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The Alien Blaster is the ultimate energy weapon AFAIK but considering how rare the ammo is... I guess that probably shouldn't count.
But yeah... I definitely think they screwed up a bit on balancing the different weapon types. Small guns is just too overwhelmingly powerful. It also didn't help it was the ONLY choice at the beginning.
The Firelance is the ultimate energy weapon. Base damage of 80 with an almost 100% crit rate to boost it to 160. Take the pyro perk and that gets bumped up to 360 damage. A shame it's almost impossible to find.
TrackZero
02-10-2009, 06:27 AM
The Firelance is the ultimate energy weapon. Base damage of 80 with an almost 100% crit rate to boost it to 160. Take the pyro perk and that gets bumped up to 360 damage. A shame it's almost impossible to find.
Heh. I've yet not to get the Firelance in one of my games. Though in my first game when the random encounter happened, I had no idea until later, came back to the same spot and had Dogmeat dig it up for me.
TrackZero
02-10-2009, 06:28 AM
I agree...the energy weapons are only really effective, it seems, against robotics and you just don't encounter them often enough to warrant sinking skill points into them
So not true. The A-31 plasma rifle is a beast, and also of course the Alien Weapons.
Hell, even the laser pistol works well enough I find, since it's so rapid fire.
TrackZero
02-10-2009, 06:30 AM
I found a few, as well as the Burnmaster? (The specialized flamer)
Never used either of them except to take this picture:
http://i3.photobucket.com/albums/y71/Accordman/Fallout32008-11-0418-46-06-14.jpg
Nice. Did you find the Torcher's Mask (http://fallout.wikia.com/wiki/Torcher%27s_Mask) named helmet? :) I stumbled across that one a few days ago.
TrackZero
02-10-2009, 06:31 AM
Speaking of flamers...maybe its just me, but do they seem excessively rare to find? Missile launchers, Chinese assault rifles, etc all come in bundles but man are the flamers hard to find...I have one sitting in a closet b/c I can't find the parts to fix it with
Weird, I find a large amount of flamers in my game (more than any other heavy weapons).
Virtual Machine
02-10-2009, 06:53 AM
Said it before, will say it again - Swore by the
A-31 and the Xuanlong myself. Both were absolute BEASTS.
headhunter228
02-10-2009, 07:03 AM
Not so. I'm playing a character right now specced in heavy. Early in the game, sure, it's a bit rougher. But at endgame, I'm just a monster with a flamer or a missle launcher (and it takes far less time to clear a crowd of enclave when they're all being knocked back from a missle). I've also got 100+ missle ammo and 2000+ flamer ammo right now (and I'm not even trying to pick it up). Not to mention my minigun or laser gatling gun.
Also, the damage scales based off your skill. If you've got lots of small guns skill but no heavy, it'll seem like they're closer in damage. However if you do the reverse, heavy far outdamages anything small guns can do.
Truth be told, if I'm using Small Guns, I usually go into VATS and aim for the head. I don't bother with VATS if I'm using Heavy Weapons. However, it did seem that I could kill my enemies at about the same rate either way. Since I don't have to bother with VATS, I can clear a room slightly quicker with Heavy Weapons, but I expend less ammo with Small Guns and VATS. However, I can clear a room pretty quick if I get Grim Reaper's Sprint. Overall, I prefer Small Guns, but Heavy Weapons are still a blast to play, even if it does take multiple rockets to take down tougher foes. The Flamer is fun too.
headhunter228
02-10-2009, 07:07 AM
The Firelance is the ultimate energy weapon. Base damage of 80 with an almost 100% crit rate to boost it to 160. Take the pyro perk and that gets bumped up to 360 damage. A shame it's almost impossible to find.
Whaaat? I was under the impression that the Burnmaster wasn't affected by the Pyromaniac perk. Strange.
EDIT: According to The Vault (http://fallout.wikia.com/wiki/Fallout_Wiki), the Burnmaster isn't affected by the Pyromaniac perk.
The Burnmaster yields an additional +50% damage over the regular flamer, a damage bonus equivalent to the pyromaniac perk. Sadly the Burnmaster can't gain a bonus from the pyromaniac perk, perhaps for this exact reason.
Considering the fact that this is a Wiki, I could be wrong about this, but I've generally found the Vault to be accurate.
Whaaat? I was under the impression that the Burnmaster wasn't affected by the Pyromaniac perk. Strange.
EDIT: According to The Vault (http://fallout.wikia.com/wiki/Fallout_Wiki), the Burnmaster isn't affected by the Pyromaniac perk.
Considering the fact that this is a Wiki, I could be wrong about this, but I've generally found the Vault to be accurate.
The Firelance is the hidden, much improved version of the Alien Blaster. The Burnmaster is the unique flamethrower.
TheKeck
02-10-2009, 09:20 AM
1) I looked up how to get the Xuanlong Rifle. I went back to the Museum of Technology and appears that I already screwed up the puzzle when I went there at the beginning of my game. I guess I'm fresh out of luck? :( :( :(
2) I tried out the plasma rifle last night and it seems that it disintegrates people upon killing them, rendering the corpse lootless. :(
Young Al Capone
02-10-2009, 09:29 AM
2) I tried out the plasma rifle last night and it seems that it disintegrates people upon killing them, rendering the corpse lootless. :(
If it is the normal plasma rifle check the dust or goo left behind, the loot is still there.
National Kato
02-10-2009, 09:34 AM
2) I tried out the plasma rifle last night and it seems that it disintegrates people upon killing them, rendering the corpse lootless. :(
The loot is still there, in the pile of ash/goo.
TheKeck
02-10-2009, 10:11 AM
OH! Cool. I thought I had checked the goo to see if that were the case, but I guess I just assumed so much that you couldn't do it that I didn't really try.
headhunter228
02-10-2009, 10:12 AM
The Firelance is the hidden, much improved version of the Alien Blaster. The Burnmaster is the unique flamethrower.
Whoops. I got the two confused there for a minute. Sorry, everyone. I guess that's what I get when I try posting at 8:00 in the morning, before I'm even 100% awake. But you're right. The Firelance is affected by Pyromaniac. I know, because I was lucky enough to find one once. It's a random encounter. I saw something explode overhead, and when I went to check it out, there was the Firelance, along with several Alien Power Cells. Joy. :D
Whoops. I got the two confused there for a minute. Sorry, everyone. I guess that's what I get when I try posting at 8:00 in the morning, before I'm even 100% awake. But you're right. The Firelance is affected by Pyromaniac. I know, because I was lucky enough to find one once. It's a random encounter. I saw something explode overhead, and when I went to check it out, there was the Firelance, along with several Alien Power Cells. Joy. :D
Apparently the most common place for the random event to happen is the Super Duper Mart. Still never seen it though, to my great annoyance.
Also, be wary of the liquid/goo effects. There's one (and I don't know which one) that leaves nothing behind, not even ash.
BlackPete
02-10-2009, 10:36 AM
Apparently the most common place for the random event to happen is the Super Duper Mart. Still never seen it though, to my great annoyance.
Also, be wary of the liquid/goo effects. There's one (and I don't know which one) that leaves nothing behind, not even ash.
Well... I can confirm it wasn't the Replicated man's gun ;) Or even the Alien Blaster.
I never did get the Firelance either, but I didn't really look for it either. Hm. That gives me a goal for the next time I fire up this game. :D
Banacek
02-10-2009, 10:42 AM
What's everybody's best perk? For me it had to be the AP refresh. Using VATS nonstop was a thing of beauty.
TrackZero
02-10-2009, 10:58 AM
1) I looked up how to get the Xuanlong Rifle. I went back to the Museum of Technology and appears that I already screwed up the puzzle when I went there at the beginning of my game. I guess I'm fresh out of luck? :( :( :(
2) I tried out the plasma rifle last night and it seems that it disintegrates people upon killing them, rendering the corpse lootless. :(
1) Yes, AFAIK. But check the wiki.
2) Doesn't disintegrate them. Merely melts them into green slop, which is lootable. The laser weapons do something similar except it's a pile of ash (also lootable). You don't lose anything off the bodies by using certain weapons.
TheKeck
02-10-2009, 10:58 AM
What's everybody's best perk? For me it had to be the AP refresh. Using VATS nonstop was a thing of beauty.
Oh man, I'm so interested in this question too. I've been agonizing over my last few perks. I wish I hadn't wasted one on gun nut.
I'm thinking heavily about taking the AP refresh one. You probably convinced me for sure. The last two I took were improved crits and finesse.
I'm a little curious about finesse, though. It says it's equivalent to 5 ranks of luck (when it comes to chance of crits). That doesn't mean it's mostly wasted since I already have 8 luck, does it?
TheKeck
02-10-2009, 11:00 AM
1) Yes, AFAIK. But check the wiki.
2) Doesn't disintegrate them. Merely melts them into green slop, which is lootable. The laser weapons do something similar except it's a pile of ash (also lootable). You don't lose anything off the bodies by using certain weapons.
1) The wiki said I was out of luck. I guess I was grasping at a hope that it might be wrong. :o
2) Yeah, a few people have corrected me already. But thanks to you too. :)
BlackPete
02-10-2009, 11:12 AM
What's everybody's best perk? For me it had to be the AP refresh. Using VATS nonstop was a thing of beauty.
That was the perk I went with as well. However since I'm going with flamer/big guns in my next build, the VATS won't be as useful so I'll have to choose something else. Hmm...
The explorer perk is pretty handy, but really, not all that useful in the long run (unless you're REALLY anal about visiting every single location).
headhunter228
02-10-2009, 11:18 AM
Pyromaniac for me. If I'm playing a Big Guns build or planning to use the Shishkabob, I'll certainly pick this up, but otherwise, not very useful. Other than that, I like to pick up Grim Reaper's Sprint, too.
Yep, any AP refresh perk is totally worth it.
What's everybody's best perk? For me it had to be the AP refresh. Using VATS nonstop was a thing of beauty.
Gunslinger. Many, many brains were popped with the mighty .44 of doom.
Telefrog
02-10-2009, 03:12 PM
Strong Back.
50 extra pounds of loot carrying capacity? Yes, please.
Banacek
02-10-2009, 03:23 PM
Strong Back.
50 extra pounds of loot carrying capacity? Yes, please.
I think for my heavy playthough that's going to be a must have.
BlackPete
02-10-2009, 03:27 PM
I think for my heavy playthough that's going to be a must have.
