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View Full Version : [CoG Preview] DC Universe Online Preview Part I: In The Beginning


Psykoboy2
12-06-2010, 11:37 AM
http://farm6.static.flickr.com/5009/5235039921_5d0e916f3f.jpg

Let me start this out by saying I don’t play MMOs. Or well, I’ve only ever really played one. I tried World Of Warcraft but it never sank its teeth into me, so I can’t give you any comparisons there. Nope...the only MMO I have ever played, all the way from beginning to level cap, was City Of Heroes (CoH).

Fitting then, I suppose, that the next MMO for me to take interest in is DC Universe Online (DCUO), another comic book themed MMO. So you can probably expect some comparisons along the way.

This is going to become a regular thing as I make my way through the beta. Currently, I can only give you my experience through the first 9 levels, but that will change in the coming weeks and I’ll have access to higher levels.

http://farm5.static.flickr.com/4128/5219196015_ae4603c692_z.jpg
A carry over from my CoH days, this is Mobieus.

Let’s begin with character creation. No one, and I mean absolutely no one has outdone CoH in terms of character creation. That thing could be sold as a stand alone with how vast and detailed it is. And DCUO isn’t going to try, but what they’ve got is pretty good. You start out choosing male or female and then the body type - no sliders here, it’s either big, average, or small - and then you pick your side, hero or villain. You can choose to grab a template costume and power set based off a number of characters from the DCU or you can go your own way with power sets and costumes. But at some point in the creation, you have to pick a mentor. This will determine things like your starting point in the game, experience of the world, and the categories of weaponry and armor you’ll have available to you. Doesn’t affect combat or any stats like that, but for instance if you select Superman as your mentor, then you’ll start in Metropolis and have a lot of contact with him and his enemies.

http://farm6.static.flickr.com/5282/5219825714_52a196f058_z.jpg
This is MPH, not to be confused with NPH.

The powers are pretty vast ranging from fire, ice, gadgets, and mental just to name a few. These determine your strategy of combat and what role you’ll play within groups. After that, it’s on to a travel power. So far you can only pick from flight, acrobatics, and super speed. ALL of these can get you anywhere in the game. Super speed gives you the ability to run up walls and acrobatics gives you large jumps and the ability to grip to any object - also allowing you to reach the tops of buildings.

Then there’s a choice of weapon. This determines aspects of combat like speed, style, and range. Your choices here are staffs, guns, bow & arrow, mental, brawling, and martial arts - again...just to name a few.

Once done there it’s on to costume selection where you can pick skin type, hair style, helmets (masks), chest emblem, shirts, capes, wings, gloves, boots, pants, belts...it goes on and on. While not near the customization that CoH has, DCUO’s character creation is extremely vast and varied and it’s unlikely you’ll ever see two characters look the same - unless they go with the pre-built templates and make absolutely no changes to their appearance. Which should be difficult to do because as you play the game you’ll earn extra gear from drops that can be assigned to your character on the fly at which point you can decide if you want that gear to be represented on your character visually or just statistically.

http://farm6.static.flickr.com/5044/5219810972_9b4b24e3db_z.jpg

Once you are out of character creation, you have to break out of Braniac’s ship. This is the tutorial of the game and will get you acclimated to your combat skills and movement ability. The first time I did this took me forever since I was new to what I was doing and felt pretty helpless fighting 5 on 1 at times and only having very limited abilities. However, I noticed my second time through that it would take a strong willingness on the players part to die in this section. I imagine it can happen, but with health re-gen and how weak your enemies are, it’d take some real effort on your part to die.

Once out of that it’s on to the meat of the game and you’ll be transported to your starting point depending on who you picked as a mentor. As far as I can tell, this is either Metropolis or Gotham. Metropolis is like a future city where the sun is always shining and is, for the most part, pretty clean. While Gotham on the other hand is in perpetual night with rain occasionally and overall gives a more gritty sense to the city.

http://farm6.static.flickr.com/5167/5234960511_d33acfe4a8_z.jpg
Image Provided By Sony Online Entertainment

Now on to the combat in the game. You’ll almost always be fighting more than one enemy at a time and this usually isn’t a problem but you can attract more attention in a fight and suddenly become VERY outnumbered. You have the option of a target lock on, but I’ve yet to use it outside of the tutorial except when wanting to focus on an exploding canister in the middle of a group of enemies. Otherwise I just start attacking the target I’m facing and then move to the next one in the group. The left mouse button is used for a melee attack while the right mouse button is a ranged attack. These can be combined to pull off other moves as you increase your skill set in those departments. Your powers are activated with the numerical keys and these are the ones that take away from your stamina while the mouse button attacks are never depleted.

