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Ink Asylum
04-05-2010, 03:24 PM
Definitely got the hang of survival mode now. I finally established a nice base of operations in a cave with room to expand. I have an overhanging roof outside the door with a 2-height wall beneath and a moat beyond it fed by a river to the sea, so I can safely dispatch monsters every morning.

Just finished setting up my inside farm with a skylight above. Planted some seeds so I can start farming.

Now I can begin safely mining and will rarely have to leave except when I need to get wood, sand, or seeds.

MagGnome
04-05-2010, 04:38 PM
So I finally started a single player game. What should I be doing? I can't even figure out how to dig. The only thing I've done is blow up stuff with TNT and get murdered by some nasty skeletons. I built a little hut out of dirt, and I'm hiding in there until I figure out what's going on.

Hawkzombie
04-05-2010, 04:54 PM
So I finally started a single player game. What should I be doing? I can't even figure out how to dig. The only thing I've done is blow up stuff with TNT and get murdered by some nasty skeletons. I built a little hut out of dirt, and I'm hiding in there until I figure out what's going on.

LMFAO

Oh god, Mag...that made me laugh so damn hard.

Ok, check my little summary I posted, but here's a quick recap of your main goals on the first few days:

Get shelter. Left click things to dig and harvest. Wood and dirt/sand/gravel can all be harvested by hand, it just takes a bit. I personally don't waste resources on them, as it's not much of a speed difference. Find a place nearby (or build a shelter near it) that has a sizeable amount of rock.

Now, build a work bench. It takes 4 plank pieces (one in each slot) in your inventory screen in the little 2x2 box (hit 'I'). Now, hit the workbench, and build some sticks. These are built by stacking two plank pieces in a column. Every two yields 2 sticks. Stack multiples (this works for anything) to quickly build.

Now, make some wooden tools. You NEED a pickaxe to harvest stone. Plus, it takes forever to do it by hand. A pick axe is two sticks in the middle column (from the bottom up) and three pieces across the top row of whatever material you're making. Check out the crafting link for other things you can make.

Mine stone, and make stone tools and weapons.

DIG FOR MIDDLE EARTH. Basically, this is your excavation site, and where you'll get your chief materials UNLESS you decide to burrow into the earth for a lair.

To build things, move it to your action bar, use the mousewheel (or numbers) to select it and right click. The ground/are should have a thin black outline, showing where it'll go.

basically, the goal is to survive as long as possible while making a cool place to do it. Your imagination is your only limit.

Ink Asylum
04-05-2010, 05:20 PM
That was hilarious, Mags. I'm picturing you huddling in a little dirt hut as zombies and skeletons pace around outside. Too funny.

Here's a link showing everything you can currently craft. (http://www.minecraftwiki.net/wiki/Crafting)

Here's a link showing how to farm, which you'll want to do later to grow health-restoring bread. (http://www.minecraftwiki.net/wiki/Farming)

To add on to what Hawk said about the early game, here are some other tips.


You have to repeatedly hit a tile with your fists or the right tool to dig it out. Cracks grow on the surface but if you stop digging they'll fade and you'll have to start over.
As you go about your daily routine above ground, you can check the sky to see what time it is by watching the sun. As it gets close to the horizon it begins to darken, which is your sign to get home.
Go into your home or a well-lit cave and block up the entrance with dirt.
Well-lit is the key, as monsters can spawn indoors and in caves if there isn't any light. You make torches using a stick and coal which you'll have to mine. You can put them on any wall or floor.
If you can do so safely, chop a skylight in your house. As long as your roof is the highest ground in the immediate vicinity no one will be able to get up there. This allows you to see what time it is.
When the morning comes you'll hear a lot of grunting outside. That's the zombies and skeletons burning to death. When that stops, build some stairs to climb out your skylight. Dispatch any creepers or spiders with a sword. Creepers will blow up if they get close. Listen for their hiss and run away if they do.

BrassGecko
04-05-2010, 05:53 PM
I generated a new and taller map, and it loaded up successfully. Then, I climbed to a tall point to set the spawn.... and watched from up there as some uncontained lava spread out over the ocean and consumed the majority of the world. It was pretty cool to watch, I'll give it that!

Trying again now.

Hawkzombie
04-05-2010, 06:03 PM
LMFAO tell me you saved that map so I can simply watch the lava tsunami.

BrassGecko
04-05-2010, 06:38 PM
LMFAO tell me you saved that map so I can simply watch the lava tsunami.

Heh, by the time I thought about that the lava'd spread pretty far already.

Server's up and running, terraform and build as you wish (unless the call of indev is too strong or you're all done after last time :p)! I haven't explored much at all yet, but there's plenty of water and there should be lava hiding here and there. I believe it is twice the height of the old one.

Here's the old one (http://www.flexamail.com/GetSharedFile.aspx?id=2918), I think you should be able to just set up your own server with these in the folder and it'll work fine. I only included the properties file to make sure that trees growing was set to false, to avoid ruining peoples' decorations. The new server has trees set to grow, so plant as you wish or let me know to change it if you don't like it.

Arphahat
04-05-2010, 07:03 PM
So I finally started a single player game. What should I be doing? I can't even figure out how to dig. The only thing I've done is blow up stuff with TNT and get murdered by some nasty skeletons. I built a little hut out of dirt, and I'm hiding in there until I figure out what's going on.

If you have TNT that you can blow up, you aren't playing the right version. :) You want to click on the link that says: try the latest unstable development version (http://minecraft.net/indev/)

Hawkzombie
04-05-2010, 07:59 PM
Heh, by the time I thought about that the lava'd spread pretty far already.

Server's up and running, terraform and build as you wish (unless the call of indev is too strong or you're all done after last time :p)! I haven't explored much at all yet, but there's plenty of water and there should be lava hiding here and there. I believe it is twice the height of the old one.

Here's the old one (http://www.flexamail.com/GetSharedFile.aspx?id=2918), I think you should be able to just set up your own server with these in the folder and it'll work fine. I only included the properties file to make sure that trees growing was set to false, to avoid ruining peoples' decorations. The new server has trees set to grow, so plant as you wish or let me know to change it if you don't like it.

Where's the link to the new server? Or is it the same link as the old one?

MagGnome
04-05-2010, 08:06 PM
That was hilarious, Mags. I'm picturing you huddling in a little dirt hut as zombies and skeletons pace around outside. Too funny.

Don't forget the spiders and the strange green jumping things. Scary! :eek:

Thanks for the help guys. I'm glad you got a few laughs out of my tenuous situation. :p

BrassGecko
04-05-2010, 08:37 PM
Where's the link to the new server? Or is it the same link as the old one?

Yeah, sorry (though you guys seem to have found it), it's the same link. It must generate the link based off the ip address that his server sees, because both computers I've used now come up with the same one.

Ink Asylum
04-05-2010, 08:49 PM
I love exploring the caves. There may not be much down there besides ore and monsters, but it's still a lot of fun to discover new chambers, clear them out, and line them with torches. In my last several trips down I haven't had to carve through bare walls, there's always been a gap showing me the next area. Finally hit some lava and diamonds on my last trip down.

Ten19
04-05-2010, 09:54 PM
The way the single-player is developing, it's almost lining up to give DF a run for its money. Though yes, it's a ways off, but still!

MagGnome
04-05-2010, 10:13 PM
If you have TNT that you can blow up, you aren't playing the right version. :) You want to click on the link that says: try the latest unstable development version (http://minecraft.net/indev/)

Oh, thanks! Apparently I was doing it wrong. :p

MagGnome
04-05-2010, 10:26 PM
Picture time!

I made my mark on HawkZombie's fledgling castle:
http://www.flexamail.com/GetImage.ashx?id=2925

The beginnings of my fortress:
http://www.flexamail.com/GetImage.ashx?id=2923

The view from my window. We've got a lot of land left to develop!
http://www.flexamail.com/GetImage.ashx?id=2919

Finally, the second revision to my fortress:
http://www.flexamail.com/GetImage.ashx?id=2921

Hawkzombie
04-05-2010, 11:41 PM
Nicely done, Mag. I see you got one of the shots from my fledgling castle :p

BrassGecko
04-06-2010, 12:15 AM
My new airship isn't even pretending that it might follow physics, and I love it.

Hotcod
04-06-2010, 04:02 AM
if you see an odd mess of ground a sponges in a lake it's 'cus i'm trying to see if i can get grass to grow under water at which point i'll build a magical under water garden :D

edit

I think water counts as shadow.


Also i just spent 20 minutes building a wall around my house to give me some safe farming ground and hopefully remove the need to clean out my moat every morning lol the moat is good in some ways since it traps monsters (and so useful resources) in a place you can be sure to find them but I think i'll be better off digging a bigger one around the outside wall rather than right next to the house so I'm less likely to be attacked in the mornings.

but then i fell down from my new all on half a heart and died... with out saving... gah!

edit 2:

there's now even stranger things going on in that lake since i'm trying to build a glass towerwith a ball at the top full of water

RandoM51
04-06-2010, 07:04 AM
Seems like everyone's interest has sort of died off now that the server's basically packed full, there's never anyone on when I play. Or is everyone just playing survival mode?