That reminds me... you could cheat a little. :p
As far as I can tell, corpses don't have a limit on how much you can stuff into them. If you gib someone, and you can pick up an eyeball... just stuff all extra stuff into that eyeball, then carry it around... free and easy extra carrying capacity! :D
Of course it can get logistically problematic, but still...
frederec
02-10-2009, 07:07 PM
That reminds me... you could cheat a little. :p
As far as I can tell, corpses don't have a limit on how much you can stuff into them. If you gib someone, and you can pick up an eyeball... just stuff all extra stuff into that eyeball, then carry it around... free and easy extra carrying capacity! :D
Of course it can get logistically problematic, but still...
What do you mean, put stuff in the eyeball? I didn't think you can do that. That would seem very game breaking...
BlackPete
02-10-2009, 07:15 PM
What do you mean, put stuff in the eyeball? I didn't think you can do that. That would seem very game breaking...
Even when you blow apart a corpse and body parts are scattered around, they all share the same inventory. Including that jawbone sitting way over there.
Since it's awkward to carry around a huge and floppy body, it's far easier to stick with a tiny body part such as an eyeball, jawbone, dismembered hand, etc. They're easy to pick up and navigate around doorways, obstacles, etc.
The downside is you can't carry them through dungeon entrances ;)
frederec
02-10-2009, 07:47 PM
Even when you blow apart a corpse and body parts are scattered around, they all share the same inventory. Including that jawbone sitting way over there.
Since it's awkward to carry around a huge and floppy body, it's far easier to stick with a tiny body part such as an eyeball, jawbone, dismembered hand, etc. They're easy to pick up and navigate around doorways, obstacles, etc.
The downside is you can't carry them through dungeon entrances ;)
Ah, I see what you're saying. I thought you meant put them in your inventory or something crazy like that. Thanks.
TheKeck
02-11-2009, 09:26 AM
Wow, that IS a clever trick! It seems like a pain, though. Can you wield a gun while carrying something? Fast travel?
National Kato
02-11-2009, 09:29 AM
Until you accidentally drop your loot eyeball in some hard to search environment and you end up spending 5 minutes searching a virtual world for a dropped eyeball full of all your shit. :D Try explaining that to your girlfriend when you show up late.
BlackPete
02-11-2009, 11:22 AM
It is a pain. It's kinda cool though ;)
Nope you can't fast travel or even take it indoors/outdoors with you. So at best it's an emergency storage if you absolutely cannot fit anything else in your inventory, but can free something up later on...
National Kato
02-11-2009, 11:37 AM
As a last resort, I'm pretty sure individual loot you drop in the world remains, so if you can't carry that heavy-ass gun, drop it somewhere easy to remember and come back for it later.
The Doctor
02-11-2009, 09:13 PM
Even when you blow apart a corpse and body parts are scattered around, they all share the same inventory. Including that jawbone sitting way over there.
Since it's awkward to carry around a huge and floppy body, it's far easier to stick with a tiny body part such as an eyeball, jawbone, dismembered hand, etc. They're easy to pick up and navigate around doorways, obstacles, etc.
The downside is you can't carry them through dungeon entrances ;)
This led to a funny situation where I stumbled upon a Super Mutants versus Talon battle in progress. A mutant took a rocket and blew to pieces. His head flew across the map and landed next to me. I looted his Minigun and ammo off his head, and joined the fray!
Johan
02-11-2009, 09:18 PM
Hasn't anyone used the mod tools to make a bottomless loot bag yet? :confused:
I use that in Oblivion, and I don't care if anyone thinks it's cheating or not. It's single-player; if I want to, I'll do it.
BlackPete
02-11-2009, 09:26 PM
Hasn't anyone used the mod tools to make a bottomless loot bag yet? :confused:
I use that in Oblivion, and I don't care if anyone thinks it's cheating or not. It's single-player; if I want to, I'll do it.
Can't do that for us 360 users...
Banacek
02-11-2009, 10:09 PM
Have ANY good mods come out for the PC version? I haven't been following it since I got the 360 version, but I want to pick up the PC version soon.
Johan
02-11-2009, 10:11 PM
Can't do that for us 360 users...
That's why I pick up any games that have the potential for mods or free DLC on my PC.
Sorry. :(
headhunter228
02-12-2009, 07:10 AM
That reminds me... you could cheat a little. :p
As far as I can tell, corpses don't have a limit on how much you can stuff into them. If you gib someone, and you can pick up an eyeball... just stuff all extra stuff into that eyeball, then carry it around... free and easy extra carrying capacity! :D
Of course it can get logistically problematic, but still...
Damn. That is clever.
Telefrog
02-12-2009, 08:18 AM
Hasn't anyone used the mod tools to make a bottomless loot bag yet? :confused:
I use that in Oblivion, and I don't care if anyone thinks it's cheating or not. It's single-player; if I want to, I'll do it.
There is this mod (http://www.fallout3nexus.com/downloads/file.php?id=1730), but all it does is make your carrying capacity 999. Not exactly infinite, but it's pretty good.
Oddly enough, there are a lot more mods to make items either weigh more, or have more "realistic" weights. I'm not sure who finds that fun, but I guess it takes all kinds.
Here's the only mod I've been using: Night Vision Goggles (http://www.fallout3nexus.com/downloads/file.php?id=2725)! It boggles my mind that something like this wasn't already in the game.
http://i41.tinypic.com/fwkvbd.jpg
headhunter228
02-12-2009, 10:16 AM
Here's the only mod I've been using: Night Vision Goggles (http://www.fallout3nexus.com/downloads/file.php?id=2725)! It boggles my mind that something like this wasn't already in the game.
You know what? You're right. Given the technology level, I'm surprised something like that wasn't in the game, either. I could use that....
TheKeck
02-12-2009, 10:18 AM
You know what? You're right. Given the technology level, I'm surprised something like that wasn't in the game, either. I could use that....
What's the matter, you don't like the 7 foot radius of light from your Pip Boy? :p
jpublic
02-12-2009, 10:21 AM
You know what mod I'd like to see? An expanded radio mod. Give 3 Dog more than 12 songs to play, please. They can even be more period appropriate ones, just MORE.
Tie him into an online radio station, SOMETHING. Please.
TheKeck
02-12-2009, 10:24 AM
Heh, I hear that! I actually played through a good chunk of the game, (I don't know, until maybe level 12 or so) without even realizing I HAD a radio. I felt all bad for missing out, but I'm pretty sure I've heard everything he has to say (barring references to things I haven't done yet) and all the songs about 10 times over at this point.
Telefrog
02-12-2009, 10:44 AM
You know what mod I'd like to see? An expanded radio mod. Give 3 Dog more than 12 songs to play, please. They can even be more period appropriate ones, just MORE.
Tie him into an online radio station, SOMETHING. Please.
Ask, and you shall receive (http://www.fallout3nexus.com/downloads/file.php?id=1418). :D
100 more period-appropriate songs and commericals for GNR.
Edit:
You know what? You're right. Given the technology level, I'm surprised something like that wasn't in the game, either. I could use that....
The best part of that mod is the fact that it's not just an on/off game unbalancing deal. The NVGs use Energy Cells to power them and the visual effect has whiteout glare and "ghosting" just like the real deal.
headhunter228
02-12-2009, 11:09 AM
The best part of that mod is the fact that it's not just an on/off game unbalancing deal. The NVGs use Energy Cells to power them and the visual effect has whiteout glare and "ghosting" just like the real deal.
Interesting. I should check this out. Maybe get Operation: Anchorage while I'm at it.
Have ANY good mods come out for the PC version? I haven't been following it since I got the 360 version, but I want to pick up the PC version soon.
Two mods i'd like to bring to your attention.
Martigen's Mutant Mod (http://www.fallout3nexus.com/downloads/file.php?id=1415). This vastly increases the amount of enemies spawned in the world. Like Oblivion, Fallout 3 is awfully empty for my liking.
The second is the best mod I've seen for Fallout 3, Enclave Commander (http://www.fallout3nexus.com/downloads/file.php?id=1410). While it runs against the story, being able to call in squads of Enclave troops to back you up is excellent fun as is having the ability to call in a Vertibird airstrike. Put both mods together and you get some seriously huge (15 v 15) battles.
TheKeck
02-12-2009, 03:10 PM
It's kind of funny how those two work together.
"Man, this world is empty; I need a mod that brings in way more enemies."
"Man, all the enemies from this mod are kicking my butt; I need a mod that gives me a bunch of allies."
;)
It's kind of funny how those two work together.
"Man, this world is empty; I need a mod that brings in way more enemies."
"Man, all the enemies from this mod are kicking my butt; I need a mod that gives me a bunch of allies."
;)
Seriously, when 12 Super Mutant Brutes are chasing you down with miniguns, sledgehammers and rifles, you want some decent backup. Not like those wimpy followers anyway, RL-3 died so fast it was brilliant.
Edit: To clarify, the "Increased Increased Spawn" mode takes each original spawn (3 characters usually) and assigns each one a random number from 1 to 5 then spawns that amount of enemies for that "slot"
Banacek
02-12-2009, 03:18 PM
Holy crap, I need to pick up the PC version and check out some of these mods.
total
02-12-2009, 11:32 PM
Holy crap, I need to pick up the PC version and check out some of these mods.
I just beat it for my first time completely vanilla after listening to my buddy yammer on and on about this game and it's mods. Holy shit what an amazing game. 28 hours of gameplay and I know I am still going to be playing it for quite some time. The PC version makes the 360 version look generic imho. I mean...the game looks damn good.
Banacek
02-13-2009, 12:29 AM
I just beat it for my first time completely vanilla after listening to my buddy yammer on and on about this game and it's mods. Holy shit what an amazing game. 28 hours of gameplay and I know I am still going to be playing it for quite some time. The PC version makes the 360 version look generic imho. I mean...the game looks damn good.
Well, I only have a Macbook Pro, so I don't think I can play it with all the settings on high, but I bet it still looks good. I just saw that GoGamer has it on sale for $32 I think ($49 for the collector's edition).
total
02-13-2009, 12:36 AM
Well, I only have a Macbook Pro, so I don't think I can play it with all the settings on high, but I bet it still looks good. I just saw that GoGamer has it on sale for $32 I think ($49 for the collector's edition).
I am running it on a C2D 2.6ghz and a 4850 and I have it cranked all the way up. Looks gorgeous!
headhunter228
02-13-2009, 10:07 AM
I'm running it on a GeForce 7300 LE and a 2.16 Ghz dual-core processor. It works fairly well, although not as smooth as I would like.
Telefrog
02-13-2009, 10:11 AM
I am running it on a C2D 2.6ghz and a 4850 and I have it cranked all the way up. Looks gorgeous!
I have the same card and Fallout 3 looks awesome. I am stunned by how Bethesda was able to get their engine so well optimised. I can run F3 at 50-60 fps with everything cranked up compared to 30-40 for Oblivion while at the same resolution.
