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Drayven
09-17-2010, 08:13 AM
So last night Frog mentioned Two Worlds 2 was coming out in early Oct. I hadn't been paying attention to this game but I'm always looking for a multiplayer hack n slash adventure so today I did some digging around and I gotta say, I'm now quite intrigued. I didn't really play the first one because early on it struck me as pretty buggy and something just didn't feel right but reading and seeing videos about this new version I may just have to pick it up. I also found an article on co-optimus about the co-op aspect of it. Anyone else looking to pick this up?

http://www.co-optimus.com/article/4447/two-worlds-2-co-op-mode-revealed.html

Nura
09-17-2010, 08:15 AM
After getting burned on the first one i'm taking a wait and see approach on the second one. But i will be keeping a close eye on it, since i really like the concept of it, i just hope they can pull it of this time.

Karak
09-17-2010, 08:23 AM
Xerxes and I are most likely day on as much as we enjoyed the original.

Vermillion
09-17-2010, 08:29 AM
I'll be getting it. Actually liked the first one, but I got it almost a year after it came out and a lot of the bugs got some love.

Prob not day one (unless it has cool preorder bonus), but in short order.

jpublic
09-17-2010, 09:10 AM
I *really* wanted to enjoy the first one, but I just couldn't get into it.

Karak/Xerxes, do you guys have any recommendations on how to approach the game?

mightbe
09-17-2010, 09:39 AM
The first one was a hate crime against gamers.

I will not be touching the second.

Narradisall
09-17-2010, 10:31 AM
Karak/Xerxes, do you guys have any recommendations on how to approach the game?

I imagine they approached it with a slight psychosis or a lobotomy. :p

Akela
09-17-2010, 10:46 AM
The first one was a hate crime against gamers.

I will not be touching the second.

Yep. For my "Gears of War..craft (http://www.pcgamer.com/2010/06/23/hunted-the-demons-forge-is-gears-of-warcraft/)" fix I'll hold off until Hunted gets here.

Xerxes
09-17-2010, 11:04 AM
I *really* wanted to enjoy the first one, but I just couldn't get into it.

Karak/Xerxes, do you guys have any recommendations on how to approach the game?

I don't know. I was completely upset with it to start. I couldn't even make out my own character on my initial playing. I even bought the Collectors box so I was majorly let down. I don't know why but something just told me to jeep giving it another shot. The systems just started to click all of sudden. Then I found the models to be funny in some points. Like bears did not look like bears at all. And the bad voice acting filled me with whimsical glee. It was equally "so bad it's good", to hey they were on to something.

I'm not sure what to expect this time. I know it'll be hard to capture that type of magic again. I don't think too many people would want that magic. I doubt they can do any worse but I'll be there day one to see the results.

Karak
09-17-2010, 11:30 AM
I *really* wanted to enjoy the first one, but I just couldn't get into it.

Karak/Xerxes, do you guys have any recommendations on how to approach the game?

For me it was just giving it a little extra time. I had nothing at the time to play so I gave it a chance.
And after seeing some people here love games that completely SUCK due to technical issues and frankly brokeness, the fact that a couple of us love Two Worlds isn't as strange as people here would like you believe.

I also like fun and frankly this was fun to me and to those I played it with.

It's overworld was also incredibly...like...incredibly diverse. Far morso than almost any game I have played before. It made Oblivion look horrid when it came to diverse landscapes. Everything from wasteland desert to snowy landscapes to very nicely done evil lands, and huge castles, all with different looking people. It made Oblivion look like its bitch when it came to diversity in places and character looks. Entire areas that mimicked ancient Japan, Greece, Rome, old England, it was really pretty inspiring in what they were trying to do.

The stacking of magical cards to increase and change your magic spells was really awesome, the brewing system was very deep, the weapons were diverse and there were hundreds upon hundreds of them all with different skills that could be combined. It still has one of the deepest systems when it comes to skills and weapons and brewing I have ever seen.

Basically it all just ended up being fun. Quarky...sure, but games made by HUGE companies have had far more bugs in their AAA releases than Two Worlds had. Were their issues? Yup no doubt. But it was a charming retard of a fun game. Far more enjoyable to me than those beauties other companies have released only to find out that the game is all about makeup only to find pox scars exist beneath the shine.

Mortis
09-17-2010, 11:53 AM
I have pre-ordered this. I loved the first game, the only real issue I had with it was the horrible framerate. I could grind gear in TW1 forever. TW2 looks much better visually so I hope the framerate will be solid.

I am actually looking forward to this more than any other game that has yet to be realeased this year.

ElektroDragon
09-17-2010, 01:34 PM
The first one was a hate crime against gamers.

I will not be touching the second.

Completely unfair. It just had a bad framerate, but the gameplay was fantastic if you were a long time western RPG fan. Besides, the second is seriously improved, as evidenced from PAX. No more bad framerate.

Then again, you love Monday Night Combat, so I guess our tastes in games differ quite a bit. :)

Xerxes
09-17-2010, 03:22 PM
I also loved that you were just kind of a dude. Not stuck in some class. I may be foggy but I was swinging a sword with the best of them and still stacking magic cards and such. I get annoyed with class systems more often than not.

Jason
09-17-2010, 03:44 PM
I also loved that you were just kind of a dude. Not stuck in some class. I may be foggy but I was swinging a sword with the best of them and still stacking magic cards and such. I get annoyed with class systems more often than not.

It has been over a while since I played it, but I think that's how I played it too. Mostly sword swinging and some magic just for the heck of it. I loved how most of the swords in the game were modeled after the Kit Rae fantasy swords. I haven't heard much about the sequel. Wonder if it'll have the same voice acting as the first one.

Karak
09-17-2010, 04:25 PM
It has been over a while since I played it, but I think that's how I played it too. Mostly sword swinging and some magic just for the heck of it. I loved how most of the swords in the game were modeled after the Kit Rae fantasy swords. I haven't heard much about the sequel. Wonder if it'll have the same voice acting as the first one.

Most Verily

x Returner x
09-17-2010, 04:31 PM
The first one was buggy but it had some really cool things. I like the stat building and the world its self. I really like how you could respec single player games just don't have that even thou they really should.

Kelegacy
09-17-2010, 05:43 PM
I have the collector's edition of the first game. I can't wait for the second. It looks to fix most of the problems with the first game and looks like a blast.

The first game became an acquired taste. I didn't get that far in it considering the large world, but I had a fun enough time with it. Worth the $13-15 I spent on it.

I might rent TWII from Gamefly but depending on how it is I may opt to just keep it.

Chris_D
09-17-2010, 05:51 PM
I guess I will keep an eye on this!

Karak
09-18-2010, 04:35 AM
I guess I will keep an eye on this!

You should. As with most games it will be judged on fairly unrealistic views both pro and con:) Ha. As usual.

Chris_D
09-18-2010, 05:30 AM
RPGs of all kinds are still my favourite genre somehow. Maybe more so as my reflexes dull :).

MagGnome
09-18-2010, 09:26 AM
I'm actually looking forward to this as well. I've always been somewhat interested in the original game. I even bought it for $10 on the 360, but I never opened the shrink wrap before trading it all in to Gamestop.

There was a preview of this in Game Informer a month or two ago that really piqued my interest. I'll likely pick it up during a Steam sale or the like.

I loved Gothic 2 despite the flaws, and I've heard that Two Worlds is similar in many ways, including the diverse landscapes are Karak mentioned.

Orca
09-18-2010, 09:46 AM
After abandoning the story altogether and just exploring I wound up kind of liking the first game. If you found some high-level enemies near a respawn area you could whittle them down and get a nice high-level weapon, possibly multiple that you could then combine into a super weapon. Then go back to the newbie area and wreak havoc like a god :D

Xerxes
09-19-2010, 11:04 PM
Ok, those Sordahon's videos are great.

702276

Mung Beans
09-22-2010, 05:37 PM
I pre-ordered my copy :).

For me it wasn't the single player that caught my attention, but the multiplayer aspect of it, it was just so much fun to play with your mates, going around clobbering goblins in the head, and the ability to grow your weapons by imbuing it with the same one, was something really original and neat I thought.

I think people should atleast give the second one a go, if anything do a rental and try it out, and I wouldn't be suprise if the game wins you over. I mean for fricken sakes is there any other game out there that allows to you shoot out 8 fireballs at once, that bounce off walls and when they hit a target not only will it kill them but fricken summon a demon, thats 8 demon summons whey you hit with all eight fireballs! I don't know about everyone but I am sold!

JayK47
12-30-2010, 07:58 PM
Just started playing the original, and after some time, I really like it. It started out slow and I was weak. But so did Morrowind, my second favorite RPG of all time. Looking forward to Two Worlds 2.

JayK47
01-01-2011, 03:21 PM
I hope that Two Worlds 2 has horse combat as well. One of the things I really like in Two Worlds in being able to fight on horseback. Also, finding cool new horses. Like the Necromancer horse that is a horse skeleton with horse armor or my favorite so far, the orc horse.

JayK47
01-01-2011, 03:23 PM
The first one was a hate crime against gamers.

I will not be touching the second.

Your loss. Did you play the first one for longer than an hour? The game gets better the more you play it. The opposite of most games. Arcania: Gothic 4 for example started out strong and was very boring in the middle with a decent ending.

biosc1
01-01-2011, 03:45 PM
I grabbed the first one of GoG...looking forward to playing it :)

Purple Santa
01-02-2011, 06:02 AM
I just checked my Gamefly Q. This game was pushed back to 1/25/11 :(. I have more time to finish ME 1 now.

Dukefrukem
01-26-2011, 06:05 AM
did anyone get this??

Kelegacy
01-26-2011, 06:24 AM
I am curious too. I might pick it up later this week.

jpublic
01-26-2011, 06:56 AM
I want it, but it's not out on PC yet. :(

ElektroDragon
01-26-2011, 08:57 AM
NO, I DID NOT, BECAUSE OF GAMESTOP!! I preordered it there for the Gamestop exclusive bonus, against my better judgement. I show up last night after getting a robocall that they have it, and am told that they were not shipped enough pre-order copies for the 360. Meanwhile, they had a whole stack of PS3 copies. Sounds like an epic failure of logistics, and another reminder of why I totally DESPISE Gamestop and always shop elsewhere if not for their stupid exclusive bonuses.

bapenguin
01-26-2011, 09:08 AM
I'll have my review up on Co-Optimus tomorrow.

The short of it - much better than the original, but still some nagging things. It's a REALLY meaty game. 15 hours in and I'm not even a 1/3 complete.

ElektroDragon
01-26-2011, 09:19 AM
I am hoping for a stellar review, because the original was really unfairly panned. Once you got past the framerate and didn't take the voiceacting seriously, it was actually an incredibly good RPG in terms of gameplay mechanics, varied environments, etc.

We need more epic Euro-RPGs like this and the even better Divinity II. (Which I'll hope you'll also review when the The Dragon Knight Saga expanded version is released by Atlus in April). We need more of these games, and we need less Call of Duty.

RandoM51
01-26-2011, 09:26 AM
This game is awesome. You don't want to miss it if you like games of this type.

They really should have given it an entirely new name so that some of you wouldn't shoot yourselves in the foot just because of your feelings about Two Worlds. :)

Dukefrukem
01-26-2011, 09:36 AM
What are "games of this type"?

MalReynolds
01-26-2011, 09:39 AM
btw the codes that you get in games are reuseable BTW me and my friend swapped a some
and i have it for 360 if anyone would like to try the MP

ElektroDragon
01-26-2011, 09:50 AM
What are "games of this type"?

European flavor RPGs or Euro RPGs. ERPGs?. Best examples: Two Worlds series, Divinity Series, Risen, Gothic series, Sacred series, and to some extent The Witcher.