Missions in the game are focused on killing x amount of baddies and collecting x amount of items and the like. Your journal keeps up with what missions you have waiting for you and you can start and stop these at your leisure. So, for instance say I’m on one side of the map trying to complete a mission and see that I can also take care of part of an objective in another mission, I can jump in and out to do that. So far the missions don’t seem too repetitive but then again, this is only with levels 1 through 9 at my disposal, so we’ll see.

http://farm6.static.flickr.com/5086/5235526302_334a268554_z.jpg
Image Provided By Sony Online Entertainment

Overall, I’m really enjoying the game, even in its beta stage. To be honest, I haven’t enjoyed an MMO at all since my CoH days and this looks to be right up there with it as something I’m going to really have fun with. If you are looking for more specifics, feel free to ask for them and I’ll do my best to answer them in my next article on the game. I realize I’m not very experience in the MMO category so I’ll need your help in finding out what you want to know.

jpublic
12-06-2010, 12:18 PM
Are other beta attendees allowed to comment?

Ghostbear
12-06-2010, 12:20 PM
Sounds like fun Scott, I'll be checking this out.

Psykoboy2
12-06-2010, 12:43 PM
Are other beta attendees allowed to comment?

Check your NDA. My NDA for levels 1-9 lifted last Monday. My NDA for levels 10-20 lifted today.

I'm in the press beta...not the general public beta.

Gorvi
12-06-2010, 01:04 PM
The recent impressions I've been hearing on this have sounded like a lot of fun, I just doubt I'd be willing to play (and pay for) 2 MMOs at once. Now that FFXIV has been for the most part patched up I'm not so sure on this one anymore.

Ravenlock
12-06-2010, 02:42 PM
Metropolis is like a future city where the sun is always shining and is, for the most part, pretty clean. While Gotham on the other hand is in perpetual night with rain occasionally and overall gives a more gritty sense to the city.

I like the sound of that. :)

Missions in the game are focused on killing x amount of baddies and collecting x amount of items and the like.

*Sigh* ...Well, yeah, I guess I knew it would be.

Still, sounds like they've made a fun MMO action brawler, which is pretty much what CoH was as well. Did you happen to try playing it with a gamepad? I understand Champions Online played pretty well with one.

Thanks for the write-up. Always nice to get a glimpse behind the curtains. ;)

Blue
12-06-2010, 05:21 PM
Okay, that shot of Mobieus is incredible. I was interested in this game to begin with but that seals that I'm going to try it without question. Really appreciate the glimpse and I look forward to hearing more about it.

BigJonno
12-06-2010, 05:58 PM
I'm really liking the look of this one. I love the idea of optional extra gear pieces, it seems like a good balance between maintaining a consistent look for your character and feeling like they're actually evolving. Exploring Gotham is just going to be pure win and having a more action-based MMO is really appealing.

crazyD
12-06-2010, 06:05 PM
If I wasn't bound by a NDA, I may or may not have posted in this thread about what a giant pile of shit I may or may not have found this game to be.

Klunka
12-07-2010, 07:41 AM
The only thing making me hesitant about this game is $15 a month. Your game better be unrealistically good for me to fork over that kind of cash.

Klunka
12-07-2010, 08:03 AM
Some questions for preview part 2:

How is the variety in missions? Is it really just kill and collect?

Do the powers vary that much? Does Ice really function all that differently from Fire? Or does it all boil down in the end to a damage skill, dot skill and status skill like most?

It seems like your travel power doesn't change the actual play style at all. If I pick super speed and staff fighting, can I hit a guy 40 times with the staff in one turn? If I'm a flier with fire power, can I make it rain fire? Can I go from hanging on the ceiling with acrobatics to pouncing on my opponent with a dropkick?

I hear there's no crafting of any sort in the game. What is their to do besides grind out missions and levels?