I'm playing the new version of Dwarf Fortress for the immediate future.

Maybe I should start something somewhere to reserve some space on the new map. :P

Hotcod
04-06-2010, 09:27 AM
i got my magic tower of water working.... now i'm going to build stuff in the dired up lake bed and find something fun to do with the ball... only thing is, please don't break it, i'm presuming that it will flood the whole lake again :( lol

Kenturion
04-06-2010, 12:27 PM
Hotcod, I just saw your water tower - that's some nice engineering there! Maybe you could use it as a centerpiece for a park in the lake bed?

MagGnome
04-06-2010, 04:13 PM
I can't wait to log on and check out the progress everyone has been making!

I only ask that the area near my fortress be left alone so I can expand it. I'd like to develop that little corner of the map into something a bit more interesting.

Hawkzombie
04-06-2010, 04:44 PM
It looks like you're trying to connect it to my overhanging castle :p

Hotcod
04-06-2010, 05:16 PM
Hotcod, I just saw your water tower - that's some nice engineering there! Maybe you could use it as a centerpiece for a park in the lake bed?

I think I may just do that... will build in to the walls as well give little balconies and such... may even do some relief carving in the the walls :D

Hemalin
04-06-2010, 07:04 PM
Oh god there's lava everywhere

Ink Asylum
04-06-2010, 07:09 PM
My bad.

I was clearing out a hillside next to a castle I spent a couple hours building, when I'm suddenly face to face with lava. I tried to block it in but wasn't fast enough. Then I tried to get water to hit it, but the lava flow was higher than my water so it kept building up and spreading everywhere until it hit filled up the basin which covered about a third of the map.

It's total bullshit because the lava was located well above sea level. Plus it was behind DIRT. Not rock, but plain old dirt. And really not that far below the top of that particular hill, definitely less than ten tiles.

I'm really sorry about this. There's no way to put that toothpaste back in the tube and it now threatens to spill out if anyone accidentally drills in to that side of the map.

Is there an option for lava in the map creation? Can it be turned off?

MagGnome
04-06-2010, 07:19 PM
It looks like you're trying to connect it to my overhanging castle :p

Don't flatter yourself. :p

Hawkzombie
04-06-2010, 07:34 PM
The urge to flood the rest of the area with lava is great.

MagGnome
04-06-2010, 07:41 PM
The map is filled with lava and my fortress is nearly inaccessible!

I can't decide if this is awesome or terrible.

AntonThaGreat
04-06-2010, 07:48 PM
Evil Villain Lairs for EVERYONE!

Hemalin
04-06-2010, 08:22 PM
I cleared out the one fort and made some above lava exits.

Tomorrow, I'm going to see if I can uncover Hotcod's water tower.

MagGnome
04-06-2010, 08:28 PM
Evil Villain Lairs for EVERYONE!

That's what I'm building! :D


Hemalin has been busy! I'm blown away by all the work he's done! The almost never-ending stairs and the beautiful gardens underground are impressive, not to mention the huge tree.

Edit - It's coming along!

http://www.flexamail.com/GetImage.ashx?id=2931

Ravenlock
04-06-2010, 09:32 PM
God dammit MagGnome, you are not allowed to post on CoG DURING the podcast recording you claimed you couldn't make it to.

New rule.

Hawkzombie
04-06-2010, 10:02 PM
I'm always free, usually!

*Hint hint*

MagGnome
04-06-2010, 10:26 PM
God dammit MagGnome, you are not allowed to post on CoG DURING the podcast recording you claimed you couldn't make it to.

New rule.

:o

In my defense, I wasn't free until around 8:15 or so, at which point I figured it was too late.

I still feel bad about it.

Ravenlock
04-06-2010, 10:31 PM
I'm always free, usually!

*Hint hint*

You'd be okay with us calling you MagGnome, right? :p

Ink Asylum
04-06-2010, 10:52 PM
I've discovered a good way to get rid of lava. Drop sand into it. If you can create a sand cube against a wall it'll drop down into the lava. Keep rapidly making sand and it'll keep dropping until it fills up. Once you've filled an entire area with sand you can easily clear the sand by rapidly destroying the bottom block, the others will fall down to you.

BrassGecko
04-06-2010, 10:58 PM
If we want, I thiiiink I can load that map into the editor thing I used to generate it and remove all lava. I'd probably have to place it back manually.

Edit: I've also got a backup from 7pm EST, which is 6 hours ago at this point. Thoughts?

Edit 2: Consensus seems to be that we're keepin' the magmapocalypse!

AntonThaGreat
04-07-2010, 12:23 AM
If we want, I thiiiink I can load that map into the editor thing I used to generate it and remove all lava. I'd probably have to place it back manually.

Edit: I've also got a backup from 7pm EST, which is 6 hours ago at this point. Thoughts?

Edit 2: Consensus seems to be that we're keepin' the magmapocalypse!

Damn straight were going to be keeping the magmapocalypse... I've spent the greater part of the evening planning and building this:

http://gardkarlsen.com/malaysia/Petronas_twin_towers_seen_from_park.jpg

Though it's not there yet, I've built the top half of one tower. I think it will take a couple of sessions. I'd appreciate if no one built close to it, it's gonna be a massive project.

Anyhow, here's tonight's progress:

Hawkzombie
04-07-2010, 12:50 AM
That's utterly insane. Well done.

Hotcod
04-07-2010, 05:53 AM
LOL

oh well, if it looks like i'm building a beach, i'm not, I'm just trying to save my poor poor water tower... on a side note I'll do it my self so i can make a LAVA TOWER MWAHAHAHAA

MagGnome
04-07-2010, 06:20 AM
You'd be okay with us calling you MagGnome, right? :p

That's just cruel. :p


Edit - I just checked out the map, and AntonB's tower is huge! I was wondering what he was doing down in the water last night. I was spying on him from the windows of my little fortress.

Hawkzombie
04-07-2010, 07:13 AM
That's just cruel. :p


Edit - I just checked out the map, and AntonB's tower is huge! I was wondering what he was doing down in the water last night. I was spying on him from the windows of my little fortress.

When we finally get MP survival, your descent into madness will be legendary.

Ink Asylum
04-07-2010, 07:41 AM
Another important tip when clearing lava: After filling an area with sand don't clear it all from one side to the other. Work in small areas, leaving up sand walls in case you find a patch of lava that was hidden under an overhang. That way you won't reflood the entire area again.

I'm glad I don't have to abandon my castle. I should be able to shape a valley for it so it won't look like it's completely surrounded by lava. I'll be much more careful now and only dig straight down when clearing hills.

Dukefrukem
04-07-2010, 08:52 AM
holy shit, i can play this at work!

MagGnome
04-07-2010, 05:48 PM
When we finally get MP survival, your descent into madness will be legendary.

What makes you say that? :D

Hawkzombie
04-07-2010, 07:39 PM
What makes you say that? :D

I'm just filled with these images of you building tiny little shelters, burying yourself inside, and carving out a single window, watching us, and laughing, creating tiny carvings of dwarves dying to elephants. There will also be a relief of cheese.

Hotcod
04-07-2010, 07:47 PM
Wow cleaning out that lake bed is taking a while... and i just know, KNOW that one of you will flood it again at some point.... but i think i'll try and finish then go build my self something fun... on a god damn hill!

MagGnome
04-07-2010, 08:07 PM
I'm just filled with these images of you building tiny little shelters, burying yourself inside, and carving out a single window, watching us, and laughing, creating tiny carvings of dwarves dying to elephants. There will also be a relief of cheese.

I see... :eek:

That reminds me that I need to revisit my tiny dirt hut at some point.

The COG map is already pretty damn cool. Someone (Hemalin?) made an underground garden and carved a HUGE network of tunnels that seems to cover the entire map. Hemalin also built a gigantic staircase that seems to never end.

I'm going to pop in for a bit and see what's new.

Hawkzombie
04-07-2010, 08:16 PM
I need to finish my blocky castle on the hill.

MagGnome
04-07-2010, 08:17 PM
Where is the entrance to the stone and glass castle? I think it's the one that Ink built.

I can't find a door, so I'm thinking about blasting my way in. :p

AntonThaGreat
04-07-2010, 08:18 PM
Towers are 3/4th complete... then excavation and sponging up the water... ack...

Special thanks to Hemalin for helping with the excavation of the first tower.

Once complete, you guys can move in and take up free floors! :cool:

Arphahat
04-07-2010, 09:43 PM
Wow... I just finished another marathon length session in the indev mode. It is surprisingly captivating for something that really has so little to do. I think I have finally worn myself out for a bit.

MagGnome
04-07-2010, 09:50 PM
The towers are gigantic. I'm really blown away by everything that's gone into our little world so far. The blimp is incredible! I walked around inside it and was amazed at the details that BrassGecko included.