This subgenre of RPGs came to fruition early last decade when it became painfully clear that American RPGs were going to go in a very different direction: more casual, less medieval, more action vs. stats oriented. Often times they have some simulation elements built in, like forging weapons, or cooking.

These are deep, stat heavy, high fantasy games with lots of attention to detail, and almost never first person. They really have evolved a unique flavor quite different than American or Japanese RPGs. They are really nothing like Dragon Age, Mass Effect, Fallout, or Oblivion, and nothing like Final Fantasy. That's a really, really good thing. And of course, all these games hail from northern Europe, often Germany, Belgium, Holland, Poland etc.

I am an expert in this genre, it is my specialty and favorite. Sacred 2, Risen, Divinity II, and Two Worlds are all outstanding games which are now available to console owners, especially 360 owners, after this genre was PC exclusive for so long.

Dukefrukem
01-26-2011, 09:51 AM
So out of all those games, If I've only played the Witcher. And loved it... does that say anything about how I will like TW2?

ElektroDragon
01-26-2011, 10:01 AM
So out of all those games, If I've only played the Witcher. And loved it... does that say anything about how I will like TW2?

The Witcher has a slightly more Western feel, primarily because it is more cinematic, a bit more first person (depending on how you have your camera), and a bit less stat heavy (I think). I would say that you're a good candidate for enjoying TW2. However, The Witcher is one of the few games in this genre that I actually haven't gotten too far in, so its a tough call. (I'm barely at the point where I'm just about to leave the first castle.) Primarily because I have a hard time playing PC games anymore.

Kelegacy
01-26-2011, 10:01 AM
I am hoping for a stellar review, because the original was really unfairly panned. Once you got past the framerate and didn't take the voiceacting seriously, it was actually an incredibly good RPG in terms of gameplay mechanics, varied environments, etc.

We need more epic Euro-RPGs like this and the even better Divinity II. (Which I'll hope you'll also review when the The Dragon Knight Saga expanded version is released by Atlus in April). We need more of these games, and we need less Call of Duty.

So D2 revamp and expansion are coming stateside? Awesome! I will hold off playing the vanilla version then.

RandoM51
01-26-2011, 10:02 AM
So out of all those games, If I've only played the Witcher. And loved it... does that say anything about how I will like TW2?

I'd think you would love TW2 if you loved the Witcher's gameplay. They're very similar games.

ElektroDragon
01-26-2011, 10:05 AM
So D2 revamp and expansion are coming stateside? Awesome! I will hold off playing the vanilla version then.

Yes sir... it's a been a long wait, but it was just announced Monday.

Here is your official site for the 360 version, courtesy of Atlus:

http://www.divinity2-saga.com/index.php

I adore Atlus now.... fan for life. They made this happen after CDV either folded or went lame on us.

RandoM51
01-26-2011, 10:10 AM
I didn't manage to finish D2, it was underwhelming after playing TW2. Both of them made Risen feel like a trip to the dentist.

Which means if you're going to play all three games, I suggest struggling through Risen first, then D2, and finally TW2.

Dukefrukem
01-26-2011, 10:10 AM
thanks for the input guys.

Vermillion
01-26-2011, 10:18 AM
I got the game and, I know it's too early to tell (escaped the Dungeon and made it to the portal), but I am completely underwhelmed. I have been watching all the love heeped on the game here and was expecting gang busters out of the gate. Instead, I'm kind of stuck with a average looking RPG, with horrible voice work (one of those games where there mouths and arms are waving about but the speaking doesn't start for another 3-5 seconds), and so far no actual RPG elements. Yeah, I liked that they let you dabble in all the classes as you escape, but it was just soo, boring.

This is one of the genres I favor playing the most. I loved Sacred 2, original Two Worlds (with all of it's worts), Oblivion and ME and Dragon Age. Each bringing something different to the table. I'm still going to put the time into it (hell, I finished Gothic 4 which was borderline awful). Just disappointed so far. No one but me to blame for setting expectations based on hype.

RandoM51
01-26-2011, 10:27 AM
The voicework is really bad at the start, I commented upon that in the other thread. It gets much better.

Just stick with the game, once you get out of the training dungeon it'll grab you. The first outdoor area should make your draw drop---at least it did for me on PC.

Kelegacy
01-26-2011, 10:29 AM
Yeah Gothic 4 was awful. But I beat it.

My expectations are probably too high for tw2 but I hope it scratches an itch for me.

Handmade.Mercury
01-26-2011, 10:39 AM
My friend ordered this, and we've been playing it online together. So far, my Air Mage is way OP with his lightning missile that stuns in a 5 meter radius on-hit.

Karak
01-26-2011, 11:08 AM
The voicework is really bad at the start, I commented upon that in the other thread. It gets much better.

Just stick with the game, once you get out of the training dungeon it'll grab you. The first outdoor area should make your draw drop---at least it did for me on PC.

Ya as I stated in the thread I started a couple months ago. It is beautiful. Stunning at times. Of course not all the time but occasionally you have some things that arn't perfect. Amazing game plain and simple.

Also a midnight swim really shows you that they understood where to put the assets, in addition the Asian inspired areas are just incredible.

Karak
01-26-2011, 11:09 AM
Yeah Gothic 4 was awful. But I beat it.

My expectations are probably too high for tw2 but I hope it scratches an itch for me.

If you read my older thread, and understand that it is a game that heaps a ton of improvements on an original that had good ideas already. Couple that with some insanely complex systems in place, especially for magic. It will most likely scratch the itch and then some.

RandoM51
01-26-2011, 11:15 AM
There are lots of little things that add up to a great experience.

In the savanna region you'll find mobs you'd expect to find there. Rhinos, big cats, ants, etc.

There is a sailboat that you can get. You actually have to sail it, adjust your sail and rudder based upon the wind and where you want to go and you can go anywhere on the world map with it.

The mobs don't level with you so you can get your ass handed to you only to go work on some other stuff for awhile and then come back and win. Gives you a sense of triumph/accomplishment notably lacking in Oblivion, for example.

Complex alchemy system, based upon reagents found in game, reagents that actually make sense. Kill a monkey, you'll probably find monkey parts, not 50 gold pieces and a +3 vorpal sword. Do yourself a favor and make a water-walking potion as soon as you can, water-walking is very cool in this game. :)

Karak
01-26-2011, 11:23 AM
I think one bit that made me sit up and take notice was he magic system, makig your own spells seems like a small addition at first but once you begin collecting rare bits, some of the things you can do are right out of any young ids imagination. The Two Worlds 2 website and official forum have some mixes that you can do that are just amazing. Most games based on mostly magic don't even do that much in their systems. Complex if you want it to be, simple if your fine with that. Same thin with how weapons are handled. You can simply buff yourself up or get skills that allow for kiting and debuffing and all kinds of crazy anarchy causing things.

Vermillion
01-26-2011, 11:39 AM
I'm sure you guys can answer this, how flexible is it to level in different classes? My typical character is usually a mage/ranger/thief hybrid. Arrows for fighting at a distance, with mage aspects for summoning creatures, and thief for stealing/lock picking everything not bolted to the ground.

Oh, and not being able to play a girl.. :|

Karak
01-26-2011, 11:41 AM
I'm sure you guys can answer this, how flexible is it to level in different classes? My typical character is usually a mage/ranger/thief hybrid. Arrows for fighting at a distance, with mage aspects for summoning creatures, and thief for stealing/lock picking everything not bolted to the ground.

Oh, and not being able to play a girl.. :|

Its basically classless as a game. You can have all that without an issue. You also have quick change buttons that allow for different weapon/armor/trinket combos with the push of a button. So I would say damn flexible. I play a Spellsword and I use spells from range than instantly switch to close weapons when the enemy closes and at times switch to a different cobo for splash damage spells when surrounded by mobs.

EDIT: Also it appears something may be wrong with your game. As many reviewers have stated the giant sweeping hand movements and such are mostly gone from the game, compared to the first, and in both the PC and 360 version I am playing neither have any delay whatsoever when it comes to voices and such. I am not sure whats up but even the other 2 I have played (both 360 version) have no delay. That sounds like something strange.

Voice acting. Well its far far better than number 1 which means its still bad:)

RandoM51
01-26-2011, 12:07 PM
I'm sure you guys can answer this, how flexible is it to level in different classes? My typical character is usually a mage/ranger/thief hybrid. Arrows for fighting at a distance, with mage aspects for summoning creatures, and thief for stealing/lock picking everything not bolted to the ground.

Oh, and not being able to play a girl.. :|

You can be all things, just be aware that the game rewards specialization. You've only got so many points to spend.

There is an open lock spell so you don't need lockpicking at all. There was a bug with this such that opening it with the highest spell would yield crap contents but I believe they've fixed that for the US release.

I played a dual-wield/bow ranger with a bit of thief and mage for utility. There are parts where bow just isn't going to cut it and you will want some melee ability. If you want to skip some of the complexities of melee combat you can go with dual-wielding very fast weapons to interrupt their specials/casting. Kind of cheap, but there are some fights where I resorted to it. There are some very fast clubs that when wielding two of them rip the shit out of the skeleton mobs that are common in many of the underground portions.

If you're playing on PC I'm pretty sure I saw a mod to play as one of the female characters in the game.

Back to the voice acting, it isn't all bad. Some characters have great voice work, some sound like your next door neighbor after a six pack. Very hit&miss.

Jason
01-26-2011, 12:24 PM
You guys are making me want to go ahead and cave and get this game. I'm trying to hold off till I finish New Vegas.

Karak
01-26-2011, 12:35 PM
You guys are making me want to go ahead and cave and get this game. I'm trying to hold off till I finish New Vegas.

I would hold off. It will be waiting, doesn't have the marketing push of many games and will most likely see a quick drop in price because it doesn't say Bethesda or Take2 on the cover.

But when you get the time go for it.

x Returner x
01-26-2011, 12:46 PM
Can you respec your skills like in part one? I just started playing so I haven't come across an NPC who can do this yet.

Jason
01-26-2011, 12:49 PM
I would hold off. It will be waiting, doesn't have the marketing push of many games and will most likely see a quick drop in price because it doesn't say Bethesda or Take2 on the cover.

But when you get the time go for it.

That has been my plan. I just know that if I see it in a store today or tomorrow, I'll more than likely buy it. I get impatient at times. I think I paid full price or near full price for the first one and loved it despite people saying it sucked and to wait for a sale.

RandoM51
01-26-2011, 12:50 PM
There is a respec guy at the mage's guild. It costs money and I don't think you can respec everything.

jpublic
01-26-2011, 12:50 PM
Is this where I once again point out the D2 revamp is already stateside?

On PC, that is.

Karak
01-26-2011, 03:27 PM
That has been my plan. I just know that if I see it in a store today or tomorrow, I'll more than likely buy it. I get impatient at times. I think I paid full price or near full price for the first one and loved it despite people saying it sucked and to wait for a sale.

Oh me too. I could care less who likes what. Not their money, but it is my time:)
The only reason I said wait is that it sounded like you may have games and this is a game that I think begs to be played for long sessions. Its just really freaking fun.

JayK47
01-26-2011, 05:09 PM
Since the PC date keeps sliding all over the place I decided to buy the import version. I was really hoping it would be at my door today. By this weekend, if all goes well, I should be in RPG heaven.

I don't get people who hate on a game due to something as trivial as voice acting. Seriously? I'm sure it is fine. It is not a Bioware game. If Bioware spent less time on syncing animations with top quality voice acting and added to the story, I would prefer that. It is nice to hear familiar voice actors and see good voice animations during cut scenes, but it shouldn't make or break the game.

Karak
01-26-2011, 05:55 PM
Since the PC date keeps sliding all over the place I decided to buy the import version. I was really hoping it would be at my door today. By this weekend, if all goes well, I should be in RPG heaven.