TheKeck
02-13-2009, 10:48 AM
Hit level 20 last night. Quite a bit of a bummer really. My buddy was telling me that he used the console to reduce his level so he could keep leveling up.......... very tempting.
Telefrog
02-13-2009, 10:58 AM
Hit level 20 last night. Quite a bit of a bummer really. My buddy was telling me that he used the console to reduce his level so he could keep leveling up.......... very tempting.
Be careful with that. When you level, the game insists that you spend all skill points available before you can move on to pick a Perk. If all your skills are at 100, you can't spend your points, so the level up screen won't let you do anything else. People found this out the hard way by using the de-level console command or the mod that permits one to continue after the ending.
TrackZero
02-13-2009, 01:58 PM
Be careful with that. When you level, the game insists that you spend all skill points available before you can move on to pick a Perk. If all your skills are at 100, you can't spend your points, so the level up screen won't let you do anything else. People found this out the hard way by using the de-level console command or the mod that permits one to continue after the ending.
That'll have to be fixed for the 3rd DLC. As I'm neary maxed out of many of my skills on the 360 just from reading books at level 20 for so long. If you open up 20-30, there's no way I'll get past level 23 if it locks when all skills are 100. There no way the 360 users would enjoy something like that.
Telefrog
02-13-2009, 02:00 PM
That'll have to be fixed for the 3rd DLC. As I'm neary maxed out of many of my skills on the 360 just from reading books at level 20 for so long. If you open up 20-30, there's no way I'll get past level 23 if it locks when all skills are 100. There no way the 360 users would enjoy something like that.
I'm sure they'll fix that before the DLC comes out, but there's a long time from now until then. Plenty of time for someone to run up against the problem.
TheKeck
02-13-2009, 02:17 PM
I was aware of that problem. I was almost SURE they fixed that in the last patch, though....
http://fallout.bethsoft.com/eng/downloads/updates-v1.1updatenotes-US.html
"Player no longer gets stuck in level up menu if their skills are maxed out."
TheKeck
02-13-2009, 02:22 PM
So, is there a mod that simply lets you continue leveling after you hit 20? Cause that would be sweet.
Yes. (http://www.fallout3nexus.com/downloads/file.php?id=121)
Might conflict with the DLC though.
total
02-14-2009, 01:27 PM
I have the same card and Fallout 3 looks awesome. I am stunned by how Bethesda was able to get their engine so well optimised. I can run F3 at 50-60 fps with everything cranked up compared to 30-40 for Oblivion while at the same resolution.
Yeah about the only game I've played so far that I can't crank all the way up is Far Cry 2. I don't have Oblivion for the PC but I had no idea it would actually run worse than Fallout. I guess I'm not picking that one up for the PC.
TheKeck
02-15-2009, 09:03 PM
Yeah about the only game I've played so far that I can't crank all the way up is Far Cry 2.
That's surprising. Am I correct in assuming that you didn't play Crysis, then?
TheKeck
02-19-2009, 11:33 AM
All right, so, I just went to Little Lamplight for the first time. I have been playing the (almost) total goodie two-shoes thus far in the game, but these little brats are the first thing to REALLY tempt me to turn to the dark side. And then the game doesn't even let me! :(
Codicier
02-19-2009, 11:48 AM
All right, so, I just went to Little Lamplight for the first time. I have been playing the (almost) total goodie two-shoes thus far in the game, but these little brats are the first thing to REALLY tempt me to turn to the dark side. And then the game doesn't even let me! :(
There's a mod out there that lets you give in to temptation....
I had the same impulse when that kid started giving me his bs. Haven't acted on it...yet. I do occasionally insert my own dialog though:
"Look you little punk, you have any idea how many heads I blow off per hour? Shut the fuck up and open the gate.
TheKeck
02-19-2009, 04:18 PM
I had the same impulse when that kid started giving me his bs. Haven't acted on it...yet. I do occasionally insert my own dialog though:
Heh, nice.
I've realized, though, that what I REALLY want is a mod that make the little cha-ching sound and tells me how much XP I WOULD have earned if it weren't for me being maxed out. :(
TheKeck
02-23-2009, 09:13 AM
So... I'm right at the point of no return (as I understand it) in the main quest. I've been exploring all over, since I know I went get to anymore if I continue further. I feel like I may be ready to finish this thing off.
Here's my question. Is there any major thing I should make sure I do before I finish the game, just because I'll be sad I missed it otherwise? I am at level 20. I just found the last bobblehead. The last thing I did was find the crashed UFO. Just looking for random ideas because I'm afraid of missing something really cool. :o
jpublic
02-23-2009, 09:21 AM
Did you catch all the sidequests? Especially the one with the superheroes (my fave) or The Replicated Man quest?
TheKeck
02-23-2009, 09:59 AM
Did you catch all the sidequests? Especially the one with the superheroes (my fave) or The Replicated Man quest?
I don't know if I caught them all! :(
I did do the one with the superheroes. I also did do the replicated man, although, I didn't get the "good" ending to that. (I just told the doctor that the android was already dead.)
Just save your game before you complete the final mission and you can always come back to it to do other sidequests. The final mission... the really, really, last mission- is very short and can be done at any time.
BlackPete
02-23-2009, 10:20 AM
Just save your game before you complete the final mission and you can always come back to it to do other sidequests. The final mission... the really, really, last mission- is very short and can be done at any time.
Yep, I concur with this. Just keep a separate save game for whenever you want to see the ending and you can play through that as many times as you like.
I also have a separate save game for the Megaton "decision" just because it's too damn fun to see that over and over again. :D
TheKeck
02-23-2009, 03:43 PM
That IS a good idea. If only I could name my saved games. :p
bryan
02-23-2009, 11:03 PM
Hey guys, just to ask for a bit of help - what's the quickest way to get a better gun than the starting on? Can you find guns, or is it best to just buy a schematic and try and make one? I've put my skills into small guns and energy weapons.
Sazime
02-24-2009, 12:13 AM
Hey guys, just to ask for a bit of help - what's the quickest way to get a better gun than the starting on? Can you find guns, or is it best to just buy a schematic and try and make one? I've put my skills into small guns and energy weapons.
Just keep killing shit, stop when you get a Chinese Assault Rifle.
I mean, well, there's other stuff, but that's a good one.
BlackPete
02-24-2009, 12:35 AM
Just keep killing shit, stop when you get a Chinese Assault Rifle.
I mean, well, there's other stuff, but that's a good one.
Yep. Kill raiders and you'll get a gun upgrade soon enough.
A combat shotgun is also useful for blowing away the ghouls at close range in ultra gory violence in those nasty tunnels.
Sazime
02-24-2009, 12:58 AM
Yep. Kill raiders and you'll get a gun upgrade soon enough.
A combat shotgun is also useful for blowing away the ghouls at close range in ultra gory violence in those nasty tunnels.
Oh man, the combat shotgun in the museum was so much fun. Happened by accident, and it was just perfect for the occasion.
Wasson_
02-24-2009, 05:25 AM
Hey guys, just to ask for a bit of help - what's the quickest way to get a better gun than the starting on? Can you find guns, or is it best to just buy a schematic and try and make one? I've put my skills into small guns and energy weapons.
Don't worry about energy weapons early on, you'll have plenty of time to increase that skills through the 10-20 level area. In particularly I would suggest having a high enough (60) Medical and Science skill to get the Cyborg perk, one of the best ones you can get. Also, do not get the "here and now" perk as it's a waste, nor do you want to get more than 1 level of the perk that increases the amount of Exp you get, it makes leveling too easy and potentially your guy weaker in the long run...well I guess I did read that the 20-30 level cap will be something more significant once broken steel arrives.
I will say this- Flamers are very kick ass since everything insists on running up right at you in the world of Fallout 3. Make them regret it, invest in Heavy Guns somewhat. The actual mini gun itself I always found rather disappointing and the missile launcher has a hell of a reload time...but the Gatling Laser surpassed all my expectations of awesomeness.
Narradisall
02-24-2009, 06:00 AM
Hey guys, just to ask for a bit of help - what's the quickest way to get a better gun than the starting on? Can you find guns, or is it best to just buy a schematic and try and make one? I've put my skills into small guns and energy weapons.
Super Duper Mart.
Just east of Megaton and I'll never understand why it doesn't get mentioned more.
There's a few raiders and inside you'll find an array of weapons and also a energy pistol (earliest one I remember finding) so if your going energy weapons its the best place to pick one up.
Yeah, stealthing my way through Super Duper Mart in the very beginning set me up for the long haul. I never fought more than two people at once, just crept through the aisles taking out Raiders as I found them. That really set the tone of the game for me.
TheKeck
02-24-2009, 08:57 AM
I got my first Chinese Assault Rifle from Lucas Simms. ;)
And yeah, I would mostly say, you will quickly stop worrying about such things. There are bazillions of guns out there.
Banacek
02-24-2009, 10:47 AM
Yeah, stealthing my way through Super Duper Mart in the very beginning set me up for the long haul. I never fought more than two people at once, just crept through the aisles taking out Raiders as I found them. That really set the tone of the game for me.
Same here. The Mart was a great starting point to get my character ready for the game.
bryan
02-24-2009, 06:40 PM
Awesome, it sounds like a required stopping point for me, for you, for everyone!
Oh and thanks for the tips guys!
TheKeck
02-25-2009, 02:24 PM
Awesome, it sounds like a required stopping point for me, for you, for everyone!
Oh and thanks for the tips guys!
Oh, and here's a hint if it's not already too late. If you find a bunch of Nuka Cola Quantum (the purple glowy ones) at the Super Duper Mart, you might consider saving them rather than selling or drinking them. ;)
frederec
02-25-2009, 05:23 PM
Oh, and here's a hint if it's not already too late. If you find a bunch of Nuka Cola Quantum (the purple glowy ones) at the Super Duper Mart, you might consider saving them rather than selling or drinking them. ;)
I would have liked to have known that before I'd consumed the half dozen or more I found before I found other uses for them. A little annoying.
You can still find enough to solve "that" quest, don't worry. I wasted a bunch of mine, making Nuka Grenades before I realized I needed them.
Narradisall
02-26-2009, 07:40 AM
I also drank a load of them. There are a few really good places with 5-7 quantums that I recall. So worse case is as long as you haven't raided them you should be fine.
Still, shame about the lack of grenades, although it went well with the whole wasteland thing when you had to scavenge for ammo (until late game where I had tons of everything).
TheKeck
02-26-2009, 09:18 AM
You can still find enough to solve "that" quest, don't worry. I wasted a bunch of mine, making Nuka Grenades before I realized I needed them.
Yep, for sure. However, for me, it was the difference between being able to easily complete the quest in a quick run or two versus watching out for the darned bottles like a hawk for a good portion of the game. Maybe that made it more rewarding, though, honestly.