Here's a shot I took of the entire map from the highest point I could reach:

http://www.flexamail.com/GetImage.ashx?id=2939

AntonThaGreat
04-07-2010, 10:17 PM
I love the glass sphere!

Hotcod
04-08-2010, 05:06 AM
hazar! the water tower is officially uncovered, just need to clean out the rest of the sand now... think there's going to be some very tricky overhang parts now which will be a pain.... then I'll sculpt the lava globe and lava will officially be my bitch

Hotcod
04-08-2010, 07:45 AM
http://i10.photobucket.com/albums/a128/hotcod/minecraft/mc10.jpg

Holly crap I must be insane....

and please for the love of god be careful with the walls, there's likely still a few blocks of lava hiding around the place

edit:

The place now looks like a none sucky modernist architect has gone to town on it lol

Dukefrukem
04-08-2010, 09:15 AM
how do i get in to the Cog server?

Jeffool
04-08-2010, 09:27 AM
Wow... I just finished another marathon length session in the indev mode. It is surprisingly captivating for something that really has so little to do. I think I have finally worn myself out for a bit.Really? Have you created an underwater paradise?

Next on my list: Transport grass underwater (somehow,) and connect it to my underwater port. I'm also considering making a story below this one, and making it a farm.

/edit: Actually, I've figured it out. I'm going to wall off a huge portion of the ocean and create a glass tunnel connecting the room with the port, and just knock down the wall. Kinda obvious really, when you think about it. Shame I didn't think about it for the initial build.

/double edit: Also, Goronmon, you should really edit the link to the server into the initial post of the thread.

Ink Asylum
04-08-2010, 09:39 AM
I doubt you'll get grass underwater, as it seems even one tile of water blocks light from any tiles below it.

Jeffool
04-08-2010, 09:42 AM
I doubt you'll get grass underwater, as it seems even one tile of water blocks light from any tiles below it.Crap, you're right. I forgot. It DOES require direct sunlight... Ah well, an open tunnel to the room is required then! I shall have an underwater tree, at least.

J Arcane
04-08-2010, 09:48 AM
Sunlight only penetrates one tile deep in water, so underwater growing needs either lava as an alternate light source (works in indev anyway, dunno about creative), or basically "light pipes" made of glass to run the light all the way down from the surface.

BrassGecko
04-08-2010, 10:19 AM
how do i get in to the Cog server?

Register a username and then click this (http://minecraft.net/play.jsp?server=b543de72f3a6f2f6603b32ff2531437e).

Jeffool
04-08-2010, 10:47 AM
BrassGecko said no one's mentioned this, but if you want the ability to fly and run/fly insanely fast, take screenshots, etc, I recommend the World of Minecraft client. It's the first one listed here:

http://www.worldofminecraft.com/Minecraft_Downloads

They've also got the usual stuff like texture packs, etc.

BrassGecko
04-08-2010, 10:51 AM
Yeah, this would have made my airship's keel about a billion times easier. If anyone mentioned it previously I completely missed it.

Hotcod
04-08-2010, 12:32 PM
I just finished book 12 of wheel of time again so i ended up building a white tower... needs some reworking to get it to tapper better then i'm likely going to set up some other towers and have lots of walk ways and cool stuff like that

Hawkzombie
04-08-2010, 01:52 PM
Eh, that seems like cheating to me. Build dozens of little towers to get to the exact spot you want like the rest of us! :p

menage
04-08-2010, 01:58 PM
I walked around (with stuttering) then fell into a hole and couldn't get out. Done with this game:D

Hawkzombie
04-08-2010, 01:59 PM
LMAO...was that in survival or creative mode? In survival you can still dig your way out.

menage
04-08-2010, 02:01 PM
Oh survival mode.

Still done:P

Hawkzombie
04-08-2010, 02:05 PM
Oh survival mode.

Still done:P

QUITTER!!! :p

I'd give it another shot, or at least come explore the creative server we've got. That can be a ton of fun (I hated Survival Mode for a while until I started to get the hang of it)

menage
04-08-2010, 02:07 PM
Oh allright. When I'm less sleepy maybe.

MagGnome
04-08-2010, 05:40 PM
I doubt you'll get grass underwater, as it seems even one tile of water blocks light from any tiles below it.

This game has some funky physics. For example, there are three flowers growing near my fortress that are actually one block below the lava. It looks quite odd. I'll post a screenshot later if it's still there.

Hawkzombie
04-08-2010, 06:19 PM
The game has a single 'light source' in the code, I believe, and thus anything exposed to a proper amount of light grows (except trees...I never got mine underground to grow.

Hemalin
04-08-2010, 06:55 PM
The saplings also need grass to be able to grow.

MagGnome
04-08-2010, 09:20 PM
Apparently someone decided to be cute and hide a few extra glass blocks inside my fortress. Thanks for that. :p

I took this shot while I poked around the COG world:

http://www.flexamail.com/GetImage.ashx?id=2947

Hotcod
04-09-2010, 01:04 PM
http://i10.photobucket.com/albums/a128/hotcod/minecraft/mc11.jpg

my little home in indev, there's a mine shaft in the house that leads right down in to caves where I go mining. It's two floors with a little watch tower where i can take a look at the mobs trying to get overs my walls. I know the buildings not much to look at given what goes on on the cog server but when you have to craft things and mine stone to get stone building blocks and such it's really fun to build up a little living space.

The big wall at the back is because there is a hill there i've not cleared yet and mobs stood there had a chance to jump of my wall. I think it's my next place to expand to :)

Ink Asylum
04-09-2010, 01:15 PM
Very cool. So if you have a torch outside it prevents monsters from spawning there at night?

My home is pretty basic, but I plan on digging up out of the hill I burrowed into to claim the area above and make it monster free with a tower in the middle. I was a bit frustrated the last time I played. Did a lot of cave exploring but got ambushed by a zombie before I saved again and lost all that progress. Good impetus for me to work above ground for a while until I feel like re-clearing that section.

Hotcod
04-09-2010, 01:37 PM
Ya it keeps it lit up at night so I can go digging underground and be sure that i'm not going to find a garden full of mobs when I pop back up.

Ink Asylum
04-09-2010, 01:45 PM
What's inside that keep? Just a mine down to your cave?

Hotcod
04-09-2010, 01:55 PM
http://i10.photobucket.com/albums/a128/hotcod/minecraft/mc12.jpg

First floor, 2 forages the work bench and the shaft, and a painting just to try and be exciting hehe the second just has another chest for now since it's fairly new. I keep raw material in the one on the fist floor and finished products like bread on the second.

The shaft is a spiral block stair case, I kept the centre clear and used glass blocks in the roof of the house so i can get natural light all the way down. Still lit up with torches and locked off at the bottom but I thought if i'm ever overwhelmed by zombies they might get damaged by the light if they head in to the shaft

Ink Asylum
04-09-2010, 02:08 PM
Is that all diamond gear? Wow. I've only found a couple diamond blocks so far.

Hotcod
04-09-2010, 02:11 PM
My shaft goes down in to indestructible bed rock (got lucky to break out in to the caves that deep) and I had diamonds all over the place, before I even had the tools to mine them lol You can't mine it using stone tools you need metal ones I think, which proved to be much hard for me to find down there ironically. But ya I know people might say not to waste it but dear god does it make life easier

Ink Asylum
04-09-2010, 02:14 PM
We should post out save files so others can check out our forts. I'll post mine when I get home.

Hotcod
04-09-2010, 02:16 PM
I have been thinking about uploading a copy of a save every time i post little updates so people can have a poke around

Hawkzombie
04-09-2010, 04:52 PM
I've been busy with moving and backing up my dying HDD, so I haven't played much. I plan on excavating more of my cave system this weekend.

Ink Asylum
04-09-2010, 05:36 PM
I was unsatisfied with trying to dispatch the morning's enemies from above with my sword using a dry or wet moat system, as it can lead to being shot by wet skeletons, causing creepers to explode, or jumping spiders to get a lucky hit, etc. Using arrows eats up a lot of materials that are sometimes hard to find. So I've devised a great defensive system that allows me to dispatch enemies without any fear.

I call it "The Bunker".

Here's the basic elements:


A 2-deep pit
A 1-deep pit parallel to one or more edges of the previous pit
A 3-high wall two blocks above the outer area of the first pit


Outside:
http://dl.dropbox.com/u/2376971/Bunker3.jpg

The main pit seen from my front door:
http://dl.dropbox.com/u/2376971/Bunker1.jpg

Inside the main pit (where you can see the vulnerable shins of my foes):
http://dl.dropbox.com/u/2376971/Bunker2.jpg

Enemies hop over the short outer wall then fall into the pits. From within I can hack at their legs and they cannot retaliate. The two-block width of the pit is not far enough back for either skeletons or creepers to get me in sight and either shoot or explode, provided I don't walk right up to the pit's edge. The block in the middle of each window is important because spiders are only one block high but they're two blocks wide (I learned that the hard way on my first test night), so they sit on the top of that block and remain vulnerable as I stab their soft underbelly.

