Victorvonviolence
10-22-2008, 11:34 PM
Alright this is normally not my thing (more of a poster than a threader) but I thought I'd share my experience with my awesome opportunity to play the SFIV arcade game. I don't know the actual availability of these cabinets but they seem hard to find so I'll try to share some info to those folks yet to try it.
First off the game lets you pick the option to practice against three AI opponents before being open to human challengers. I found this a helpful option as it let me learn the ropes a little before being stomped by humies. Hopefully, something like this can be implemented in Live or the PSN, drop in players a la gears that lets you face humans while in the single player mode.
I usually pick either E. Honda or Sagat but since some young kid sneered at me for using Honda in my first battle I decided to use him for the rest of the night. While I did get my ask kicked by some of the veterans, my old SF skills allowed me to win a few matches here and there. All the old moves are there with the addition of some new ones and a strange new "special" system that I didn't get the hang of. I have to say that I found the speed of the fighting to be just right, not too fast so onlookers will get confused (say like Guilty Gear) and not too slow to lose intensity. Talking about intensity, this game really get a crowd going. Everyone knows the moves, can appreciate the skills being used and even recognize the usefulness of the new character's moves since they're implemented so well.
I'll finish off with some of the mechanics. Graphics are handled surprisingly well, screenshots don't really do the game justice in displaying the amount of vibrancy in the characters and backgrounds. Special effects look impressive but more importantly they're not too over the top to distract you from the gameplay. The music is fantastic, I wholeheartedly recommend to fans of the series to find some of the remixed that's as they are well worth listening to on their own.
So that's it, I'd be happy to answer any questions if anyone has any.
First off the game lets you pick the option to practice against three AI opponents before being open to human challengers. I found this a helpful option as it let me learn the ropes a little before being stomped by humies. Hopefully, something like this can be implemented in Live or the PSN, drop in players a la gears that lets you face humans while in the single player mode.
I usually pick either E. Honda or Sagat but since some young kid sneered at me for using Honda in my first battle I decided to use him for the rest of the night. While I did get my ask kicked by some of the veterans, my old SF skills allowed me to win a few matches here and there. All the old moves are there with the addition of some new ones and a strange new "special" system that I didn't get the hang of. I have to say that I found the speed of the fighting to be just right, not too fast so onlookers will get confused (say like Guilty Gear) and not too slow to lose intensity. Talking about intensity, this game really get a crowd going. Everyone knows the moves, can appreciate the skills being used and even recognize the usefulness of the new character's moves since they're implemented so well.
I'll finish off with some of the mechanics. Graphics are handled surprisingly well, screenshots don't really do the game justice in displaying the amount of vibrancy in the characters and backgrounds. Special effects look impressive but more importantly they're not too over the top to distract you from the gameplay. The music is fantastic, I wholeheartedly recommend to fans of the series to find some of the remixed that's as they are well worth listening to on their own.
So that's it, I'd be happy to answer any questions if anyone has any.