Yeah. Of course, the Nuka Cola factory can fulfill most of those needs, if you haven't already raided it before the girl send you there for that exact purpose.
Narradisall
02-26-2009, 11:13 AM
Yeah. Of course, the Nuka Cola factory can fulfill most of those needs, if you haven't already raided it before the girl send you there for that exact purpose.
There was also a cola truck somewhere out in the northern part of the wastes I remember had 7 bottles in or around it. Added with the Nuka cola plant and you could easily be halfway there with two goes.
Banacek
02-26-2009, 11:23 AM
There was also a cola truck somewhere out in the northern part of the wastes I remember had 7 bottles in or around it. Added with the Nuka cola plant and you could easily be halfway there with two goes.
It's south of the Republic of Dave, I think.
Narradisall
02-26-2009, 11:44 AM
It's south of the Republic of Dave, I think.
Ah yea, I remember its just west of the farm that is itself just south west of the Republic of Dave.
Think there was a bottle or two just south of that farm too in a radioactive area in a metal shack in a bathtub.
Wow, my directions are shitty.
BlackPete
02-26-2009, 06:03 PM
It's southeast of Old Olney. Just follow the road east then south from Old Olney and you'll run across it.
TheCuriousLittleOyster
02-26-2009, 06:21 PM
I know I am coming into this late but about a week ago I posted some sh*t about Oblivion being the bees knees and Fallout being too post-apocolyptically depressing...and since I had nothing to read for 3 days I gave the game a proper go...now I'm up to level 12 3/4 and I'm a super do-gooder!
I enjoy being resourceful and gradually levelling up...like in Oblivion. I guess the stark landscapes have grown on me now.
Oh yeah and I love those critical hits...exploding guts are win!
BlackPete
02-26-2009, 06:28 PM
I know I am coming into this late but about a week ago I posted some sh*t about Oblivion being the bees knees and Fallout being too post-apocolyptically depressing...and since I had nothing to read for 3 days I gave the game a proper go...now I'm up to level 12 3/4 and I'm a super do-gooder!
I enjoy being resourceful and gradually levelling up...like in Oblivion. I guess the stark landscapes have grown on me now.
It helps that there's a bit of a quirky sense of humour throughout the game and it obviously doesn't take itself too seriously so that helps lessen the overall depressing feel.
Plus there's a nice benefit of not having to feel guilty about certain actions because, hey, the wasteland is already crap so there's not much you can do to make it worse, right? So, no need to feel guilty! ;)
darkbase
02-26-2009, 06:35 PM
It helps that there's a bit of a quirky sense of humour throughout the game and it obviously doesn't take itself too seriously so that helps lessen the overall depressing feel.
Plus there's a nice benefit of not having to feel guilty about certain actions because, hey, the wasteland is already crap so there's not much you can do to make it worse, right? So, no need to feel guilty! ;)
Blowing up Megaton made me feel just awful, although I did feel better after I released the zombies in Tenpenny Tower. (Probably didn't help that I got to know the people of Megaton in my "Good" file so I had more sympathy, and knew that the Tenpenny people were all assholes, well except that "Daring" guy)
GREAT game, been putting way too many hours into it, but will never come close to my Morrowind time. I really wish the damn thing was longer because it's so, so good.
You shouldn't be reading this thread if you haven't beaten or at least progressed most of the way through the game, I think, but I'll play it safe and spoiler tag.
frederec
02-26-2009, 06:38 PM
I don't know, doing that thing to Megaton made me feel just awful, although I did feel better after I did that other thing to Tenpenny Tower.
GREAT game, been putting way too many hours into it, but will never come close to my Morrowind time. I really wish the damn thing was longer because it's so, so good.
See, I felt bad because I tried to be the good guy, and then that all backfired at Tenpenny. I felt so wrong.
TheCuriousLittleOyster
02-26-2009, 06:40 PM
I don't know, doing that thing to Megaton made me feel just awful, although I did feel better after I did that other thing to Tenpenny Tower.
GREAT game, been putting way too many hours into it, but will never come close to my Morrowind time. I really wish the damn thing was longer because it's so, so good.
Its funny you both should say that...my bf says I'm trying too hard to keep my character uncorrupted.
I am caught between doing that thing to Tenpenny towers or you-know-whating the wannabe residents...I DON'T WANNA BE MEAN!
darkbase
02-26-2009, 06:42 PM
See, I felt bad because I tried to be the good guy, and then that all backfired at Tenpenny. I felt so wrong.
Yeah I didn't think it would be evil, as it seemed to be the better alternative. I haven't tried it yet, but does the other way killing the ghouls get you GOOD karma?!
TheCuriousLittleOyster
02-26-2009, 06:50 PM
There is a 3rd alternative but I can't figure out how to do the hidden text thingy so I can tell you :o
bryan
02-26-2009, 07:14 PM
Oyster do spoiler then cap it with /spoiler.
You'll need to put both the start and end with brackets.
TheCuriousLittleOyster
02-26-2009, 07:44 PM
bla bla bla
TheCuriousLittleOyster
02-26-2009, 07:45 PM
Hehe that was meant to be a preview
TheCuriousLittleOyster
02-26-2009, 07:49 PM
Anyways...I'm pretty sure you can talk the residents at Tenpennys into letting the ghouls move in...there are 4 key people you HAVE to convince and I kinda stole there sh*t which caused them to vacate rendering the alternative unachievable.
However I should probably look it up online just in case its the game designers messing with ppl.
Banacek
02-26-2009, 08:06 PM
Oyster: I did it that way, and the ghouls still end up killing everyone.
TheCuriousLittleOyster
02-26-2009, 08:14 PM
Oyster: I did it that way, and the ghouls still end up killing everyone.
For real? Well as long as your karma increases, who cares! You're just an innocent bystander at that point. :cool:
Banacek
02-26-2009, 08:21 PM
For real? Well as long as your karma increases, who cares! You're just an innocent bystander at that point. :cool:
That's what I thought, but then Three Dog said I did it on purpose. Pissed me off, I was being good :)
TheCuriousLittleOyster
02-26-2009, 08:42 PM
Maybe its the games way of forcing you to be a little naughty....I have to admit I've become so OCD with gaining karma I've boycotted that mission altogether.
I just love the lighthearded sound signifying your karma increase (contented sigh).
carnage11
02-26-2009, 09:07 PM
Maybe its the games way of forcing you to be a little naughty....I have to admit I've become so OCD with gaining karma I've boycotted that mission altogether.
I just love the lighthearded sound signifying your karma increase (contented sigh).
You won't be able to do the slaver mission (Strictly Business) either. I was the same way, and when I got to that mission I got a little pissed off that there was no way to complete it. Oh well....
It was also a little annoying to find out that you could kill everyone in the world and then just give away a bunch of water to the bums and become a saint. It almost made the whole karma thing pointless in my opinion.
bryan
02-27-2009, 12:54 AM
You won't be able to do the slaver mission (Strictly Business) either. I was the same way, and when I got to that mission I got a little pissed off that there was no way to complete it. Oh well....
It was also a little annoying to find out that you could kill everyone in the world and then just give away a bunch of water to the bums and become a saint. It almost made the whole karma thing pointless in my opinion.
But at that point you're just working the system as opposed to playing the game. Just because something is broken doesn't mean you have to keep breaking it, if you know what I mean.
carnage11
02-27-2009, 01:02 AM
But at that point you're just working the system as opposed to playing the game. Just because something is broken doesn't mean you have to keep breaking it, if you know what I mean.
I understand what you're saying, but I still found it annoying. At first I thought there would be a limited amount of times you could go to the bums, but then found out it was just cheap. Of course, you can nitpick any game even great ones like this. I still love it. :D
BlackPete
02-27-2009, 01:18 AM
You won't be able to do the slaver mission (Strictly Business) either. I was the same way, and when I got to that mission I got a little pissed off that there was no way to complete it. Oh well....
Heh in my first playthrough I played a good guy, but that mission was a weird one... here's how it played out for me:
I rescued Red, saved Big Town, and they loved me and showered me with praises. Then I went to Paradise Falls and was asked to slave Red. So I went back and tagged Red, who's now looking all confused and wondering WTF was I doing. I finished Strictly Business and got the achievement.
I then whipped out my trusty Ultra SMG and mowed down all the slavers and freed Red again who now is VERY confused and very very scared of me.
The funny thing is I got so much good karma from killing the slavers that it completely obliterated the bad karma I got from enslaving Red.
Ahh well at least I got the achievement! :D
You could still save right before you accept the quest, do it to get the achievement, then reload and kill the slavers.
Sazime
02-27-2009, 02:22 AM
Or, you can do what I did and play the game through 3 times. :)
Narradisall
02-27-2009, 06:22 AM
Strickly Business was easy for me, since I'd already killed Arkansus (sp?) when I got sent to scout minefield. So I only had to get the 3. Luck that was my evil playthrough so I didn't have to worry about it.
I felt bad about Harold though.... I missed that quest on my good playthrough, so I gave him the super growth in the evil playthrough and wouldn't kill him. Hey, in the long run it will be for the good of the wasteland, right?
Hotcod
02-27-2009, 06:43 AM
Heh in my first playthrough I played a good guy, but that mission was a weird one... here's how it played out for me:
I rescued Red, saved Big Town, and they loved me and showered me with praises. Then I went to Paradise Falls and was asked to slave Red. So I went back and tagged Red, who's now looking all confused and wondering WTF was I doing. I finished Strictly Business and got the achievement.
I then whipped out my trusty Ultra SMG and mowed down all the slavers and freed Red again who now is VERY confused and very very scared of me.
The funny thing is I got so much good karma from killing the slavers that it completely obliterated the bad karma I got from enslaving Red.
Ahh well at least I got the achievement! :D
You could still save right before you accept the quest, do it to get the achievement, then reload and kill the slavers.
Well, you could say that you had to do the evil thing to gain the slavers trust and do the grater good of wiping them out... yup... heh
TheKeck
02-27-2009, 09:56 AM
1) You can definitely finish the Tenny Penny tower quest a "super good" way. That was the last thing I did before beating the game.
2) I enjoyed just mowing down all the slavers rather than completing the quest they gave me. :)
BlackPete
02-27-2009, 10:01 AM
1) You can definitely finish the Tenny Penny tower quest a "super good" way. That was the last thing I did before beating the game.
2) I enjoyed just mowing down all the slavers rather than completing the quest they gave me. :)
If the "super good" way is what I think it is... then psst, go back to Tenpenny after enough time passes ;)
Shrinn
02-27-2009, 10:10 AM
Yep, if you convince them to let the ghouls in
TenPenny still gets his ass kicked.