I built a walkway around the top of the stone wall. This allows me to bait the enemies into the pits in the morning and lets me exit my fort by breaking out one dirt brick and walking down.

Three nights in a row and I've killed dozens of enemies without taking a single hit or having a creeper blow up. I'm ready to call this a success. I can even hang out in the main pit during the night, killing enemies as they drop down to collect arrows and feathers from skeletons and zombies.

Jeffool
04-09-2010, 05:46 PM
In my underwater base I don't have to worry about monsters... But if I'm in my cabin, I just dig a pit out front (2 deep, no steps out,) one space away from my door. I then clog the top part of my door so no one can get it or attack me directly, but I can still get them. Any time I see an enemy's feet, I knock them back into the pit. Sometimes a skeleton in a pit will shoot arrows at you, but generally it's not a hassle; just don't in front of the door for extended periods. In the morning the fire kills the undead, and I slay the Creepers with my sword. Cake.

Hotcod
04-09-2010, 05:53 PM
Ink that is craziness, genius but crazy :P It's much cooler than my option but you still have to kill bad guys where as I with a 3 high out wall and a well light court yard am simply not bothered by them heh

Ink Asylum
04-09-2010, 06:00 PM
Ink that is craziness, genius but crazy :P It's much cooler than my option but you still have to kill bad guys where as I with a 3 high out wall and a well light court yard am simply not bothered by them heh

I got the idea from encountering some enemies down in the caves where I could only see their legs and was able to kill them easily.

I don't ever have to go outside, unless I need wood. I have an indoor garden where I grow wheat, lit from a skylight above and watered by a river I ran underground.

Sometimes, though, I want to go outside to touch up the outside of my base, and this is the safest way to do so.

Hawkzombie
04-09-2010, 07:04 PM
Awesome Stuff

That's a really cool idea, Ink. I'll have to try something like that when I want to harvest materials from monsters.

Hotcod
04-09-2010, 07:23 PM
I got the idea from encountering some enemies down in the caves where I could only see their legs and was able to kill them easily.

It's a damn good idea, and i'm upset that I didn't think of it after i did the same kind of thing :P but I think the work involved is a bit over the top unless you are trying to harvest the mobs them selfs. If you are harvesting it's genius but for just keeping your home safe while you are underground a well light court yard is easier and less risky

Ink Asylum
04-09-2010, 07:29 PM
Keeping your home safe is always easy. What's tough, sometimes, is leaving your safe base and going above ground outside of your immediate courtyard. You have to dispatch at least Creepers and Spiders, and the Creepers especially can be dangerous. This setup allows me to safely dispatch Creepers without giving them even the slightest opportunity to blow up.

Granted, you don't need to do that much once you've established a cave base and are mining downwards, but I like having this setup for when I need to go out to get wood or sand, harvest arrows, or just explore some more.

Hotcod
04-09-2010, 07:31 PM
See i've not found mob during the day to be a problem at all... they all seem long gone by the time I show up above ground again and it's only sheep and pigs i have to worry about. If i found my walls swaming with mobs then ya something like this could be very useful but it's just not been happening for me... maybe i'm just getting lucky?

jjohnson1
04-10-2010, 01:23 AM
Where is the entrance to the stone and glass castle? I think it's the one that Ink built.

I can't find a door, so I'm thinking about blasting my way in. :p

lol yea i think i didn't make the entrances very easy to spot, they should now be all open and such.

also, Ive completed some stuff down under my house, there's a kind of cool fall from the sky way. just head up the stairs to the first door and check it out :)

MagGnome
04-10-2010, 10:16 PM
There is a lot of great work going on in the COG server. jjohnson1 made an amazing tiki-style statue with glowing eyes in one of the underground caves. I love walking around and seeing all of the new creations. You guys are incredible!

MagGnome
04-11-2010, 11:54 AM
Does anyone know how long a day lasts in single player survival mode? I'm playing the indev now, and it hasn't been night at all, ever. The sun doesn't appear to be moving, for that matter.

Jeffool
04-11-2010, 12:23 PM
Then you probably selected "Paradise," which has no nightfall.

MagGnome
04-11-2010, 12:33 PM
Oh, the map type? Damn it!

It's fun regardless, but definitely not as tense. Are there still monsters underground?

Jeffool
04-11-2010, 12:39 PM
In Paradise? ... Honestly, I don't know. I found out that there was no night, and never played it again.

He really needs to include a slider to change the ratio of daylight/night in a full "day." When you start, there's way too much night, and later on there's way too much daylight.

MagGnome
04-11-2010, 01:09 PM
I'll probably start over on a different map then. It's a shame, because I had a nice little base going. I suppose I can take what I've learned and start over.

This game is addicting, to say the least. Why did I buy all those games on Steam when I could just play this instead? :p

Hawkzombie
04-11-2010, 02:17 PM
Yeah, if people would've read my POSTS explaining this, you woulda known Paradise = Easy mode :p

lol...it's still a fun game regardless.

Ink Asylum
04-11-2010, 02:52 PM
I've done a lot of work on my survival base. I now have a network of underground tunnels connecting four different locations: My cave base, a stone tower on the highest hill, a small house on another hill, and the first house they give you, which I surrounded with a wall and now use to farm and grow trees. I'm pretty sure all are safe, though I've run into a spider and zombie that I'm not certain how they got in, but I think I've got everything covered now.

MagGnome
04-11-2010, 03:32 PM
You honestly expect me to read your posts, SawkZombie? Ha! :p

I'm playing on Paradise now, but I'm going to switch soon to change things up a bit. I "moved" the starting shed up onto a tall hill to better protect myself from the monsters that are apparently never going to show up. I started crafting and smelting, and I began work on a mine shaft within my house. I'm digging down in sort of a circular fashion to avoid breaking out of the hill, which I've already done once. I patched up the hole and kept going downwards, lighting torches along the way.

MagGnome
04-11-2010, 03:53 PM
HOLY COW!

I can assure you all that there are monsters in Paradise.

I was digging down under my house and I broke into a large cavern. At first I retreated back into my house, but after making some more torches and eating some mushroom stew I decided to venture into the darkness. I played it safe, going along slowly and lighting torches along the way. I didn't see anything, so I figured the rumors about Paradise being monster-free were true. I found a large cache of coal and started mining. While mining I broke a peep hole into another cavern, out of which flew an arrow. I was quite taken by surprise, so much so that I screamed out loud and nearly fell out of my chair. The scream could probably be heard throughout my entire apartment building.

My heart is still pounding. :eek:


Edit - I went back and killed the skeleton, only to be ambushed by a zombie. I think I'm done playing this for a few hours at least. This game is scary!

Hawkzombie
04-11-2010, 04:54 PM
Ahhhh...interesting to know. No matter what area you play, darkness will always spawn monsters. Yeah, whenever I'm really into exploring, and treading carefully, whenever I encounter a monster it ALWAYS scares the crap out of me.

J Arcane
04-11-2010, 05:06 PM
jjohnson1 always makes sure to have a massive brace of torches before excavating under grown, and just lay them down every 5-10 blocks or so. It seems to help keep them at bay.

MagGnome
04-11-2010, 05:09 PM
It was terrifying. This game shouldn't be scary, but it is!

Here's a shot of my newly constructed base, complete with a farm:

http://www.flexamail.com/GetImage.ashx?id=2955

I forgot to take a shot of the interior, but it's pretty basic. I built a staircase for roof access as well. There's no nighttime, but I'm still on the lookout after that surprise attack.

Hawkzombie
04-11-2010, 05:21 PM
Mag...are you being a vegetarian IN the game as well? If so that's adorable :p

jjohnson1
04-11-2010, 06:52 PM
well j_Arcane and i finished his nifty castle. i figured i would post a few pictures of some of the stuff Ive been working on though.

the first picture was my tree stairs, that connect to my tower bridge.

the second picture is the tiki statue in the caves WAY under my house. the fall from the sky way will take you through my house, to one floor below the tiki room. found some neat stuff down there but mostly empty caves. i plan on building all the way down to bedrock under my house too, so keep an eye on it, im gonna make a few neat rooms.

the third pic is the tower bridge, and the fourth is the pyramid that connect down to the lake below the lava.

Jeffool
04-11-2010, 07:37 PM
It was terrifying. This game shouldn't be scary, but it is!

Here's a shot of my newly constructed base, complete with a farm:You can ruin field tiles by (you or animals) walking on them too much. When I make a farm, I run a setup like this:

OOOOO
XXXXXX
OOOOO
XXXXXX
OOOOO

With the O's as field, and the X's as channels with water, and a stair-block over them. Works awesomely.

Ink Asylum
04-11-2010, 07:40 PM
You can hoe and plant up to three tiles away, so you could probably expand the farm tiles a bit between stair-covered water and still manage ok.

XXXXXX
OOOOOO
OOOOOO
OOOOOO
XXXXXX

MagGnome
04-11-2010, 08:13 PM
Thanks for the farming tips guys! I knew that you could ruin farm tiles, but I was too lazy to plan out something more complicated at this point. I'll go back and change it once I get a few other things up and running.


