all the actor's fault.
Squidbot
08-05-2010, 05:37 AM
I bought Limbo a couple of days ago, and after watching his review my arachnaphobia is making me twitchy.... not looking forwards to it as much now.
Spigot
08-05-2010, 06:17 AM
No that's another dude called Jim Ward.
I could handle Captain Qwark, but Deathspank is such a poor man's Tick I can't stand it. There's a lot of director fail too, sentences didn't flow together properly, not all the actor's fault.Huh. It sounded very much like Captain Quark when I played the demo. Ah well.
I bought Limbo a couple of days ago, and after watching his review my arachnaphobia is making me twitchy.... not looking forwards to it as much now.On the one hand, it's not a very BIG part of the game. On the other hand, it is a very, VERY memorable part.
Savok
08-05-2010, 07:36 AM
Yeah I wanted to play Limbo myself, but I think I'd be too freaked.
Gorvi
08-11-2010, 10:17 AM
Shadow of the Colossus (http://www.escapistmagazine.com/videos/view/zero-punctuation/1924-Shadow-of-the-Colossus)
Savok
08-11-2010, 11:42 AM
Really wish they'd release that on PS3...
crazyD
08-11-2010, 11:45 AM
Aren't they supposed to be doing an ICO / SotC release for the PS3?
Spigot
08-11-2010, 11:49 AM
Aren't they supposed to be doing an ICO / SotC release for the PS3?
It's usually the first set of PS2 games to be put forward whenever the subject of HD remakes is brought up. One would hope that the lead up to Last Guardian would see a release of an HD remake.
Gorvi
08-11-2010, 11:51 AM
I'm hoping for a TGS announcement of the ICO/SotC collection along with some sort of release date for The Last Guardian. I'm not holding my breath, but it would be nice.
TheKeck
08-11-2010, 12:37 PM
How about a PC release? :D
Talanvor
08-11-2010, 01:31 PM
What exactly was wrong with Onimusha? I'm a little perplexed by that one. Maybe it was the difficulty that put him off.
Hey if Sly Cooper can get a PS3 collection then I'd say ICO and SotC should get one too. Now if they would just put out a Last Guardian CE with that I'd buy it in a heartbeat.
Xerxes
08-11-2010, 06:12 PM
What exactly was wrong with Onimusha? I'm a little perplexed by that one. Maybe it was the difficulty that put him off.
Hey if Sly Cooper can get a PS3 collection then I'd say ICO and SotC should get one too. Now if they would just put out a Last Guardian CE with that I'd buy it in a heartbeat.
Ditto. I loved Onimusha. The first one that is. I do have intentions to play the other 3.
Spigot
08-11-2010, 07:00 PM
I thought there were only 3 Onimushas? I forget... I really, really liked the last one (when he goes to Paris and meets Jean Reno) but I wonder if the reason they aren't necessarily held in as high regard is because, well, there are a lot of games along the same lines... and they weren't first-party releases from Sony, so I wouldn't hold your breath for a set of remakes.
Talanvor
08-11-2010, 07:05 PM
I thought there were only 3 Onimushas? I forget... I really, really liked the last one (when he goes to Paris and meets Jean Reno) but I wonder if the reason they aren't necessarily held in as high regard is because, well, there are a lot of games along the same lines... and they weren't first-party releases from Sony, so I wouldn't hold your breath for a set of remakes.
The only reason we were talking about Onimusha is because Yahtzee decided to lump it in with crappy PS2 titles.
Yeah it's not going to get a remake. Capcom might make a new game but who knows really. I'd rather see that instead of Lost Planet 3.
Xerxes
08-11-2010, 08:07 PM
It doesn't really need a remake. Sequels maybe. Samanosuke was great, and really should be in the Capcom vs Marvel 3. His weapons had elemental powers for crying out loud.
It was 1-3 Onimusha, and I guess the next in the series was called Onimusha: Dawn Of Dreams. I guess they just left it there.
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