If the "super good" way is what I think it is... then psst, go back to Tenpenny after enough time passes ;)Hey, where is everyone... and what's in all these bags? *barf*
carnage11
02-27-2009, 01:25 PM
Heh in my first playthrough I played a good guy, but that mission was a weird one... here's how it played out for me:
I rescued Red, saved Big Town, and they loved me and showered me with praises. Then I went to Paradise Falls and was asked to slave Red. So I went back and tagged Red, who's now looking all confused and wondering WTF was I doing. I finished Strictly Business and got the achievement.
I then whipped out my trusty Ultra SMG and mowed down all the slavers and freed Red again who now is VERY confused and very very scared of me.
The funny thing is I got so much good karma from killing the slavers that it completely obliterated the bad karma I got from enslaving Red.
Ahh well at least I got the achievement! :D
You could still save right before you accept the quest, do it to get the achievement, then reload and kill the slavers.
What did you do about Flak in Rivet City? He was the only target I had to kill, and no matter what I tried, I couldn't get him out of Rivet City without turning the entire city against me.
Shandor
02-27-2009, 06:36 PM
What did you do about Flak in Rivet City? He was the only target I had to kill, and no matter what I tried, I couldn't get him out of Rivet City without turning the entire city against me.
He was the toughest for me, but I just got him in one of the stairwells when nobody was around.
carnage11
02-27-2009, 09:28 PM
He was the toughest for me, but I just got him in one of the stairwells when nobody was around.
I managed to corner him in his room, when his roommate was NOT in there with him.....no clue how I managed that, regardless, with the door closed and no one around, I still got attacked when I tried to leave. Eventually, I just gave up. I figured I'd snag that achievement on my evil play through.
BlackPete
02-28-2009, 12:10 AM
What did you do about Flak in Rivet City? He was the only target I had to kill, and no matter what I tried, I couldn't get him out of Rivet City without turning the entire city against me.
Simple... I ran like a bat outta hell out of Rivet City. :D
After a couple of days they forgot that they hated me and I was everyone's best buddy again.
Rock Bandit
02-28-2009, 08:12 AM
Goddammit, I've been sucked back in again. I was hoping to wait until the level cap raise but a certain conversation in our party last night ended up me rolling a male character. So look out DC, Tom Cruise: Terror Of The Wasteland is on the loose.
And even after putting in about 80 hours with my good/female run I'm still finding new things.
Suave Peanut
02-28-2009, 09:29 AM
What, no Maverick joke?
Rock Bandit
02-28-2009, 10:11 AM
I'll save that for the blog.
TheKeck
02-28-2009, 02:46 PM
If the "super good" way is what I think it is... then psst, go back to Tenpenny after enough time passes ;)
Hmmm, we'll have to see if I do that. Like I said, this was the last thing I did before beating the game.
I guess by "super good", I just meant, "peaceful solution without any karma loss." And by "peaceful solution" I mean, "I had to kill Garza, or whatever the guy's name is who takes charge after I assassinated Tenpenny". :p
Farsight
03-03-2009, 01:20 AM
My playthrough I just reacted how I actually would... I kept Harold alive (it really IS in the best interests of the entire wasteland), and the first time I saw Tenpenny, I shot him in the face.
Sorry, but if you ask me to nuke a town of innocent people, we're not having a cup of coffee on your balcony... I'm shooting you in the face. That's how I roll!
I still ended up a Saint though, by Fallout standards. That seems to indicate a flaw in their personality ratings... :)
BlackPete
03-03-2009, 01:30 AM
Or you could just do this to Tenpenny tower :)
dSW6mx31mxE
Not really a spoiler since it involves the use of a mod. Still that looks sweet as shit... I think that just convinced me to buy the PC version even though I've already beaten the 360 version a couple of times.
Telefrog
03-03-2009, 11:37 AM
I still ended up a Saint though, by Fallout standards. That seems to indicate a flaw in their personality ratings... :)
It's interesting that you can nuke a whole town off the map and still end the game on positive karma if you just give purified water to the vagrant outside Rivet City repeatedly. :p
carnage11
03-03-2009, 12:01 PM
My playthrough I just reacted how I actually would... I kept Harold alive (it really IS in the best interests of the entire wasteland), and the first time I saw Tenpenny, I shot him in the face.
Sorry, but if you ask me to nuke a town of innocent people, we're not having a cup of coffee on your balcony... I'm shooting you in the face. That's how I roll!
I still ended up a Saint though, by Fallout standards. That seems to indicate a flaw in their personality ratings... :)
lol! I walked up to Tenpenny, he made some snide remarks, so I stuck my Terrible Shotgun down his throat and pulled the trigger. His head exploded into mush. Then I watched as his body was flung over the balcony, plummeting several stories, splattering on the ground like an over ripe peach.:D
It had to be the most horrific scene in the entire game for me. I actually felt bad for a second. :(
tacitus
03-03-2009, 12:13 PM
My playthrough I just reacted how I actually would... I kept Harold alive (it really IS in the best interests of the entire wasteland), and the first time I saw Tenpenny, I shot him in the face.
Sorry, but if you ask me to nuke a town of innocent people, we're not having a cup of coffee on your balcony... I'm shooting you in the face. That's how I roll!
I still ended up a Saint though, by Fallout standards. That seems to indicate a flaw in their personality ratings... :)
I had intended to kill Harold but Oasis was so beautiful after walking through the desolation for 150 hours, I just couldn't bring myself to do so. So he got balm on his heart, instead.
I think I had Lawbringer when I shot Tenpenney in the face and got a finger.
Banacek
03-03-2009, 01:23 PM
It's interesting that you can nuke a whole town off the map and still end the game on positive karma if you just give purified water to the vagrant outside Rivet City repeatedly. :p
It's called redemption :)
TheKeck
03-03-2009, 01:58 PM
So, what does Harold say if you don't kill him, anyway? I just wanted to help him out.
Telefrog
03-03-2009, 03:09 PM
So, what does Harold say if you don't kill him, anyway? I just wanted to help him out.
Good question. I shot that sucker right in the heart.
The "blood" that splashes on you was too good of a Perk to pass up despite my otherwise good karma. :p
BlackPete
03-03-2009, 04:02 PM
Harold is definitely an interesting moral challenge in the game. That was one point in the game that I honestly felt that there was no "right" answer, so you made your decision and lived with it and just hope it was the right decision.
Still, I did end up shooting his heart out because my greed for perks was too much ;)
Plus I told myself that I couldn't condemn him to an eternity of torture.
It's called redemption :)
Pretty sure setting off a nuke in a town full of innocent (mostly) civilians should put you well beyond any redemption.
Banacek
03-04-2009, 12:09 AM
Pretty sure setting off a nuke in a town full of innocent (mostly) civilians should put you well beyond any redemption.
It's a joke, sailor.
darkbase
03-04-2009, 12:29 AM
So, what does Harold say if you don't kill him, anyway? I just wanted to help him out.
I gave him the juice that extends his growth, and I think I remember him saying I was probably right in doing so and he was perhaps being selfish.
Savok
03-04-2009, 12:47 AM
Harold's done enough for the wasteland over the years.
Narradisall
03-04-2009, 06:37 AM
I did the 'boosting' Harolds growth as although he was suffering it was for the good of restoring the wasteland.
He basically says that he was being selfish and doesn't hold it against you. Personally I thought the worst case would have been restricting his growth, he suffers continued living, and the rest of the wasteland suffers while the keepers live it up in their own little forest.
Just curious, what was the perk for killing him?
civil
03-04-2009, 06:59 AM
Woot! I can finally peek in this thread after I beat the game this weekend.
As for Harold - I killed him. He seemed so sad, and his story about being stuck there for at least 20 years got to me. Plus I thought all those freaks should see what it's like to get out in the world. Narradisall, the perk you get is Bark Skin or something like that. It boosts your defense.
I've put the game away until Broken Sword (or whatever it's called) comes out. I want to roam around the Wasteland again.
tacitus
03-04-2009, 07:18 AM
I did the 'boosting' Harolds growth as although he was suffering it was for the good of restoring the wasteland.
He basically says that he was being selfish and doesn't hold it against you. Personally I thought the worst case would have been restricting his growth, he suffers continued living, and the rest of the wasteland suffers while the keepers live it up in their own little forest.
Just curious, what was the perk for killing him?
Its like 5% increased DR.
TheKeck
03-04-2009, 08:21 AM
So, am I correct in assuming that boosting his growth doesn't actually do anything in game? It's just a "oh yeah, in time he will spread" kind of thing.
It's a joke, sailor.
Aware of that. Doesn't mean that the karma system in FO3 (and most RPG's, to be fair) isn't broken.
Agreed. The purified water should work two or three times per beggar, max.
frederec
03-04-2009, 10:18 AM
Agreed. The purified water should work two or three times per beggar, max.
For me the beggar outside of Rivet City was dead one time I went to see him. I actually assumed he must have starved to death and died. Was this just a glitch?
I think the beggars can die just like anyone else (even, sometimes frustratingly, important NPCs)- if a wandering mutant happens to wander into their path, they can buy the farm.
TheKeck
03-04-2009, 10:31 AM
For me the beggar outside of Rivet City was dead one time I went to see him. I actually assumed he must have starved to death and died. Was this just a glitch?
Sounds like a glitch to me. Unless a monster came by and killed him or something. One time I found one of the merchants out in the middle of the wasteland and a behemoth came and killed him. I reloaded and fast traveled away before it could happen because he was my best repairer! :p
Banacek
03-04-2009, 11:00 AM
I don't think of it as a glitch as much as a side effect of having a living world. The beggar outside of Tenpenny Tower and Megaton eventually died from skirmishes. The one beggar was surrounded by giant ant bodies, so at least he put up a fight.
TheKeck
03-04-2009, 11:35 AM
I don't think of it as a glitch as much as a side effect of having a living world. The beggar outside of Tenpenny Tower and Megaton eventually died from skirmishes. The one beggar was surrounded by giant ant bodies, so at least he put up a fight.
Well, I guess it depends on how they die. Fight with giant ants: not a glitch. Fall to death walking around: glitch. Dying spontaneously: glitch.
Telefrog
03-04-2009, 11:49 AM
Sounds like a glitch to me. Unless a monster came by and killed him or something. One time I found one of the merchants out in the middle of the wasteland and a behemoth came and killed him. I reloaded and fast traveled away before it could happen because he was my best repairer! :p
Doc Hoff and his guard died near the Jefferson Memorial in one of my games. The consolation was that the battle was pretty epic to watch through my sniper scope!