Mag...are you being a vegetarian IN the game as well? If so that's adorable :p

Honestly I have a hard time eating meat even in games. It seems strange to me. I suppose that sounds odd, but that's the way it is. :p

I did get a strange kick out of making grilled chickens in Fallen Earth for some reason.

Hawkzombie
04-11-2010, 08:26 PM
LMAO. Because they don't look like chickens! And there's gotta be something at least a little satisfying eating something that tried to eat you :p

MagGnome
04-12-2010, 06:24 AM
That's true. The "prairie chickens" don't really resemble real life chickens all that much.

I kind of miss that game, although I should play Fallout 3 instead. Or Minecraft, of course. ;)

jjohnson1 - The stuff you have done is awesome! I love that tiki statue.

J Arcane
04-13-2010, 07:33 PM
Castle Britannia is complete. Look for the big golden Ankh on the skyline.

The layout is extrapolated from the layout circa Ultima VI, and the first floor is more or less as close a replica of it as can be made with the tools Minecraft has available. Access to indev survival tiles would've led to a great deal more variety.

I did leave out the dungeon areas beneath it, as the castle actually rests over two seperate underground lakes, making underground work mostly impossible, or at least very difficult and far more time consuming than the castle itself.

Anyway, check it out.

MagGnome
04-13-2010, 08:07 PM
You are such a dork, J Arcane.

I love it! :D

Hawkzombie
04-13-2010, 08:32 PM
That was pretty awesome, J, if I do say so myself.

J Arcane
04-13-2010, 08:34 PM
Much of the ground work is thanks to jjohnson1, to give credit where it's due. The giant space that had to be cleared out was all his work, and he helped out with some of the construction as well, mostly on the east wing of the first floor.

Ravenlock
04-13-2010, 10:20 PM
I am clicking the CoG server link and no longer getting the CoG server. It's making me sad. :( Did something happen?

J Arcane
04-13-2010, 10:24 PM
Nope. Works fine. Are you still logged into the Minecraft site?

Hawkzombie
04-13-2010, 10:34 PM
I am clicking the CoG server link and no longer getting the CoG server. It's making me sad. :( Did something happen?

Unless you wanted the old serve...this is the new one.

Ravenlock
04-13-2010, 10:40 PM
Was clicking wrong link. All better now. :D

J Arcane
04-13-2010, 11:50 PM
Who is "a_poor_decision"?

And who is responsible for flooding the tunnel ring that goes around the edge of the map?

Are both of these persons the same?

jjohnson1
04-14-2010, 12:10 AM
im working on fixin the tunnel that was flooded, placing glass so i can see what i miss. a_poor_decision was online and standing right next to a hole punched into the tunnel that was flooded but no idea if they are the responsible party.

Hemalin
04-14-2010, 12:40 AM
No, my beautiful tunnel. The basement of my tree is probably going to be flooded too. I'll have to hop online tomorrow to clean up and institute any needed repairs.

Are Anton's towers still intact? I added some lava highlighting to them the other day and it'd be annoying if someone maliciously flooded them.

jjohnson1
04-14-2010, 12:58 AM
the tunnel is lava free, and i found the spot where the lava broke through.

if your going to dig in the corners and sides please, PLEASE, please be mindful of this tunnel.

jjohnson1
04-14-2010, 01:01 AM
No, my beautiful tunnel. The basement of my tree is probably going to be flooded too. I'll have to hop online tomorrow to clean up and institute any needed repairs.

Are Anton's towers still intact? I added some lava highlighting to them the other day and it'd be annoying if someone maliciously flooded them.

i got a lot of the tree basement, and it doesnt look like the towers have been messed with, except there's a lot of strange color choices in the tower where the breakthrough seems to have happened.

BrassGecko
04-14-2010, 01:04 AM
Ah, "a poor decision" is most likely my brother, I mentioned the server at some point and he wanted to take a look. If he broke something, I doubt it was any more intentional than all those Empire State Building floods... but I'll ask him to use care. :)

Hemalin
04-14-2010, 01:08 AM
I'll make repairs tomorrow. Looks like I need to fix the water that is supposed to be suspended from the ceiling.

jjohnson1
04-14-2010, 01:16 AM
done and done the tree basement is lava free, the tunnel is safe im going to bed now.

no worries, im just ocd about fixing things some times, i walled off the area that had the break in it, well, walled off the tunnel rather so just in case hehe.

ok good night :)

jjohnson1
04-14-2010, 06:12 PM
i finished my hedge maze, so have fun :)

MagGnome
04-14-2010, 07:26 PM
So who built the red brick house behind my fortress?


Edit - Also, is this supposed to say "COG"? :p

http://www.flexamail.com/GetImage.ashx?id=2981

Hawkzombie
04-14-2010, 07:59 PM
If you're building it, I think there's a K missing :p

J Arcane
04-14-2010, 08:40 PM
Mags, look on the ground below it.

MagGnome
04-14-2010, 10:09 PM
If you're building it, I think there's a K missing :p

Very funny. :p

I didn't build it.


Mags, look on the ground below it.

I saw that. It still seems odd I guess.

jjohnson1
04-14-2010, 10:30 PM
i made the cog, but if you want you can remove it, make a better one, or whatever. i was just bored hehe

MagGnome
04-15-2010, 06:12 AM
Oh no, it's fine. I just thought it was odd that it doesn't match up with what's on the ground.

jjohnson1
04-15-2010, 12:29 PM
its casting a shadow that makes the obsidian darker... really dark and really light colored squares... i liked the contrast.

MagGnome
04-15-2010, 04:32 PM
I'm a little slow, apparently. ;)

Deimos
04-21-2010, 01:04 PM
Sometime last week...
http://i.imagehost.org/0848/Tetris.jpg
"Oh this is pretty neat! Ooo I made Tetris."

Today...
http://j.imagehost.org/0559/MansionFinal.jpg
"Oh god I've wasted a week!"

Ravenlock
04-21-2010, 01:19 PM
The only problem with that is where you called it a waste. ;)

MagGnome
04-21-2010, 01:22 PM
I'm going to hop back onto the server and check out the updates. Things were pretty quiet the last couple of times I logged on. I really need to add more onto my fortress. It's still too small.

Hawkzombie
04-21-2010, 04:49 PM
I've not been playing that much lately, waiting for the survival MP update honestly.

MagGnome
04-21-2010, 05:44 PM
I've not been playing that much lately, waiting for the survival MP update honestly.

What makes you think we want to play survival mode with you?

Hawkzombie
04-21-2010, 06:00 PM
What makes you think we want to play survival mode with you?

:(

Fine, I'll just go play by myself!!

MagGnome
04-21-2010, 07:37 PM
:(

Fine, I'll just go play by myself!!

Don't you mean with yourself?

You'll always have your sock puppets! ;)

Deimos
04-21-2010, 09:19 PM
The only problem with that is where you called it a waste. ;)

Waste only in the context of it being about 2 weeks before finals. ;)

BrassGecko
04-29-2010, 04:20 AM
I stopped keeping a close eye on the server after the thread quieted down, but it looks like there's been some vandalism. There's quite a bit more lava on the surface again, I found some holes punched in my airship, various things like that. I didn't look underground to see what the damage was to the various tunnel systems, but I imagine there's at least some extra lava that came down through stairwells. Unfortunately (again with my attention elsewhere), the last backup I made was April 18th, and I know at least Deimos was actively building after that.

Sorry. :(

Hawkzombie
04-29-2010, 05:05 AM
MP Survival needs to hurry up and come...

So I can play alone *sticks tongue out at Mag*

MagGnome
04-29-2010, 06:05 AM
I'll have to check out the server to see the extent of the damage. I'd still like to do more with my fortress, but judging by this thread things have quieted down considerably.

Hawk - You know I'll play with you. :)

J Arcane
04-29-2010, 07:47 AM
Aw, man. Everything's fucked. Everything up to a good 3-4 tiles above sea level is now covered in lava.

Ink Asylum
04-29-2010, 08:55 AM
Great. There went all my work digging out my castle from the first lava flooding. Ugh.

J Arcane
04-29-2010, 08:56 AM
Well, on the upshot, almost no one's been playing. so if Brass has backed up at all recently it should be an easy fix.

BrassGecko
04-29-2010, 04:44 PM
Well, on the upshot, almost no one's been playing. so if Brass has backed up at all recently it should be an easy fix.

As I mentioned, my last backup is April 18th. I can certainly go back to it.. a few people will have to rebuild things, but as bad as that is it's probably less work than excavating it all.

Unfortunately, there's no way to secure the server aside from making it not publicly visible (which only helps until someone finds it) and banning a username or ip, which requires someone to see who messes with things. There's a log, but it doesn't stretch back very far. Assuming this wasn't a cog person on a one-time bender, whoever found the server can come back to the link and mess things up again easily.

J Arcane
04-29-2010, 04:51 PM
Yeah. It's sort of a bummer, he really needs to fix that in the paid version. Password-locked servers are a pretty standard feature for any MP game, it's sort of odd it doesn't have it as it is.