I don't get people who hate on a game due to something as trivial as voice acting. Seriously? I'm sure it is fine. It is not a Bioware game. If Bioware spent less time on syncing animations with top quality voice acting and added to the story, I would prefer that. It is nice to hear familiar voice actors and see good voice animations during cut scenes, but it shouldn't make or break the game.

Remember you could have just done the proxy purchase of the digital version and had it instantly. It works fine.

As for specific hates. Ya some people have specific things they can't let pass. Mine is control (though I feel thats a bigger issue in a game then say...voice acting) but sometimes that matters to people.

To me...when you are running through the Asian lands, or across bits of the desert(just like #1) you get to see a game that really does say...fuck it, we will make the game we want to make and when it comes down to it the game they made is simply wonderful.

JayK47
01-26-2011, 09:38 PM
My intention was to wait for the US retail release. But at the last minute they pushed the date. Amazon has it at the end of Feb while most sites are showing it early Feb. Not sure who to believe. But I did more or less leave an opening for the games release in my gaming schedule, so when it got pushed, I was really not willing to wait any longer.

jpublic
01-26-2011, 11:19 PM
I'll be okay if it's delayed until Feb 8. I've got stuff to play 'til then. But as it goes on, this game is going to go from a 'buy new' to a 'buy on sale'.

And either way, it's a 'not buying if it's not on Steam'.

MalReynolds
01-27-2011, 06:44 AM
funny is ive seen PS3 copys everywhere here and i own a 360 copy

MagGnome
01-27-2011, 10:19 AM
So D2 revamp and expansion are coming stateside? Awesome! I will hold off playing the vanilla version then.

The Dragon Knight edition came out last year.

ElektroDragon
01-27-2011, 10:26 AM
The Dragon Knight edition came out last year.

UGH.... that was for the PC only! 360 version is in April from Atlus. Seriously, who cares about the PC version? It doesn't have Achievements. *ducks and covers*

Jason
01-27-2011, 10:35 AM
Oh me too. I could care less who likes what. Not their money, but it is my time:)
The only reason I said wait is that it sounded like you may have games and this is a game that I think begs to be played for long sessions. Its just really freaking fun.

I agree with you 100%. I will be giving this lots of playtime. And I caved. I had to order something from Amazon, so I decided to go ahead and order this as well.

MagGnome
01-27-2011, 10:42 AM
UGH.... that was for the PC only! 360 version is in April from Atlus. Seriously, who cares about the PC version? It doesn't have Achievements. *ducks and covers*

We seriously need to bring back the rolleyes.

jpublic
01-27-2011, 10:49 AM
UGH.... that was for the PC only! 360 version is in April from Atlus. Seriously, who cares about the PC version? It doesn't have Achievements. *ducks and covers*

I think we may have found the anti-JPublic here, people.

RandoM51
01-27-2011, 11:13 AM
UGH.... that was for the PC only! 360 version is in April from Atlus. Seriously, who cares about the PC version? It doesn't have Achievements. *ducks and covers*

Actually I think it does have achievements on PC, but without the ability to rub the faces of your peers in them what good are they?

MagGnome
01-27-2011, 11:41 AM
Actually I think it does have achievements on PC, but without the ability to rub the faces of your peers in them what good are they?

Precisely. Who wants achievements that grow your e-peen?

Mortis
01-27-2011, 01:37 PM
I am currently a lvl 11 2h warrior on the 360, I have cleared adventure 1 and 2. If anyone wants to group add me, I will be playing tonight after I try a little bit of Dead Space 2. I can help people get through adventure 1 and 2 if you aren't to 3 yet.

roboninja
01-27-2011, 02:48 PM
Yeah, really hoping this game comes to Steam. Looks purty, and should e a nice test for my new 6950.

Vermillion
01-27-2011, 03:00 PM
Does your character from the single player carry over to multi (and back), or is it a new character?

JayK47
01-27-2011, 04:24 PM
Precisely. Who wants achievements that grow your e-peen?

Me.

It arrived in the mail today and I had no issues installing or starting it up. Have only time to make sure it runs today. I'll dive in tomorrow. The main menu is kind of clumsy. Almost feels like it was made for a console... A few of the video options would not let me adjust them. Weird. Either way I should be set for a few months.

Handmade.Mercury
01-27-2011, 04:33 PM
Does your character from the single player carry over to multi (and back), or is it a new character?

You have up to 5 MP characters which are separate from your SP character.

Grifter
01-27-2011, 04:40 PM
Precisely. Who wants achievements that grow your e-peen?

You do realize not everything is about growing your "e-peen" right?

I love Achievements and love working on my Gamer Score yet I could care less how it compares to any one else's.

Vermillion
01-27-2011, 04:49 PM
Grifter, he's the only one who cares about playing with his e-peen.

http://t2.gstatic.com/images?q=tbn:ANd9GcTZScHpTjWd3EAMflOs08ElJf7nNvV0F 71qISOmQ-COTveh1eDGig

MagGnome
01-27-2011, 06:32 PM
Don't lie to me Grifter.

Also, don't take everything I say so seriously. :p

It's one thing to like achievements. It's quite another to be obsessed with them and bash every game that doesn't have 360 achievements, like a certain large, repetitive lizard. ;)

Handmade.Mercury
01-27-2011, 07:13 PM
Wow, this game wasn't kidding when they said Villages really pay for themselves. Sure, I may have made a personal investment of 10-20 thousand Auras, but now, I leave the game on for 10 minutes and come back to 25 thousand Auras.

Karak
01-27-2011, 10:36 PM
Wow, this game wasn't kidding when they said Villages really pay for themselves. Sure, I may have made a personal investment of 10-20 thousand Auras, but now, I leave the game on for 10 minutes and come back to 25 thousand Auras.

Yup:) Damn I love this game. For the first time this week, a genuine smiled crossed my face. For that alone it deserves kudos.

MalReynolds
01-27-2011, 10:40 PM
Wow, this game wasn't kidding when they said Villages really pay for themselves. Sure, I may have made a personal investment of 10-20 thousand Auras, but now, I leave the game on for 10 minutes and come back to 25 thousand Auras.

how do you invest in the city?

Handmade.Mercury
01-27-2011, 10:46 PM
I was talking about the village mode that's part of the MP. Sorry I didn't make that clear.

On another note, having multi-missiles with area-stun on impact basically turns the game into "mash the trigger until everything dies".

MalReynolds
01-28-2011, 10:41 AM
gonna say SP that would be amazing lol

bapenguin
01-28-2011, 12:17 PM
My review is up- http://www.co-optimus.com/review/670/page/1/two-worlds-2-co-op-review.html

Pretty addictive game despite a few nagging things on the console.

RandoM51
01-28-2011, 12:21 PM
gonna say SP that would be amazing lol

There is an investment quest in SP that will net you some coin.

Phades
01-28-2011, 04:34 PM
Kmart is going to have the Xbox/PS3 versions of this game on sale for $39.99 starting Sunday. I may have to pick it up for 360. Add me if anybody wants to play some multi. :)

JayK47
01-28-2011, 04:59 PM
If you haven't had the pleasure to play the original, it is currently on sale for $0.90 at GoGamer. And TW2? The import is on sale for $30. Go on, get some.

Kelegacy
01-28-2011, 05:19 PM
Kmart is going to have the Xbox/PS3 versions of this game on sale for $39.99 starting Sunday. I may have to pick it up for 360. Add me if anybody wants to play some multi. :)

Wtf. I just bought it full price. I could return it but Fuck it.

I am beat though. When I get home I might play it or pass out face down on the doorstep. Been a long week win me picking up overtime. Figured I would treat the family to pizza and pick up the game for my own treat. Fatigue setting in as we head home.

Wolvie
01-28-2011, 07:19 PM
This game is so unbalanced visually. One moment it has some of the most beautiful shoreline lanscapes I've seen in a game(Reminds me of Michigan shorelines). Then I'm looking at some of the goofiest character models with the ugliest hands ever. The orcs hands are rediculous. But there's just something about this game. I like it, a lot. I think this will tide me over until Skyrim gets here.

jpublic
01-28-2011, 07:38 PM
The PC delays on this are angering me.

Drayven
01-28-2011, 09:19 PM
I'm a few hours in and while it isn't great I do want to keep playing. I'm playing a full mage which means right now I'm able to kite mobs and kill anything I can outrun. Some of the stuff I've run into though just one shots me if it gets too close, i'm hoping I can become less squishy later on. I may investigate respeccing and going more melee oriented or I guess I could just keep my magic where it's at and start putting points into melee if it gets to be a problem.

There's some weirdness with the controls that can be a little wonky but all in all it seems pretty good. Most of my complaints are the normal stuff. When an RPG has a talking hero why the hell do they feel the need to give him like 2 lines of dialog to say when he casts a spell. Either give him enough dialog that it doesn't loop constantly or don't bother. Every other time I cast a spell my guy says "water, fire, earth, wind" or whatever in his Christian Bale Batman voice. Also, it says to click my left thumbstick to call my horse but that doesn't seem to work and I can't remember where I left him :P

MagGnome
01-28-2011, 09:26 PM
The PC delays on this are angering me.

Ridiculous, isn't it?

RandoM51
01-28-2011, 09:32 PM
Some of the stuff I've run into though just one shots me if it gets too close, i'm hoping I can become less squishy later on. I may investigate respeccing and going more melee oriented or I guess I could just keep my magic where it's at and start putting points into melee if it gets to be a problem.

The first island with the orcs/goblins whatever they are isn't something you should try to entirely complete before moving on. The island is split into roughly two difficulty levels. One set you'll be able to kill pretty easy with a bit of kiting if there is more than one mob per fight. The second set will 1-hit you quite easily. Just head over to the next area and level a bit and then come back for them. They're not storyline mobs, or quest related, so no need to kill them just yet.

jpublic
01-28-2011, 09:46 PM
Ridiculous, isn't it?

What's really bugging me is I don't see a reason, beyond the just-though-up-now excuse of them wanting to incorporate a patch into the North American print run.

The first island with the orcs/goblins whatever they are isn't something you should try to entirely complete before moving on. The island is split into roughly two difficulty levels. One set you'll be able to kill pretty easy with a bit of kiting if there is more than one mob per fight. The second set will 1-hit you quite easily. Just head over to the next area and level a bit and then come back for them. They're not storyline mobs, or quest related, so no need to kill them just yet.

Are the mobs in this like in Divinity 2, where if you kill them off they don't come back?

Drayven
01-28-2011, 09:46 PM
Its the giant ants that one shot me and something I found in a cave.

Wolvie
01-28-2011, 09:53 PM
How does one get back to the island? I teleported to the Savannah and I couldn't find a teleport marker on my map. Are there pages on the map to flip through or something?

Kelegacy
01-29-2011, 09:16 AM
This was my most anticipated game for a long time and I was disappointed in it getting delayed. However, now that I own it I'm not exactly impressed so far. The fighting feels horribly boring, though I guess I don't know why I was expecting more. I'm only just in the Savannah though so I will play later.

One thing, the gamma seemed through the roof, despite being set normally and the black/white bars corresponding just fine. But the game itself was washed out and bland until I lowered the gamma from 23 down to 7 (and might have to go lower). This is on 360. Anyone else think it looked too washed out?

Wish there was a bit more to the sword play, as it seems like I'm jumping around blindly and swinging the same animation over and over again when I do hit.

So far I'm not happy I paid $60, but that could change soon. As I've heard, the game gets much better as you progress. I do wish the loot system was better, letting me pick and choose what I take from corpses. Why must I take EVERYTHING if I have room to do so. Makes for more work to go in and lighten my backpack after the fact.