Farsight
03-05-2009, 02:02 AM
Doc Hoff and his guard died near the Jefferson Memorial in one of my games. The consolation was that the battle was pretty epic to watch through my sniper scope!
Pussy!
One of the merchants made the mistake of wandering by Paradise Falls as I was busy laying waste to the town. He caught a plasma blast to the face, and damn all my perks, it insta-gooed him. I had even invested in his business; I'll never see those caps again!
I also met one of the vault-dwellers out in the wilds. She seemed completely unremorseful about what they did to me after I saved them all. When she wandered off and I saw a Deathclaw take notice of her, I couldn't help saying to the screen, "Well, you didn't want me around before..."
I did kill the deathclaw though.
After it was finished with her.
(but I'm still a Saint, right?)
Narradisall
03-05-2009, 06:37 AM
So, am I correct in assuming that boosting his growth doesn't actually do anything in game? It's just a "oh yeah, in time he will spread" kind of thing.
Correct.
Thanks for the people that replied about the perk.
I do love how the games NPC's can roam and kill or be killed so randomly. Really adds to the environment.
I came across a huge fight between Brotherhood and Mutants when I insta travelled one time, and a load of Black Talons spawned (as they do sometimes when your a do-gooder).
Ended in a huge bloodbath with me joining the Brotherhood in a building while muties and talons started tearing the place apart.
When the last of the Brotherhood guys fell I send a mini nuke out into the middle of the road setting off a chain reaction of exploding cars and body parts.
When the radiation cleared, there was one crippled talon left. I pulled out my pistal and shot him execution style. Epic fun
TheCuriousLittleOyster
03-05-2009, 06:55 PM
(but I'm still a Saint, right?)
I bet in RL you are a cherub. My bf prides himself on being a cannibilistic Defiler...no wait now he's a Vault Boogeyman.
In RL though he vomits rainbows and is more or less my b*tch.
Just started a new character and I was walking towards Tenpenny tower when i start hearing a humming sound above me. I look up and nothing. Is it a second alien ship that's invisible?
<spoiler>
Hell yes, that's the Firelance random event. Hunt around the area of the event and you'll find the named Alien Pistol which cranks up the damage. Lucky you, in 3 playthroughs I've never seen it.
Hell yes, that's the Firelance random event. Hunt around the area of the event and you'll find the named Alien Pistol which cranks up the damage. Lucky you, in 3 playthroughs I've never seen it.
Thanks CES. I had heard about the second alien ship but wasn't sure cuz I've never run into it either on my first character.
Telefrog
03-16-2009, 10:31 AM
Apparently, my "Head of State" quest ending is glitched. I'm supposed to meet Hannibal at the Lincoln Memorial for my reward but he never showed up after he left the Temple of Union. The map marker shows the quest ending in the middle of the reflection pool by the Washington Monument.
I think Hannibal must've died during his journey. :(
Shrinn
03-16-2009, 10:37 AM
Apparently, my "Head of State" quest ending is glitched. I'm supposed to meet Hannibal at the Lincoln Memorial for my reward but he never showed up after he left the Temple of Union. The map marker shows the quest ending in the middle of the reflection pool by the Washington Monument.
I think Hannibal must've died during his journey. :(
That happened to me too. I checked back a couple RL hours of playtime later (maybe 10-15 over some days) and they were there.
carnage11
03-16-2009, 10:42 AM
Apparently, my "Head of State" quest ending is glitched. I'm supposed to meet Hannibal at the Lincoln Memorial for my reward but he never showed up after he left the Temple of Union. The map marker shows the quest ending in the middle of the reflection pool by the Washington Monument.
I think Hannibal must've died during his journey. :(
Yeah, it's not glitched, it just takes them longer then it should sometimes. The strat guide told me it'd take a few game hours, but I ended up waiting for several days before they finally showed. They'll be standing by the stairs that lead down into the sewer by the memorial eventually. Just go there and progress the time until they show up.
Telefrog
03-16-2009, 11:22 AM
Yeah, it's not glitched, it just takes them longer then it should sometimes. The strat guide told me it'd take a few game hours, but I ended up waiting for several days before they finally showed. They'll be standing by the stairs that lead down into the sewer by the memorial eventually. Just go there and progress the time until they show up.
Crap. It's been a few days already. I'll just go off and try a few more quests before I check again. There's plenty of muties out there that need justice!
Banacek
03-16-2009, 11:33 AM
Crap. It's been a few days already. I'll just go off and try a few more quests before I check again. There's plenty of muties out there that need justice!
It took them almost a week in-game for them to get there in my game. Don't worry, they'll eventually show up.
trevrd
03-16-2009, 12:46 PM
-nYnait4gP4
And here will go another chunk of hours of my free time. >_<
Sazime
03-16-2009, 03:31 PM
I'm going to love that DLC, I can already tell. Then again, I liked Alaska well enough, small as it seemed. I just love this game way to much. It's going to be on my HD for a long, long time.
JayK47
03-16-2009, 04:12 PM
I would love to get the latest "DLC" for PC. I just don't know if I am willing to go through all of the hoops to get it. I was hoping they would sell a DLC pack on a CD or DVD eventually.
Jackel
03-16-2009, 04:27 PM
I'm probably going to wait on the reviews before I pick this up. I stayed away from Anchorage and I'm perfectly willing to stay away from this one too if it is not worth the money.
Wackman3000
03-16-2009, 04:38 PM
Only DLC I am interested in is the one that raises the level cap. The rest are all just filler.
BlackPete
03-16-2009, 04:45 PM
Crap. It's been a few days already. I'll just go off and try a few more quests before I check again. There's plenty of muties out there that need justice!
To join the chorus -- this happened to me as well... I ended up just heading over to the Necropolis and slept like a bum for a good in-game week before they finally showed up.
Quite an annoying quest, really.
carnage11
03-16-2009, 08:40 PM
To join the chorus -- this happened to me as well... I ended up just heading over to the Necropolis and slept like a bum for a good in-game week before they finally showed up.
Quite an annoying quest, really.
You can choose to follow them and actually see what happens to them on their journey. The only hitch is, if you see them die, they will die. As long as you're not around then I don't think they can die. It's a pretty epic journey for them, and they run into all kinds of pit falls. It's amazing to see what happens at times when you're not even around. I remember following someone (I forget who it was exactly) and watching them get into this battle with a zombie, then after getting their ass kicked and almost dying, they ran away at light speed screaming. I couldn't even keep up with them at that point, but I fell over laughing at what I had just witnessed.:D
Telefrog
03-18-2009, 06:54 AM
Those idiots finally showed up at the Lincoln Memorial last night. Once they gave me my XP reward, I took great pleasure in gunning them all down.
TheKeck
03-18-2009, 11:40 AM
Ditto ditto ditto about the slaves taking forever to get to Lincoln Memorial.
I walked them to their first "checkpoint" (I think a subway station) and they quickly appeared at the other subway station. Well, maybe after twenty minutes of real time. But they didn't want to leave the subway station until I walked back and picked them up to lead them to the memorial.
JayK47
03-18-2009, 07:39 PM
Those idiots finally showed up at the Lincoln Memorial last night. Once they gave me my XP reward, I took great pleasure in gunning them all down.
Wow, now that is impatient.
"WTF took you guys so long? I've been here for days. You will pay with your miserable lives!"
Dukefrukem
03-18-2009, 09:24 PM
starting this tonight. wish me luck
bryan
03-18-2009, 09:34 PM
starting this tonight. wish me luck
Good luck!
It took me ages to finally install and play it, and when I did, 5 hours went by like *snaps fingers* that.
I've since shelved it in fear of my life. I need to take a week's leave to play it. :D
Telefrog
03-19-2009, 06:54 AM
Wow, now that is impatient.
"WTF took you guys so long? I've been here for days. You will pay with your miserable lives!"
Someone had to do it. :D
Besides, I wanted my Lincoln Repeater back.
Dukefrukem
03-19-2009, 10:02 AM
My initial impressions feels like this game is too slow and easy. Being able to stop time and decide where you want to attack your enemies is strange.
TheKeck
03-19-2009, 10:07 AM
My initial impressions feels like this game is too slow and easy. Being able to stop time and decide where you want to attack your enemies is strange.
Well, you don't HAVE to use V.A.T.S. if you don't like it. Also, later on you start running out of action points so you can't just use VATS to finish everyone off.
That said, no, the combat in Fallout 3 is very rarely difficult at all. I don't think that's the point really. The game is clearly more about being an RPG and not a shooter.
BlackPete
03-19-2009, 11:45 AM
My initial impressions feels like this game is too slow and easy. Being able to stop time and decide where you want to attack your enemies is strange.
Two words: Deathclaw Sanctuary.
:D
Drayven
03-19-2009, 07:11 PM
Two words: Deathclaw Sanctuary.
:D
Two words: Dart Gun
Drayven
03-19-2009, 07:18 PM
So when they release the DLC that allows you to level up, does anyone know if there will actually be enough XP just in the new stuff to level? I'm finding it very hard to resist the urge to visit every map location but feel that I could be shooting myself in the foot.
Dukefrukem
03-19-2009, 11:00 PM
I'm not getting sucked into this game at all. Feels like STALKER for a console... only i can save anywhere I want. And i can stop time and kill things depending on weakness i find... and then watch short QTEs. In other words, this game is very lame... so far. Just reached the radio tower.
Suave Peanut
03-19-2009, 11:36 PM
Yeah, that's what happens when you try to play it like a shooter.
In other news, I plan to reroll an evil character next week. I will name him Val Kilmer.
Wasson_
03-19-2009, 11:42 PM
Dukefruckem: hater of all things made of Win.
Wasson_
03-19-2009, 11:52 PM
Yeah, that's what happens when you try to play it like a shooter.
Hurm...I'm not quite sure what you mean. To me, at least, it is clear that predominantly Fallout 3 is an FPS, regardless of what anyone says. The primary mode of gameplay is that of an FPS. AND- as a FPS it is quite solid w/ reasonable enemy AI and very well done system of weapon / area specific damage. As well as a very impressive assortment of enemies to encounter. The game is best played when you use a little bit of imagination and use the VATS system sparingly / for emergencies.
AKA not be a big candy-ass...because YES the VATS system makes shit too easy quite often. Why not just make the conscientious choice to have more fun with the game as opposed to being some kind of a pathetic sheep?
bryan
03-20-2009, 12:21 AM
I think you need to shift your mindset with this game. My first hour or so I struggled with the game cause I approached it with a shooter mentality. Once I got into doing some proper quests and getting into the RPG vibe, it had me hooked.
Kelegacy
03-20-2009, 05:01 AM
I'm not getting sucked into this game at all. Feels like STALKER for a console... only i can save anywhere I want. And i can stop time and kill things depending on weakness i find... and then watch short QTEs. In other words, this game is very lame... so far. Just reached the radio tower.
