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Hotcod
05-06-2010, 10:13 AM
Sega has announced it's own inhouse DRM set up for use with Alpha Protocol called "Uniloc: SoftAnchor". They've realised a rather detailed break down of how the DRM is going to work, probably in an attempt to avoid the kind of back lash UbiSoft have had for there's.


• Alpha Protocol uses Uniloc: SoftAnchor.

• Uniloc: SoftAnchor requires an internet connection to activate, though you don't need to always be connected to play the game, and the web site offers a work-around if you don't have an internet connection on the PC you install it on. 

• The PC version of Alpha Protocol uses an internet based licensing system, where, after installation, the user is required to enter a product registration code (license key) in order to begin playing the game. 

• You do not have to have the disc in your drive to play the game. 

• The game does not user SteamWorks, and the Steam version of the game will use Uniloc DRM. 

• The game can be installed on up to 5 different computers at any one time using the license key the game comes with. 

• There is a limit to the number of computers you can use Alpha Protocol on at any one time, but Sega says that the company is not restricting the number of computers you can install the game on over the life of the product.
• SEGA will provide a version of the game without DRM using a future patch that it expects to make available 18-24 months after the game's release.


via segas blog which you can find here. (http://blogs.sega.com/usa/2010/05/01/alpha-protocol-pc-drm-details/)

Over all it's really not that bad, while I still think it's too much and doing nothing that steamworks integration couldn't do better (yes I'm a valve fanboy but it's no less true for that) it's a very none restrictive set up. Online (with work around) one off activation and a concurrent (not life time) install limit means that's it's a word away from the mess that is ubisofts current set up of pure evil.

I think what is most note worthy is the the last point. Sega is up front putting a time limit on the DRM's use. While we are used to companies come back to remove DRM at a later date I think this is the first time we've ever been given a promise that it will happen along with a time frame for doing so. This is a move I can really get behind as a step very much in the right direction.

Jackel
05-06-2010, 11:17 AM
While I'm disappointed that the steam version uses the separate DRM as well, this certainly seems like a step in the right direction in terms of not hurting your legit consumers.

kyrieee
05-06-2010, 01:10 PM
Assuming their system actually works (unlike some others *cough* TAGES *cough*) then what it comes down to for me is: do I have to use some deactivation tool when I uninstall the game? I don't think that was made clear

I always forget that and I don't want to be cheated out of my own game. I've installed ME2 four times already because of hardware problems. As long as the game lets me do that I'm okay with it I guess. Not sure how all this stuff will work in 10 years though

Lekon
05-06-2010, 01:21 PM
Well, from what it seems to say: one time unlock, then you're free to play. If so? I can't see a problem with it. If the third bullet point means "Need to be connected to the net everytime you play it" not just the first time. Well, Bad Sega, Bad!

Hawkzombie
05-06-2010, 05:44 PM
The one thing that jumped out at me was the option to workaround the internet connection, should you not have one.

To me that alone is a step in the right direction.

LongStepMantis
05-07-2010, 03:26 PM
Well, from what it seems to say: one time unlock, then you're free to play. If so? I can't see a problem with it. If the third bullet point means "Need to be connected to the net everytime you play it" not just the first time. Well, Bad Sega, Bad!

It sounds a lot more like the way many of the big casual games sites do it. You get your key when you purchase, and it prompts you to enter it the first time you play. After that, you're set for good.

jpublic
05-07-2010, 08:12 PM
Yeah, seems pretty inoffensive, all told.

Talanvor
05-07-2010, 08:17 PM
When I saw the thread title I was prepared for something utterly ridiculous. This, however, seems fairly straightforward and fair.

As long as it doesn't install a rootkit or fucks your computer up like StarForce, then I don't see any problems with it.

jpublic
05-08-2010, 05:28 PM
The only concern I had when it came to Sega was with regard to flashbacks to the Phantasy Star Universe debacle. The anti-cheat system in that one was a bloody rootkit.