I was just bummed to see our hard work on that castle all covered in lava all of a sudden.

EDIT: Fucking shit, this was totally deliberate. Whoever did it actually carved new holes all over the castle to lead the lava in. jjohnson's complex, which had been pretty well sealed, had a giant hole punched into it, and seems like it might even be the original source of the lava flood.

Hawkzombie
04-29-2010, 05:40 PM
Bah, that sucks...

BrassGecko
04-29-2010, 05:47 PM
Okay, backup is restored. I'll try to remember to save it more often... it's not hard or complicated, I just forget. From now on if you make something really cool, mention it in here or pm me and I'll save it as soon as I see the message.

I can keep this up for another month, after that I'm offline until September. I'll upload the save again if someone wants to keep the server running during that time, though we do seem to largely be waiting for multiplayer survival!

MagGnome
04-29-2010, 05:49 PM
People can be such pricks. :(

Hemalin
04-29-2010, 05:55 PM
EDIT: Fucking shit, this was totally deliberate. Whoever did it actually carved new holes all over the castle to lead the lava in. jjohnson's complex, which had been pretty well sealed, had a giant hole punched into it, and seems like it might even be the original source of the lava flood.
Ya, whoever it was took the lava from under the airship and took out any walls to get it flooded the rest of the map. There were a lot of blocks ripped up in a lot of the buildings.

MagGnome
05-22-2010, 11:21 AM
I take it the COG server is gone now?

I'm kind of sad that this thread has died.

BrassGecko
05-22-2010, 11:25 AM
It is down now, yeah. I'll post the save again sometime this weekend.

Ink Asylum
05-22-2010, 11:35 AM
Have they added multiplayer Survival yet? That'd get me playing again.

MagGnome
05-22-2010, 11:54 AM
No, as far as I can tell they have not.

Matthias
05-24-2010, 11:13 PM
Hey I DLed a copy of the server for my own little Zen garden. A couple questions:

How do I get blocks like Water and Lava? Is there a console code or is there some easy-to-use mod? The alternate versions listed in the wiki seem to have no documentation.

Is there some special step I need to take to save/load a save game? I see the server terminal program repeatedly say its saving the game, but when I restart the server later, it rebuilds a map.

JRR006
05-24-2010, 11:40 PM
Hey I DLed a copy of the server for my own little Zen garden. A couple questions:

How do I get blocks like Water and Lava? Is there a console code or is there some easy-to-use mod? The alternate versions listed in the wiki seem to have no documentation.

Is there some special step I need to take to save/load a save game? I see the server terminal program repeatedly say its saving the game, but when I restart the server later, it rebuilds a map.

On that last point, make sure you're logged in! That's usually the problem when I suddenly find myself in a brave new world instead of my castle.

Hawkzombie
05-29-2010, 11:15 AM
http://notch.tumblr.com/post/643093293/back-to-work-in-a-few-days

Looks like Notch is heading back to it on Tuesday, and going to be adding a lot of 'fun little things' to the game to spice it up a bit, and then MP, bugs and all, will be soon behind.

Personally, I can't wait. Got kind of bored with it currently, and adding new things to do will certainly entice me to head back in. If you look at the first comments, people seem big on a sea monster...uh...monster :p I dunno how feasible a giant sea creature would be, but adding monsters to the ocean would be neat.

MagGnome
05-29-2010, 11:39 AM
I really need to go back to this game. I had a blast with it before.

Did BrassGecko ever post our last COG world?

Arphahat
05-29-2010, 11:44 AM
Once I discovered the infdev, it became my mode of choice, making it hard to go back to the building servers. I'm really excited about a MP infdev, that it sounds like he'll eventually get back to. It is one thing to build a castle, it is another to do so when having to deal with baddies.

Jeffool
05-29-2010, 01:11 PM
My problem with infdev (and I hope it doesn't continue into minfdev,) is the static ocean. God I hate that.

Arphahat
05-29-2010, 03:52 PM
My problem with infdev (and I hope it doesn't continue into minfdev,) is the static ocean. God I hate that.

One of the things he is considering fixing is the water. He knows it isn't working right.

Jeffool
05-29-2010, 03:56 PM
Oh I know; I saw. I was just saying that for me it's a big annoyance.

MagGnome
05-29-2010, 10:22 PM
What do you mean by "static ocean"?

Jeffool
05-30-2010, 06:30 AM
In indev if you dig a big pit into the middle of your island, and then dig a channel out to the border ocean, when you get there, the water will rush in and fill the pit, creating a pond. If you have a pond, and you dig into the bottom of it, water will fall and fill that newly emptied block.

In infdev, if you do this, the water doesn't move at all. In infdev, you can jump into the water and dig down, and the water won't fall into the pit; you just make a new cave that has air to breathe and a water "ceiling." The water is completely unmoving. That's what I mean by static.

I like toying with water, so for me it's a big part of it all. So I'm really hoping he decides to tackle that.

MagGnome
05-30-2010, 09:19 AM
Weird, I guess I never noticed that before.

AntonThaGreat
05-30-2010, 11:36 AM
In indev if you dig a big pit into the middle of your island, and then dig a channel out to the border ocean, when you get there, the water will rush in and fill the pit, creating a pond. If you have a pond, and you dig into the bottom of it, water will fall and fill that newly emptied block.

In infdev, if you do this, the water doesn't move at all. In infdev, you can jump into the water and dig down, and the water won't fall into the pit; you just make a new cave that has air to breathe and a water "ceiling." The water is completely unmoving. That's what I mean by static.

I like toying with water, so for me it's a big part of it all. So I'm really hoping he decides to tackle that.

I never tested this, but does water have a volume? So that if you dig out a tunnel, will it empty out in the tunnel and there won't be any more water where it used to be?

Arphahat
05-30-2010, 11:49 AM
I never tested this, but does water have a volume? So that if you dig out a tunnel, will it empty out in the tunnel and there won't be any more water where it used to be?

In "indev", yes. In "infdev", no. In "single" or "multiplayer", definitely not.

Hawkzombie
06-01-2010, 10:29 AM
SIGNS!

http://notch.tumblr.com/post/653650476/all-signs-point-to-yes

Interesting addition, and should work really nicely for infdev MP.


What I'm really hoping is he makes passwords for servers a reality (or are they now?) so that people can't come in to a private server just by searching for it and fuck up an awesome landscape.

MagGnome
06-01-2010, 04:33 PM
Hopefully servers get passwords soon. It's disappointing that jerks will come along and ruin something for everyone.

AntonThaGreat
06-01-2010, 10:25 PM
Hopefully servers get passwords soon. It's disappointing that jerks will come along and ruin something for everyone.

Has no one ever jumped on your sandcastle? :p

MagGnome
06-01-2010, 10:53 PM
Yes, and I killed the bastard.

Hawkzombie
06-19-2010, 04:35 PM
I'm back to keep this thread alive :p

There are a ton of new changes (which can all be seen in detail on his blog) but the main ones:

DOORS

Water can, if you have it, be placed in a bucket. It apparently works more dynamically, and I guess getting water from certain sources can be used to create your own waterfalls and springs. Not very realistic, but it does improve the way it has been. I believe lava can be placed in buckets as well, and now you can create obsidian in infdev.

Signs, which can hold whatever test you wish

Mine carts and tracks!! Now you can create minecarts, an can push them around. However putting them on a set of tracks will only allow them to move along those tracks

Also, you're now able to (I believe, I haven't really explored it yet) get a top down view of your world and see how it all looks, much like other programs people have written for the game. EDIT: Ok, you actually need to go to http://www.minecraft.net/infdev/preview.jsp to test it out. The instructions are on screen and it can easily load your saves to see just what you've got. Really a neat little app.

It's pretty cool stuff, IMO, and the minecart stuff is just awesome especially in a MP sense. You play, mine your crap, fill up a cart, and someone can come along later and push it back up to the surface and do stuff with it.

Arphahat
06-19-2010, 06:29 PM
I'm back to keep this thread alive :p

There are a ton of new changes (which can all be seen in detail on his blog) but the main ones:

DOORS

Water can, if you have it, be placed in a bucket. It apparently works more dynamically, and I guess getting water from certain sources can be used to create your own waterfalls and springs. Not very realistic, but it does improve the way it has been. I believe lava can be placed in buckets as well, and now you can create obsidian in infdev.

Signs, which can hold whatever test you wish

Mine carts and tracks!! Now you can create minecarts, an can push them around. However putting them on a set of tracks will only allow them to move along those tracks

Also, you're now able to (I believe, I haven't really explored it yet) get a top down view of your world and see how it all looks, much like other programs people have written for the game. EDIT: Ok, you actually need to go to http://www.minecraft.net/infdev/preview.jsp to test it out. The instructions are on screen and it can easily load your saves to see just what you've got. Really a neat little app.

It's pretty cool stuff, IMO, and the minecart stuff is just awesome especially in a MP sense. You play, mine your crap, fill up a cart, and someone can come along later and push it back up to the surface and do stuff with it.