How does leveling powers work? Do I get talent points every level? Does using one power more often make it stronger?

I'll come up with more, let me know if you want me to keep posting them here or PM you

Gorvi
12-07-2010, 08:06 AM
The only thing making me hesitant about this game is $15 a month. Your game better be unrealistically good for me to fork over that kind of cash.
I think it all depends on how much they support the game with content updates. $15 per month is the high end for MMOs these days, so unless they're actually adding content on a regular basis and addressing issues quickly, I'm not sure it's worth it.

My main worry about the game is depth. What kinds of events to they have? What would your long term goals be?

Psykoboy2
12-07-2010, 03:35 PM
I'll try and slip in answers to your questions in the next write up, but I can easily hit some of these right now:

How is the variety in missions? Is it really just kill and collect?

There's build up. You start out doing the kill and collect, but as you complete that it'll open up a new mission and eventually carry you to a base you'll have to enter in order to defeat a boss...usually with the help of a DC mainstay (you can see Flash and another character fighting Grodd in a picture above).

Some missions are as simple as talking to another NPC or doing city tours with Booster Gold.

Do the powers vary that much? Does Ice really function all that differently from Fire? Or does it all boil down in the end to a damage skill, dot skill and status skill like most?

So far I have played with a mental guy and a fire guy. And yeah, they are pretty different. Mental doesn't much damage so much as it holds or heals. Fire...well, it burns dealing out damage over time....wait is that was a "dot skill" is? I'm not much for the lingo.

It seems like your travel power doesn't change the actual play style at all. If I pick super speed and staff fighting, can I hit a guy 40 times with the staff in one turn? If I'm a flier with fire power, can I make it rain fire? Can I go from hanging on the ceiling with acrobatics to pouncing on my opponent with a dropkick?

There are (so far) two tiers to travel. The first you get right out of the gate, and then you can improve that at level 9. That's also when movement powers open up. They don't seem to combine with your other powers...again, I'm only level 9 on one guy and 10 on another...but you can perform attacks with them.

I hear there's no crafting of any sort in the game.

Good point. I don't think there is any crafting, haven't come across any, but there is a TON of drops that don't seem to serve any purpose other than to sell for money. I could seem them implementing crafting of some kind with these drops.

How does leveling powers work?

As you level you gain skill points and power points. Power points go towards your powers (including a set called "iconic" powers), obviously, while skill points go towards the melee skills and movement. I haven't figured out a pattern yet, but when I hit level 9, I only earned skill whereas before I had earned one of each. That may be related to how I earned level 9 or it could be preset. Still working that out.

Does using one power more often make it stronger?

Not that I can tell, no.

I'll come up with more, let me know if you want me to keep posting them here or PM you

Thanks for the questions. These help me to know what to look for, or, if anything, to seek out what you guys want to know.

StarGypsy
12-07-2010, 03:43 PM
"It seems like your travel power doesn't change the actual play style at all. If I pick super speed and staff fighting, can I hit a guy 40 times with the staff in one turn? If I'm a flier with fire power, can I make it rain fire? Can I go from hanging on the ceiling with acrobatics to pouncing on my opponent with a dropkick?"

All travel powers have attacks built in to the tree you can take. Flight has quite a few that are a lot of fun to use. You can also spend points on passives in the travel trees that give resistance to stuns and snares.

digitalErich
12-08-2010, 10:42 AM
I wasn't interested in this game until I saw those two screens of the speedster character. Now I'll def check out a free trial or weekend once they get to that point.

Psykoboy2
12-08-2010, 11:55 AM
I need to upload the more recent shots I took of him. I hit level 9 with him the other night and was able to upgrade his speed. REALLY fast now.

While running up buildings if you jump near the top, just before you crest, you get a TON of hang time.

I'm thinking speed MAY be the fastest of the travel powers, but I haven't tested it out yet.

J Arcane
12-09-2010, 02:25 AM
I don't know how much I'm allowed to talk about this game, but I am also in it now.

I don't even know if I'm allowed to say that last part. I hate NDAs. And I can't seem to find a beta forum for the game either, so it's not like I can just ask.

Psykoboy2
12-09-2010, 05:50 AM
Hmm...in the launcher on the left there should be a link to the beta forums. There is for me anyway.