But my time with it so far makes it appear much better than Two Worlds 1, and I liked that game enough for the $17 I paid for it.

Drayven
01-29-2011, 09:39 AM
This was my most anticipated game for a long time and I was disappointed in it getting delayed. However, now that I own it I'm not exactly impressed so far. The fighting feels horribly boring, though I guess I don't know why I was expecting more. I'm only just in the Savannah though so I will play later.

One thing, the gamma seemed through the roof, despite being set normally and the black/white bars corresponding just fine. But the game itself was washed out and bland until I lowered the gamma from 23 down to 7 (and might have to go lower). This is on 360. Anyone else think it looked too washed out?

Wish there was a bit more to the sword play, as it seems like I'm jumping around blindly and swinging the same animation over and over again when I do hit.

So far I'm not happy I paid $60, but that could change soon. As I've heard, the game gets much better as you progress. I do wish the loot system was better, letting me pick and choose what I take from corpses. Why must I take EVERYTHING if I have room to do so. Makes for more work to go in and lighten my backpack after the fact.

But my time with it so far makes it appear much better than Two Worlds 1, and I liked that game enough for the $17 I paid for it.

When looting corpses pressing A loots everything but in the lower part of your screen it should have a list of buttons. I think the Y button only loots the selected item.

Kelegacy
01-29-2011, 09:43 AM
When looting corpses pressing A loots everything but in the lower part of your screen it should have a list of buttons. I think the Y button only loots the selected item.

If a grom is dead, for instance, I see the icon to loot and it takes everything automatically and tells me what I grabbed in the top of the screen. That's all as far as I can see. The only time it opens up a separate window is when my inventory would be over full if I took it all.

Will try it out when I fire the game up later.

JayK47
01-29-2011, 10:40 AM
For those of you waiting on the PC release in North America, you could just grab the Import and patch it up. Besides the customer service number being a European number, everything else seems fine. I am seeing a 1.1 patch and a hotfix so far. And like I said earlier, the Import is on sale for $30 at gogamer. Otherwise, I have seen no official reason for the delay and you could be waiting a while.

Played for a few hours last night. Having recently played Two Worlds, I am seeing some improvements and some disappointments.

Improvements:
-Graphics
-Animations
-Voice Acting (Seem fine to me. Seriously)
-World Size
-Crafting and Item Customization

Disappointments:
-Menus are clearly made for consoles. Icons are huge. Hotfix made icons smaller, but menu does not line up with the smaller icons, so now it looks goofy.
-I prefer the menus in Two Worlds. In particular, the alchemy and magic menus. I am having a hard time understanding the magic menu and am not sure how to apply modifiers.
-No sooner than I get my first horse, I see no reason to ride it. The controls for horse riding are horrible and as far as I can tell, like Oblivion, you cannot do combat on a horse. That was one of the best features of Two Worlds. I loved running into the middle of a bandit camp on horse back killed a few from trampling, and then finishing the rest off. Please tell me I am missing something in Two Worlds 2. Even if you could do combat on horseback, maintaining a decent speed is difficult with the controls.

I'll keep chugging along. I'm sure I will like this game, but not for the same reasons as Two Worlds. Although that is disappointing, I should look at this game on it's own and try not to compare it too much to the original. Although it is hard not too for a sequel.

RandoM51
01-29-2011, 10:55 AM
If a grom is dead, for instance, I see the icon to loot and it takes everything automatically and tells me what I grabbed in the top of the screen. That's all as far as I can see. The only time it opens up a separate window is when my inventory would be over full if I took it all.

Will try it out when I fire the game up later.

PC version you can loot individual objects. I can't speak for the other versions. Just the opposite of you I played over half the game before realizing I could auto-loot everything. :)

RandoM51
01-29-2011, 10:55 AM
How does one get back to the island? I teleported to the Savannah and I couldn't find a teleport marker on my map. Are there pages on the map to flip through or something?

There is a portal stone in the village they dump you in on the main island, just walk around, you'll find it, it is almost in the very center.

RandoM51
01-29-2011, 10:57 AM
Are the mobs in this like in Divinity 2, where if you kill them off they don't come back?
It is a mix. The wild life respawns, most of the humanoids do not or do so very slowly.

Handmade.Mercury
01-29-2011, 10:59 AM
I seem to be the only one who didn't have a problem with the horse-riding.

What's confusing you about the spellcrafting, JayK47?

jpublic
01-29-2011, 11:36 AM
The problem with the European releases are that

1) Importing into Canada is a pain for games from Europe. And GoGamer, the bastards, won't ship to Canada.
2) If I go digital, like I want to, I have to go with Gamersgate. And they pull some weird CC shenanigans - the past 2 times I ordered from them I got screwed on the exchange and the transaction got flagged by Visa. No thanks. I'll wait for Steam.

Drayven
01-29-2011, 11:55 AM
If a grom is dead, for instance, I see the icon to loot and it takes everything automatically and tells me what I grabbed in the top of the screen. That's all as far as I can see. The only time it opens up a separate window is when my inventory would be over full if I took it all.

Will try it out when I fire the game up later.

You're right, I was thinking of looting containers

MagGnome
01-29-2011, 12:07 PM
The problem with the European releases are that

1) Importing into Canada is a pain for games from Europe. And GoGamer, the bastards, won't ship to Canada.
2) If I go digital, like I want to, I have to go with Gamersgate. And they pull some weird CC shenanigans - the past 2 times I ordered from them I got screwed on the exchange and the transaction got flagged by Visa. No thanks. I'll wait for Steam.

I've run into the same problem with GamersGate, so I've only used them once.

Karak
01-29-2011, 12:12 PM
Hmm. Well I guess I may not write any more early previews/reviews again. Seems like most people are fairly disappointed. Starting to feel like my way of enjoying games is just not even compatible with anyone else's anymore. I don't even see most of the issues that some people are talking about. Damn...sucks.
Sorry to anyone who got this on my word of it being good. I really think that its good enough to shine through despite any extra enthusiasm I had.

Grifter
01-29-2011, 12:21 PM
Hmm. Well I guess I may not write any more early previews/reviews again. Seems like most people are fairly disappointed. Starting to feel like my way of enjoying games is just not even compatible with anyone else's anymore. I don't even see most of the issues that some people are talking about. Damn...sucks.
Sorry to anyone who got this on my word of it being good. I really think that its good enough to shine through despite any extra enthusiasm I had.

Don't feel bad, I think the game is great as well.

I don't see how some one could enjoy the first game and not enjoy the second considering that it's been exponentially improved on every level. Hell I can't see how some one who enjoys Western RPGs and not enjoy TW2.

Grifter
01-29-2011, 12:28 PM
Why must I take EVERYTHING if I have room to do so. Makes for more work to go in and lighten my backpack after the fact.


You loot everything because you can use almost everything, and the inventory is big enough to where running out of space/hitting weight limit isn't really a worry. Break down all weapons and armor for their components which you will need and either sell or use the potions and Alchemy ingredients.

Drayven
01-29-2011, 12:34 PM
Can someone tell me how to make a damned open lock spell? I see all sorts of mention that it can be done and it's supposed to be easy but I'll be damned if I can figure out what cards I need?

Abyssion
01-29-2011, 12:36 PM
Hmm. Well I guess I may not write any more early previews/reviews again. Seems like most people are fairly disappointed. Starting to feel like my way of enjoying games is just not even compatible with anyone else's anymore. I don't even see most of the issues that some people are talking about. Damn...sucks.
Sorry to anyone who got this on my word of it being good. I really think that its good enough to shine through despite any extra enthusiasm I had.

I like the fact that you did this actually. I'm probably gonna wait till it's on Steam, but I definitely plan on picking it up. Hell I grabbed the first one off of GoG for 7 bucks a little bit ago. (Beats paying Steam's 20, but I'm sure they're gonna make it five for a weekend sale soon enough -_-)

Besides if it wasn't for your glowing praise of RDR I never would have picked it up. So I'm quite excited to give this a try in the future.

Handmade.Mercury
01-29-2011, 12:37 PM
Can someone tell me how to make a damned open lock spell? I see all sorts of mention that it can be done and it's supposed to be easy but I'll be damned if I can figure out what cards I need?

Ice Enchant, I believe.

ElektroDragon
01-29-2011, 02:19 PM
As with most Euro RPGs, they tend to grow on you the more you play and figure out how everything works. They're not in your face instant eye candy and slick interfaces like most American games, but there's still awesome gameplay buried in there. I didn't like Two Worlds 1 at first, but decided to keep playing it until it actually became one of my favorite RPGs. Also, the multiplayer in this game is deeper, more varied, and more involved than any Euro RPG in HISTORY. My main gripe is that the manual is next to useless. Doesn't even explain weapon and armor stat icons.... WTF??!?

JayK47
01-29-2011, 03:45 PM
As with most Euro RPGs, they tend to grow on you the more you play and figure out how everything works. They're not in your face instant eye candy and slick interfaces like most American games, but there's still awesome gameplay buried in there. I didn't like Two Worlds 1 at first, but decided to keep playing it until it actually became one of my favorite RPGs. Also, the multiplayer in this game is deeper, more varied, and more involved than any Euro RPG in HISTORY. My main gripe is that the manual is next to useless. Doesn't even explain weapon and armor stat icons.... WTF??!?

Yeah, I'm not sure what the star icon is for. So, did the horse combat disappear?

Kelegacy
01-29-2011, 03:50 PM
Wait a minute...there is a spell you can craft to open locked containers? Because even simple locks suck hard ass. Should I refrain from putting points in lockpicking?

RandoM51
01-29-2011, 03:53 PM
Hmm. Well I guess I may not write any more early previews/reviews again. Seems like most people are fairly disappointed.

Not your fault.

A. The game is excellent, and
B. There is no accounting for taste.

On top of that, "most people" don't even post if they're happy with the game so don't assume that "most people" are unhappy when you see a majority of negative posts.

From my point of view I can't imagine anybody who likes this type of game not liking Two Worlds II, it just doesn't compute.

Zecon
01-29-2011, 06:11 PM
I've been playing it for a couple days now and I think that even though it's not as polished as an Elder Scrolls game, It's infinitely more polished than it's predecessor.

This game seems to be somewhat popular, since both of the Gamestops I went to were out and I picked up the next to last copy from Target.

I'm really enjoying what I'm playing though, and I'm going to wait until I get a better feel for the game before I go online.

Wolvie
01-29-2011, 09:27 PM
Hmm. Well I guess I may not write any more early previews/reviews again. Seems like most people are fairly disappointed. Starting to feel like my way of enjoying games is just not even compatible with anyone else's anymore. I don't even see most of the issues that some people are talking about. Damn...sucks.
Sorry to anyone who got this on my word of it being good. I really think that its good enough to shine through despite any extra enthusiasm I had.

For the most part I am loving TWII. But it is a mixed bag of beautiful and ugly. One minute I'm looking at gorgeous wilderness scenery, then I'm looking at the ugliest horse model ever. Seriously, I can't ride the horse because it's so ugly, and I can't even get the thing to come when I press the call button.

Oh and just a minute ago I talked to Selen. She has a hand made out of a flat polygon... *sigh* Stuff like that just dampens my enthusiasm.

The only way I can describe how I feel about TWII is this; it's the Earth Defense Force: 2017 of open world RPG's. It aint pretty, but it's still very good and very fun. I imagine I'll be goofing around with this until Skyrim comes out.

Grifter
01-29-2011, 09:35 PM
For the most part I am loving TWII. But it is a mixed bag of beautiful and ugly. One minute I'm looking at gorgeous wilderness scenery, then I'm looking at the ugliest horse model ever. Seriously, I can't ride the horse because it's so ugly, and I can't even get the thing to come when I press the call button.