The one thing is that I do not like the current water system. It is dynamic, at least, but I really am hoping for more of a Dwarf Fortress style water system, where you cannot pickup and move the water source.

MagGnome
06-20-2010, 11:11 AM
I'm hoping that one day this game and Dwarf Fortress merge into the BEST. GAME. EVER. :D

So are all of those changes just in the single player or in multiplayer as well?

Arphahat
06-20-2010, 12:46 PM
I'm hoping that one day this game and Dwarf Fortress merge into the BEST. GAME. EVER. :D

So are all of those changes just in the single player or in multiplayer as well?

All of these are strictly in the single player "infdev" version.

Hawkzombie
06-20-2010, 08:23 PM
Yeah....I'm thinking we'll see a MP Infdev by the end of Summer, hopefully sooner. A lot of the changes he's making seem to be leaning towards that, especially with signs and rideable mine carts (Rideable coming soon).

Hotcod
06-21-2010, 05:58 AM
wow his really getting a move on at last, which is nice, i might start popping back in to indev a bit more. I would like to see kind of reward system for base building, or at lest some kind of long term goal outside of the self propagation. Maybe some gaint monster to slay or a treasure buried somewhere on the map that takes a lot of sepcail mining skill to get. Hell just putting those 2 things in as goals you can go for if you like would be awesome

Hawkzombie
06-21-2010, 07:36 PM
I've started a base in infdev, next to an area I'm going to try and fully excavate....having too much fun with this again.

But I suck from a design standpoint...i wish I were more artistic :p

Hotcod
06-21-2010, 08:26 PM
hBmUO5YUPyI

I think i may wait until this goes live before I jump back in. I'm so happy with the pace of new updates at the moment, makes picking the game up was well worth it :D

Ink Asylum
06-21-2010, 08:26 PM
I wish I could play infdev, but after a few minutes in game it starts to hang every 5-10 seconds an become pretty much unplayable. Guess my laptop isn't up to snuff.

Hawkzombie
06-22-2010, 01:19 PM
Hopefully the planned optimizations will help with that.

Hotcod
06-30-2010, 10:21 AM
big news

http://notch.tumblr.com/

Stand alone client is out!

also

"Next week, I will start working on Multiplayer Survival mode."

also

his phasing out all the indef infdef kinda stuff in favour of /game/ which will be called minecraft and a free one called mine craft classic.

So cool to see such traction on the game :)

Arphahat
06-30-2010, 04:10 PM
big news

http://notch.tumblr.com/

Stand alone client is out!

also



also

his phasing out all the indef infdef kinda stuff in favour of /game/ which will be called minecraft and a free one called mine craft classic.

So cool to see such traction on the game :)


I've been following his updates and am pretty excited about MP. Our creative server was fun, but once I started with the infdev, there was no going back.

Hawkzombie
06-30-2010, 07:26 PM
Yep...I've been spending quite some time getting the quarry ready in my game....i've decided I'm going to excavate a large section of land :p...it's not as fun as I thought it would be XD

Hotcod
06-30-2010, 07:50 PM
My base is at the top of a really steep cliff, higher than the clouds! My aim... water falls and roller costers

Hawkzombie
07-01-2010, 04:14 PM
I thought about doing that, and may still...but I want to dig out a HUGE section of land for a better chance of finding stuff I need, and not getting lost in winding caverns and caves.

For some reason, I'm having a hell of a time finding ore and diamonds.

Hotcod
07-01-2010, 04:41 PM
wow, the .exe is making my laptop run hot... like forcing a shut down hot. Will have to check if the web client does the same. Would be pissed if I can't play any more :(

Ink Asylum
07-02-2010, 08:24 AM
So glad that they released a downloadable version. Infdev plays great on my laptop, unlike the web version which starts lagging bad after only a few minutes in the huge world.

I haven't explored very far. The default world starts you at such a great spot, at the base of a huge cliff face, that I'm starting out by digging into the cliff using the new handy stairs tiles to tunnel upwards. After I make a base at both the top and bottom of the cliff, with some rooms tucked away at different floors, I'll begin exploring further out.

Widgetcraft
07-15-2010, 04:55 PM
If you're going to buy this, you should pick it up soon, as within a month it should be moving into beta and the price is going to go up. It's going to hit beta when Notch releases the survival mode multiplayer patch.

Also: I love this game.

Hawkzombie
07-15-2010, 11:03 PM
Yeah, get it now folks...so worth it.

Widgetcraft
07-16-2010, 06:13 AM
http://notch.tumblr.com/post/819109118/seecret-friday-5-oooooooooo

There’s a couple of bug fixes in this one, too, including fixing snowing through snow. Animals can now only spawn on top of grass, as well.

Have a nice weekend, folks! :D

Yay, no more pigs spawning in my houses!

EDIT: BOATS! BOATS MOTHERFUCKERS!

Hawkzombie
07-16-2010, 08:44 PM
Boats and Cacti XD

Widgetcraft
07-17-2010, 06:10 AM
Unfortunately, it also introduced a terrible bug where if you die... that world is pretty much fucked until the bug is fixed. Notch says he is going to try to have it fixed today.

Arphahat
07-17-2010, 04:19 PM
Unfortunately, it also introduced a terrible bug where if you die... that world is pretty much fucked until the bug is fixed. Notch says he is going to try to have it fixed today.

Looks like it is fixed now.

Widgetcraft
07-17-2010, 04:35 PM
Found my first monster cage! The chest had two saddles, some bread, and some metal bars.

http://farm5.static.flickr.com/4102/4803201962_21bb87a194_b.jpg

MagGnome
07-17-2010, 07:45 PM
I need to get back into this and check out all of the changes.

Hawkzombie
07-17-2010, 09:20 PM
http://www.minecraftwiki.net/wiki/Patch

Fully detailed bullet lists of all changes, including the secret Friday updates.

I think what I'm going to do is go until I reach water, and then pick a direction. I've got a home base filled with stuff, but I want to get out there and get more things. Plus, I think I've really found most of what I'll find in the immediate area. To get the new red dust, I need to explore new areas.

I'm just afraid I'll get lost :p

Widgetcraft
07-17-2010, 09:24 PM
http://www.minecraftwiki.net/wiki/Patch

Fully detailed bullet lists of all changes, including the secret Friday updates.

I think what I'm going to do is go until I reach water, and then pick a direction. I've got a home base filled with stuff, but I want to get out there and get more things. Plus, I think I've really found most of what I'll find in the immediate area. To get the new red dust, I need to explore new areas.

I'm just afraid I'll get lost :p

I build tall beacons at the edge of my vision that will lead me back to my original home. Currently, I'm on an island that was near enough to see from my old island. It's a pretty cool place, and I built a nice house on the beach. There were lots of tunnels and caves on this island, and one of them just happened to have that monster cage at the bottom of it; I was pretty shocked to find it, as I didn't really have to dig to get to it.

Hawkzombie
07-17-2010, 09:33 PM
I randomly found my first cage. Just digging around, exploring, then died. No sure what killed me I run back to get my stuff, and die again to a zombie. Prepared, I killed it...only to die from another 2 zombies....lol

This went on for 30 minutes. Then I killed he cage :p

EDIT: Building beacons might be a good idea, actually.

MagGnome
07-17-2010, 09:37 PM
What is a monster cage?

I haven't been playing this game lately because it scares the crap out of me. True story.

Hawkzombie
07-17-2010, 09:46 PM
When you go randomly digging, chances are you can find a cobblestone 'dungeon' really it's just a room (sometimes open) with a chest or two inside and a 'cage' of fire. However it spawns monsters randomly. If a little zombie is inside, it'll spawn zombies, etc. Used to be you could take them after destroying them and plant them outside and spawn pigs lol. Dunno if that was fixed/removed.

Jeffool
07-18-2010, 09:06 AM
Bacon cages were removed. Which I find unfortunate, because people had gotten crafty with their baconmachines they made from them.

Some enterprising chaps have turned the chambers into "item machines" all their own, using buckets and ingenuity. Don't suppose anyone wants I should dig up the "find chamber" info pic?

MagGnome
07-18-2010, 09:21 AM
Yeah, you should post that. I'd be interest anyway. :)

Jeffool
07-18-2010, 09:41 AM
http://i29.tinypic.com/v3k2nb.jpg
Here's the mapping program, Cartograph:
http://www.minecraftforum.net/viewtopic.php?f=25&t=13134

And don't forget, mine the mossy cobblestone from the rooms so you can use it building your base! Mossy cobblestone is the best cobblestone.

Widgetcraft
07-18-2010, 10:08 AM
One fun thing to do now is to set up a cactus trap to kill the critters that spawn so you can farm their items. Find one with a creeper spawner? Hey-hey, infinite dynamite.

Ink Asylum
07-18-2010, 11:15 AM
I hate the thought of losing the neat cliff-side fortress I've built in order to generate a new map with treasure rooms, so I'll probably wait for a few more patches before I start over.

Jeffool
07-18-2010, 11:17 AM
If you expand your current territory, the new territory generated will possibly have a treasure room. So, depending on how large your map is...

