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View Full Version : The Behemoth's Next: "BattleBlock Theater"


DoctorFinger
02-02-2010, 06:54 AM
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Indie developer The Behemoth has finally announced a name for their upcoming game. Previously known as Game 3 (http://www.colonyofgamers.com/cogforums/showthread.php?t=10565), it now bears the name of BattleBlock Theater.

It's still almost impossible to describe in words. The best I can come up with is still competitive platformer/fighter. Where you're forced to participate in plays. Like I said, these folks ain't right.

Behemoth won't say when the game will be released, just that it will hit the Xbox Live Arcade.

ElektroDragon
02-02-2010, 10:10 AM
Dear Behemoth, keep putting animated cats in your games, and I will keep buying them. Thank you.

Also, this looks fantastic.... Jazzy Jackrabbit meets Penguin Land meets Alien Hominid?

Purple Santa
02-02-2010, 10:15 AM
I want that.

Hawkzombie
02-02-2010, 11:21 AM
From what I can tell, it's either co-op or versus platforming gameplay. Could be fun.

Mike Kelehan
02-02-2010, 11:39 AM
What an extremely dark concept for a fun game.

Klunka
02-02-2010, 01:01 PM
When will the patch that fixes the multiplayer come out? 2012?

Yes, I'm still bitter

Sl1pstream
02-02-2010, 01:35 PM
Jazzy Jackrabbit

Jazz Jackrabbit :)

Also, I want this now.

LongStepMantis
02-02-2010, 03:05 PM
So it's either vs or Battletoads-style "you motherfucker!" co-op played like a platforming SSBB...where you put on plays to the death.

This sounds like the single greatest idea for a game since ever. Times like this make me sad I don't own a 360. But my friends all do, so I just need to convince one of them to get it and I'm set.

Sl1pstream
02-02-2010, 03:35 PM
After watching that again: dibs on nerdy cat character!

ThievesAmongUs
02-02-2010, 09:45 PM
Do want ! But, please Behemoth; make sure the MP works out of the box.

KamaItachi
02-02-2010, 10:15 PM
I like the look of it now a lot more than when the first gameplay footage was shown about. This will either be awesome, or unplayable.

Lon Lon Rabbit
02-02-2010, 11:40 PM
I played a tiny bit at TGS and it has amazing promise as a local party game.

They only had a few different modes/goals available to play then but provided they can mix it up enough I can see myself playing this with friends for hours.

I love all the opportunities for creative griefing when you team up with another player.

There's tonnes of different (I assume unlockable?) heads to have a real variety of personalities running amok which is nice.

Exodus
02-03-2010, 09:31 AM
Someone show this to the developers of Little Big Planet PLEASE! This...looks...awesome!

MagGnome
02-05-2010, 05:48 PM
Behemoth is one of those developers whose games always look interesting, but I end up avoiding them for various reasons. Alien Hominid was ridiculously difficulty and Castle Crashers was launched in a deplorable state, IMHO.

This does look cool, but I wish it was coming to the PC.

Sl1pstream
02-09-2010, 06:27 AM
Alien Hominid was ridiculously difficulty

I'm pretty sure that that was the point. Side scrolling shooters are supposed to be hard. It's one of the reasons that I avoid most of them.

MagGnome
02-09-2010, 04:41 PM
I'm pretty sure that that was the point. Side scrolling shooters are supposed to be hard. It's one of the reasons that I avoid most of them.

Thanks for quoting yet another one of my typos. *sigh*

crazyD
02-09-2010, 05:05 PM
Behemoth is one of those developers whose games always look interesting, but I end up avoiding them for various reasons. Alien Hominid was ridiculously difficulty and Castle Crashers was launched in a deplorable state, IMHO.

This does look cool, but I wish it was coming to the PC.

Castle Crashers was cool if you played locally, which is really the best way to play anyway. I thought Alien Hominid's biggest problem was that it became more difficult playing co-op. Those damn ridiculously large (yet cool looking) bullet sprites took up a lot of screen real estate, and with two people firing heavily it was hard to see enemies or their bullets. Still, I managed to dig them both quite a bit.

MagGnome
02-09-2010, 05:11 PM
I had fun with the Castle Crashers' demo, but all of the complaints at launch turned me off from purchasing the game. I've thought about grabbing it at some point, but I have more than enough to play as it is.