Oh and just a minute ago I talked to Selen. She has a hand made out of a flat polygon... *sigh* Stuff like that just dampens my enthusiasm.

The only way I can describe how I feel about TWII is this; it's the Earth Defense Force: 2017 of open world RPG's. It aint pretty, but it's still very good and very fun. I imagine I'll be goofing around with this until Skyrim comes out.

Are you playing the console version? The PC version is quite pretty, better looking even than Oblivion and Fallout 3.

MalReynolds
01-29-2011, 10:38 PM
im at the end and i cant even hit the boss :(

JayK47
01-29-2011, 11:50 PM
If it isn't COD, it must not be any good.

The more I play this game, the more I love it.

But it will never be as good as the original and all of it's horse combat goodness. ;)

MalReynolds
01-30-2011, 12:15 AM
funny enough is that most "Gamers" that i know ... all they play is COD...

Wolvie
01-30-2011, 12:17 AM
Are you playing the console version? The PC version is quite pretty, better looking even than Oblivion and Fallout 3.

No no no, you misunderstand; the game is quite gorgeous. as you said and I agree, it's better looking than Oblivion. It's some of the character models look crappy. The landscapes are breath taking at times. The horse model? Blech.

JayK47
01-30-2011, 12:24 AM
funny enough is that most "Gamers" that i know ... all they play is COD...

Sad, isn't it? The state of gaming these days. So bad I don't even know if I want to be called a gamer.

RandoM51
01-30-2011, 02:25 AM
im at the end and i cant even hit the boss :(

The closest I got to finishing the final battle was watching somebody else do it on Youtube. I gave it a couple tries but once I determined the creature I was fighting was cheating like a dirty whore I moved on. :D


That bitch cheats, fire resistance doesn't do jack shit versus her fireballs.

Kelegacy
01-30-2011, 05:56 AM
http://twoworldsvault.ign.com/View.php?view=Guides.Detail&id=27

This is a list of console commands on console and pc. Yes, there is a console cheat on the 360/ps3! Cheats will disable achievements so be warned. I don't know if the effects "cheats" do it as well but I hope not. Because the awful her on the 360 makes the picture waaaaay too washed out and bright, so much that gammo set to zero still makes it too bright. I think I fixed that by turning her completely off in the commands. I had to crank gamma back up to starting levels which means it appeared. To work. Awesome!

MalReynolds
01-30-2011, 08:39 AM
i dont wanna cheat but i want to have this game done because the Boss is pissing me off

Kelegacy
01-30-2011, 02:25 PM
I don't think the game is great and it feels really unpolished and clumsy but I can't stop playing. Just got past the gates to hatmandor. I had to override console settings to reduce bloom and crank my tv's color settings to what normally would be on fire but this game is just too washed out in the overworld areas. Wish there were more options in the settings instead of making me have to hack it.

As far as graphics go, on the 360 it still is super ugly. Not Oblivion caliber but I don't care. Not exactly sure why I keep playing but I think it's the exploration aspect and the pretty fun quests. They're better than most rpg missions.

JayK47
01-30-2011, 07:30 PM
I've just left my horse back at the town where I picked it up. It is much easier to travel by teleporters. The way the game world is designed, so far it seems best to go on foot anyways. The areas I have been in so far are not as open as the first game and a horse does little good. I am enjoying crafting weapons and dual wielding swords and axes. Early in the game, my character was so weak. Now I am strong enough to run into enemy camps and clear them out. I'm not having much luck with the magic in the game. Every time I use magic, it does so little damage I have to switch back to melee. Melee seems to be the way to go.

Jason
01-30-2011, 08:13 PM
Melee is a ton easier to use than magic. If I remember right, the first game was the same way. The magic should improve and be more useful later in the game. I'm not crazy about the way the blocking works though. Seems I have to be at a complete stop to get him to block. The game is fun which is what counts.

ElektroDragon
01-30-2011, 11:47 PM
Have you seen the mages in multiplayer rain down area of effect insta-death fireballs from the sky? No, magic is not weak. Just takes a lot of work and money to be effective.

Jason
01-31-2011, 06:45 AM
Have you seen the mages in multiplayer rain down area of effect insta-death fireballs from the sky? No, magic is not weak. Just takes a lot of work and money to be effective.

I haven't tried the multiplayer yet. And I did say that it should improve later in the game.

RandoM51
01-31-2011, 06:50 AM
I use the horse to uncover new terrain, then go back and explore any interesting bits on foot. There are better horses than the first you get, BTW, you just have to find them. :)

Drayven
01-31-2011, 07:38 AM
Somewhere around the 6 hour mark the game really started to turn around for me. The quality of the story seemed to increase a bit, I unlocked more stuff letting me build better spells and I feel like the voice acting did improve. I now have this cool spell which throws a fireball at a target and causes a fog to blind them. 1 on 1 I can spam that now and take down basically anything. Multiple targets is trickier but I can juggle controlling them and not have to kite as much as I did in the past. I personally don't like the "spray" modifier because I can't seem to use it with homing which I love. I do need to put together a good AoE effect on my direct damage but unfortunately I only have one AoE card and I use it for my heal since that seems to be the easiest way to reliably heal myself :P

Rune_74
01-31-2011, 07:49 AM
Actually I like this game. I played it for a short bit a while back, but had a ton of stuff on the go. May give this another go tonight since I'm needing a break from all the roguelikes(by stardock ;) ) I have been playing.

Kelegacy
01-31-2011, 08:13 AM
I did the tomb-raiding quests last night, 2 or 3 of them anyway, and I LOVED that the mazes were completely dark. Pitch. It was freaky the first time, walking around with a torch and trying to find my way around.

One thing I don't like is there is an awful lot of blocked areas, the red quest door locks, so you can't explore freely. Not as many dungeons as I would like, either. I love exploring places, which is why I liked Oblivion so much, but most of the game seems confined to the overworld and the dungeons seem to be mostly quest-related so far so I'm blocked from them.

Game doesn't feel super open world either. Doors and gates blocking access to the next area make it feel more restricted.

Also, turning off the "fog" in the console made things look so much better. Still washed out, but not as bad as the Risen 360 vs. Risen PC comparison.

Liking it more and more, despite issues. I am wielding a two handed sword and loving it.

MalReynolds
01-31-2011, 11:25 AM
still cant kill the boss starting to piss me off -.-

Drayven
01-31-2011, 11:33 AM
have you gone out and leveled more, set the difficulty down lower?

MalReynolds
01-31-2011, 11:35 AM
pretty sure the difficulty is the lowest it can get and i dont think i can even leave now

MalReynolds
01-31-2011, 03:45 PM
YAH ITS FINISHED and i was kinda disappointed by the ending... maybe its because it took so many tries to finish

Handmade.Mercury
01-31-2011, 08:11 PM
I personally don't like the "spray" modifier because I can't seem to use it with homing which I love.

You can. Your reticle just won't snap to enemies anymore, but your missiles will still home in on nearby targets.

Wolvie
01-31-2011, 08:31 PM
Man, I think I'm on a mission that's too advanced for my character. It's in Hatmandor, in the sewers against mummies. It take tons of hacks with my sword to take em down. As in, it gets tedious. I'm thinking about booking it and doing some other stuff for awhile to level up.
But that's what's great about this game, there can be unfair match-ups. Knowing eventually the shoe will be on the other foot? Oh that will be glorious.

JayK47
01-31-2011, 09:32 PM
Yeah, I had to come back later for the mummies as well.

If this game came with a decent instruction manual, I think I would have liked the game much more from the start. Between these forums and learning slowly on my own, the game just keeps getting better. I've been making some potions that can get me out of bad situations and I have made some badass weapons. The more I mess with magic the more confusing it gets. I really could use a magic tutorial. I also can't seem to fuse two crystals together. Supposedly I can fuse up to level 4 crystals. Wish I knew how. Messing with the magic cards in the first game was intuitive. This game seems to keep resetting my magic card selections. The cards I can use are weak. I don't tend to find many cards and the only card vendors seem to be necromancer vendors.

Anyways, besides not knowing how to do half of this shit you can do in this game, I am having great fun with it. I love how the missions open up to you. They string together quite nicely. It has me curious as to what comes next. Definitely top notch story telling.

Drayven
01-31-2011, 09:39 PM
I finally got the book so I can do missile spray with homing. Holy crap, triple homing missile with stun, yes please. And when things get hairy I can summon 4 dead knights. It took a while to find non necromancer cards but all of a sudden they were everywhere and I've now unlocked all the casting books. 10 hours in now and the game really is still getting better. And yes, mummies suck. Not sure how you'd ever kill them without fire

Drayven
01-31-2011, 09:43 PM
Also, if anyone is up for multiplayer lemme know.

MalReynolds
01-31-2011, 09:57 PM
Also, if anyone is up for multiplayer lemme know.

i am totally up for some

Jason
02-01-2011, 10:26 AM
Might need to start posting any good spells people come up with in here for others to try. I haven't played in a couple days and almost feel like I'm having withdrawals.:p

Handmade.Mercury
02-01-2011, 11:34 AM
Triple spray homing with area stun on hit. It's unbeatable, except by monsters that just straight up don't get stunned. The AI is not designed to avoid stun zones.

Drayven
02-01-2011, 11:46 AM
I do a missile spell of whatever element works for the enemy I'm going after. Give it a damage modifier, spray modifier and homing modifier. then on the 2nd tier of the spell do an enchant with water as the element, that creates a fog which blinds the enemy. So far the only thing that seems to not get blinded is giant ants. With a 6 stack of air cards it does like 1180 shock damage and my willpower is so high I can pretty much just spam it.

Handmade.Mercury
02-01-2011, 12:01 PM
I do a missile spell of whatever element works for the enemy I'm going after. Give it a damage modifier, spray modifier and homing modifier. then on the 2nd tier of the spell do an enchant with water as the element, that creates a fog which blinds the enemy. So far the only thing that seems to not get blinded is giant ants. With a 6 stack of air cards it does like 1180 shock damage and my willpower is so high I can pretty much just spam it.

Does it work on werebeasts and golems? Also, try making the stun an area effect.

Abednigo
02-01-2011, 12:03 PM
This game was totally off my radar until today. I knew about it and how awful the first game was. It looks like it might be worth picking up. Although I'll probably wait for a price drop. I have too many games I need to finish.

Story of my life.

Drayven
02-01-2011, 01:01 PM
Does it work on werebeasts and golems? Also, try making the stun an area effect.

I haven't encountered either of those yet. I don't think I have a spare AoE card to try so i've been using enchant instead, it seems to hit everyone in a small radius already.

Wolvie
02-01-2011, 02:46 PM
Yeah, I had to come back later for the mummies as well.

If this game came with a decent instruction manual, I think I would have liked the game much more from the start. Between these forums and learning slowly on my own, the game just keeps getting better. I've been making some potions that can get me out of bad situations and I have made some badass weapons. The more I mess with magic the more confusing it gets. I really could use a magic tutorial. I also can't seem to fuse two crystals together. Supposedly I can fuse up to level 4 crystals. Wish I knew how. Messing with the magic cards in the first game was intuitive. This game seems to keep resetting my magic card selections. The cards I can use are weak. I don't tend to find many cards and the only card vendors seem to be necromancer vendors.

Anyways, besides not knowing how to do half of this shit you can do in this game, I am having great fun with it. I love how the missions open up to you. They string together quite nicely. It has me curious as to what comes next. Definitely top notch story telling.

Thought so. Anyways, I found the crafting system confusing, but then I stumbled upon how to make my own health potions and I realized I would never have to pay for another health potion again. And then the happiness began.

I understand your confusion and frustration because I share it. But this game feels a bit like the original Zelda in one respect; the game doesn't tell you what to do, and you have to figure things out for yourself. Which is awesome because I haven't played anything like this since Zelda. On that point we agree, this game gets better and better the more you play.