It's not a FPS, it's an RPG. So...you are not stoping time. It's not a super power. It's basically like a turn-based RPG...you know, like the first two Fallout games.
And there are no QTEs. QTEs require button presses. What you're watching when the bullets hit in VATS mode are cinematic sequences. They are very short and are there only to enhance the action. If there were QTEs in my Fallout, I would have sold this game 60 hours ago.
I know you like fast and frantic games like Killzone, so maybe Fallout isn't for you. I think it's the best game I've played in a couple years, or at the very least the best RPG I've played since Oblivion. Tons to see and do, tons of exploration and freedom (two of the most important aspects in games for me) and the gameplay is addicting.
Fallout might be a lot of things (like, awesome), but it is definitely NOT lame.
Primus
03-20-2009, 05:11 AM
I'm not getting sucked into this game at all. Feels like STALKER for a console... only i can save anywhere I want. And i can stop time and kill things depending on weakness i find... and then watch short QTEs. In other words, this game is very lame... so far. Just reached the radio tower.
It helps to play the originals prior, VATS makes a bit more sense.
That said this game was nowhere near GOTY for me either. "Oblivion with guns" was dead on for me, as I couldn't finish either game for the same reasons.
Drayven
03-20-2009, 07:55 AM
As others have said, it's an RPG with FPS elements. Not the other way around.
Dukefrukem
03-20-2009, 08:43 AM
I'm still very early into the game so my opinion could very well change, and I'm a big RPG guy... and don't have a problem with RPG with FPS elements. I enjoyed STALKER. I enjoyed Clear Sky. I enjoyed Mass Effect... I've played every FF since 5... I'm just finding this game not very immersing.
Dukefruckem: hater of all things made of Win.
What else do I hate that's win?
Hotcod
03-20-2009, 08:49 AM
If the games not for you it's not for you but i found fallout 3 to be one of the most best most engrossing games i've played in a while. The best advice i can give you is simply to go exploring, the world is full of amazing little details... almost every landmark has something interesting in it from silly little ester eggs to small side quests and so on. I've never played a game in which just walking out in to the wilderness can prove to be so amazingly entertaining
TheKeck
03-20-2009, 08:57 AM
Two words: Dart Gun
One word: amen.
TheKeck
03-20-2009, 09:43 AM
That said this game was nowhere near GOTY for me either. "Oblivion with guns" was dead on for me, as I couldn't finish either game for the same reasons.
It's funny how the whole "Oblivion with guns" thing doesn't really convey much about quality, because a lot of people really LOVED Oblivion (me included.)
bryan
03-20-2009, 10:35 AM
I couldn't get past 5 hours into Oblivion, but I love this game.
Dukefrukem
03-20-2009, 10:41 AM
I couldn't get past 5 hours into Oblivion, but I love this game.
I couldn't get 2 hours into Oblivion.
I'm 3 hours into Fallout.
Telefrog
03-20-2009, 10:43 AM
I'm still very early into the game so my opinion could very well change, and I'm a big RPG guy... and don't have a problem with RPG with FPS elements. I enjoyed STALKER. I enjoyed Clear Sky. I enjoyed Mass Effect... I've played every FF since 5... I'm just finding this game not very immersing.
Duke, no insult intended, but you are one of the most hardcore shooter guys I know. Your user films in L4D consistently blow me away. You game the shit out of it's systems. You're like some godly prodigy in shooters.
I have no doubt that the shooting aspects in Fallout 3 aren't up to your standards. :D
Unlike the FF series or Mass Effect, this game is really more about wandering around and exploring. It's pretty aimless. There's a main questline, but like Oblivion, there's almost no imperative to follow it.
I'm honestly not surprised that you aren't finding it as engrossing as others.
BlackPete
03-20-2009, 11:25 AM
I'm not getting sucked into this game at all. Feels like STALKER for a console... only i can save anywhere I want. And i can stop time and kill things depending on weakness i find... and then watch short QTEs. In other words, this game is very lame... so far. Just reached the radio tower.
In a later post you say that you're only 3 hours in, and you've already reached the radio post. This tells me that you're pretty much running through the main storyline without really stopping to sniff the roses (or whatever there is in the wasteland...)
As soon as I got out of the vault, I forgot all about the main storyline and I ended up being all over the map EXCEPT for the main storyline until I eventually got back to it maybe 20 hours later. I basically wrote my own story and went whereever the hell I wanted -- that was the main appeal for me.
BlackPete
03-20-2009, 11:30 AM
Hurm...I'm not quite sure what you mean. To me, at least, it is clear that predominantly Fallout 3 is an FPS, regardless of what anyone says. The primary mode of gameplay is that of an FPS. AND- as a FPS it is quite solid w/ reasonable enemy AI and very well done system of weapon / area specific
I think you missed the point -- yes the interface is generally an FPS (unless you click the 3rd person view toggle, but meh...)
However, most shooters tend to be very linear where you run from point A to B without really getting a chance to explore anything. Fallout isn't anything like that.
Primus
03-20-2009, 11:31 AM
It's funny how the whole "Oblivion with guns" thing doesn't really convey much about quality, because a lot of people really LOVED Oblivion (me included.)
I think it's more of a "been there, done that" type of comment, as opposed to Oblivion was a shitty game. For me it becomes very hard to enter generic dungeon/ metro station #67 in these games. The honeymoon period for these types of games are great, but very short for me.
Kelegacy
03-20-2009, 11:32 AM
I did nothing but wander for days...weeks. I made it to Megaton after my first day or so of gaming, but not before just wandering and exploring everything. Exploring the inside of an abandoned shopping center is much more exciting than say, a dungeon or cave. You are always stumbling upon interesting locales and characters.
TheKeck
03-20-2009, 11:33 AM
And it's actually possible to go through the whole game without shooting people. ;)
BlackPete
03-20-2009, 11:37 AM
I did nothing but wander for days...weeks. I made it to Megaton after my first day or so of gaming, but not before just wandering and exploring everything.
Funnily enough, my very first locale on exiting the vault was the Schoolhouse. Now THAT was an experience I won't soon forget. :eek:
I agree -- I took my own sweet time getting to megaton. :D
TheKeck
03-20-2009, 11:47 AM
Hmmmmmm.... did I never find this "schoolhouse"? It seems like I didn't, since it seems to have made quite an impression, and I have no idea what you're talking about. :(
J Arcane
03-20-2009, 11:56 AM
Springvale School, in the town near the 101 entrance.
One of the better little dungeons in the game really.
I finally got a chance to give the game an honest go, and have had a ridiculous amount of fun with it. Beat the main storyline, then went back to right before and went wandering about and such, doing side quests and things.
I've been kind of getting bored with it just a little though, because at this point I'm level capped, and have enough quality gear that I'm pretty much unstoppable. My stealth skill is maxed, as are my two main weapon skills, plus I've got a number of perks that make me fucking lethal as hell in VATS, so at this point I can pretty much sneak right on top of people, and blast whole rooms of people away before they even know I'm here.
I was also getting rather annoyed with the repair system, but I found a pair of crossrepair mods that fix it to something more reasonable, including allowing use of scrap metal as a repair item, so you can actually use those shiny rare weapons without having to worry about getting them all fucked up.
BlackPete
03-20-2009, 12:51 PM
Another fun (or funny depending on your point of view) location is Andale, so check it out if you haven't already.
It's impossible to say why without spoiling it.
OK maybe there's a slight hint:
I haven't found a way to "solve" it without taking a slight karma hit at first.
TheKeck
03-20-2009, 01:07 PM
Haven't visited the school or Andale. Seems that I need to revisit the game. :p
Kelegacy
03-20-2009, 01:13 PM
I don't remember why the school was a good dungeon. I can't remember. But I remember being in there.
And Andale is located on the fringes of the map. I found it by accident while exploring. I think I've been to most middle and south eastern areas of the map, now I need to head north and all of the west. Pretty much, after 60 hours I've barely scratched the surface.
J Arcane
03-20-2009, 01:24 PM
I don't remember why the school was a good dungeon. I can't remember. But I remember being in there.
And Andale is located on the fringes of the map. I found it by accident while exploring. I think I've been to most middle and south eastern areas of the map, now I need to head north and all of the west. Pretty much, after 60 hours I've barely scratched the surface.
Much like some of the better dungeons in Oblivion and the Vaults in FO3, if you do a little extra digging and reading between the lines, there's actually a whole little backstory to the place, all about some raiders digging too deep in the ground and finding a big nest of Giant Ants that are now slowly picking off the raiders.
Sort of reminds me of that awesome dungeon in Oblivion with the bandits and the necromancer that was right outside the main city.
BlackPete
03-20-2009, 01:25 PM
The school doesn't really have a story or involve any of the quests... but it was a pretty memorable setting for my first locale out of the vault... especially when I found the cage. That was when I realized that this game was hardcore.
EDIT: OK yeah, what J Arcane said. I forgot about that part of the school.
Banacek
03-20-2009, 01:52 PM
The other part of the school was that they were trying to tunnel into the Vault. I was hoping that you could use their tunnel to sneak back in whenever you wanted, but they all died before they got far enough.
Kelegacy
03-20-2009, 01:55 PM
Much like some of the better dungeons in Oblivion and the Vaults in FO3, if you do a little extra digging and reading between the lines, there's actually a whole little backstory to the place, all about some raiders digging too deep in the ground and finding a big nest of Giant Ants that are now slowly picking off the raiders.
Sort of reminds me of that awesome dungeon in Oblivion with the bandits and the necromancer that was right outside the main city.
Alright, I remember. I actually did recall that but didn't want to guess randomly...couldn't remember if Springvale had the cavern below it or not.
Dukefrukem
03-20-2009, 02:14 PM
Duke, no insult intended, but you are one of the most hardcore shooter guys I know. Your user films in L4D consistently blow me away. You game the shit out of it's systems. You're like some godly prodigy in shooters.
I have no doubt that the shooting aspects in Fallout 3 aren't up to your standards. :D
Unlike the FF series or Mass Effect, this game is really more about wandering around and exploring. It's pretty aimless. There's a main questline, but like Oblivion, there's almost no imperative to follow it.
I'm honestly not surprised that you aren't finding it as engrossing as others.
No insult taken at all... :) but I enjoyed exploring in STALKER... and if you look at my X-fire (http://www.xfire.com/profile/dukefrukem/), I logged 40+ hours of that game on 1 play through. Maybe you're right about the pace though... I dont seem myself as mainly an FPS player at all. I play everything I can get my hands on that's not on a handheld.
