Ravenlock
04-07-2010, 05:40 PM
Picked this up yesterday after hearing Chris Remo talk about it on the Idle Thumbs twitter feed.
Robot Ninjas.
Robot Ninjas In Space.
Kamikaze Robot Ninjas In Space.
...If you still need to be sold on Plain Sight (http://store.steampowered.com/app/49900/) after that, the basics are these:
It controls basically like Mario Galaxy, except that you can cling to walls and you target-lock your enemies to rush at them in any direction, including through the air.
WASD + spacebar controls your running around and jumping, left mouse button target locks and then charges and releases an attack, right mouse button blocks. There's a little more, but those are the basics.
Every time you get a kill, you gather energy. The energy makes you larger, and hence an easier target, but it also allows you to make a bigger explosion when you self-destruct, potentially taking out more opponents. You can only score points by self-destructing, so if someone kills you before you do that, that energy goes to waste.
It's frantic, and silly, and I had a blast with it in the hour I gave it last night. There's also a bunch of game modes I haven't tried yet that I'm looking forward to. For $10, I'm happy I picked it up.
Gameplay looks like this (starts with tutorial, skip ahead to about 3:00 for more gameplay footage):
O1VYqmaewQo
Sadly there's not a demo yet as far as I know, but if it sounds fun based on the description above and that video, I can report that the game plays well. It does have a practice mode, but is definitely a multiplayer experience; no campaign or anything like that.
Discuss. :)
Robot Ninjas.
Robot Ninjas In Space.
Kamikaze Robot Ninjas In Space.
...If you still need to be sold on Plain Sight (http://store.steampowered.com/app/49900/) after that, the basics are these:
It controls basically like Mario Galaxy, except that you can cling to walls and you target-lock your enemies to rush at them in any direction, including through the air.
WASD + spacebar controls your running around and jumping, left mouse button target locks and then charges and releases an attack, right mouse button blocks. There's a little more, but those are the basics.
Every time you get a kill, you gather energy. The energy makes you larger, and hence an easier target, but it also allows you to make a bigger explosion when you self-destruct, potentially taking out more opponents. You can only score points by self-destructing, so if someone kills you before you do that, that energy goes to waste.
It's frantic, and silly, and I had a blast with it in the hour I gave it last night. There's also a bunch of game modes I haven't tried yet that I'm looking forward to. For $10, I'm happy I picked it up.
Gameplay looks like this (starts with tutorial, skip ahead to about 3:00 for more gameplay footage):
O1VYqmaewQo
Sadly there's not a demo yet as far as I know, but if it sounds fun based on the description above and that video, I can report that the game plays well. It does have a practice mode, but is definitely a multiplayer experience; no campaign or anything like that.
Discuss. :)