Kelegacy
02-01-2011, 02:56 PM
You can find books that state how to make certain potions I believe. The tutorials for each craft are limied but rewarding when you figure them out...like the star rating thing. I like games that leave you alone more than hold your hand..even if it comes at a cost.

Wolvie
02-01-2011, 03:27 PM
I like some hand holding, but I also like to left alone a bit so I can explore and discover. Kinda like what Oblivion did. This game does that a bit more, and I am cool with it because the rewards feel so very sweet.

RandoM51
02-01-2011, 04:17 PM
Potion crafting is pretty much self-explanatory, just mouse over the reagents. There are a few quests and books that give you more detail, but none of it is needed.

Geddlo
02-01-2011, 04:20 PM
Just picked this up. Was on sale at Kmart for $40 this week.
Looking foward to playing once I finish Majin.

ElektroDragon
02-01-2011, 04:50 PM
I just got the Horse and I ran it off a small cliff and it died immediately!! Where I can buy another horse?? And by the way, the horseriding and horseskills, and horse graphic even, ARE WAY BETTER IN SACRED 2! But I still love this game.

In Sacred 2, your horse can jump huge cliffs, can jump fences, can kick monsters in the head, can charge, never kicks you off. Not to mention there are multiple varieties, and you have special horse skills, and mounted combat gives you certain perks and is awesome. Not to mention special mounts like freaking sabretooth tigers.

But my god, compared to that, the horses in Two Worlds II are complete asses. :-) I don't know why they even bothered.

JayK47
02-01-2011, 05:15 PM
My horse may as well be dead. Useless.

Well I am hoping for a magic tutorial on GameFAQs. Or I may figure it out. You never know.

bapenguin
02-01-2011, 05:47 PM
I really really hate the lock picking in this game. If the lock breaking was more reliable I wouldn't even try to pick them.

Wolvie
02-01-2011, 06:59 PM
I really really hate the lock picking in this game. If the lock breaking was more reliable I wouldn't even try to pick them.

Hit an advanced lock eh?

ElektroDragon
02-01-2011, 07:10 PM
I really really hate the lock picking in this game. If the lock breaking was more reliable I wouldn't even try to pick them.

Really? I think its the best lockpicking mini-game I've seen in any RPG, ever. Horses still suck, though. I really hate the horses.

JayK47
02-01-2011, 09:03 PM
Really? I think its the best lockpicking mini-game I've seen in any RPG, ever. Horses still suck, though. I really hate the horses.

My thoughts exactly. The lock picking in the first game was pretty weak. I also didn't mind the lock picking in Fallout 3. By time I was into Fallout NV, it was getting old.

MalReynolds
02-01-2011, 09:13 PM
anyone up for coop add me ive played the first act or whatever but would replay

Karak
02-01-2011, 09:23 PM
Really? I think its the best lockpicking mini-game I've seen in any RPG, ever.

Ya I agree. I have sort of stayed out of a good deal of the conversation as it appears I played a totally different game than a good deal of other people. But man I didn't mind the lock picking at all. I don't know what people were expecting...a Kinect lock picking game maybe:)

Drayven
02-01-2011, 09:52 PM
I also enjoy the lo k picking

Drayven
02-02-2011, 04:03 PM
After manually navigating through 7 of the Archpriest tombs I found this tremendously useful http://board.zuxxez.com/showthread.php?t=36324&highlight=tomb+maps

Kelegacy
02-02-2011, 04:24 PM
Liking the game more and more as the hours tick by...as much as a father can get anyway. 8 hours in maybe more...don't know. I have decided to abandon magic in favor of a melee archer. Putting pints into crafting skills is really rewarding too. This game should have had a different title as it feels little like first game. World feels much smaller and more restrictive in some areas but overall a great title thus far. The first impression is not good as the first hour or two kinda blow. Lots of people will play and toss it aside quickly unfortunately.

RandoM51
02-02-2011, 04:30 PM
Best lockpicking ever. Finally a minigame that is based a tiny bit in reality. Rewarding to pick a top lock on your first pick with no mistakes, no breaks. A minigame that IS a game instead of a mind-numbing repetition of the same button press sequence you've done 100 times before. Somebody should send a video of it to bioware, maybe they'd learn something useful.

JayK47
02-02-2011, 04:38 PM
Gamespot's Review (http://www.gamespot.com/pc/rpg/twoworldstemptation/review.html)

No memorable characters? I am not that far in yet and I can remember a character quite well. Let's just say "best quest reward EVER!".

RandoM51
02-02-2011, 04:40 PM
An excerpt from the gamespot review. :)

It helps that the lock-picking minigame, which involves matching your rotating lock pick in a series of notches, is enjoyable and, when you're picking master-level locks, quite challenging.

mehehehe.

Vermillion
02-02-2011, 05:17 PM
Just wanted to come back and update my thoughts.

Fuck yes. At about 2 hours in this game started hitting its stride and its been a blast. I have an archer for SP and a Necromage for MP. Learning the spell combos in this game is really cool. Makes me wish I had a Mage for SP as well.

Anyone doing Multi on the 360, look me up. Kai and I ran the first two levels last night. He did all the work and I just healed him the whole time. This morning I started messing around and finally figured out how the charater works. Now my horde of undying minions does (some of) the work for me.

Karak
02-02-2011, 06:06 PM
Gamespot's Review (http://www.gamespot.com/pc/rpg/twoworldstemptation/review.html)

No memorable characters? I am not that far in yet and I can remember a character quite well. Let's just say "best quest reward EVER!".

Yep:)

Really trully a fucking great game. Its not only an improved sequel but body slams some of the other games...most of the other games in its genre. Its just really damn good.

MalReynolds
02-02-2011, 06:48 PM
Just wanted to come back and update my thoughts.

Fuck yes. At about 2 hours in this game started hitting its stride and its been a blast. I have an archer for SP and a Necromage for MP. Learning the spell combos in this game is really cool. Makes me wish I had a Mage for SP as well.

Anyone doing Multi on the 360, look me up. Kai and I ran the first two levels last night. He did all the work and I just healed him the whole time. This morning I started messing around and finally figured out how the charater works. Now my horde of undying minions does (some of) the work for me.

play anymore of the mp?

Wolvie
02-02-2011, 07:03 PM
Wow, I just turned a corner with this game. I picked up where I left off in the "mummy dungeon" and I found I had advanced in level enough to use spear/helberd weapon. After I equipped it(it does 109 slash DMG) I was carving my way through the mummies and giant scorpions.
Then after that I had to go back to the Savanna to complete a mage's guild quest and I was just tearing up the animals that were tormenting me early on. This game is starting to get it's hooks in me. :)

Zecon
02-03-2011, 06:17 PM
The multi is actually alot of fun.
I'm surprised at how well it works and how robust it is.
I only had a little bit of time with it last night and thanks solely to Kai, We cleared the first 2 dungeons.

ElektroDragon
02-03-2011, 07:37 PM
I'd love some Live friends for clearing the last two dungeons on the 360, and for doing the Crystal matches, maybe hanging out in Village mode. Add me with a quick note if you like. I can also help you boost Deathmatch and Duel if you like.

This belongs on Co-Optimus doesn't it?

Wolvie
02-03-2011, 09:17 PM
@Kai

I got your invite tonight. I almost joined but since I don't have a headset at the moment I thought I'd just stick with the SP. As soon as I get another one I'll gladly join some co-op action. Also, sorry for not answering. My bad.

ElektroDragon
02-03-2011, 11:07 PM
Kai..... when you get to Sarcophagus, and see that I am online, please invite me! Though I will replay stuff, no problem. I'm currently level 22.

jpublic
02-04-2011, 08:48 AM
It's been released on Steam! Woo.

MalReynolds
02-04-2011, 11:07 AM
Kai..... when you get to Sarcophagus, and see that I am online, please invite me! Though I will replay stuff, no problem. I'm currently level 22.

ive replayed lvl 1 and 2 like 5 times each now lol I actually just finished Sarcophagus but i can go back and help you... need money for my Village

Drayven
02-04-2011, 11:13 AM
Look me up this weekend, i want to give this MP stuff a try. I think gonna go pure melee for MP since I'm all magic right now :P

ElektroDragon
02-04-2011, 11:28 AM
ive replayed lvl 1 and 2 like 5 times each now lol I actually just finished Sarcophagus but i can go back and help you... need money for my Village

Oh when I saw last night that you were playing a low level, I assumed you were low level. :p

Speaking of the Village, how would playing MP help with Village money? I have not found a way to directly fund the village with my own auras. Have you?

MalReynolds
02-04-2011, 12:29 PM
Oh when I saw last night that you were playing a low level, I assumed you were low level. :p

Speaking of the Village, how would playing MP help with Village money? I have not found a way to directly fund the village with my own auras. Have you?

you have a second scroll its on the B button... you can transfer from there
should be on later for sure

Drayven
02-04-2011, 01:13 PM
How many players can be in a single game? just 2?

MalReynolds
02-04-2011, 01:43 PM
umm 8 im pretty sure... well thats what co-Optimus says

jpublic
02-04-2011, 04:49 PM
I know I'm late to the game and all, but is it just me or does the default picture of the main character look an awful lot like Val Kilmer's character in Willow?

Vermillion
02-04-2011, 05:17 PM
play anymore of the mp?

You would know!!

For everyone else, MP every night this week (hell, I don't touch SP because this is where it is at). Kai (my hero) and I are running a lot of the MP as a 2 man team. I'm a necromage (healing, summoning, distance dmg) and he's the tank (up close hack and slash). When crap gets real I run around like a crazy person keeping him alive until we clear an area. We've completed the 6 of the 7 MP campaign missions so far, with the last two being significantly harder (and hopefully last mission tonight).

Surprisingly, we've been pretty successful with just 2 people on the 6th mission around level 25.

Of course, at this point, I can fairly easily solo through MP level 4. The combined spell of spectral damage (900+) with a explosion to disrupt them (200+) means I can pretty much kill everything before it can reach me. That with an high mana regen level, discounted mana drain and high cast speed means I can spam and never run out of juice. When that doesn't work, drop 4-6 lvl 16 summons and run around in circles.

However, soloing MP Lvl 6 would be pretty much a death march.

Love this game. Starting to build up my village in the spare time.

ElektroDragon
02-05-2011, 04:08 AM
Some kid in Village mode just gave me TEN MILLION GOLD. Didn't ruin my game, since I had just finished the MP campaign, but I went nuts with my village.

I can't possibly spend this much gold. I tried. Anyone need a cool mil?

I just need to win 4 more Crystal matches and I'll have all the MP achievements. Sadly no one wants to play that mode.

ElektroDragon
02-05-2011, 04:13 AM
Also, Vermillion, you are going to grow tired quickly once you finish the MP campaign. Don't kid yourself, the SP is where its at with this game, though I admit the MP is fun while it lasts. Also, you can get through MP chapters 7 and 8 (last one) with just two warriors in the mid 20 levels. Tough, but doable.

I honestly don't understand why anyone plays the MP campaign beyond the mid 30 levels. You've finished the campaign by then... you must already have most if not all the achievements/trophies. I see these people at level 73 or 120, etc.... and I don't see the point besides mindless boosting to impress others?!

Wolvie
02-05-2011, 04:16 AM
IGN review is up:
3cJRt_oEeZY

*spoiler* They gave it a 6... ouch.

ElektroDragon
02-05-2011, 04:19 AM
Totally moronic video review narrated by someone who sounds like normally play Madden all day.

roboninja
02-05-2011, 09:18 AM
It's been released on Steam! Woo.