In a later post you say that you're only 3 hours in, and you've already reached the radio post. This tells me that you're pretty much running through the main storyline without really stopping to sniff the roses (or whatever there is in the wasteland...)
As soon as I got out of the vault, I forgot all about the main storyline and I ended up being all over the map EXCEPT for the main storyline until I eventually got back to it maybe 20 hours later. I basically wrote my own story and went whereever the hell I wanted -- that was the main appeal for me.
That's weird because I feel like I'm dragging ass. I explored the little town right out of the vault and even went to that abandoned school and fucked around there before continuing with the main quest. I feel like anything I want to do, hack, pick locks or disarm the bomb at Megaton, i cant' because i'm so under leveled. I'm trying to continue through the game so I can level up faster so I can go back and kill some time with these side quests.
Dukefrukem
03-20-2009, 02:16 PM
I don't remember why the school was a good dungeon. I can't remember. But I remember being in there.
And Andale is located on the fringes of the map. I found it by accident while exploring. I think I've been to most middle and south eastern areas of the map, now I need to head north and all of the west. Pretty much, after 60 hours I've barely scratched the surface.
If that's the best dungeon in the game then I'm going to be very very disappointed with the rest... I've already visited the shopping center as well and kicked the shit out of some giant scorpion.
BlackPete
03-20-2009, 02:59 PM
Nah the school is one of those side places that's completely optional.
The "best" dungeon would be... hm.... it's hard to pick but I'd probably go with one of the abandoned vaults you'll run across later on.
carnage11
03-20-2009, 03:21 PM
Nah the school is one of those side places that's completely optional.
The "best" dungeon would be... hm.... it's hard to pick but I'd probably go with one of the abandoned vaults you'll run across later on.
The tunnel under the school pissed me off, there was a ledge at the end, that I swear you could jump up to, but I tried and tried and tried, and never could. I wasted so much time there, just to find out it was nothing.
It was a pretty good dungeon, but by far not the best.
One of the Vaults with the hallucinations/crazy clones? Maybe one of the best or most fun. Or maybe Fort Constantine.....that had the best loot at the end anyways (MIRV).
Actually, probably the best parts of the game, were parts that had nothing to do with any story or quest. Completely optional, but most fun.
Telefrog
03-20-2009, 03:37 PM
The "best" location in my memory was Paradise Falls.
There's a brothel there with toys all over the floor of the slave quarters. It really stuck in my mind and made me want to kill the slavers in a way that I previously hadn't been motivated to do.
Details like that are what makes this game great.
Jackel
03-20-2009, 03:44 PM
Was there a patch released today on steam for this?
The other part of the school was that they were trying to tunnel into the Vault. I was hoping that you could use their tunnel to sneak back in whenever you wanted, but they all died before they got far enough.
I'm honestly quite surprised that hasn't been implemented via a mod.
Telefrog
03-24-2009, 08:35 AM
The second Fallout 3 DLC, "The Pitt" has gone live and apparently there are a few issues with it on the 360 (http://www.bethsoft.com/bgsforums/index.php?showtopic=969897).
http://i28.photobucket.com/albums/c228/Anemeros/MVC-010F.jpg?t=1237889776
tacitus
03-24-2009, 09:59 AM
Just to let people know since the 1.1.0.35 patch, there are some VATS issues on the PC version (and possibly all versions). Commando, Gunslinger, Wired Reflexes, and Sniper are apparently not working correctly. Also, you can no longer target grenades (which was always fun). It has been verifed by a number of people by turning perks on and off on the PC console and seeing no "to hit" improvements. There are a number of workarounds all involving user mods - reverting to an eariler patch level and using Fake Patch (http://www.fallout3nexus.com/downloads/file.php?id=4635) or this mod VATS Perks redone (http://www.fallout3nexus.com/downloads/file.php?id=4840).
BlackPete
03-24-2009, 01:38 PM
Wow that sounds like a bad patch -- if the VATS got screwed up, then that'd fuck you up big time as there are a LOT of perks that depend on it.
Not being able to target grenades... shit, I hope that's not official. I always felt so badass when I was able to target one and blow it up near an enemy.
Kelegacy
03-24-2009, 01:45 PM
I never realized you could target grenades. That does sound awesome.
BlackPete
03-24-2009, 02:24 PM
I never realized you could target grenades. That does sound awesome.
Yep! It's super neat when you can enter VATS and see the grenade... blowing them up in mid-air makes a dramatic semi-cutscene moment :)
You can target your own grenades AFAIK.
tacitus
03-24-2009, 05:12 PM
Not being able to target grenades... shit, I hope that's not official. I always felt so badass when I was able to target one and blow it up near an enemy.
If you are on a PC and using the 2 latest patches - 1.1.0.35 or after. You probably have not been able to target grenades; I haven't been able to; but I have been too busy fooling around with the beta of Martigens Mutant's Mod and other stuff. But I am thinking reinstalling and using the Fake Mod; to get this capability back (as well as fixing VATS generally)
JayK47
03-24-2009, 08:10 PM
What the hell is going on over at Bethesda lately? Patches messing the game up and the latest DLC is messed up too. Is one of my favorite developers losing their touch?
bryan
03-24-2009, 08:55 PM
I always thought Bethesda was known for their expansive worlds, AND their rather messy code.
Sazime
03-24-2009, 09:55 PM
I always thought Bethesda was known for their expansive worlds, AND their rather messy code.
Messy is an understatement, especially when it comes to games like Daggerfall.
Savok
03-24-2009, 11:53 PM
Messy is an understatement, especially when it comes to games like Daggerfall.
I actually own that and it's the reason I will always be terrfied of Bethesda doing anything involving net code. It tooks something like 27 patches or some shit to even be able to finish the main quest.
It had a spin off called Battle Spire or something, that game couldn't even be installed.
bryan
03-25-2009, 01:17 AM
So since it's not great secret, maybe JayK47 was ironic? I've enjoyed Bethsoft's games, they make good games for sure but they sure don't run great.
BlackPete
03-25-2009, 01:36 AM
I played the 360 version from start to finish and got 1000 achievement points... didn't get even a single crash or even a graphical glitch.
Must be a PC-only thing?
Savok
03-25-2009, 06:13 AM
Pure luck, Fallout 3 was full of broken quests and perks before the patches.
Wilkz07
03-25-2009, 06:45 AM
I played the 360 version from start to finish and got 1000 achievement points... didn't get even a single crash or even a graphical glitch.
* bows to you.
I missed a mission - scientific purists and most of the bobbleheads and that stupid quantum cola mission. I need to restart and play as good this time.
Now just waiting for The Pitt.
TheKeck
03-25-2009, 11:40 AM
Have they fixed the DLC yet?
BlackPete
03-25-2009, 08:31 PM
Apparently... but I refuse to download any patches or DLCs until the third (or whatever) one comes out that raises the level cap.
JayK47
03-25-2009, 08:52 PM
Bah. I expect the occasional crash. I PC game after all. And it's Bethesda. But a patch removing a fun feature? Or DLC with a corrupted file? Seems like something an amateur would do. And honestly, I expect better from Bethesda. I can't imagine that the grenade shooting was taken out on purpose. This is not an online game. I don't expect changes to gameplay for balance. Was there a sudden sympathy for the poor wasteland scum? Blowing up a grenade in their hand was just going to far? The real question is, when can we expect a patch to fix what they broke?
bryan
03-25-2009, 09:02 PM
If the original game was buggy as hell I wouldn't expect much from their patching either. :)
Telefrog
04-14-2009, 09:51 AM
Sorry for the thread necro, but here's my tale of Fallout 3 GFWL hilarity.
I bought Operation Anchorage and The Pitt for PC when they came out but still haven't gotten around to actually playing them. I was wandering around Rivet City last night when I suddenly realized that I couldn't remember if I had ever gotten the radio messages to start the DLC quests. I checked my log and sure enough I hadn't gotten the prompts.
Hmm. What could be the problem? I'd gotten the "Loading Extra Content" message at the start of each game and I could check the main menu to see that indeed The Pitt and Anchorage were loaded.
I check some forum posts. Ah-ha! I have to wander around the Red Racer Factory to get the message according to some. I try that. For an hour. Nope. Nothing happened besides a skirmish with Goalie Ledoux and his gang.
I check some more posts. Ah-ha! I need to hang around outside of Vault 101 to get the signals. I try that. Another hour of fruitless standing (I did get some nice screenshots) and still nothing.
Finally, I dig around in the actual GFWL forums. (Who knew, right?) It turns out that if you have Fallout 3 installed on a drive other than the one that GFWL is installed in, the DLC will not work despite the messages to the contrary at the loading screen. The work around is to copy the files from the GFWL hidden folders and put them directly into the Fallout 3 directory and load them using the launcher.
Hilarious.
BlackPete
04-14-2009, 10:34 AM
Necro away! It'd be cool to see this thread hitting 2000 posts anyway. ;)
Still that's pretty retarded that the DLC would fail if it was installed to a separate directory. I'm still holding out for the DLC that raises the level cap then I'll buy them all in one shot, then re-necro this thread. ;)
Savok
04-14-2009, 10:36 AM
GFWL is the most horrible fucking thing I've ever had to deal with on a PC.
johnperkins21
04-14-2009, 10:57 AM
GFWL is the most horrible fucking thing I've ever had to deal with on a PC.
Apparently you've never jizzed on your monitor. Now that's what I call a sticky situation.
Banacek
04-14-2009, 10:57 AM
GFWL is the most horrible fucking thing I've ever had to deal with on a PC.
Come on, you say the same thing about everything you hate :p
Telefrog
04-14-2009, 11:01 AM
It's a shame, because up until this point, GFWL hasn't given me any trouble. Even with (shudder) Universe at War, GFWL just seemed like a minor annoyance what with needing to sign in rather than a full-blown source of issues.
Oh well. I guess you can put me in the Fuck GFWL camp now.
TheKeck
04-14-2009, 11:13 AM
Necro away! It'd be cool to see this thread hitting 2000 posts anyway. ;)
I always gets excited when I see this thread pop up. ;) Although, sucks when it's about something bad in the game.
Savok
04-14-2009, 11:42 AM
Come on, you say the same thing about everything you hate :p
Why I specified PC :p
It's a shame, because up until this point, GFWL hasn't given me any trouble. Even with (shudder) Universe at War, GFWL just seemed like a minor annoyance what with needing to sign in rather than a full-blown source of issues.
Oh well. I guess you can put me in the Fuck GFWL camp now.
Now that's not fair. Universe At War had good music at least.
National Kato
04-14-2009, 01:11 PM
Two thousand...
National Kato
04-14-2009, 01:12 PM
...posts, you say?
National Kato
04-14-2009, 01:12 PM
No problem. :D
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