Hawkzombie
07-18-2010, 12:54 PM
Ok, that feels a little like cheating (finding rooms and stuff so easily) but....it also would save me TONS OF TIME. I am having a shitty time finding ore and things, so I'm just gonna do this a little :p

Jeffool
07-18-2010, 12:55 PM
I dunno; I think using it to find ore is more cheating than the rooms. At least with the rooms you could imagine you "found a map." ;)

Arphahat
07-18-2010, 01:17 PM
I dunno; I think using it to find ore is more cheating than the rooms. At least with the rooms you could imagine you "found a map." ;)

Or, if you've already played a bunch and are really just interested in the new stuff, I think we can give you a pass on using it to find the rooms once or twice. Just don't abuse it once you've found them. :)

Hawkzombie
07-18-2010, 09:31 PM
I used it to find some diamonds. I wanted a badass pic and to mine obsidian for my main base when I make it :p

But otherwise, I've only used it sparingly myself lol

TheEpicOfTyler
07-25-2010, 12:54 AM
Dear fucking god... What have I done?

I had managed to miss this thread in all it's time here... but I ended up reading the recent thread over and GAF... I just don't know what I was thinking. I mean, I KNOW, that games like this are a fucking fetish for me.

I've been playing Minecraft for 80% of the last two day's waking hours. Sigh.

Will post neat screenshots soon as to fool myself into thinking this isn't the worst mistake I have ever made (finals are just next week!).

Hawkzombie
07-25-2010, 01:22 AM
With a lot of new stuff being added to the game (especially snow maps) I've been 'cheating' a bit. Invedit lets you change what is in your inventory on whatever save there is. So, I look at my old save and add whatever I can carry to my inventory.

It makes starting over a little less painful :p

Hawkzombie
07-25-2010, 02:28 AM
Interesting idea:

Making maps for one another to explore. We create a world, explore a bit, and hide little things in it. Then we just zip up that save, send it over to someone else, and they enjoy it.

OR

We have someone start a map and mess around with it for a week (ala Dwarf Fortress Boatmurder). They create cities, mine out areas, whatever. Then, we give it to someone else to muck about with. So on and so forth until we come full circle and have this interesting world we've created.

Ideas? I know MP is around the corner, but this could be a fun SP thing only.

MagGnome
07-25-2010, 10:37 AM
I like those ideas, Hawk!

Arphahat
07-25-2010, 10:43 AM
Yeah, that could be a good time. I think I'd like to try your second idea. Or, we could all start separate games and then pass them off after a week, so we get to see how everyone else does their start and what types of structures they build.

Ink Asylum
07-25-2010, 10:59 AM
A single-player Minecraft world we pass around could be a lot of fun. I keep restarting my regular world because he keeps adding things every Friday that I want to try out.

Yeah, that could be a good time. I think I'd like to try your second idea. Or, we could all start separate games and then pass them off after a week, so we get to see how everyone else does their start and what types of structures they build.

Even better. I propose we do just that. How do we decide who gets which world passed to them? First to reply to that person's post claims that one and posts their own?

MagGnome
07-25-2010, 11:17 AM
He's added so much since I last jumped in (two months ago at least!) that I'm a little intimidated to do so at this point.

That said, I think I'm going to jump in later today and try to check out most of the new content.

Arphahat
07-25-2010, 11:44 AM
A single-player Minecraft world we pass around could be a lot of fun. I keep restarting my regular world because he keeps adding things every Friday that I want to try out.


I find myself doing this, too. I am very, very good at the beginning game. :)


Even better. I propose we do just that. How do we decide who gets which world passed to them? First to reply to that person's post claims that one and posts their own?

Maybe let's make it more orderly than that. I propose that we create a list of anyone interested and at the end of the week, we all pass the game to the person below us on the list. Of course, the person at the end of the list should destroy his save instead, since there is no one below him. ;)

If I may be so bold, I shall create the list now. I have a game that I just started yesterday and will use that one for passing. If anyone else is interested, just say so and I'll update here.

Hawkzombie - (I'm assuming you are game for this variant of your idea?)
Arphahat
Ink Asylum
Jeffool

How long do we want to keep the game before we pass? Maybe a couple days?

Hawkzombie
07-25-2010, 11:54 AM
Yep, def. down for that variant. We should set a start day (Maybe tomorrow? Monday that is) and keep it until this coming Saturday to give people enough time to explore around a bit, etc. Or just do the whole one week thing.

And I'd say while exploring a crap ton of areas is awesome, it does make for a rather large file. One of my worlds is around 150mb which makes it harder to share lol

What got me thinking about ideas like this was the fact he (Notch) has added 'dungeon rooms' randomly to the map, with a chest and monster spawner (Although the past few rooms I've found their cage hasn't been working) randomly all over the map. One person suggested similar things such as ruins above the ground as well.

J Arcane
07-25-2010, 12:14 PM
Supposedly muiltiplayer survival is in infdev now, according to my roommate. Passing around a map may no longer be necessary if we all actually bought the game. ;)

Hawkzombie
07-25-2010, 01:22 PM
It's private invite, with open MP Survival being a few weeks away. Once that breaks, the game goes from Alpha to Beta.

And you can only swap around the map if you HAVE bought the game, since infdev is what we'd be playing and you can only play that if you bought it :p

Ink Asylum
07-25-2010, 03:09 PM
Maybe let's make it more orderly than that. I propose that we create a list of anyone interested and at the end of the week, we all pass the game to the person below us on the list. Of course, the person at the end of the list should destroy his save instead, since there is no one below him. ;)

Wouldn't the last person pass it to the first?

Arphahat
07-25-2010, 03:39 PM
Wouldn't the last person pass it to the first?

Heh... yes.

Jeffool
07-25-2010, 07:42 PM
I'm for it.

Hawkzombie
07-25-2010, 09:47 PM
So what sort of ground rules should there be, if any?

MagGnome
07-25-2010, 10:13 PM
No penises.

Arphahat
07-25-2010, 10:16 PM
So what sort of ground rules should there be, if any?

I was thinking that I'd be most interested in just having everyone play the way they normally do. I'm sure most people have a method to how they do things in game, and what they prefer to build and it is likely to be different from mine. It will be fun to see what the worlds look like when they are altered by each of us.

One thing I suggest, though: make good use of signs to help flag areas for your guests. I normally just remember where all the points of interest are, but that won't help someone who doesn't know where this stuff is.

Hawkzombie
07-25-2010, 11:07 PM
Ahhh, I totally forgot about signs.

And Mag...I demand he be next in line after me, so I can hide a penis on my map for him to find :p

Arphahat
07-26-2010, 12:15 AM
No penises.

Are you interested in the round robin? Or, are you simply giving helpful suggestions? :)

If you are interested, I'll add you to the list.

MagGnome
07-26-2010, 12:41 AM
I would love to join you guys, but I'm going out of town. Hopefully I can participate another time.

Hawkzombie
07-26-2010, 02:47 AM
I've made a lot of headway i my map, and hopefully people appreciate a lot of the areas I've kinda kept open for exploring :p

TheEpicOfTyler
07-26-2010, 12:02 PM
Any tips on getting lava into a bucket? I just lost almost all of my good stuff in a terrible lava related drowning/fiery death.

Does it have to be a pool of lava to scoop into a bucket? This was a vent pouring out of the side of a mountain.

Ink Asylum
07-26-2010, 12:16 PM
I think water/lava can only be scooped from a still pool of water. I tried getting water from a stream/waterfall and remember having trouble.

TheEpicOfTyler
07-26-2010, 02:12 PM
I think water/lava can only be scooped from a still pool of water. I tried getting water from a stream/waterfall and remember having trouble.

Sigh. I have yet to find a pool of lava on my map. I want to make a eternally burning beacon for when Notch kills the everlasting torches.

Ink Asylum
07-26-2010, 02:22 PM
Torches are going to be changed so they burn out over time? Noooooo!

TheEpicOfTyler
07-26-2010, 03:24 PM
Torches are going to be changed so they burn out over time? Noooooo!

...Horror... Horror has a face... and you must make a friend of horror. Horror and moral terror are your friends. If they are not, then they are enemies to be feared.

Arphahat
07-26-2010, 04:04 PM
Any tips on getting lava into a bucket? I just lost almost all of my good stuff in a terrible lava related drowning/fiery death.

Does it have to be a pool of lava to scoop into a bucket? This was a vent pouring out of the side of a mountain.

It can only be obtained from a "source". If it is flowing, you have to go to where it originates and bucket that. Note that if you take the only source block for lava or water, the rest of the lava / water disappears.

Hawkzombie
07-26-2010, 05:02 PM
The word is he'll make torches finite, but I kinda doubt he'd leave us high and dry. We'll probably get lanterns or something eventually.

CES
07-27-2010, 06:56 AM
The "private" code for the MP beta is leaked. That didn't take long.

Also, he really needs to add the ability to pick your spawn point again in Alpha. It's a complete bitch to get back to where you were.