Yes, yes it is. Picked it up & installed last night. About to launch for the first time right now :)

EDIT: Okay, need help already ;) The run options, "Play Two Worlds II" or "Two Worlds II (DirectX 10)". I assume the first option gets you DX11?

Vermillion
02-05-2011, 10:02 AM
Also, Vermillion, you are going to grow tired quickly once you finish the MP campaign. Don't kid yourself, the SP is where its at with this game, though I admit the MP is fun while it lasts. Also, you can get through MP chapters 7 and 8 (last one) with just two warriors in the mid 20 levels. Tough, but doable.

I honestly don't understand why anyone plays the MP campaign beyond the mid 30 levels. You've finished the campaign by then... you must already have most if not all the achievements/trophies. I see these people at level 73 or 120, etc.... and I don't see the point besides mindless boosting to impress others?!

I can definitely see that. However, couldn't people be leveling by playing the duels, crystal, etc?

Also, I still don't understand the point of Village mode. Nothing ever happens. I get a quest like once in a blue moon and it's just to go kill 5 bees and thats it. I've searched the whole map and cleaned out all the mobs (all low end). Otherwise, it's just sit there doing nothing waiting for the town to make money to buy more town. I haven't see the shops produce anything mind blowing to buy.

Oh, and this MP game SUCKS for a necromage. I swear, every drop is for earth, water, fire. Higher end armor is non-existent. It's aggrevating.

But yep, looks like back to SP in my near future. I have an ranger in need of some love.

Savok
02-05-2011, 10:35 AM
Wait, you can build your own little village? Fuuuuuuuuuuuuuuuuuu

This actually worth $50? Being in one of my extra miserable periods it's probably this or I inject heroin into my penis but for $50 that's a lot of smack to avoid killing myself with.

roboninja
02-05-2011, 11:08 AM
Okay, would not run for me at first, but a driver update and a reboot seemed to fix that.

Pretty fun so far, even though I have only made it to where they give you a room for your things. My first death was rather ignominious, however. There was a pile of crates & barrels in the corner of my little room. Thinking there might be a possibility of something hidden under there, I start moving them out of the way. Video game physics being what they are, a large barrel rolled from the top of the pile, killing me.

I got a sweet looking hammer as a bonus code item for registering, but I cannot use it yet. It certainly seems like there are lots of ways to handle combat.

Wolvie
02-05-2011, 02:10 PM
Totally moronic video review narrated by someone who sounds like normally play Madden all day.

I thought the review had valid points, but the reviewer was WAY too harsh. So yeah it sounds like someone who needs innovation and polish in everything they play. Thankfully my pallet is not so refined. :)

ElektroDragon
02-05-2011, 02:18 PM
You can only level up in Village mode (glacially) or in Adventure mode. You don't get EXP for Duel, Deatmatch, or Crystal!

So people end up spamming Marshlands (level 8) to boost their level, then go and dominate in Deathmatch or Duel. That's really all there is to it for late game MP. Oh, and they make gold in Adventure that they can turn around and invest in Village Mode.

Village mode is little more than a financial management sim, with perks in that you can buy great stuff from your own stores once your village is up to snuff, and then use it in your MP matches. Of course, you can already do that in Adventure mode for the most part.

If you don't want to spend HOURS getting an awesome village, my offer still stands. Some young child, bless his soul, GAVE ME TEN MILLION GOLD in Village mode last night without me even asking for it. I can't even spend it. I am offering a free charitable contribution of 1 million gold to anyone on here who wants it. Enough gold to max your Village 10 times over.

Savok, the game is worth $50 for the SP alone.

violent
02-05-2011, 02:34 PM
Just bought this but it's refusing to launch. Gonna give it another hour.

x Returner x
02-05-2011, 03:34 PM
I can't even spend it. I am offering a free charitable contribution of 1 million gold to anyone on here who wants it. Enough gold to max your Village 10 times over.

PC or 360?

roboninja
02-07-2011, 02:29 PM
Just bought this but it's refusing to launch. Gonna give it another hour.

Same thing happened to me, and an AMD driver update+reboot seemed to fix it. Hopefully it will for you as well.

violent
02-07-2011, 03:01 PM
Same thing happened to me, and an AMD driver update+reboot seemed to fix it. Hopefully it will for you as well.

Got mine working. It was the fact that I opted in to the Steam beta. The beta interface was preventing the post download installations to go through. Opted out and I'm good. Thanks.

JayK47
02-07-2011, 03:39 PM
I am having no luck sailing. Every time I drop by my boat, the wind is going into the island and I can't even leave port. Kind of sucked the fun out of that really quick. I was wondering if there was something worse than a horse. Reading GameFAQs and it looks like the horse is limited to the first island. Good thing considering how boring horse riding is. Really a missed opportunity. I was hoping they would expand on the horse riding from the first game. Seems they went the other way. Levels are not open anymore. Everything is corridors. I keep hoping the next area I get to explore will be wide open like the first game. I know why they did it. To make the game look and run better on consoles. Not happy with that. Was hoping some sailing would bring back the same feeling I had riding horse in the first game. Wide open game world goodness. Need some oars for my boat;)

jpublic
02-07-2011, 05:08 PM
So I played a bit today, and I love how in the first damn town I've come upon what looks like 4 different ways to get by the first obstacle. Jeez.

Also, for those who have played a lot more, is it better to specialize Warrior/Archer/Mage, or to be a generalist? I ususally in games like this focus on my 'content' skills, like lockpicking and crafting, and then work on combat. I'm currently playing around as an archer, but if I should generalize, I will.


And dearie me this is a pretty game. The Savannah is beautiful.

Drayven
02-07-2011, 06:30 PM
Specialize

JayK47
02-07-2011, 09:14 PM
I tried to keep my character "well rounded" and wound up being decent with a blade. I've got a better hold of the magic, but cannot seem to do much damage with it. I also can't switch to it fast enough to simply use it for buffers or healing, like you can in Oblivion. Which is too bad. Range weapons come in handy, so if you are not a mage, you should at least have some points towards archery. If I play again, I may try to be 100% mage. By then, I hope there is a guide online for some magic spells. Regardless how good the magic is, there does seem to be a preference for melee since there are so many melee weapons scattered throughout, and not nearly as many staffs. So I imagine going all mage would be difficult. You need to get staffs to make better ones. And worse, specific staffs for the magic type. To level up a fire staff, you need to break down fire staffs. I seem to fine a ton of necro staffs, but not much fire or other.

Dostoyevsky
02-07-2011, 11:27 PM
I'm playing this too and enjoying it quite a bit (360). Got it just to play some MP with my friends, but have been hooked on the SP, at least after the garbage prologue. Level 32 or so two-weapon fighter with a sword and hammer, still in Chapter 2 and mucking around as much as possible before carrying on. It reminds me a lot of Sacred 2 in a way, and while the systems behind it don't seem as deep or as well thought out, the graphics really make up for a lot of that.

My only question so far would be that I just realized skill crystals won't boost a skill past 10, and I have a few at 10 already anyway, like retribution and and such. Should I re-spec my character to take advantage of the skill crystals I have, or drop those crystals in favor of attribute bonus ones? Does it matter?

ElektroDragon
02-08-2011, 01:01 AM
WHAT?!?! The prologue was awesome!

Dostoyevsky
02-08-2011, 01:34 AM
Maybe because I never played the first one, but I had no idea what was going on and I was really worried the whole game would be so linear and cutscene-driven. It was torturous. But I'd advise anyone who feels the same to stick with it. As mentioned in the Destructoid review, it's one of the few games that actually gets better the more you play it.

Kelegacy
02-08-2011, 05:49 AM
I didn't like the prologue either. Game got ten times better after that.

One thing I don't like is the dungeons. They are worse than Oblivion. Most seem quest related..otherwise they are barren and repetitive. Other parts of the game I really really enjoy. 14 hours + and not past the first chapter. Finished the mirage sidequest so the only one I have left in the current island is the story quest and some of the tombs.

Drayven
02-08-2011, 07:24 AM
I tried to keep my character "well rounded" and wound up being decent with a blade. I've got a better hold of the magic, but cannot seem to do much damage with it. I also can't switch to it fast enough to simply use it for buffers or healing, like you can in Oblivion. Which is too bad. Range weapons come in handy, so if you are not a mage, you should at least have some points towards archery. If I play again, I may try to be 100% mage. By then, I hope there is a guide online for some magic spells. Regardless how good the magic is, there does seem to be a preference for melee since there are so many melee weapons scattered throughout, and not nearly as many staffs. So I imagine going all mage would be difficult. You need to get staffs to make better ones. And worse, specific staffs for the magic type. To level up a fire staff, you need to break down fire staffs. I seem to fine a ton of necro staffs, but not much fire or other.

I'm playing as a pure mage. I'm only in chapter 2 but I've put like 16 hours in and magic seems very viable. The thing to keep in mind with staffs is that as near as I can tell they don't affect the spell casting at all, the damage is only used when you hit things with the staff directly. My staff is really just used for increasing willpower and other stats.

jpublic
02-08-2011, 07:28 AM
What is the deal with the Giant Ants? They're super tough, but only follow you to a certain distance, at which point you can stand outside their range and shoot them to death. Bad AI, or intended?

Vermillion
02-08-2011, 10:13 AM
My feedback:

- Specialize. Not enough points to make you powerful enough if you go generalist. Once you hit around level 30, I've noticed that I have some points to spare.
- Invest your points. I was hording them and getting my ass kicked. Finally dumped 8 points into multi-arrow (I'm an archer) and low and behold I can now hold my own. Was having trouble with the giant ants, then they were one shot kills.

ElektroDragon
02-08-2011, 12:08 PM
Any kind of bug is extremely dangerous in this game. Just like real life. (I have an insect phobia.) However, I do find it very funny that a cheetah is a complete pushover, but a giant ant will kick your ass. I guess that makes sense though. An ant that huge would be thousands of times stronger than a cheetah if we carry forward current natural ratios!

ElektroDragon
02-08-2011, 12:18 PM
it's one of the few games that actually gets better the more you play it.

Few? Every Euro RPG out there is like that. :D

JayK47
02-08-2011, 03:47 PM
I'm playing as a pure mage. I'm only in chapter 2 but I've put like 16 hours in and magic seems very viable. The thing to keep in mind with staffs is that as near as I can tell they don't affect the spell casting at all, the damage is only used when you hit things with the staff directly. My staff is really just used for increasing willpower and other stats.

Good to hear. Because I imagine I will play through this game again, and I would like to go mage.

Vermillion
02-08-2011, 04:03 PM
So what kind of mage did you do and how do you like it? I love the mage build, even though it's insanely expensive in cost and skill points compared to other classes.

I ran Necromage in multi and I absolutely love it. I can summon undead archers and knights that are the same level as I am (30s) while spamming a spectral bolt (that blinds, yeah fire) and can heal myself.

I'm thinking of adding Summons to my SP Archer as I get further on in levels. Wee.

jpublic
02-08-2011, 05:41 PM
It looks like my Archer is going to have to have a secondary, probably melee. If I get swarmed, like usually happens in basements/caves, the bow just doesn't cut it.

Dostoyevsky
02-08-2011, 06:49 PM
Any kind of bug is extremely dangerous in this game. Just like real life. (I have an insect phobia.) However, I do find it very funny that a cheetah is a complete pushover, but a giant ant will kick your ass. I guess that makes sense though. An ant that huge would be thousands of times stronger than a cheetah if we carry forward current natural ratios!

I find it depends largely on the weapons I'm using. Anything with a carapace is easier to damage with a blunt weapon, while my kickass sword only chips away at them. Likewise anything with flesh gets hacked in half. It's a nice touch that keeps me using a couple different loadouts to switch between on the fly.

Though it probably looks weird when my hero stops attacking something to change his tunic and rummage through his sack to get out the mace. :p

JayK47
02-08-2011, 09:18 PM
http://home.comcast.net/~jaymian/TW1.jpg
http://home.comcast.net/~jaymian/TW2.jpg
http://home.comcast.net/~jaymian/TW3.jpg

I wish I could change the color of my guys leg armor and helmet to match my body armor and cape.

Karak
02-08-2011, 09:20 PM
I am so glad at least some of you are really liking this. I already beat it again after you all started playing. I actually didn't specilize either time and got through fine but I am a stone cold sneaky bitch and use the land and everything else I can at my disposal. Great game and to me.

Most Improved Sequel ever.

Jason
02-09-2011, 11:33 AM
I am so glad at least some of you are really liking this. I already beat it again after you all started playing. I actually didn't specilize either time and got through fine but I am a stone cold sneaky bitch and use the land and everything else I can at my disposal. Great game and to me.

Most Improved Sequel ever.

That's how I play it. First time I came across some stone guardians or whatever they're called, I ran into a room with a gate and ran around the room and back out. I shut the gate and locked them in the room. I then used by bow to pick them off. Took about 20 minutes, but it worked. I then used the spears they had to take down the others like them.

I'm 14 hours or so in and still haven't made it past ch1. Having a blast though.

Karak
02-09-2011, 11:35 AM
That's how I play it. First time I came across some stone guardians or whatever they're called, I ran into a room with a gate and ran around the room and back out. I shut the gate and locked them in the room. I then used by bow to pick them off. Took about 20 minutes, but it worked. I then used the spears they had to take down the others like them.

I'm 14 hours or so in and still haven't made it past ch1. Having a blast though.

Ya I play sneaky as hell and do all kinds of shady things to get the enemies down. However, once you get higher up in levels I don't need to do it as much as I used to.

Savok
02-09-2011, 11:39 AM
I kinda miss those days of gaming, where cheesing it was the only way to get things done.... dammit I'm not paying $50 for this, a price drop may fuck me though.

Jason
02-09-2011, 12:37 PM
Ya I play sneaky as hell and do all kinds of shady things to get the enemies down. However, once you get higher up in levels I don't need to do it as much as I used to.

I also have a habit of jumping on rocks and using the bow or magic since the enemy can't get me up there. Did have some kind of bug enemy climb straight up the rock on was on lastnight to get to me. I jumped down and used my two handed sword to hit him through the rock and killed it that way. I'm tempted to play while I'm working.

Drayven
02-09-2011, 01:01 PM
I wish I could change the color of my guys leg armor and helmet to match my body armor and cape.

can't you apply pigments to make it what you want?

I've been kinda busy so I haven't played much recently but I gotta say, hitting chapter 2 kinda took the wind out of my sails. it felt like the game was really starting to build up then it jumped back and I'm doing what feels like tutorial level quests. I hope that passes soon.

jpublic
02-09-2011, 03:58 PM
I think I've more or less doen everything I can in Ch 1, so I'm moving on to two. Basically, my character is an Archer, but I'm definitely going to have to keep some melee going.

JayK47
02-09-2011, 07:47 PM
Is it me, or are the last 2 of 4 chapters way too quick compared to the first two? And the wind never changes for me. I left my boat on some northern island, and unless the wind starts to blow south, it is going to stay there. The one island I explored didn't have any loot at all. Is there any reason to sail to the few smaller islands?

JayK47
02-11-2011, 08:24 PM
Ok. I wrapped this up. Not sure why I should keep playing since I have lost my boat...

A mixed bag for me. The end feels like it came too soon as if the devs suddenly were told to wrap the game up. And I never got to see someone take something off. Disappointing. I also never ran into a certain someone again like I was hoping to. The only cool part about the end was someone transforming into something. Well done. But the end battle was frustrating with no checkpoints. It sort of needs them.

Why do I think the game came to an end too soon? The guilds were never really fleshed out. Little point in doing all side missions. No conflict among guilds. Nobody treating you differently once you have ranked up. The largest island is mostly unexplored through missions. I'm not even sure how to see it all. Boat maybe? A shame I lost it. What few islands I did explore had no real reason to even explore them. No hidden mission or dungeons. The game is also front end heavy. Chapter 1 and 2 are awesome and filled with RPG goodness. Essentially the heart of the game. 3 and 4? Blink and you may miss them.

I guess the only way to get more fun from the game is from multi. I am somewhat interested in the coop missions. Honestly though, I wish they would have not even done multi and focused on the single player. Chapter 3 and 4 needed another 20 hours of gameplay. A common problem these days. No, not every game needs multi. Especially RPGs.

JayK47
02-12-2011, 11:30 PM
Come on. Really? I guess I am the minority playing this game. The majority still playing COD? I hope not.

Funny how the first game is considered a steaming pile. To be honest, I think I like the first game better than the second. Discuss.

ElektroDragon
02-13-2011, 12:25 AM
Come on. Really? I guess I am the minority playing this game. The majority still playing COD? I hope not.

Funny how the first game is considered a steaming pile. To be honest, I think I like the first game better than the second. Discuss.

Nope, I'm playing it... just hit level 20 in SP, and totally finished the MP stuff. I probably agree with you... I liked the first game better so far. This one seems less balanced (way too easy), and the story doesn't seem as good so far. Also, the first didn't have the ridiculous lens flare, over bright effect (the same you get when take pictures of trees with sunlight in the background on bad digital cameras). It really gets on my nerves. Still fun though.

And I ran into my first bug with the dungeon key that won't open any dungeons. :mad:

Jason
02-13-2011, 12:49 PM
Nope, I'm playing it... just hit level 20 in SP, and totally finished the MP stuff. I probably agree with you... I liked the first game better so far. This one seems less balanced (way too easy), and the story doesn't seem as good so far. Also, the first didn't have the ridiculous lens flare, over bright effect (the same you get when take pictures of trees with sunlight in the background on bad digital cameras). It really gets on my nerves. Still fun though.

And I ran into my first bug with the dungeon key that won't open any dungeons. :mad:

I don't think it's too easy. I just hit level 26 and am on Ch2. Some of the new enemies I've crossed are able to take my health down quickly. Then again I haven't focused the character into one area of combat. I'm still playing more of a jack of all trades type character. Perhaps that's why it's not as easy for me.

ElektroDragon
02-13-2011, 05:25 PM
Yeah, I pretty much specialized as a two handed weapon warrior, and in fact specialized further in halberds. Plus I have the Dragon Armor pre-order bonus code which anyone can get. So I'm finishing up chapter 1 now, and I'm completely UNSTOPPABLE. It's OK though, I'm playing as an unkillable warrior in Sacred 2 also for the achievement. I did die a lot at first though. But with the Dragon Armor, specialized warrior, and max leveled halberd... wow, killing machine, never need a health potion.

Jason
02-13-2011, 06:08 PM
I'm loving the game's humor. Quest log entry after completing a certain quest:
Apparently these stone have great value... for someone who's collecting shit like that!

Wolvie
02-13-2011, 06:30 PM
JJJJJEEEEEEeeeeeeeeeeeezzzzz Chapter 1 is long! I've been playing off and on for weeks and I'm still plugging around the desert/savannah area.

Vermillion
02-13-2011, 06:36 PM
Okay, so how do you keep leveling in MP? I am at 35 and it looks like it would take weeks to make it to 36 by grinding (just running) the last level (I'm getting almost no xp soloing the next to last level). The only reason I care anymore is because my village is finally pumping out good stuff for my mage and the upper class robe requires a level 40....

I really, really, REALLY, wish there were more MP maps. Or that they would level the difficulty with your character.

Guess it's back to SP for awhile. My archer is just meh. Necromage is where it is at.

ElektroDragon
02-13-2011, 08:10 PM
To keep leveling in MP, you would grind and boost in the last MP map with no one destroying the portals. Utterly boring, utterly pointless. I quit around 35 once I did EVERYTHING. Luckily someone gave me millions of gold and I finished my village with 1/10 of it for the cheevo. No point playing MP anymore since I have it done and have all the cheevos. Seriously, SP is where its at. MP is intended as a week long distraction, and that's all it was for me.

Exodus
02-13-2011, 09:26 PM
I just started playing and I all of a sudden had that feeling like I did when I started Gothic 2....like the hand of god patting me on the pack assuring me...this will be a good game...

Man, has anyone played Gothic 4(or is it 5?) and arcania? Crap I'll have to give them a shot after this. It's funny how I find so much more enjoyment out of this game than I do out of New Vegas...

JayK47
02-14-2011, 05:43 PM
For me at least, this game did not crash once. It has that over New Vegas. Otherwise, New Vegas, to me, has more potential. This game needs more content. New Vegas, more polish.

Speaking of Gothic series, I just can't get into Gothic 1 because of the clunky controls. I was planning on skipping to Gothic 2, but if the controls are the same, pass. The hardest part is navigating the menus.

Back to this game. I was really excited to play this game. Built it up higher than it could achieve. A decent game, just not as good as I was hoping it would be. Better than Gothic 4 Arcania, but not by much.

Dostoyevsky
02-14-2011, 06:38 PM
Finished the SP campaign last night, level 41. Overall it was enjoyable, but definitely Chapter 4 was the weakest of all of them outside of the prologue imo.

The end boss took a few tries and was way too videogamey for a slightly busted RPG. Ambitious, but unfair to most gamers. It was easy enough as a pure fighter with 125 Endurance and potions out the ass, but I couldn't imagine what it must be like for a mage. Wait, can You cast spells on it instead of having to use the ballista (just like the end of Dragon Age btw)?

Now on to MP! I'd like to get the 25 dungeons achievement, but have been to like 15. 10 more to find could take forever.

AntonThaGreat
03-02-2011, 12:59 PM
http://www.escapistmagazine.com/videos/view/zero-punctuation/2819-Two-Worlds-II

God damn. Never got past an hour or two of the second, Japanese themed, Island for the exact reasons he said. When I got there, I already completely forgot what the hell I was doing and why I was doing it. Also, I really got tired of fetching something or other for yet another old lady.

Drayven
03-02-2011, 01:38 PM
I also got to act 2 and ran out of steam. It really felt like the game was building up and then bleh, i was doing level 1 style quests again. I mean seriously, i was going around inviting people to a party or something.

ElektroDragon
03-02-2011, 01:50 PM
You get to chapter 2 with no clear idea why you are there, and then you end up doing about 5 hours worth of sidequests all over the city before the main story seems to pick up again, and you're sent to the Scavenger area, where it seems the main idea..... and I am completely making this up based on inference:

Gandohar was a student at the Old University who had something to do with the formation of the Swallows, and maybe draws his power from them, perhaps allowing you to find out what his weakeness is with your newly acquired history vision. Yeah, sounds like Valdemort.

But I could be ALL WRONG. I seriously spent 5 hours in New Ashos finishing every quest, all the while wondering what the hell I was doing there. You never have this sort of problem in Divinity II or Risen. Its more in the design realm of Sacred 2's "story" which has you running all over the world helping random people with no real clue what your actual goal is. It's a "WTF IS THE POINT?" RPG. Just like the pointless boat, and pointless horse... and pointless factions. At least in the first game, getting ahead in the factions had a point. Here, its just for achievements, really.

All that said, I still really enjoy the game, even though halfway through chapter 1 it got incredibly easy for me. I take on the critters in the Swallows now on level 30 or so without even losing health, and they go down in 2 hits.

My vote still goes to Divinity II as the best European console RPG I've played in recent memory. You guys should really check out the expanded version of the game when Atlus releases it for the 360 in April. Or you PC types can check it out now. I kept hoping a huge ass beaver would come out and kick my ass in Two Worlds II after I killed all those beavers, but sadly its not that sort of game. Divinity II is.